
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (+ (* x (+ x 2.0)) (* y y)))
double code(double x, double y) {
return (x * (x + 2.0)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * (x + 2.0d0)) + (y * y)
end function
public static double code(double x, double y) {
return (x * (x + 2.0)) + (y * y);
}
def code(x, y): return (x * (x + 2.0)) + (y * y)
function code(x, y) return Float64(Float64(x * Float64(x + 2.0)) + Float64(y * y)) end
function tmp = code(x, y) tmp = (x * (x + 2.0)) + (y * y); end
code[x_, y_] := N[(N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x + 2\right) + y \cdot y
\end{array}
Initial program 99.6%
distribute-lft-out100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= x -2.25e+18)
(* x x)
(if (<= x 1.05e-167)
(* y y)
(if (<= x 3.3e-151) (* x 2.0) (if (<= x 4.4e-8) (* y y) (* x x))))))
double code(double x, double y) {
double tmp;
if (x <= -2.25e+18) {
tmp = x * x;
} else if (x <= 1.05e-167) {
tmp = y * y;
} else if (x <= 3.3e-151) {
tmp = x * 2.0;
} else if (x <= 4.4e-8) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.25d+18)) then
tmp = x * x
else if (x <= 1.05d-167) then
tmp = y * y
else if (x <= 3.3d-151) then
tmp = x * 2.0d0
else if (x <= 4.4d-8) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.25e+18) {
tmp = x * x;
} else if (x <= 1.05e-167) {
tmp = y * y;
} else if (x <= 3.3e-151) {
tmp = x * 2.0;
} else if (x <= 4.4e-8) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.25e+18: tmp = x * x elif x <= 1.05e-167: tmp = y * y elif x <= 3.3e-151: tmp = x * 2.0 elif x <= 4.4e-8: tmp = y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (x <= -2.25e+18) tmp = Float64(x * x); elseif (x <= 1.05e-167) tmp = Float64(y * y); elseif (x <= 3.3e-151) tmp = Float64(x * 2.0); elseif (x <= 4.4e-8) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.25e+18) tmp = x * x; elseif (x <= 1.05e-167) tmp = y * y; elseif (x <= 3.3e-151) tmp = x * 2.0; elseif (x <= 4.4e-8) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.25e+18], N[(x * x), $MachinePrecision], If[LessEqual[x, 1.05e-167], N[(y * y), $MachinePrecision], If[LessEqual[x, 3.3e-151], N[(x * 2.0), $MachinePrecision], If[LessEqual[x, 4.4e-8], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.25 \cdot 10^{+18}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 1.05 \cdot 10^{-167}:\\
\;\;\;\;y \cdot y\\
\mathbf{elif}\;x \leq 3.3 \cdot 10^{-151}:\\
\;\;\;\;x \cdot 2\\
\mathbf{elif}\;x \leq 4.4 \cdot 10^{-8}:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -2.25e18 or 4.3999999999999997e-8 < x Initial program 99.1%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in y around 0 89.8%
Taylor expanded in x around inf 86.4%
Simplified86.4%
if -2.25e18 < x < 1.05000000000000009e-167 or 3.2999999999999999e-151 < x < 4.3999999999999997e-8Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 68.5%
unpow268.5%
Simplified68.5%
if 1.05000000000000009e-167 < x < 3.2999999999999999e-151Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in y around 0 85.8%
Taylor expanded in x around 0 85.8%
Final simplification76.8%
(FPCore (x y) :precision binary64 (if (<= (* y y) 1.4e-98) (* x (+ x 2.0)) (+ (* y y) (* x x))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 1.4e-98) {
tmp = x * (x + 2.0);
} else {
tmp = (y * y) + (x * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 1.4d-98) then
tmp = x * (x + 2.0d0)
else
tmp = (y * y) + (x * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 1.4e-98) {
tmp = x * (x + 2.0);
} else {
tmp = (y * y) + (x * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 1.4e-98: tmp = x * (x + 2.0) else: tmp = (y * y) + (x * x) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 1.4e-98) tmp = Float64(x * Float64(x + 2.0)); else tmp = Float64(Float64(y * y) + Float64(x * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 1.4e-98) tmp = x * (x + 2.0); else tmp = (y * y) + (x * x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 1.4e-98], N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(y * y), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 1.4 \cdot 10^{-98}:\\
\;\;\;\;x \cdot \left(x + 2\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y + x \cdot x\\
\end{array}
\end{array}
if (*.f64 y y) < 1.3999999999999999e-98Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in y around 0 95.6%
if 1.3999999999999999e-98 < (*.f64 y y) Initial program 99.3%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 99.1%
unpow299.1%
Simplified99.1%
Final simplification97.7%
(FPCore (x y) :precision binary64 (if (<= (* y y) 8.5e-40) (* x (+ x 2.0)) (* y y)))
double code(double x, double y) {
double tmp;
if ((y * y) <= 8.5e-40) {
tmp = x * (x + 2.0);
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 8.5d-40) then
tmp = x * (x + 2.0d0)
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 8.5e-40) {
tmp = x * (x + 2.0);
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 8.5e-40: tmp = x * (x + 2.0) else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 8.5e-40) tmp = Float64(x * Float64(x + 2.0)); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 8.5e-40) tmp = x * (x + 2.0); else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 8.5e-40], N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 8.5 \cdot 10^{-40}:\\
\;\;\;\;x \cdot \left(x + 2\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if (*.f64 y y) < 8.4999999999999998e-40Initial program 99.2%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in y around 0 91.1%
if 8.4999999999999998e-40 < (*.f64 y y) Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 80.3%
unpow280.3%
Simplified80.3%
Final simplification85.4%
(FPCore (x y) :precision binary64 (if (<= x -0.00355) (* x x) (if (<= x 2.0) (* x 2.0) (* x x))))
double code(double x, double y) {
double tmp;
if (x <= -0.00355) {
tmp = x * x;
} else if (x <= 2.0) {
tmp = x * 2.0;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.00355d0)) then
tmp = x * x
else if (x <= 2.0d0) then
tmp = x * 2.0d0
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.00355) {
tmp = x * x;
} else if (x <= 2.0) {
tmp = x * 2.0;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.00355: tmp = x * x elif x <= 2.0: tmp = x * 2.0 else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (x <= -0.00355) tmp = Float64(x * x); elseif (x <= 2.0) tmp = Float64(x * 2.0); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.00355) tmp = x * x; elseif (x <= 2.0) tmp = x * 2.0; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.00355], N[(x * x), $MachinePrecision], If[LessEqual[x, 2.0], N[(x * 2.0), $MachinePrecision], N[(x * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.00355:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 2:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -0.0035500000000000002 or 2 < x Initial program 99.1%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in y around 0 86.6%
Taylor expanded in x around inf 84.5%
Simplified84.5%
if -0.0035500000000000002 < x < 2Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in y around 0 37.0%
Taylor expanded in x around 0 36.1%
Final simplification58.0%
(FPCore (x y) :precision binary64 (* x 2.0))
double code(double x, double y) {
return x * 2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 2.0d0
end function
public static double code(double x, double y) {
return x * 2.0;
}
def code(x, y): return x * 2.0
function code(x, y) return Float64(x * 2.0) end
function tmp = code(x, y) tmp = x * 2.0; end
code[x_, y_] := N[(x * 2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2
\end{array}
Initial program 99.6%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in y around 0 59.5%
Taylor expanded in x around 0 21.6%
Final simplification21.6%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* 2.0 x) (* x x))))
double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((2.0d0 * x) + (x * x))
end function
public static double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
def code(x, y): return (y * y) + ((2.0 * x) + (x * x))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(2.0 * x) + Float64(x * x))) end
function tmp = code(x, y) tmp = (y * y) + ((2.0 * x) + (x * x)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(2 \cdot x + x \cdot x\right)
\end{array}
herbie shell --seed 2023275
(FPCore (x y)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, A"
:precision binary64
:herbie-target
(+ (* y y) (+ (* 2.0 x) (* x x)))
(+ (+ (* x 2.0) (* x x)) (* y y)))