
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t_0\right) \cdot n0_i + \left(\sin \left(u \cdot normAngle\right) \cdot t_0\right) \cdot n1_i
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t_0\right) \cdot n0_i + \left(\sin \left(u \cdot normAngle\right) \cdot t_0\right) \cdot n1_i
\end{array}
\end{array}
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma u (- (/ n1_i (/ (sin normAngle) normAngle)) n0_i) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, ((n1_i / (sinf(normAngle) / normAngle)) - n0_i), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, Float32(Float32(n1_i / Float32(sin(normAngle) / normAngle)) - n0_i), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, \frac{n1_i}{\frac{\sin normAngle}{normAngle}} - n0_i, n0_i\right)
\end{array}
Initial program 97.0%
Taylor expanded in normAngle around 0 97.2%
*-commutative97.2%
Simplified97.2%
Taylor expanded in u around 0 91.8%
+-commutative91.8%
fma-def92.0%
+-commutative92.0%
mul-1-neg92.0%
unsub-neg92.0%
associate-/l*99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma u (- n1_i n0_i) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, (n1_i - n0_i), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, Float32(n1_i - n0_i), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, n1_i - n0_i, n0_i\right)
\end{array}
Initial program 97.0%
fma-def97.1%
associate-*r/97.2%
*-rgt-identity97.2%
associate-*r/97.5%
*-rgt-identity97.5%
Simplified97.5%
Taylor expanded in normAngle around 0 98.3%
+-commutative98.3%
*-commutative98.3%
fma-def98.4%
*-commutative98.4%
Simplified98.4%
Taylor expanded in u around 0 98.4%
+-commutative98.4%
fma-def98.6%
mul-1-neg98.6%
unsub-neg98.6%
Simplified98.6%
Final simplification98.6%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(if (or (<= n0_i -7.000000156511892e-23)
(not (<= n0_i 7.000000383309403e-27)))
(* n0_i (- 1.0 u))
(* u n1_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n0_i <= -7.000000156511892e-23f) || !(n0_i <= 7.000000383309403e-27f)) {
tmp = n0_i * (1.0f - u);
} else {
tmp = u * n1_i;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n0_i <= (-7.000000156511892e-23)) .or. (.not. (n0_i <= 7.000000383309403e-27))) then
tmp = n0_i * (1.0e0 - u)
else
tmp = u * n1_i
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n0_i <= Float32(-7.000000156511892e-23)) || !(n0_i <= Float32(7.000000383309403e-27))) tmp = Float32(n0_i * Float32(Float32(1.0) - u)); else tmp = Float32(u * n1_i); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n0_i <= single(-7.000000156511892e-23)) || ~((n0_i <= single(7.000000383309403e-27)))) tmp = n0_i * (single(1.0) - u); else tmp = u * n1_i; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0_i \leq -7.000000156511892 \cdot 10^{-23} \lor \neg \left(n0_i \leq 7.000000383309403 \cdot 10^{-27}\right):\\
\;\;\;\;n0_i \cdot \left(1 - u\right)\\
\mathbf{else}:\\
\;\;\;\;u \cdot n1_i\\
\end{array}
\end{array}
if n0_i < -7.00000016e-23 or 7.00000038e-27 < n0_i Initial program 97.8%
fma-def97.8%
associate-*r/98.0%
*-rgt-identity98.0%
associate-*r/98.2%
*-rgt-identity98.2%
Simplified98.2%
Taylor expanded in n0_i around inf 66.1%
*-commutative66.1%
distribute-lft-out--66.1%
*-rgt-identity66.1%
*-commutative66.1%
associate-*l/78.6%
*-commutative78.6%
*-commutative78.6%
Simplified78.6%
Taylor expanded in normAngle around 0 78.8%
if -7.00000016e-23 < n0_i < 7.00000038e-27Initial program 95.5%
fma-def95.5%
associate-*r/95.6%
*-rgt-identity95.6%
associate-*r/96.0%
*-rgt-identity96.0%
Simplified96.0%
Taylor expanded in normAngle around 0 97.0%
+-commutative97.0%
*-commutative97.0%
fma-def97.1%
*-commutative97.1%
Simplified97.1%
Taylor expanded in n1_i around inf 71.7%
*-commutative71.7%
Simplified71.7%
Final simplification76.4%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(if (or (<= n0_i -7.000000156511892e-23)
(not (<= n0_i 7.000000383309403e-27)))
(- n0_i (* u n0_i))
(* u n1_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n0_i <= -7.000000156511892e-23f) || !(n0_i <= 7.000000383309403e-27f)) {
tmp = n0_i - (u * n0_i);
} else {
tmp = u * n1_i;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n0_i <= (-7.000000156511892e-23)) .or. (.not. (n0_i <= 7.000000383309403e-27))) then
tmp = n0_i - (u * n0_i)
else
tmp = u * n1_i
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n0_i <= Float32(-7.000000156511892e-23)) || !(n0_i <= Float32(7.000000383309403e-27))) tmp = Float32(n0_i - Float32(u * n0_i)); else tmp = Float32(u * n1_i); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n0_i <= single(-7.000000156511892e-23)) || ~((n0_i <= single(7.000000383309403e-27)))) tmp = n0_i - (u * n0_i); else tmp = u * n1_i; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0_i \leq -7.000000156511892 \cdot 10^{-23} \lor \neg \left(n0_i \leq 7.000000383309403 \cdot 10^{-27}\right):\\
\;\;\;\;n0_i - u \cdot n0_i\\
\mathbf{else}:\\
\;\;\;\;u \cdot n1_i\\
\end{array}
\end{array}
if n0_i < -7.00000016e-23 or 7.00000038e-27 < n0_i Initial program 97.8%
Taylor expanded in normAngle around 0 98.2%
*-commutative98.2%
Simplified98.2%
Taylor expanded in u around 0 97.1%
+-commutative97.1%
fma-def97.2%
+-commutative97.2%
mul-1-neg97.2%
unsub-neg97.2%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in n1_i around 0 78.9%
mul-1-neg78.9%
sub-neg78.9%
Simplified78.9%
if -7.00000016e-23 < n0_i < 7.00000038e-27Initial program 95.5%
fma-def95.5%
associate-*r/95.6%
*-rgt-identity95.6%
associate-*r/96.0%
*-rgt-identity96.0%
Simplified96.0%
Taylor expanded in normAngle around 0 97.0%
+-commutative97.0%
*-commutative97.0%
fma-def97.1%
*-commutative97.1%
Simplified97.1%
Taylor expanded in n1_i around inf 71.7%
*-commutative71.7%
Simplified71.7%
Final simplification76.5%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(if (or (<= n1_i -1.5000000408678017e-27)
(not (<= n1_i 6.000000240508405e-26)))
(+ n0_i (* u n1_i))
(* n0_i (- 1.0 u))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n1_i <= -1.5000000408678017e-27f) || !(n1_i <= 6.000000240508405e-26f)) {
tmp = n0_i + (u * n1_i);
} else {
tmp = n0_i * (1.0f - u);
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n1_i <= (-1.5000000408678017e-27)) .or. (.not. (n1_i <= 6.000000240508405e-26))) then
tmp = n0_i + (u * n1_i)
else
tmp = n0_i * (1.0e0 - u)
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n1_i <= Float32(-1.5000000408678017e-27)) || !(n1_i <= Float32(6.000000240508405e-26))) tmp = Float32(n0_i + Float32(u * n1_i)); else tmp = Float32(n0_i * Float32(Float32(1.0) - u)); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n1_i <= single(-1.5000000408678017e-27)) || ~((n1_i <= single(6.000000240508405e-26)))) tmp = n0_i + (u * n1_i); else tmp = n0_i * (single(1.0) - u); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n1_i \leq -1.5000000408678017 \cdot 10^{-27} \lor \neg \left(n1_i \leq 6.000000240508405 \cdot 10^{-26}\right):\\
\;\;\;\;n0_i + u \cdot n1_i\\
\mathbf{else}:\\
\;\;\;\;n0_i \cdot \left(1 - u\right)\\
\end{array}
\end{array}
if n1_i < -1.50000004e-27 or 6.00000024e-26 < n1_i Initial program 96.1%
fma-def96.1%
associate-*r/96.3%
*-rgt-identity96.3%
associate-*r/96.7%
*-rgt-identity96.7%
Simplified96.7%
Taylor expanded in normAngle around 0 98.3%
+-commutative98.3%
*-commutative98.3%
fma-def98.5%
*-commutative98.5%
Simplified98.5%
Taylor expanded in u around -inf 98.5%
mul-1-neg98.5%
unsub-neg98.5%
mul-1-neg98.5%
unsub-neg98.5%
Simplified98.5%
Taylor expanded in n0_i around 0 87.1%
mul-1-neg87.1%
distribute-lft-neg-out87.1%
*-commutative87.1%
Simplified87.1%
if -1.50000004e-27 < n1_i < 6.00000024e-26Initial program 99.1%
fma-def99.2%
associate-*r/99.4%
*-rgt-identity99.4%
associate-*r/99.4%
*-rgt-identity99.4%
Simplified99.4%
Taylor expanded in n0_i around inf 66.6%
*-commutative66.6%
distribute-lft-out--66.6%
*-rgt-identity66.6%
*-commutative66.6%
associate-*l/91.2%
*-commutative91.2%
*-commutative91.2%
Simplified91.2%
Taylor expanded in normAngle around 0 91.3%
Final simplification88.4%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (<= n0_i -7.000000156511892e-23) n0_i (if (<= n0_i 7.000000383309403e-27) (* u n1_i) n0_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if (n0_i <= -7.000000156511892e-23f) {
tmp = n0_i;
} else if (n0_i <= 7.000000383309403e-27f) {
tmp = u * n1_i;
} else {
tmp = n0_i;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if (n0_i <= (-7.000000156511892e-23)) then
tmp = n0_i
else if (n0_i <= 7.000000383309403e-27) then
tmp = u * n1_i
else
tmp = n0_i
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if (n0_i <= Float32(-7.000000156511892e-23)) tmp = n0_i; elseif (n0_i <= Float32(7.000000383309403e-27)) tmp = Float32(u * n1_i); else tmp = n0_i; end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if (n0_i <= single(-7.000000156511892e-23)) tmp = n0_i; elseif (n0_i <= single(7.000000383309403e-27)) tmp = u * n1_i; else tmp = n0_i; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0_i \leq -7.000000156511892 \cdot 10^{-23}:\\
\;\;\;\;n0_i\\
\mathbf{elif}\;n0_i \leq 7.000000383309403 \cdot 10^{-27}:\\
\;\;\;\;u \cdot n1_i\\
\mathbf{else}:\\
\;\;\;\;n0_i\\
\end{array}
\end{array}
if n0_i < -7.00000016e-23 or 7.00000038e-27 < n0_i Initial program 97.8%
fma-def97.8%
associate-*r/98.0%
*-rgt-identity98.0%
associate-*r/98.2%
*-rgt-identity98.2%
Simplified98.2%
Taylor expanded in u around 0 61.9%
if -7.00000016e-23 < n0_i < 7.00000038e-27Initial program 95.5%
fma-def95.5%
associate-*r/95.6%
*-rgt-identity95.6%
associate-*r/96.0%
*-rgt-identity96.0%
Simplified96.0%
Taylor expanded in normAngle around 0 97.0%
+-commutative97.0%
*-commutative97.0%
fma-def97.1%
*-commutative97.1%
Simplified97.1%
Taylor expanded in n1_i around inf 71.7%
*-commutative71.7%
Simplified71.7%
Final simplification65.1%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (- n0_i (* u (- n0_i n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i - (u * (n0_i - n1_i));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i - (u * (n0_i - n1_i))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i - Float32(u * Float32(n0_i - n1_i))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i - (u * (n0_i - n1_i)); end
\begin{array}{l}
\\
n0_i - u \cdot \left(n0_i - n1_i\right)
\end{array}
Initial program 97.0%
fma-def97.1%
associate-*r/97.2%
*-rgt-identity97.2%
associate-*r/97.5%
*-rgt-identity97.5%
Simplified97.5%
Taylor expanded in normAngle around 0 98.3%
+-commutative98.3%
*-commutative98.3%
fma-def98.4%
*-commutative98.4%
Simplified98.4%
Taylor expanded in u around -inf 98.4%
mul-1-neg98.4%
unsub-neg98.4%
mul-1-neg98.4%
unsub-neg98.4%
Simplified98.4%
Final simplification98.4%
(FPCore (normAngle u n0_i n1_i) :precision binary32 n0_i)
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i
end function
function code(normAngle, u, n0_i, n1_i) return n0_i end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i; end
\begin{array}{l}
\\
n0_i
\end{array}
Initial program 97.0%
fma-def97.1%
associate-*r/97.2%
*-rgt-identity97.2%
associate-*r/97.5%
*-rgt-identity97.5%
Simplified97.5%
Taylor expanded in u around 0 48.3%
Final simplification48.3%
herbie shell --seed 2023275
(FPCore (normAngle u n0_i n1_i)
:name "Curve intersection, scale width based on ribbon orientation"
:precision binary32
:pre (and (and (and (and (<= 0.0 normAngle) (<= normAngle (/ PI 2.0))) (and (<= -1.0 n0_i) (<= n0_i 1.0))) (and (<= -1.0 n1_i) (<= n1_i 1.0))) (and (<= 2.328306437e-10 u) (<= u 1.0)))
(+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))