
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(if (<=
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))
INFINITY)
(fma
4.0
(fma a (fma a a a) (* (* b b) (fma a -3.0 1.0)))
(+ (pow (hypot a b) 4.0) -1.0))
(pow a 4.0)))
double code(double a, double b) {
double tmp;
if ((pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))))) <= ((double) INFINITY)) {
tmp = fma(4.0, fma(a, fma(a, a, a), ((b * b) * fma(a, -3.0, 1.0))), (pow(hypot(a, b), 4.0) + -1.0));
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) <= Inf) tmp = fma(4.0, fma(a, fma(a, a, a), Float64(Float64(b * b) * fma(a, -3.0, 1.0))), Float64((hypot(a, b) ^ 4.0) + -1.0)); else tmp = a ^ 4.0; end return tmp end
code[a_, b_] := If[LessEqual[N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(4.0 * N[(a * N[(a * a + a), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a * -3.0 + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[N[Sqrt[a ^ 2 + b ^ 2], $MachinePrecision], 4.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;{\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right) \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(4, \mathsf{fma}\left(a, \mathsf{fma}\left(a, a, a\right), \left(b \cdot b\right) \cdot \mathsf{fma}\left(a, -3, 1\right)\right), {\left(\mathsf{hypot}\left(a, b\right)\right)}^{4} + -1\right)\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.9%
sub-neg99.9%
+-commutative99.9%
associate-+l+99.9%
fma-def99.9%
Simplified100.0%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
associate--l+0.0%
sqr-pow0.0%
sqr-pow0.0%
fma-def0.0%
distribute-lft-in0.0%
sqr-neg0.0%
distribute-lft-in0.0%
Simplified7.3%
Taylor expanded in a around inf 91.4%
Final simplification98.1%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (pow a 4.0))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t_0 \leq \infty:\\
\;\;\;\;t_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.9%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
associate--l+0.0%
sqr-pow0.0%
sqr-pow0.0%
fma-def0.0%
distribute-lft-in0.0%
sqr-neg0.0%
distribute-lft-in0.0%
Simplified7.3%
Taylor expanded in a around inf 91.4%
Final simplification98.0%
(FPCore (a b)
:precision binary64
(if (<= a -3.9e+18)
(pow a 4.0)
(if (<= a 4.4e-8)
(+ (+ (pow b 4.0) (* (* b b) 4.0)) -1.0)
(+ (+ (pow a 4.0) (* (+ a 1.0) (* (* a a) 4.0))) -1.0))))
double code(double a, double b) {
double tmp;
if (a <= -3.9e+18) {
tmp = pow(a, 4.0);
} else if (a <= 4.4e-8) {
tmp = (pow(b, 4.0) + ((b * b) * 4.0)) + -1.0;
} else {
tmp = (pow(a, 4.0) + ((a + 1.0) * ((a * a) * 4.0))) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-3.9d+18)) then
tmp = a ** 4.0d0
else if (a <= 4.4d-8) then
tmp = ((b ** 4.0d0) + ((b * b) * 4.0d0)) + (-1.0d0)
else
tmp = ((a ** 4.0d0) + ((a + 1.0d0) * ((a * a) * 4.0d0))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -3.9e+18) {
tmp = Math.pow(a, 4.0);
} else if (a <= 4.4e-8) {
tmp = (Math.pow(b, 4.0) + ((b * b) * 4.0)) + -1.0;
} else {
tmp = (Math.pow(a, 4.0) + ((a + 1.0) * ((a * a) * 4.0))) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -3.9e+18: tmp = math.pow(a, 4.0) elif a <= 4.4e-8: tmp = (math.pow(b, 4.0) + ((b * b) * 4.0)) + -1.0 else: tmp = (math.pow(a, 4.0) + ((a + 1.0) * ((a * a) * 4.0))) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (a <= -3.9e+18) tmp = a ^ 4.0; elseif (a <= 4.4e-8) tmp = Float64(Float64((b ^ 4.0) + Float64(Float64(b * b) * 4.0)) + -1.0); else tmp = Float64(Float64((a ^ 4.0) + Float64(Float64(a + 1.0) * Float64(Float64(a * a) * 4.0))) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -3.9e+18) tmp = a ^ 4.0; elseif (a <= 4.4e-8) tmp = ((b ^ 4.0) + ((b * b) * 4.0)) + -1.0; else tmp = ((a ^ 4.0) + ((a + 1.0) * ((a * a) * 4.0))) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -3.9e+18], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, 4.4e-8], N[(N[(N[Power[b, 4.0], $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[Power[a, 4.0], $MachinePrecision] + N[(N[(a + 1.0), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -3.9 \cdot 10^{+18}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq 4.4 \cdot 10^{-8}:\\
\;\;\;\;\left({b}^{4} + \left(b \cdot b\right) \cdot 4\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\left({a}^{4} + \left(a + 1\right) \cdot \left(\left(a \cdot a\right) \cdot 4\right)\right) + -1\\
\end{array}
\end{array}
if a < -3.9e18Initial program 14.3%
associate--l+14.3%
sqr-pow14.3%
sqr-pow14.3%
fma-def14.3%
distribute-lft-in14.3%
sqr-neg14.3%
distribute-lft-in14.3%
Simplified23.8%
Taylor expanded in a around inf 97.7%
if -3.9e18 < a < 4.3999999999999997e-8Initial program 99.9%
Taylor expanded in a around 0 89.0%
+-commutative89.0%
associate-+l+89.0%
+-commutative89.0%
associate-*r*89.0%
distribute-rgt-out98.7%
unpow298.7%
+-commutative98.7%
Simplified98.7%
Taylor expanded in a around 0 98.7%
if 4.3999999999999997e-8 < a Initial program 72.7%
Taylor expanded in b around 0 90.5%
associate-*r*90.5%
unpow290.5%
Simplified90.5%
Final simplification96.3%
(FPCore (a b)
:precision binary64
(if (<= a -1.6e+19)
(pow a 4.0)
(if (<= a 4.4e-8)
(+ (+ (pow b 4.0) (* (* b b) (+ 4.0 (* a -12.0)))) -1.0)
(+ (+ (pow a 4.0) (* (+ a 1.0) (* (* a a) 4.0))) -1.0))))
double code(double a, double b) {
double tmp;
if (a <= -1.6e+19) {
tmp = pow(a, 4.0);
} else if (a <= 4.4e-8) {
tmp = (pow(b, 4.0) + ((b * b) * (4.0 + (a * -12.0)))) + -1.0;
} else {
tmp = (pow(a, 4.0) + ((a + 1.0) * ((a * a) * 4.0))) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-1.6d+19)) then
tmp = a ** 4.0d0
else if (a <= 4.4d-8) then
tmp = ((b ** 4.0d0) + ((b * b) * (4.0d0 + (a * (-12.0d0))))) + (-1.0d0)
else
tmp = ((a ** 4.0d0) + ((a + 1.0d0) * ((a * a) * 4.0d0))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -1.6e+19) {
tmp = Math.pow(a, 4.0);
} else if (a <= 4.4e-8) {
tmp = (Math.pow(b, 4.0) + ((b * b) * (4.0 + (a * -12.0)))) + -1.0;
} else {
tmp = (Math.pow(a, 4.0) + ((a + 1.0) * ((a * a) * 4.0))) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -1.6e+19: tmp = math.pow(a, 4.0) elif a <= 4.4e-8: tmp = (math.pow(b, 4.0) + ((b * b) * (4.0 + (a * -12.0)))) + -1.0 else: tmp = (math.pow(a, 4.0) + ((a + 1.0) * ((a * a) * 4.0))) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (a <= -1.6e+19) tmp = a ^ 4.0; elseif (a <= 4.4e-8) tmp = Float64(Float64((b ^ 4.0) + Float64(Float64(b * b) * Float64(4.0 + Float64(a * -12.0)))) + -1.0); else tmp = Float64(Float64((a ^ 4.0) + Float64(Float64(a + 1.0) * Float64(Float64(a * a) * 4.0))) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -1.6e+19) tmp = a ^ 4.0; elseif (a <= 4.4e-8) tmp = ((b ^ 4.0) + ((b * b) * (4.0 + (a * -12.0)))) + -1.0; else tmp = ((a ^ 4.0) + ((a + 1.0) * ((a * a) * 4.0))) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -1.6e+19], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, 4.4e-8], N[(N[(N[Power[b, 4.0], $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(4.0 + N[(a * -12.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[Power[a, 4.0], $MachinePrecision] + N[(N[(a + 1.0), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.6 \cdot 10^{+19}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq 4.4 \cdot 10^{-8}:\\
\;\;\;\;\left({b}^{4} + \left(b \cdot b\right) \cdot \left(4 + a \cdot -12\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\left({a}^{4} + \left(a + 1\right) \cdot \left(\left(a \cdot a\right) \cdot 4\right)\right) + -1\\
\end{array}
\end{array}
if a < -1.6e19Initial program 14.3%
associate--l+14.3%
sqr-pow14.3%
sqr-pow14.3%
fma-def14.3%
distribute-lft-in14.3%
sqr-neg14.3%
distribute-lft-in14.3%
Simplified23.8%
Taylor expanded in a around inf 97.7%
if -1.6e19 < a < 4.3999999999999997e-8Initial program 99.9%
Taylor expanded in a around 0 89.0%
+-commutative89.0%
associate-+l+89.0%
+-commutative89.0%
associate-*r*89.0%
distribute-rgt-out98.7%
unpow298.7%
+-commutative98.7%
Simplified98.7%
if 4.3999999999999997e-8 < a Initial program 72.7%
Taylor expanded in b around 0 90.5%
associate-*r*90.5%
unpow290.5%
Simplified90.5%
Final simplification96.3%
(FPCore (a b) :precision binary64 (if (<= a -1.45e+23) (pow a 4.0) (if (<= a 1.5e+23) (+ (+ (pow b 4.0) (* (* b b) 4.0)) -1.0) (pow a 4.0))))
double code(double a, double b) {
double tmp;
if (a <= -1.45e+23) {
tmp = pow(a, 4.0);
} else if (a <= 1.5e+23) {
tmp = (pow(b, 4.0) + ((b * b) * 4.0)) + -1.0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-1.45d+23)) then
tmp = a ** 4.0d0
else if (a <= 1.5d+23) then
tmp = ((b ** 4.0d0) + ((b * b) * 4.0d0)) + (-1.0d0)
else
tmp = a ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -1.45e+23) {
tmp = Math.pow(a, 4.0);
} else if (a <= 1.5e+23) {
tmp = (Math.pow(b, 4.0) + ((b * b) * 4.0)) + -1.0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -1.45e+23: tmp = math.pow(a, 4.0) elif a <= 1.5e+23: tmp = (math.pow(b, 4.0) + ((b * b) * 4.0)) + -1.0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) tmp = 0.0 if (a <= -1.45e+23) tmp = a ^ 4.0; elseif (a <= 1.5e+23) tmp = Float64(Float64((b ^ 4.0) + Float64(Float64(b * b) * 4.0)) + -1.0); else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -1.45e+23) tmp = a ^ 4.0; elseif (a <= 1.5e+23) tmp = ((b ^ 4.0) + ((b * b) * 4.0)) + -1.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -1.45e+23], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, 1.5e+23], N[(N[(N[Power[b, 4.0], $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.45 \cdot 10^{+23}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq 1.5 \cdot 10^{+23}:\\
\;\;\;\;\left({b}^{4} + \left(b \cdot b\right) \cdot 4\right) + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if a < -1.45000000000000006e23 or 1.5e23 < a Initial program 46.9%
associate--l+46.9%
sqr-pow46.9%
sqr-pow46.9%
fma-def46.9%
distribute-lft-in46.9%
sqr-neg46.9%
distribute-lft-in46.9%
Simplified50.9%
Taylor expanded in a around inf 96.2%
if -1.45000000000000006e23 < a < 1.5e23Initial program 98.6%
Taylor expanded in a around 0 84.5%
+-commutative84.5%
associate-+l+84.5%
+-commutative84.5%
associate-*r*84.5%
distribute-rgt-out93.5%
unpow293.5%
+-commutative93.5%
Simplified93.5%
Taylor expanded in a around 0 94.7%
Final simplification95.3%
(FPCore (a b) :precision binary64 (if (<= a -2.5e+25) (pow a 4.0) (if (<= a 3.9e+23) (+ (* b (* b (fma b b 4.0))) -1.0) (pow a 4.0))))
double code(double a, double b) {
double tmp;
if (a <= -2.5e+25) {
tmp = pow(a, 4.0);
} else if (a <= 3.9e+23) {
tmp = (b * (b * fma(b, b, 4.0))) + -1.0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (a <= -2.5e+25) tmp = a ^ 4.0; elseif (a <= 3.9e+23) tmp = Float64(Float64(b * Float64(b * fma(b, b, 4.0))) + -1.0); else tmp = a ^ 4.0; end return tmp end
code[a_, b_] := If[LessEqual[a, -2.5e+25], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, 3.9e+23], N[(N[(b * N[(b * N[(b * b + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.5 \cdot 10^{+25}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq 3.9 \cdot 10^{+23}:\\
\;\;\;\;b \cdot \left(b \cdot \mathsf{fma}\left(b, b, 4\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if a < -2.50000000000000012e25 or 3.9e23 < a Initial program 46.9%
associate--l+46.9%
sqr-pow46.9%
sqr-pow46.9%
fma-def46.9%
distribute-lft-in46.9%
sqr-neg46.9%
distribute-lft-in46.9%
Simplified50.9%
Taylor expanded in a around inf 96.2%
if -2.50000000000000012e25 < a < 3.9e23Initial program 98.6%
Taylor expanded in a around 0 84.5%
+-commutative84.5%
associate-+l+84.5%
+-commutative84.5%
associate-*r*84.5%
distribute-rgt-out93.5%
unpow293.5%
+-commutative93.5%
Simplified93.5%
Taylor expanded in a around 0 94.7%
metadata-eval52.3%
pow-prod-up52.2%
pow252.2%
pow252.2%
Applied egg-rr94.6%
distribute-lft-in94.6%
associate-*l*94.7%
fma-def94.7%
Applied egg-rr94.7%
Final simplification95.3%
(FPCore (a b)
:precision binary64
(if (<= a -9.2e+19)
(pow a 4.0)
(if (<= a 2.8e+23)
(+ (+ (* (* b b) 4.0) (* (* b b) (* b b))) -1.0)
(pow a 4.0))))
double code(double a, double b) {
double tmp;
if (a <= -9.2e+19) {
tmp = pow(a, 4.0);
} else if (a <= 2.8e+23) {
tmp = (((b * b) * 4.0) + ((b * b) * (b * b))) + -1.0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-9.2d+19)) then
tmp = a ** 4.0d0
else if (a <= 2.8d+23) then
tmp = (((b * b) * 4.0d0) + ((b * b) * (b * b))) + (-1.0d0)
else
tmp = a ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -9.2e+19) {
tmp = Math.pow(a, 4.0);
} else if (a <= 2.8e+23) {
tmp = (((b * b) * 4.0) + ((b * b) * (b * b))) + -1.0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -9.2e+19: tmp = math.pow(a, 4.0) elif a <= 2.8e+23: tmp = (((b * b) * 4.0) + ((b * b) * (b * b))) + -1.0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) tmp = 0.0 if (a <= -9.2e+19) tmp = a ^ 4.0; elseif (a <= 2.8e+23) tmp = Float64(Float64(Float64(Float64(b * b) * 4.0) + Float64(Float64(b * b) * Float64(b * b))) + -1.0); else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -9.2e+19) tmp = a ^ 4.0; elseif (a <= 2.8e+23) tmp = (((b * b) * 4.0) + ((b * b) * (b * b))) + -1.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -9.2e+19], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, 2.8e+23], N[(N[(N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -9.2 \cdot 10^{+19}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq 2.8 \cdot 10^{+23}:\\
\;\;\;\;\left(\left(b \cdot b\right) \cdot 4 + \left(b \cdot b\right) \cdot \left(b \cdot b\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if a < -9.2e19 or 2.8e23 < a Initial program 46.9%
associate--l+46.9%
sqr-pow46.9%
sqr-pow46.9%
fma-def46.9%
distribute-lft-in46.9%
sqr-neg46.9%
distribute-lft-in46.9%
Simplified50.9%
Taylor expanded in a around inf 96.2%
if -9.2e19 < a < 2.8e23Initial program 98.6%
Taylor expanded in a around 0 84.5%
+-commutative84.5%
associate-+l+84.5%
+-commutative84.5%
associate-*r*84.5%
distribute-rgt-out93.5%
unpow293.5%
+-commutative93.5%
Simplified93.5%
Taylor expanded in a around 0 94.7%
metadata-eval52.3%
pow-prod-up52.2%
pow252.2%
pow252.2%
Applied egg-rr94.6%
Final simplification95.3%
(FPCore (a b)
:precision binary64
(if (<= a -3.4e+140)
(+ (* (* a a) 4.0) -1.0)
(if (<= a 3.55e+102)
(+ (+ (* (* b b) 4.0) (* (* b b) (* b b))) -1.0)
(+ (* 4.0 (* (* a a) (+ a 1.0))) -1.0))))
double code(double a, double b) {
double tmp;
if (a <= -3.4e+140) {
tmp = ((a * a) * 4.0) + -1.0;
} else if (a <= 3.55e+102) {
tmp = (((b * b) * 4.0) + ((b * b) * (b * b))) + -1.0;
} else {
tmp = (4.0 * ((a * a) * (a + 1.0))) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-3.4d+140)) then
tmp = ((a * a) * 4.0d0) + (-1.0d0)
else if (a <= 3.55d+102) then
tmp = (((b * b) * 4.0d0) + ((b * b) * (b * b))) + (-1.0d0)
else
tmp = (4.0d0 * ((a * a) * (a + 1.0d0))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -3.4e+140) {
tmp = ((a * a) * 4.0) + -1.0;
} else if (a <= 3.55e+102) {
tmp = (((b * b) * 4.0) + ((b * b) * (b * b))) + -1.0;
} else {
tmp = (4.0 * ((a * a) * (a + 1.0))) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -3.4e+140: tmp = ((a * a) * 4.0) + -1.0 elif a <= 3.55e+102: tmp = (((b * b) * 4.0) + ((b * b) * (b * b))) + -1.0 else: tmp = (4.0 * ((a * a) * (a + 1.0))) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (a <= -3.4e+140) tmp = Float64(Float64(Float64(a * a) * 4.0) + -1.0); elseif (a <= 3.55e+102) tmp = Float64(Float64(Float64(Float64(b * b) * 4.0) + Float64(Float64(b * b) * Float64(b * b))) + -1.0); else tmp = Float64(Float64(4.0 * Float64(Float64(a * a) * Float64(a + 1.0))) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -3.4e+140) tmp = ((a * a) * 4.0) + -1.0; elseif (a <= 3.55e+102) tmp = (((b * b) * 4.0) + ((b * b) * (b * b))) + -1.0; else tmp = (4.0 * ((a * a) * (a + 1.0))) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -3.4e+140], N[(N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[a, 3.55e+102], N[(N[(N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(4.0 * N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -3.4 \cdot 10^{+140}:\\
\;\;\;\;\left(a \cdot a\right) \cdot 4 + -1\\
\mathbf{elif}\;a \leq 3.55 \cdot 10^{+102}:\\
\;\;\;\;\left(\left(b \cdot b\right) \cdot 4 + \left(b \cdot b\right) \cdot \left(b \cdot b\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right)\right) + -1\\
\end{array}
\end{array}
if a < -3.4e140Initial program 0.0%
Taylor expanded in b around 0 0.0%
associate-*r*0.0%
unpow20.0%
Simplified0.0%
Taylor expanded in a around 0 89.7%
unpow289.7%
Simplified89.7%
if -3.4e140 < a < 3.5499999999999999e102Initial program 91.7%
Taylor expanded in a around 0 75.2%
+-commutative75.2%
associate-+l+75.2%
+-commutative75.2%
associate-*r*75.2%
distribute-rgt-out82.8%
unpow282.8%
+-commutative82.8%
Simplified82.8%
Taylor expanded in a around 0 85.5%
metadata-eval49.8%
pow-prod-up49.7%
pow249.7%
pow249.7%
Applied egg-rr85.4%
if 3.5499999999999999e102 < a Initial program 68.9%
Taylor expanded in b around 0 100.0%
associate-*r*100.0%
unpow2100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
distribute-lft-out100.0%
unpow2100.0%
Simplified100.0%
cube-mult100.0%
distribute-rgt1-in100.0%
Applied egg-rr100.0%
Final simplification88.4%
(FPCore (a b)
:precision binary64
(if (<= a -3.4e+140)
(+ (* (* a a) 4.0) -1.0)
(if (<= a 3.4e+102)
(+ (* (* b b) (+ (* b b) 4.0)) -1.0)
(+ (* 4.0 (* (* a a) (+ a 1.0))) -1.0))))
double code(double a, double b) {
double tmp;
if (a <= -3.4e+140) {
tmp = ((a * a) * 4.0) + -1.0;
} else if (a <= 3.4e+102) {
tmp = ((b * b) * ((b * b) + 4.0)) + -1.0;
} else {
tmp = (4.0 * ((a * a) * (a + 1.0))) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-3.4d+140)) then
tmp = ((a * a) * 4.0d0) + (-1.0d0)
else if (a <= 3.4d+102) then
tmp = ((b * b) * ((b * b) + 4.0d0)) + (-1.0d0)
else
tmp = (4.0d0 * ((a * a) * (a + 1.0d0))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -3.4e+140) {
tmp = ((a * a) * 4.0) + -1.0;
} else if (a <= 3.4e+102) {
tmp = ((b * b) * ((b * b) + 4.0)) + -1.0;
} else {
tmp = (4.0 * ((a * a) * (a + 1.0))) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -3.4e+140: tmp = ((a * a) * 4.0) + -1.0 elif a <= 3.4e+102: tmp = ((b * b) * ((b * b) + 4.0)) + -1.0 else: tmp = (4.0 * ((a * a) * (a + 1.0))) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (a <= -3.4e+140) tmp = Float64(Float64(Float64(a * a) * 4.0) + -1.0); elseif (a <= 3.4e+102) tmp = Float64(Float64(Float64(b * b) * Float64(Float64(b * b) + 4.0)) + -1.0); else tmp = Float64(Float64(4.0 * Float64(Float64(a * a) * Float64(a + 1.0))) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -3.4e+140) tmp = ((a * a) * 4.0) + -1.0; elseif (a <= 3.4e+102) tmp = ((b * b) * ((b * b) + 4.0)) + -1.0; else tmp = (4.0 * ((a * a) * (a + 1.0))) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -3.4e+140], N[(N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[a, 3.4e+102], N[(N[(N[(b * b), $MachinePrecision] * N[(N[(b * b), $MachinePrecision] + 4.0), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(4.0 * N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -3.4 \cdot 10^{+140}:\\
\;\;\;\;\left(a \cdot a\right) \cdot 4 + -1\\
\mathbf{elif}\;a \leq 3.4 \cdot 10^{+102}:\\
\;\;\;\;\left(b \cdot b\right) \cdot \left(b \cdot b + 4\right) + -1\\
\mathbf{else}:\\
\;\;\;\;4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right)\right) + -1\\
\end{array}
\end{array}
if a < -3.4e140Initial program 0.0%
Taylor expanded in b around 0 0.0%
associate-*r*0.0%
unpow20.0%
Simplified0.0%
Taylor expanded in a around 0 89.7%
unpow289.7%
Simplified89.7%
if -3.4e140 < a < 3.4e102Initial program 91.7%
Taylor expanded in a around 0 75.2%
+-commutative75.2%
associate-+l+75.2%
+-commutative75.2%
associate-*r*75.2%
distribute-rgt-out82.8%
unpow282.8%
+-commutative82.8%
Simplified82.8%
Taylor expanded in a around 0 85.5%
sqr-pow85.4%
metadata-eval85.4%
pow285.4%
metadata-eval85.4%
pow285.4%
distribute-lft-out85.4%
Applied egg-rr85.4%
if 3.4e102 < a Initial program 68.9%
Taylor expanded in b around 0 100.0%
associate-*r*100.0%
unpow2100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
distribute-lft-out100.0%
unpow2100.0%
Simplified100.0%
cube-mult100.0%
distribute-rgt1-in100.0%
Applied egg-rr100.0%
Final simplification88.4%
(FPCore (a b) :precision binary64 (if (<= (* b b) 0.36) (+ (* 4.0 (* (* a a) (+ a 1.0))) -1.0) (* (* b b) (* b b))))
double code(double a, double b) {
double tmp;
if ((b * b) <= 0.36) {
tmp = (4.0 * ((a * a) * (a + 1.0))) + -1.0;
} else {
tmp = (b * b) * (b * b);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 0.36d0) then
tmp = (4.0d0 * ((a * a) * (a + 1.0d0))) + (-1.0d0)
else
tmp = (b * b) * (b * b)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 0.36) {
tmp = (4.0 * ((a * a) * (a + 1.0))) + -1.0;
} else {
tmp = (b * b) * (b * b);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 0.36: tmp = (4.0 * ((a * a) * (a + 1.0))) + -1.0 else: tmp = (b * b) * (b * b) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 0.36) tmp = Float64(Float64(4.0 * Float64(Float64(a * a) * Float64(a + 1.0))) + -1.0); else tmp = Float64(Float64(b * b) * Float64(b * b)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 0.36) tmp = (4.0 * ((a * a) * (a + 1.0))) + -1.0; else tmp = (b * b) * (b * b); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 0.36], N[(N[(4.0 * N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(b * b), $MachinePrecision] * N[(b * b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 0.36:\\
\;\;\;\;4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b\right) \cdot \left(b \cdot b\right)\\
\end{array}
\end{array}
if (*.f64 b b) < 0.35999999999999999Initial program 88.5%
Taylor expanded in b around 0 87.9%
associate-*r*87.9%
unpow287.9%
Simplified87.9%
Taylor expanded in a around 0 74.6%
distribute-lft-out74.6%
unpow274.6%
Simplified74.6%
cube-mult74.6%
distribute-rgt1-in74.6%
Applied egg-rr74.6%
if 0.35999999999999999 < (*.f64 b b) Initial program 67.9%
associate--l+67.9%
sqr-pow67.9%
sqr-pow67.9%
fma-def67.9%
distribute-lft-in67.9%
sqr-neg67.9%
distribute-lft-in67.9%
Simplified71.1%
Taylor expanded in b around inf 88.8%
metadata-eval88.8%
pow-prod-up88.7%
pow288.7%
pow288.7%
Applied egg-rr88.7%
Final simplification81.5%
(FPCore (a b) :precision binary64 (if (<= (* b b) 3.3) (+ (* (* a a) 4.0) -1.0) (* (* b b) (* b b))))
double code(double a, double b) {
double tmp;
if ((b * b) <= 3.3) {
tmp = ((a * a) * 4.0) + -1.0;
} else {
tmp = (b * b) * (b * b);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 3.3d0) then
tmp = ((a * a) * 4.0d0) + (-1.0d0)
else
tmp = (b * b) * (b * b)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 3.3) {
tmp = ((a * a) * 4.0) + -1.0;
} else {
tmp = (b * b) * (b * b);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 3.3: tmp = ((a * a) * 4.0) + -1.0 else: tmp = (b * b) * (b * b) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 3.3) tmp = Float64(Float64(Float64(a * a) * 4.0) + -1.0); else tmp = Float64(Float64(b * b) * Float64(b * b)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 3.3) tmp = ((a * a) * 4.0) + -1.0; else tmp = (b * b) * (b * b); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 3.3], N[(N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(b * b), $MachinePrecision] * N[(b * b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 3.3:\\
\;\;\;\;\left(a \cdot a\right) \cdot 4 + -1\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b\right) \cdot \left(b \cdot b\right)\\
\end{array}
\end{array}
if (*.f64 b b) < 3.2999999999999998Initial program 88.5%
Taylor expanded in b around 0 87.9%
associate-*r*87.9%
unpow287.9%
Simplified87.9%
Taylor expanded in a around 0 72.5%
unpow272.5%
Simplified72.5%
if 3.2999999999999998 < (*.f64 b b) Initial program 67.9%
associate--l+67.9%
sqr-pow67.9%
sqr-pow67.9%
fma-def67.9%
distribute-lft-in67.9%
sqr-neg67.9%
distribute-lft-in67.9%
Simplified71.1%
Taylor expanded in b around inf 88.8%
metadata-eval88.8%
pow-prod-up88.7%
pow288.7%
pow288.7%
Applied egg-rr88.7%
Final simplification80.4%
(FPCore (a b) :precision binary64 (* (* b b) (* b b)))
double code(double a, double b) {
return (b * b) * (b * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (b * b) * (b * b)
end function
public static double code(double a, double b) {
return (b * b) * (b * b);
}
def code(a, b): return (b * b) * (b * b)
function code(a, b) return Float64(Float64(b * b) * Float64(b * b)) end
function tmp = code(a, b) tmp = (b * b) * (b * b); end
code[a_, b_] := N[(N[(b * b), $MachinePrecision] * N[(b * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(b \cdot b\right) \cdot \left(b \cdot b\right)
\end{array}
Initial program 78.4%
associate--l+78.4%
sqr-pow78.4%
sqr-pow78.4%
fma-def78.4%
distribute-lft-in78.4%
sqr-neg78.4%
distribute-lft-in78.4%
Simplified80.0%
Taylor expanded in b around inf 44.6%
metadata-eval44.6%
pow-prod-up44.6%
pow244.6%
pow244.6%
Applied egg-rr44.6%
Final simplification44.6%
herbie shell --seed 2023275
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))