
(FPCore (x y z) :precision binary64 (- (* x (log (/ x y))) z))
double code(double x, double y, double z) {
return (x * log((x / y))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * log((x / y))) - z
end function
public static double code(double x, double y, double z) {
return (x * Math.log((x / y))) - z;
}
def code(x, y, z): return (x * math.log((x / y))) - z
function code(x, y, z) return Float64(Float64(x * log(Float64(x / y))) - z) end
function tmp = code(x, y, z) tmp = (x * log((x / y))) - z; end
code[x_, y_, z_] := N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \log \left(\frac{x}{y}\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (* x (log (/ x y))) z))
double code(double x, double y, double z) {
return (x * log((x / y))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * log((x / y))) - z
end function
public static double code(double x, double y, double z) {
return (x * Math.log((x / y))) - z;
}
def code(x, y, z): return (x * math.log((x / y))) - z
function code(x, y, z) return Float64(Float64(x * log(Float64(x / y))) - z) end
function tmp = code(x, y, z) tmp = (x * log((x / y))) - z; end
code[x_, y_, z_] := N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \log \left(\frac{x}{y}\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (- (* x (* (log (/ (cbrt x) (cbrt y))) 3.0)) z))
double code(double x, double y, double z) {
return (x * (log((cbrt(x) / cbrt(y))) * 3.0)) - z;
}
public static double code(double x, double y, double z) {
return (x * (Math.log((Math.cbrt(x) / Math.cbrt(y))) * 3.0)) - z;
}
function code(x, y, z) return Float64(Float64(x * Float64(log(Float64(cbrt(x) / cbrt(y))) * 3.0)) - z) end
code[x_, y_, z_] := N[(N[(x * N[(N[Log[N[(N[Power[x, 1/3], $MachinePrecision] / N[Power[y, 1/3], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\log \left(\frac{\sqrt[3]{x}}{\sqrt[3]{y}}\right) \cdot 3\right) - z
\end{array}
Initial program 77.1%
add-cube-cbrt77.0%
associate-*l*77.0%
log-prod77.0%
pow277.0%
metadata-eval77.0%
log-pow77.0%
metadata-eval77.0%
Applied egg-rr77.0%
distribute-rgt1-in77.0%
metadata-eval77.0%
*-commutative77.0%
Simplified77.0%
cbrt-div99.7%
Applied egg-rr99.7%
Final simplification99.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (log (/ x y)))))
(if (<= t_0 (- INFINITY))
(- z)
(if (<= t_0 1e+303) (- t_0 z) (* x (- (log x) (log y)))))))
double code(double x, double y, double z) {
double t_0 = x * log((x / y));
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = -z;
} else if (t_0 <= 1e+303) {
tmp = t_0 - z;
} else {
tmp = x * (log(x) - log(y));
}
return tmp;
}
public static double code(double x, double y, double z) {
double t_0 = x * Math.log((x / y));
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = -z;
} else if (t_0 <= 1e+303) {
tmp = t_0 - z;
} else {
tmp = x * (Math.log(x) - Math.log(y));
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log((x / y)) tmp = 0 if t_0 <= -math.inf: tmp = -z elif t_0 <= 1e+303: tmp = t_0 - z else: tmp = x * (math.log(x) - math.log(y)) return tmp
function code(x, y, z) t_0 = Float64(x * log(Float64(x / y))) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(-z); elseif (t_0 <= 1e+303) tmp = Float64(t_0 - z); else tmp = Float64(x * Float64(log(x) - log(y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log((x / y)); tmp = 0.0; if (t_0 <= -Inf) tmp = -z; elseif (t_0 <= 1e+303) tmp = t_0 - z; else tmp = x * (log(x) - log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], (-z), If[LessEqual[t$95$0, 1e+303], N[(t$95$0 - z), $MachinePrecision], N[(x * N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log \left(\frac{x}{y}\right)\\
\mathbf{if}\;t_0 \leq -\infty:\\
\;\;\;\;-z\\
\mathbf{elif}\;t_0 \leq 10^{+303}:\\
\;\;\;\;t_0 - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log x - \log y\right)\\
\end{array}
\end{array}
if (*.f64 x (log.f64 (/.f64 x y))) < -inf.0Initial program 7.5%
Taylor expanded in x around 0 40.7%
neg-mul-140.7%
Simplified40.7%
if -inf.0 < (*.f64 x (log.f64 (/.f64 x y))) < 1e303Initial program 99.5%
if 1e303 < (*.f64 x (log.f64 (/.f64 x y))) Initial program 5.4%
log-div75.7%
Applied egg-rr75.7%
Taylor expanded in z around 0 64.1%
Final simplification87.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (log (/ x y))))) (if (<= t_0 (- INFINITY)) (- z) (if (<= t_0 1e+303) (- t_0 z) (- z)))))
double code(double x, double y, double z) {
double t_0 = x * log((x / y));
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = -z;
} else if (t_0 <= 1e+303) {
tmp = t_0 - z;
} else {
tmp = -z;
}
return tmp;
}
public static double code(double x, double y, double z) {
double t_0 = x * Math.log((x / y));
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = -z;
} else if (t_0 <= 1e+303) {
tmp = t_0 - z;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log((x / y)) tmp = 0 if t_0 <= -math.inf: tmp = -z elif t_0 <= 1e+303: tmp = t_0 - z else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(x * log(Float64(x / y))) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(-z); elseif (t_0 <= 1e+303) tmp = Float64(t_0 - z); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log((x / y)); tmp = 0.0; if (t_0 <= -Inf) tmp = -z; elseif (t_0 <= 1e+303) tmp = t_0 - z; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], (-z), If[LessEqual[t$95$0, 1e+303], N[(t$95$0 - z), $MachinePrecision], (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log \left(\frac{x}{y}\right)\\
\mathbf{if}\;t_0 \leq -\infty:\\
\;\;\;\;-z\\
\mathbf{elif}\;t_0 \leq 10^{+303}:\\
\;\;\;\;t_0 - z\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if (*.f64 x (log.f64 (/.f64 x y))) < -inf.0 or 1e303 < (*.f64 x (log.f64 (/.f64 x y))) Initial program 6.8%
Taylor expanded in x around 0 37.3%
neg-mul-137.3%
Simplified37.3%
if -inf.0 < (*.f64 x (log.f64 (/.f64 x y))) < 1e303Initial program 99.5%
Final simplification84.5%
(FPCore (x y z) :precision binary64 (if (<= y -2e-310) (- (* x (- (log (- x)) (log (- y)))) z) (fma (- (log x) (log y)) x (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2e-310) {
tmp = (x * (log(-x) - log(-y))) - z;
} else {
tmp = fma((log(x) - log(y)), x, -z);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= -2e-310) tmp = Float64(Float64(x * Float64(log(Float64(-x)) - log(Float64(-y)))) - z); else tmp = fma(Float64(log(x) - log(y)), x, Float64(-z)); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, -2e-310], N[(N[(x * N[(N[Log[(-x)], $MachinePrecision] - N[Log[(-y)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision] * x + (-z)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{-310}:\\
\;\;\;\;x \cdot \left(\log \left(-x\right) - \log \left(-y\right)\right) - z\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\log x - \log y, x, -z\right)\\
\end{array}
\end{array}
if y < -1.999999999999994e-310Initial program 76.9%
frac-2neg76.9%
log-div99.5%
Applied egg-rr99.5%
if -1.999999999999994e-310 < y Initial program 77.2%
*-commutative77.2%
fma-neg77.3%
Applied egg-rr77.3%
log-div99.4%
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (x y z) :precision binary64 (if (<= y -2e-310) (- (* x (- (log (- x)) (log (- y)))) z) (- (* x (- (log x) (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= -2e-310) {
tmp = (x * (log(-x) - log(-y))) - z;
} else {
tmp = (x * (log(x) - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2d-310)) then
tmp = (x * (log(-x) - log(-y))) - z
else
tmp = (x * (log(x) - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2e-310) {
tmp = (x * (Math.log(-x) - Math.log(-y))) - z;
} else {
tmp = (x * (Math.log(x) - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2e-310: tmp = (x * (math.log(-x) - math.log(-y))) - z else: tmp = (x * (math.log(x) - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2e-310) tmp = Float64(Float64(x * Float64(log(Float64(-x)) - log(Float64(-y)))) - z); else tmp = Float64(Float64(x * Float64(log(x) - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2e-310) tmp = (x * (log(-x) - log(-y))) - z; else tmp = (x * (log(x) - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2e-310], N[(N[(x * N[(N[Log[(-x)], $MachinePrecision] - N[Log[(-y)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(x * N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{-310}:\\
\;\;\;\;x \cdot \left(\log \left(-x\right) - \log \left(-y\right)\right) - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log x - \log y\right) - z\\
\end{array}
\end{array}
if y < -1.999999999999994e-310Initial program 76.9%
frac-2neg76.9%
log-div99.5%
Applied egg-rr99.5%
if -1.999999999999994e-310 < y Initial program 77.2%
log-div99.4%
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (x y z) :precision binary64 (if (<= y -2e-310) (- (* x (log (/ x y))) z) (- (* x (- (log x) (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= -2e-310) {
tmp = (x * log((x / y))) - z;
} else {
tmp = (x * (log(x) - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2d-310)) then
tmp = (x * log((x / y))) - z
else
tmp = (x * (log(x) - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2e-310) {
tmp = (x * Math.log((x / y))) - z;
} else {
tmp = (x * (Math.log(x) - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2e-310: tmp = (x * math.log((x / y))) - z else: tmp = (x * (math.log(x) - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2e-310) tmp = Float64(Float64(x * log(Float64(x / y))) - z); else tmp = Float64(Float64(x * Float64(log(x) - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2e-310) tmp = (x * log((x / y))) - z; else tmp = (x * (log(x) - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2e-310], N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(x * N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{-310}:\\
\;\;\;\;x \cdot \log \left(\frac{x}{y}\right) - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log x - \log y\right) - z\\
\end{array}
\end{array}
if y < -1.999999999999994e-310Initial program 76.9%
if -1.999999999999994e-310 < y Initial program 77.2%
log-div99.4%
Applied egg-rr99.4%
Final simplification88.2%
(FPCore (x y z)
:precision binary64
(if (<= z -1.3e+71)
(- z)
(if (or (<= z -3.7e+31) (and (not (<= z -3e-46)) (<= z 2.15e-69)))
(* x (log (/ x y)))
(- z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.3e+71) {
tmp = -z;
} else if ((z <= -3.7e+31) || (!(z <= -3e-46) && (z <= 2.15e-69))) {
tmp = x * log((x / y));
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.3d+71)) then
tmp = -z
else if ((z <= (-3.7d+31)) .or. (.not. (z <= (-3d-46))) .and. (z <= 2.15d-69)) then
tmp = x * log((x / y))
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.3e+71) {
tmp = -z;
} else if ((z <= -3.7e+31) || (!(z <= -3e-46) && (z <= 2.15e-69))) {
tmp = x * Math.log((x / y));
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.3e+71: tmp = -z elif (z <= -3.7e+31) or (not (z <= -3e-46) and (z <= 2.15e-69)): tmp = x * math.log((x / y)) else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.3e+71) tmp = Float64(-z); elseif ((z <= -3.7e+31) || (!(z <= -3e-46) && (z <= 2.15e-69))) tmp = Float64(x * log(Float64(x / y))); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.3e+71) tmp = -z; elseif ((z <= -3.7e+31) || (~((z <= -3e-46)) && (z <= 2.15e-69))) tmp = x * log((x / y)); else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.3e+71], (-z), If[Or[LessEqual[z, -3.7e+31], And[N[Not[LessEqual[z, -3e-46]], $MachinePrecision], LessEqual[z, 2.15e-69]]], N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.3 \cdot 10^{+71}:\\
\;\;\;\;-z\\
\mathbf{elif}\;z \leq -3.7 \cdot 10^{+31} \lor \neg \left(z \leq -3 \cdot 10^{-46}\right) \land z \leq 2.15 \cdot 10^{-69}:\\
\;\;\;\;x \cdot \log \left(\frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if z < -1.29999999999999996e71 or -3.6999999999999998e31 < z < -2.99999999999999987e-46 or 2.15e-69 < z Initial program 77.3%
Taylor expanded in x around 0 69.4%
neg-mul-169.4%
Simplified69.4%
if -1.29999999999999996e71 < z < -3.6999999999999998e31 or -2.99999999999999987e-46 < z < 2.15e-69Initial program 76.9%
*-commutative76.9%
fma-neg76.9%
Applied egg-rr76.9%
Taylor expanded in z around 0 67.2%
Final simplification68.5%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 77.1%
Taylor expanded in x around 0 46.1%
neg-mul-146.1%
Simplified46.1%
Final simplification46.1%
(FPCore (x y z) :precision binary64 (if (< y 7.595077799083773e-308) (- (* x (log (/ x y))) z) (- (* x (- (log x) (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y < 7.595077799083773e-308) {
tmp = (x * log((x / y))) - z;
} else {
tmp = (x * (log(x) - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y < 7.595077799083773d-308) then
tmp = (x * log((x / y))) - z
else
tmp = (x * (log(x) - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y < 7.595077799083773e-308) {
tmp = (x * Math.log((x / y))) - z;
} else {
tmp = (x * (Math.log(x) - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y < 7.595077799083773e-308: tmp = (x * math.log((x / y))) - z else: tmp = (x * (math.log(x) - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y < 7.595077799083773e-308) tmp = Float64(Float64(x * log(Float64(x / y))) - z); else tmp = Float64(Float64(x * Float64(log(x) - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y < 7.595077799083773e-308) tmp = (x * log((x / y))) - z; else tmp = (x * (log(x) - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[y, 7.595077799083773e-308], N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(x * N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y < 7.595077799083773 \cdot 10^{-308}:\\
\;\;\;\;x \cdot \log \left(\frac{x}{y}\right) - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log x - \log y\right) - z\\
\end{array}
\end{array}
herbie shell --seed 2023275
(FPCore (x y z)
:name "Numeric.SpecFunctions.Extra:bd0 from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< y 7.595077799083773e-308) (- (* x (log (/ x y))) z) (- (* x (- (log x) (log y))) z))
(- (* x (log (/ x y))) z))