
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
(FPCore (x y) :precision binary64 (+ y (fma x y x)))
double code(double x, double y) {
return y + fma(x, y, x);
}
function code(x, y) return Float64(y + fma(x, y, x)) end
code[x_, y_] := N[(y + N[(x * y + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \mathsf{fma}\left(x, y, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -4e-49) (* x (+ y 1.0)) (if (<= x 1.0) y (* y x))))
double code(double x, double y) {
double tmp;
if (x <= -4e-49) {
tmp = x * (y + 1.0);
} else if (x <= 1.0) {
tmp = y;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4d-49)) then
tmp = x * (y + 1.0d0)
else if (x <= 1.0d0) then
tmp = y
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4e-49) {
tmp = x * (y + 1.0);
} else if (x <= 1.0) {
tmp = y;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4e-49: tmp = x * (y + 1.0) elif x <= 1.0: tmp = y else: tmp = y * x return tmp
function code(x, y) tmp = 0.0 if (x <= -4e-49) tmp = Float64(x * Float64(y + 1.0)); elseif (x <= 1.0) tmp = y; else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4e-49) tmp = x * (y + 1.0); elseif (x <= 1.0) tmp = y; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4e-49], N[(x * N[(y + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.0], y, N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{-49}:\\
\;\;\;\;x \cdot \left(y + 1\right)\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if x < -3.99999999999999975e-49Initial program 99.9%
+-commutative99.9%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around inf 87.8%
if -3.99999999999999975e-49 < x < 1Initial program 100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around 0 82.6%
if 1 < x Initial program 100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around inf 99.6%
Taylor expanded in y around inf 35.7%
Final simplification71.3%
(FPCore (x y) :precision binary64 (if (<= x -2e-49) (* x (+ y 1.0)) (+ y (* y x))))
double code(double x, double y) {
double tmp;
if (x <= -2e-49) {
tmp = x * (y + 1.0);
} else {
tmp = y + (y * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2d-49)) then
tmp = x * (y + 1.0d0)
else
tmp = y + (y * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2e-49) {
tmp = x * (y + 1.0);
} else {
tmp = y + (y * x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2e-49: tmp = x * (y + 1.0) else: tmp = y + (y * x) return tmp
function code(x, y) tmp = 0.0 if (x <= -2e-49) tmp = Float64(x * Float64(y + 1.0)); else tmp = Float64(y + Float64(y * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2e-49) tmp = x * (y + 1.0); else tmp = y + (y * x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2e-49], N[(x * N[(y + 1.0), $MachinePrecision]), $MachinePrecision], N[(y + N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-49}:\\
\;\;\;\;x \cdot \left(y + 1\right)\\
\mathbf{else}:\\
\;\;\;\;y + y \cdot x\\
\end{array}
\end{array}
if x < -1.99999999999999987e-49Initial program 99.9%
+-commutative99.9%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around inf 87.8%
if -1.99999999999999987e-49 < x Initial program 100.0%
Taylor expanded in y around inf 66.9%
Final simplification71.6%
(FPCore (x y) :precision binary64 (+ y (+ x (* y x))))
double code(double x, double y) {
return y + (x + (y * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y + (x + (y * x))
end function
public static double code(double x, double y) {
return y + (x + (y * x));
}
def code(x, y): return y + (x + (y * x))
function code(x, y) return Float64(y + Float64(x + Float64(y * x))) end
function tmp = code(x, y) tmp = y + (x + (y * x)); end
code[x_, y_] := N[(y + N[(x + N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \left(x + y \cdot x\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (* y x) (if (<= y 1.05e-54) x y)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = y * x;
} else if (y <= 1.05e-54) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = y * x
else if (y <= 1.05d-54) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = y * x;
} else if (y <= 1.05e-54) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = y * x elif y <= 1.05e-54: tmp = x else: tmp = y return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(y * x); elseif (y <= 1.05e-54) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = y * x; elseif (y <= 1.05e-54) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(y * x), $MachinePrecision], If[LessEqual[y, 1.05e-54], x, y]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 1.05 \cdot 10^{-54}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < -1Initial program 100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around inf 40.2%
Taylor expanded in y around inf 40.2%
if -1 < y < 1.05e-54Initial program 100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in y around 0 71.4%
if 1.05e-54 < y Initial program 100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around 0 55.3%
Final simplification59.0%
(FPCore (x y) :precision binary64 (if (<= x -4.4e-49) x y))
double code(double x, double y) {
double tmp;
if (x <= -4.4e-49) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.4d-49)) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4.4e-49) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4.4e-49: tmp = x else: tmp = y return tmp
function code(x, y) tmp = 0.0 if (x <= -4.4e-49) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4.4e-49) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4.4e-49], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.4 \cdot 10^{-49}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -4.3999999999999998e-49Initial program 99.9%
+-commutative99.9%
fma-def100.0%
Simplified100.0%
Taylor expanded in y around 0 44.0%
if -4.3999999999999998e-49 < x Initial program 100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around 0 55.6%
Final simplification52.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in y around 0 37.7%
Final simplification37.7%
herbie shell --seed 2023275
(FPCore (x y)
:name "Numeric.Log:$cexpm1 from log-domain-0.10.2.1, B"
:precision binary64
(+ (+ (* x y) x) y))