
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
(FPCore (v t) :precision binary64 (/ (+ (* -5.0 (/ (/ (* v v) t) PI)) (/ (/ 1.0 t) PI)) (* (sqrt (+ 2.0 (* (* v v) -6.0))) (- 1.0 (* v v)))))
double code(double v, double t) {
return ((-5.0 * (((v * v) / t) / ((double) M_PI))) + ((1.0 / t) / ((double) M_PI))) / (sqrt((2.0 + ((v * v) * -6.0))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return ((-5.0 * (((v * v) / t) / Math.PI)) + ((1.0 / t) / Math.PI)) / (Math.sqrt((2.0 + ((v * v) * -6.0))) * (1.0 - (v * v)));
}
def code(v, t): return ((-5.0 * (((v * v) / t) / math.pi)) + ((1.0 / t) / math.pi)) / (math.sqrt((2.0 + ((v * v) * -6.0))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(Float64(-5.0 * Float64(Float64(Float64(v * v) / t) / pi)) + Float64(Float64(1.0 / t) / pi)) / Float64(sqrt(Float64(2.0 + Float64(Float64(v * v) * -6.0))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = ((-5.0 * (((v * v) / t) / pi)) + ((1.0 / t) / pi)) / (sqrt((2.0 + ((v * v) * -6.0))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(N[(-5.0 * N[(N[(N[(v * v), $MachinePrecision] / t), $MachinePrecision] / Pi), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 / t), $MachinePrecision] / Pi), $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[N[(2.0 + N[(N[(v * v), $MachinePrecision] * -6.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-5 \cdot \frac{\frac{v \cdot v}{t}}{\pi} + \frac{\frac{1}{t}}{\pi}}{\sqrt{2 + \left(v \cdot v\right) \cdot -6} \cdot \left(1 - v \cdot v\right)}
\end{array}
Initial program 99.0%
associate-*l*99.0%
associate-/r*99.3%
sub-neg99.3%
+-commutative99.3%
sqr-neg99.3%
*-commutative99.3%
distribute-rgt-neg-in99.3%
fma-def99.3%
sqr-neg99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in v around 0 99.3%
+-commutative99.3%
associate-/r*99.3%
unpow299.3%
associate-/r*99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (v t) :precision binary64 (/ (/ (fma (* v v) -5.0 1.0) (* t PI)) (* (sqrt (+ 2.0 (* (* v v) -6.0))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (fma((v * v), -5.0, 1.0) / (t * ((double) M_PI))) / (sqrt((2.0 + ((v * v) * -6.0))) * (1.0 - (v * v)));
}
function code(v, t) return Float64(Float64(fma(Float64(v * v), -5.0, 1.0) / Float64(t * pi)) / Float64(sqrt(Float64(2.0 + Float64(Float64(v * v) * -6.0))) * Float64(1.0 - Float64(v * v)))) end
code[v_, t_] := N[(N[(N[(N[(v * v), $MachinePrecision] * -5.0 + 1.0), $MachinePrecision] / N[(t * Pi), $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[N[(2.0 + N[(N[(v * v), $MachinePrecision] * -6.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\mathsf{fma}\left(v \cdot v, -5, 1\right)}{t \cdot \pi}}{\sqrt{2 + \left(v \cdot v\right) \cdot -6} \cdot \left(1 - v \cdot v\right)}
\end{array}
Initial program 99.0%
associate-*l*99.0%
associate-/r*99.3%
sub-neg99.3%
+-commutative99.3%
sqr-neg99.3%
*-commutative99.3%
distribute-rgt-neg-in99.3%
fma-def99.3%
sqr-neg99.3%
metadata-eval99.3%
Simplified99.3%
Final simplification99.3%
(FPCore (v t) :precision binary64 (/ (+ 1.0 (* -5.0 (* v v))) (* PI (* t (* (- 1.0 (* v v)) (sqrt (* 2.0 (- 1.0 (* v (* v 3.0))))))))))
double code(double v, double t) {
return (1.0 + (-5.0 * (v * v))) / (((double) M_PI) * (t * ((1.0 - (v * v)) * sqrt((2.0 * (1.0 - (v * (v * 3.0))))))));
}
public static double code(double v, double t) {
return (1.0 + (-5.0 * (v * v))) / (Math.PI * (t * ((1.0 - (v * v)) * Math.sqrt((2.0 * (1.0 - (v * (v * 3.0))))))));
}
def code(v, t): return (1.0 + (-5.0 * (v * v))) / (math.pi * (t * ((1.0 - (v * v)) * math.sqrt((2.0 * (1.0 - (v * (v * 3.0))))))))
function code(v, t) return Float64(Float64(1.0 + Float64(-5.0 * Float64(v * v))) / Float64(pi * Float64(t * Float64(Float64(1.0 - Float64(v * v)) * sqrt(Float64(2.0 * Float64(1.0 - Float64(v * Float64(v * 3.0))))))))) end
function tmp = code(v, t) tmp = (1.0 + (-5.0 * (v * v))) / (pi * (t * ((1.0 - (v * v)) * sqrt((2.0 * (1.0 - (v * (v * 3.0)))))))); end
code[v_, t_] := N[(N[(1.0 + N[(-5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(Pi * N[(t * N[(N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(v * N[(v * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 + -5 \cdot \left(v \cdot v\right)}{\pi \cdot \left(t \cdot \left(\left(1 - v \cdot v\right) \cdot \sqrt{2 \cdot \left(1 - v \cdot \left(v \cdot 3\right)\right)}\right)\right)}
\end{array}
Initial program 99.0%
Simplified99.1%
Final simplification99.1%
(FPCore (v t) :precision binary64 (/ 1.0 (* (sqrt 2.0) (* t PI))))
double code(double v, double t) {
return 1.0 / (sqrt(2.0) * (t * ((double) M_PI)));
}
public static double code(double v, double t) {
return 1.0 / (Math.sqrt(2.0) * (t * Math.PI));
}
def code(v, t): return 1.0 / (math.sqrt(2.0) * (t * math.pi))
function code(v, t) return Float64(1.0 / Float64(sqrt(2.0) * Float64(t * pi))) end
function tmp = code(v, t) tmp = 1.0 / (sqrt(2.0) * (t * pi)); end
code[v_, t_] := N[(1.0 / N[(N[Sqrt[2.0], $MachinePrecision] * N[(t * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{2} \cdot \left(t \cdot \pi\right)}
\end{array}
Initial program 99.0%
Simplified99.1%
Taylor expanded in v around 0 97.9%
Final simplification97.9%
(FPCore (v t) :precision binary64 (/ 1.0 (* t (* PI (sqrt 2.0)))))
double code(double v, double t) {
return 1.0 / (t * (((double) M_PI) * sqrt(2.0)));
}
public static double code(double v, double t) {
return 1.0 / (t * (Math.PI * Math.sqrt(2.0)));
}
def code(v, t): return 1.0 / (t * (math.pi * math.sqrt(2.0)))
function code(v, t) return Float64(1.0 / Float64(t * Float64(pi * sqrt(2.0)))) end
function tmp = code(v, t) tmp = 1.0 / (t * (pi * sqrt(2.0))); end
code[v_, t_] := N[(1.0 / N[(t * N[(Pi * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{t \cdot \left(\pi \cdot \sqrt{2}\right)}
\end{array}
Initial program 99.0%
Simplified99.1%
Taylor expanded in v around 0 97.9%
*-commutative97.9%
associate-*r*98.0%
Simplified98.0%
Final simplification98.0%
(FPCore (v t) :precision binary64 (/ (/ 1.0 t) (* PI (sqrt 2.0))))
double code(double v, double t) {
return (1.0 / t) / (((double) M_PI) * sqrt(2.0));
}
public static double code(double v, double t) {
return (1.0 / t) / (Math.PI * Math.sqrt(2.0));
}
def code(v, t): return (1.0 / t) / (math.pi * math.sqrt(2.0))
function code(v, t) return Float64(Float64(1.0 / t) / Float64(pi * sqrt(2.0))) end
function tmp = code(v, t) tmp = (1.0 / t) / (pi * sqrt(2.0)); end
code[v_, t_] := N[(N[(1.0 / t), $MachinePrecision] / N[(Pi * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{t}}{\pi \cdot \sqrt{2}}
\end{array}
Initial program 99.0%
Simplified99.1%
Taylor expanded in v around 0 97.9%
*-commutative97.9%
associate-*r*98.0%
Simplified98.0%
Taylor expanded in t around 0 97.9%
*-commutative97.9%
associate-*r*98.0%
associate-/r*98.3%
Simplified98.3%
Final simplification98.3%
(FPCore (v t) :precision binary64 (/ (/ 1.0 (* PI (sqrt 2.0))) t))
double code(double v, double t) {
return (1.0 / (((double) M_PI) * sqrt(2.0))) / t;
}
public static double code(double v, double t) {
return (1.0 / (Math.PI * Math.sqrt(2.0))) / t;
}
def code(v, t): return (1.0 / (math.pi * math.sqrt(2.0))) / t
function code(v, t) return Float64(Float64(1.0 / Float64(pi * sqrt(2.0))) / t) end
function tmp = code(v, t) tmp = (1.0 / (pi * sqrt(2.0))) / t; end
code[v_, t_] := N[(N[(1.0 / N[(Pi * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{\pi \cdot \sqrt{2}}}{t}
\end{array}
Initial program 99.0%
Simplified99.1%
Taylor expanded in v around 0 97.9%
*-commutative97.9%
associate-*r*98.0%
Simplified98.0%
inv-pow98.0%
unpow-prod-down98.4%
inv-pow98.4%
*-commutative98.4%
inv-pow98.4%
Applied egg-rr98.4%
un-div-inv98.7%
Applied egg-rr98.7%
Final simplification98.7%
(FPCore (v t) :precision binary64 (/ (sqrt 0.5) (* t PI)))
double code(double v, double t) {
return sqrt(0.5) / (t * ((double) M_PI));
}
public static double code(double v, double t) {
return Math.sqrt(0.5) / (t * Math.PI);
}
def code(v, t): return math.sqrt(0.5) / (t * math.pi)
function code(v, t) return Float64(sqrt(0.5) / Float64(t * pi)) end
function tmp = code(v, t) tmp = sqrt(0.5) / (t * pi); end
code[v_, t_] := N[(N[Sqrt[0.5], $MachinePrecision] / N[(t * Pi), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{0.5}}{t \cdot \pi}
\end{array}
Initial program 99.0%
associate-*l*99.0%
associate-/r*99.3%
sub-neg99.3%
+-commutative99.3%
sqr-neg99.3%
*-commutative99.3%
distribute-rgt-neg-in99.3%
fma-def99.3%
sqr-neg99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in v around 0 97.8%
Final simplification97.8%
(FPCore (v t) :precision binary64 (/ (/ (sqrt 0.5) t) PI))
double code(double v, double t) {
return (sqrt(0.5) / t) / ((double) M_PI);
}
public static double code(double v, double t) {
return (Math.sqrt(0.5) / t) / Math.PI;
}
def code(v, t): return (math.sqrt(0.5) / t) / math.pi
function code(v, t) return Float64(Float64(sqrt(0.5) / t) / pi) end
function tmp = code(v, t) tmp = (sqrt(0.5) / t) / pi; end
code[v_, t_] := N[(N[(N[Sqrt[0.5], $MachinePrecision] / t), $MachinePrecision] / Pi), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\sqrt{0.5}}{t}}{\pi}
\end{array}
Initial program 99.0%
associate-*l*99.0%
associate-/r*99.3%
sub-neg99.3%
+-commutative99.3%
sqr-neg99.3%
*-commutative99.3%
distribute-rgt-neg-in99.3%
fma-def99.3%
sqr-neg99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in v around 0 99.3%
+-commutative99.3%
associate-/r*99.3%
unpow299.3%
associate-/r*99.4%
Simplified99.4%
Taylor expanded in v around 0 97.8%
associate-/r*97.9%
Simplified97.9%
Final simplification97.9%
herbie shell --seed 2023275
(FPCore (v t)
:name "Falkner and Boettcher, Equation (20:1,3)"
:precision binary64
(/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))