
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
(FPCore (x) :precision binary64 (* (/ (tan (* x 0.5)) x) (/ (sin x) x)))
double code(double x) {
return (tan((x * 0.5)) / x) * (sin(x) / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (tan((x * 0.5d0)) / x) * (sin(x) / x)
end function
public static double code(double x) {
return (Math.tan((x * 0.5)) / x) * (Math.sin(x) / x);
}
def code(x): return (math.tan((x * 0.5)) / x) * (math.sin(x) / x)
function code(x) return Float64(Float64(tan(Float64(x * 0.5)) / x) * Float64(sin(x) / x)) end
function tmp = code(x) tmp = (tan((x * 0.5)) / x) * (sin(x) / x); end
code[x_] := N[(N[(N[Tan[N[(x * 0.5), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\tan \left(x \cdot 0.5\right)}{x} \cdot \frac{\sin x}{x}
\end{array}
Initial program 47.6%
flip--47.4%
div-inv47.4%
metadata-eval47.4%
1-sub-cos78.3%
pow278.3%
Applied egg-rr78.3%
unpow278.3%
associate-*l*78.3%
associate-*r/78.3%
*-rgt-identity78.3%
hang-0p-tan78.6%
Simplified78.6%
*-commutative78.6%
times-frac99.8%
div-inv99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (if (<= x 0.0055) (+ 0.5 (* (* x x) -0.041666666666666664)) (* (pow x -2.0) (- 1.0 (cos x)))))
double code(double x) {
double tmp;
if (x <= 0.0055) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = pow(x, -2.0) * (1.0 - cos(x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0055d0) then
tmp = 0.5d0 + ((x * x) * (-0.041666666666666664d0))
else
tmp = (x ** (-2.0d0)) * (1.0d0 - cos(x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0055) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = Math.pow(x, -2.0) * (1.0 - Math.cos(x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0055: tmp = 0.5 + ((x * x) * -0.041666666666666664) else: tmp = math.pow(x, -2.0) * (1.0 - math.cos(x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.0055) tmp = Float64(0.5 + Float64(Float64(x * x) * -0.041666666666666664)); else tmp = Float64((x ^ -2.0) * Float64(1.0 - cos(x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0055) tmp = 0.5 + ((x * x) * -0.041666666666666664); else tmp = (x ^ -2.0) * (1.0 - cos(x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0055], N[(0.5 + N[(N[(x * x), $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -2.0], $MachinePrecision] * N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0055:\\
\;\;\;\;0.5 + \left(x \cdot x\right) \cdot -0.041666666666666664\\
\mathbf{else}:\\
\;\;\;\;{x}^{-2} \cdot \left(1 - \cos x\right)\\
\end{array}
\end{array}
if x < 0.0054999999999999997Initial program 34.3%
Taylor expanded in x around 0 67.8%
*-commutative67.8%
unpow267.8%
Simplified67.8%
if 0.0054999999999999997 < x Initial program 98.3%
clear-num98.2%
associate-/r/98.3%
pow298.3%
pow-flip99.3%
metadata-eval99.3%
Applied egg-rr99.3%
Final simplification74.3%
(FPCore (x) :precision binary64 (if (<= x 0.0055) (+ 0.5 (* (* x x) -0.041666666666666664)) (* (/ (- 1.0 (cos x)) x) (/ 1.0 x))))
double code(double x) {
double tmp;
if (x <= 0.0055) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = ((1.0 - cos(x)) / x) * (1.0 / x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0055d0) then
tmp = 0.5d0 + ((x * x) * (-0.041666666666666664d0))
else
tmp = ((1.0d0 - cos(x)) / x) * (1.0d0 / x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0055) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = ((1.0 - Math.cos(x)) / x) * (1.0 / x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0055: tmp = 0.5 + ((x * x) * -0.041666666666666664) else: tmp = ((1.0 - math.cos(x)) / x) * (1.0 / x) return tmp
function code(x) tmp = 0.0 if (x <= 0.0055) tmp = Float64(0.5 + Float64(Float64(x * x) * -0.041666666666666664)); else tmp = Float64(Float64(Float64(1.0 - cos(x)) / x) * Float64(1.0 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0055) tmp = 0.5 + ((x * x) * -0.041666666666666664); else tmp = ((1.0 - cos(x)) / x) * (1.0 / x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0055], N[(0.5 + N[(N[(x * x), $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] * N[(1.0 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0055:\\
\;\;\;\;0.5 + \left(x \cdot x\right) \cdot -0.041666666666666664\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \cos x}{x} \cdot \frac{1}{x}\\
\end{array}
\end{array}
if x < 0.0054999999999999997Initial program 34.3%
Taylor expanded in x around 0 67.8%
*-commutative67.8%
unpow267.8%
Simplified67.8%
if 0.0054999999999999997 < x Initial program 98.3%
associate-/r*99.3%
div-inv99.3%
Applied egg-rr99.3%
Final simplification74.3%
(FPCore (x) :precision binary64 (if (<= x 0.0055) (+ 0.5 (* (* x x) -0.041666666666666664)) (/ (- 1.0 (cos x)) (* x x))))
double code(double x) {
double tmp;
if (x <= 0.0055) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = (1.0 - cos(x)) / (x * x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0055d0) then
tmp = 0.5d0 + ((x * x) * (-0.041666666666666664d0))
else
tmp = (1.0d0 - cos(x)) / (x * x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0055) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = (1.0 - Math.cos(x)) / (x * x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0055: tmp = 0.5 + ((x * x) * -0.041666666666666664) else: tmp = (1.0 - math.cos(x)) / (x * x) return tmp
function code(x) tmp = 0.0 if (x <= 0.0055) tmp = Float64(0.5 + Float64(Float64(x * x) * -0.041666666666666664)); else tmp = Float64(Float64(1.0 - cos(x)) / Float64(x * x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0055) tmp = 0.5 + ((x * x) * -0.041666666666666664); else tmp = (1.0 - cos(x)) / (x * x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0055], N[(0.5 + N[(N[(x * x), $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0055:\\
\;\;\;\;0.5 + \left(x \cdot x\right) \cdot -0.041666666666666664\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \cos x}{x \cdot x}\\
\end{array}
\end{array}
if x < 0.0054999999999999997Initial program 34.3%
Taylor expanded in x around 0 67.8%
*-commutative67.8%
unpow267.8%
Simplified67.8%
if 0.0054999999999999997 < x Initial program 98.3%
Final simplification74.1%
(FPCore (x) :precision binary64 (if (<= x 0.0055) (+ 0.5 (* (* x x) -0.041666666666666664)) (/ (/ (- 1.0 (cos x)) x) x)))
double code(double x) {
double tmp;
if (x <= 0.0055) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = ((1.0 - cos(x)) / x) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0055d0) then
tmp = 0.5d0 + ((x * x) * (-0.041666666666666664d0))
else
tmp = ((1.0d0 - cos(x)) / x) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0055) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = ((1.0 - Math.cos(x)) / x) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0055: tmp = 0.5 + ((x * x) * -0.041666666666666664) else: tmp = ((1.0 - math.cos(x)) / x) / x return tmp
function code(x) tmp = 0.0 if (x <= 0.0055) tmp = Float64(0.5 + Float64(Float64(x * x) * -0.041666666666666664)); else tmp = Float64(Float64(Float64(1.0 - cos(x)) / x) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0055) tmp = 0.5 + ((x * x) * -0.041666666666666664); else tmp = ((1.0 - cos(x)) / x) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0055], N[(0.5 + N[(N[(x * x), $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0055:\\
\;\;\;\;0.5 + \left(x \cdot x\right) \cdot -0.041666666666666664\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - \cos x}{x}}{x}\\
\end{array}
\end{array}
if x < 0.0054999999999999997Initial program 34.3%
Taylor expanded in x around 0 67.8%
*-commutative67.8%
unpow267.8%
Simplified67.8%
if 0.0054999999999999997 < x Initial program 98.3%
associate-/r*99.3%
div-inv99.3%
Applied egg-rr99.3%
un-div-inv99.3%
Applied egg-rr99.3%
Final simplification74.3%
(FPCore (x) :precision binary64 (/ (/ -1.0 x) (- (* x -0.16666666666666666) (/ 2.0 x))))
double code(double x) {
return (-1.0 / x) / ((x * -0.16666666666666666) - (2.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-1.0d0) / x) / ((x * (-0.16666666666666666d0)) - (2.0d0 / x))
end function
public static double code(double x) {
return (-1.0 / x) / ((x * -0.16666666666666666) - (2.0 / x));
}
def code(x): return (-1.0 / x) / ((x * -0.16666666666666666) - (2.0 / x))
function code(x) return Float64(Float64(-1.0 / x) / Float64(Float64(x * -0.16666666666666666) - Float64(2.0 / x))) end
function tmp = code(x) tmp = (-1.0 / x) / ((x * -0.16666666666666666) - (2.0 / x)); end
code[x_] := N[(N[(-1.0 / x), $MachinePrecision] / N[(N[(x * -0.16666666666666666), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{-1}{x}}{x \cdot -0.16666666666666666 - \frac{2}{x}}
\end{array}
Initial program 47.6%
frac-2neg47.6%
div-inv47.5%
distribute-rgt-neg-in47.5%
Applied egg-rr47.5%
associate-*r/47.6%
*-commutative47.6%
times-frac48.6%
frac-2neg48.6%
div-inv48.6%
clear-num48.1%
frac-2neg48.1%
metadata-eval48.1%
frac-2neg48.1%
add-sqr-sqrt26.5%
sqrt-unprod37.4%
sqr-neg37.4%
sqrt-prod11.5%
add-sqr-sqrt22.8%
distribute-frac-neg22.8%
frac-2neg22.8%
div-inv22.8%
clear-num22.8%
add-sqr-sqrt22.8%
sqrt-unprod22.8%
sqr-neg22.8%
Applied egg-rr48.1%
Taylor expanded in x around 0 77.6%
expm1-log1p-u77.6%
expm1-udef74.9%
*-commutative74.9%
un-div-inv74.9%
Applied egg-rr74.9%
expm1-def77.6%
expm1-log1p77.6%
associate-/r*77.7%
Simplified77.7%
Final simplification77.7%
(FPCore (x) :precision binary64 (if (<= x 3.25) (+ 0.5 (* (* x x) -0.041666666666666664)) (/ 6.0 (* x x))))
double code(double x) {
double tmp;
if (x <= 3.25) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = 6.0 / (x * x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 3.25d0) then
tmp = 0.5d0 + ((x * x) * (-0.041666666666666664d0))
else
tmp = 6.0d0 / (x * x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 3.25) {
tmp = 0.5 + ((x * x) * -0.041666666666666664);
} else {
tmp = 6.0 / (x * x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 3.25: tmp = 0.5 + ((x * x) * -0.041666666666666664) else: tmp = 6.0 / (x * x) return tmp
function code(x) tmp = 0.0 if (x <= 3.25) tmp = Float64(0.5 + Float64(Float64(x * x) * -0.041666666666666664)); else tmp = Float64(6.0 / Float64(x * x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 3.25) tmp = 0.5 + ((x * x) * -0.041666666666666664); else tmp = 6.0 / (x * x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 3.25], N[(0.5 + N[(N[(x * x), $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision], N[(6.0 / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3.25:\\
\;\;\;\;0.5 + \left(x \cdot x\right) \cdot -0.041666666666666664\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{x \cdot x}\\
\end{array}
\end{array}
if x < 3.25Initial program 34.3%
Taylor expanded in x around 0 67.8%
*-commutative67.8%
unpow267.8%
Simplified67.8%
if 3.25 < x Initial program 98.3%
frac-2neg98.3%
div-inv98.3%
distribute-rgt-neg-in98.3%
Applied egg-rr98.3%
associate-*r/98.3%
*-commutative98.3%
times-frac99.3%
frac-2neg99.3%
div-inv99.3%
clear-num98.2%
frac-2neg98.2%
metadata-eval98.2%
frac-2neg98.2%
add-sqr-sqrt0.0%
sqrt-unprod51.5%
sqr-neg51.5%
sqrt-prod51.5%
add-sqr-sqrt51.5%
distribute-frac-neg51.5%
frac-2neg51.5%
div-inv51.5%
clear-num51.5%
add-sqr-sqrt51.5%
sqrt-unprod51.5%
sqr-neg51.5%
Applied egg-rr98.2%
Taylor expanded in x around 0 57.8%
Taylor expanded in x around inf 57.8%
unpow257.8%
Simplified57.8%
Final simplification65.7%
(FPCore (x) :precision binary64 (if (<= x 3.4) 0.5 (/ 6.0 (* x x))))
double code(double x) {
double tmp;
if (x <= 3.4) {
tmp = 0.5;
} else {
tmp = 6.0 / (x * x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 3.4d0) then
tmp = 0.5d0
else
tmp = 6.0d0 / (x * x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 3.4) {
tmp = 0.5;
} else {
tmp = 6.0 / (x * x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 3.4: tmp = 0.5 else: tmp = 6.0 / (x * x) return tmp
function code(x) tmp = 0.0 if (x <= 3.4) tmp = 0.5; else tmp = Float64(6.0 / Float64(x * x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 3.4) tmp = 0.5; else tmp = 6.0 / (x * x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 3.4], 0.5, N[(6.0 / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3.4:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{x \cdot x}\\
\end{array}
\end{array}
if x < 3.39999999999999991Initial program 34.3%
Taylor expanded in x around 0 68.3%
if 3.39999999999999991 < x Initial program 98.3%
frac-2neg98.3%
div-inv98.3%
distribute-rgt-neg-in98.3%
Applied egg-rr98.3%
associate-*r/98.3%
*-commutative98.3%
times-frac99.3%
frac-2neg99.3%
div-inv99.3%
clear-num98.2%
frac-2neg98.2%
metadata-eval98.2%
frac-2neg98.2%
add-sqr-sqrt0.0%
sqrt-unprod51.5%
sqr-neg51.5%
sqrt-prod51.5%
add-sqr-sqrt51.5%
distribute-frac-neg51.5%
frac-2neg51.5%
div-inv51.5%
clear-num51.5%
add-sqr-sqrt51.5%
sqrt-unprod51.5%
sqr-neg51.5%
Applied egg-rr98.2%
Taylor expanded in x around 0 57.8%
Taylor expanded in x around inf 57.8%
unpow257.8%
Simplified57.8%
Final simplification66.2%
(FPCore (x) :precision binary64 0.5)
double code(double x) {
return 0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0
end function
public static double code(double x) {
return 0.5;
}
def code(x): return 0.5
function code(x) return 0.5 end
function tmp = code(x) tmp = 0.5; end
code[x_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 47.6%
Taylor expanded in x around 0 55.1%
Final simplification55.1%
herbie shell --seed 2023275
(FPCore (x)
:name "cos2 (problem 3.4.1)"
:precision binary64
(/ (- 1.0 (cos x)) (* x x)))