
(FPCore (x y z) :precision binary64 (- (- (+ (* x y) (* y y)) (* y z)) (* y y)))
double code(double x, double y, double z) {
return (((x * y) + (y * y)) - (y * z)) - (y * y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * y) + (y * y)) - (y * z)) - (y * y)
end function
public static double code(double x, double y, double z) {
return (((x * y) + (y * y)) - (y * z)) - (y * y);
}
def code(x, y, z): return (((x * y) + (y * y)) - (y * z)) - (y * y)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * y) + Float64(y * y)) - Float64(y * z)) - Float64(y * y)) end
function tmp = code(x, y, z) tmp = (((x * y) + (y * y)) - (y * z)) - (y * y); end
code[x_, y_, z_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision] - N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (+ (* x y) (* y y)) (* y z)) (* y y)))
double code(double x, double y, double z) {
return (((x * y) + (y * y)) - (y * z)) - (y * y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * y) + (y * y)) - (y * z)) - (y * y)
end function
public static double code(double x, double y, double z) {
return (((x * y) + (y * y)) - (y * z)) - (y * y);
}
def code(x, y, z): return (((x * y) + (y * y)) - (y * z)) - (y * y)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * y) + Float64(y * y)) - Float64(y * z)) - Float64(y * y)) end
function tmp = code(x, y, z) tmp = (((x * y) + (y * y)) - (y * z)) - (y * y); end
code[x_, y_, z_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision] - N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\end{array}
(FPCore (x y z) :precision binary64 (fma y x (* y (- z))))
double code(double x, double y, double z) {
return fma(y, x, (y * -z));
}
function code(x, y, z) return fma(y, x, Float64(y * Float64(-z))) end
code[x_, y_, z_] := N[(y * x + N[(y * (-z)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x, y \cdot \left(-z\right)\right)
\end{array}
Initial program 58.8%
sqr-neg58.8%
cancel-sign-sub58.8%
+-commutative58.8%
+-commutative58.8%
*-commutative58.8%
associate--l+58.8%
associate-+r+76.2%
sqr-neg76.2%
distribute-lft-neg-out76.2%
sub-neg76.2%
+-inverses99.6%
+-lft-identity99.6%
distribute-lft-out--100.0%
Simplified100.0%
sub-neg100.0%
distribute-lft-in99.6%
Applied egg-rr99.6%
distribute-rgt-neg-out99.6%
distribute-lft-neg-in99.6%
add-sqr-sqrt46.7%
sqrt-unprod65.1%
sqr-neg65.1%
sqrt-unprod28.0%
add-sqr-sqrt54.7%
cancel-sign-sub-inv54.7%
add-cube-cbrt54.7%
cancel-sign-sub-inv54.7%
fma-def54.7%
Applied egg-rr99.1%
distribute-lft-neg-out99.1%
unpow299.1%
add-cube-cbrt100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= x -2.2e-22) (* y x) (if (<= x 1.85e-75) (* y (- z)) (* y x))))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.2e-22) {
tmp = y * x;
} else if (x <= 1.85e-75) {
tmp = y * -z;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.2d-22)) then
tmp = y * x
else if (x <= 1.85d-75) then
tmp = y * -z
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.2e-22) {
tmp = y * x;
} else if (x <= 1.85e-75) {
tmp = y * -z;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.2e-22: tmp = y * x elif x <= 1.85e-75: tmp = y * -z else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.2e-22) tmp = Float64(y * x); elseif (x <= 1.85e-75) tmp = Float64(y * Float64(-z)); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.2e-22) tmp = y * x; elseif (x <= 1.85e-75) tmp = y * -z; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.2e-22], N[(y * x), $MachinePrecision], If[LessEqual[x, 1.85e-75], N[(y * (-z)), $MachinePrecision], N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.2 \cdot 10^{-22}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;x \leq 1.85 \cdot 10^{-75}:\\
\;\;\;\;y \cdot \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if x < -2.2000000000000001e-22 or 1.85000000000000012e-75 < x Initial program 67.3%
sqr-neg67.3%
cancel-sign-sub67.3%
+-commutative67.3%
+-commutative67.3%
*-commutative67.3%
associate--l+67.3%
associate-+r+76.4%
sqr-neg76.4%
distribute-lft-neg-out76.4%
sub-neg76.4%
+-inverses99.3%
+-lft-identity99.3%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 82.2%
if -2.2000000000000001e-22 < x < 1.85000000000000012e-75Initial program 45.3%
sqr-neg45.3%
cancel-sign-sub45.3%
+-commutative45.3%
+-commutative45.3%
*-commutative45.3%
associate--l+45.3%
associate-+r+75.7%
sqr-neg75.7%
distribute-lft-neg-out75.7%
sub-neg75.7%
+-inverses100.0%
+-lft-identity100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 87.3%
mul-1-neg87.3%
distribute-rgt-neg-out87.3%
Simplified87.3%
Final simplification84.1%
(FPCore (x y z) :precision binary64 (* y (- x z)))
double code(double x, double y, double z) {
return y * (x - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y * (x - z)
end function
public static double code(double x, double y, double z) {
return y * (x - z);
}
def code(x, y, z): return y * (x - z)
function code(x, y, z) return Float64(y * Float64(x - z)) end
function tmp = code(x, y, z) tmp = y * (x - z); end
code[x_, y_, z_] := N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(x - z\right)
\end{array}
Initial program 58.8%
sqr-neg58.8%
cancel-sign-sub58.8%
+-commutative58.8%
+-commutative58.8%
*-commutative58.8%
associate--l+58.8%
associate-+r+76.2%
sqr-neg76.2%
distribute-lft-neg-out76.2%
sub-neg76.2%
+-inverses99.6%
+-lft-identity99.6%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (* y x))
double code(double x, double y, double z) {
return y * x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y * x
end function
public static double code(double x, double y, double z) {
return y * x;
}
def code(x, y, z): return y * x
function code(x, y, z) return Float64(y * x) end
function tmp = code(x, y, z) tmp = y * x; end
code[x_, y_, z_] := N[(y * x), $MachinePrecision]
\begin{array}{l}
\\
y \cdot x
\end{array}
Initial program 58.8%
sqr-neg58.8%
cancel-sign-sub58.8%
+-commutative58.8%
+-commutative58.8%
*-commutative58.8%
associate--l+58.8%
associate-+r+76.2%
sqr-neg76.2%
distribute-lft-neg-out76.2%
sub-neg76.2%
+-inverses99.6%
+-lft-identity99.6%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 57.8%
Final simplification57.8%
(FPCore (x y z) :precision binary64 (* (- x z) y))
double code(double x, double y, double z) {
return (x - z) * y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x - z) * y
end function
public static double code(double x, double y, double z) {
return (x - z) * y;
}
def code(x, y, z): return (x - z) * y
function code(x, y, z) return Float64(Float64(x - z) * y) end
function tmp = code(x, y, z) tmp = (x - z) * y; end
code[x_, y_, z_] := N[(N[(x - z), $MachinePrecision] * y), $MachinePrecision]
\begin{array}{l}
\\
\left(x - z\right) \cdot y
\end{array}
herbie shell --seed 2023275
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))