
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (sqrt (* u2 (* 39.47841760436263 u2))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf(sqrtf((u2 * (39.47841760436263f * u2))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin(sqrt((u2 * (39.47841760436263e0 * u2))))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(sqrt(Float32(u2 * Float32(Float32(39.47841760436263) * u2))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin(sqrt((u2 * (single(39.47841760436263) * u2)))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(\sqrt{u2 \cdot \left(39.47841760436263 \cdot u2\right)}\right)
\end{array}
Initial program 98.2%
add-sqr-sqrt97.6%
pow1/297.6%
pow1/297.6%
pow-prod-down98.2%
swap-sqr98.0%
metadata-eval98.3%
Applied egg-rr98.3%
unpow1/298.3%
associate-*r*98.4%
Simplified98.4%
Final simplification98.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (sqrt (* 39.47841760436263 (* u2 u2))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf(sqrtf((39.47841760436263f * (u2 * u2))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin(sqrt((39.47841760436263e0 * (u2 * u2))))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(sqrt(Float32(Float32(39.47841760436263) * Float32(u2 * u2))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin(sqrt((single(39.47841760436263) * (u2 * u2)))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(\sqrt{39.47841760436263 \cdot \left(u2 \cdot u2\right)}\right)
\end{array}
Initial program 98.2%
add-sqr-sqrt97.6%
sqrt-unprod98.2%
swap-sqr98.0%
metadata-eval98.3%
Applied egg-rr98.3%
Final simplification98.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 6.28318530718) 0.006500000134110451) (sqrt (* 39.47841760436263 (* (/ u1 (- 1.0 u1)) (* u2 u2)))) (* (sin (* u2 6.28318530718)) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.006500000134110451f) {
tmp = sqrtf((39.47841760436263f * ((u1 / (1.0f - u1)) * (u2 * u2))));
} else {
tmp = sinf((u2 * 6.28318530718f)) * sqrtf(u1);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u2 * 6.28318530718e0) <= 0.006500000134110451e0) then
tmp = sqrt((39.47841760436263e0 * ((u1 / (1.0e0 - u1)) * (u2 * u2))))
else
tmp = sin((u2 * 6.28318530718e0)) * sqrt(u1)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.006500000134110451)) tmp = sqrt(Float32(Float32(39.47841760436263) * Float32(Float32(u1 / Float32(Float32(1.0) - u1)) * Float32(u2 * u2)))); else tmp = Float32(sin(Float32(u2 * Float32(6.28318530718))) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * single(6.28318530718)) <= single(0.006500000134110451)) tmp = sqrt((single(39.47841760436263) * ((u1 / (single(1.0) - u1)) * (u2 * u2)))); else tmp = sin((u2 * single(6.28318530718))) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.006500000134110451:\\
\;\;\;\;\sqrt{39.47841760436263 \cdot \left(\frac{u1}{1 - u1} \cdot \left(u2 \cdot u2\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 314159265359/50000000000 u2) < 0.00650000013Initial program 98.5%
Taylor expanded in u2 around 0 96.9%
add-sqr-sqrt96.5%
sqrt-unprod96.9%
swap-sqr96.8%
metadata-eval97.3%
*-commutative97.3%
*-commutative97.3%
swap-sqr97.4%
add-sqr-sqrt97.7%
Applied egg-rr97.7%
if 0.00650000013 < (*.f32 314159265359/50000000000 u2) Initial program 97.5%
Taylor expanded in u1 around 0 75.8%
Final simplification90.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* u2 6.28318530718))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((u2 * 6.28318530718f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((u2 * 6.28318530718e0))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(u2 * Float32(6.28318530718)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((u2 * single(6.28318530718))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.2%
Final simplification98.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* 39.47841760436263 (* (/ u1 (- 1.0 u1)) (* u2 u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((39.47841760436263f * ((u1 / (1.0f - u1)) * (u2 * u2))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((39.47841760436263e0 * ((u1 / (1.0e0 - u1)) * (u2 * u2))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(Float32(39.47841760436263) * Float32(Float32(u1 / Float32(Float32(1.0) - u1)) * Float32(u2 * u2)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((single(39.47841760436263) * ((u1 / (single(1.0) - u1)) * (u2 * u2)))); end
\begin{array}{l}
\\
\sqrt{39.47841760436263 \cdot \left(\frac{u1}{1 - u1} \cdot \left(u2 \cdot u2\right)\right)}
\end{array}
Initial program 98.2%
Taylor expanded in u2 around 0 79.9%
add-sqr-sqrt79.6%
sqrt-unprod79.9%
swap-sqr79.8%
metadata-eval80.1%
*-commutative80.1%
*-commutative80.1%
swap-sqr80.2%
add-sqr-sqrt80.4%
Applied egg-rr80.4%
Final simplification80.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* (sqrt (/ u1 (- 1.0 u1))) u2)))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (sqrtf((u1 / (1.0f - u1))) * u2);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (sqrt((u1 / (1.0e0 - u1))) * u2)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * u2)) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (sqrt((u1 / (single(1.0) - u1))) * u2); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(\sqrt{\frac{u1}{1 - u1}} \cdot u2\right)
\end{array}
Initial program 98.2%
Taylor expanded in u2 around 0 79.9%
Final simplification79.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* u2 (* (sqrt (/ u1 (- 1.0 u1))) 6.28318530718)))
float code(float cosTheta_i, float u1, float u2) {
return u2 * (sqrtf((u1 / (1.0f - u1))) * 6.28318530718f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u2 * (sqrt((u1 / (1.0e0 - u1))) * 6.28318530718e0)
end function
function code(cosTheta_i, u1, u2) return Float32(u2 * Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(6.28318530718))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u2 * (sqrt((u1 / (single(1.0) - u1))) * single(6.28318530718)); end
\begin{array}{l}
\\
u2 \cdot \left(\sqrt{\frac{u1}{1 - u1}} \cdot 6.28318530718\right)
\end{array}
Initial program 98.2%
Taylor expanded in u2 around 0 79.9%
*-commutative79.9%
associate-*l*80.0%
Simplified80.0%
Final simplification80.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* 39.47841760436263 (* u2 (* u1 u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((39.47841760436263f * (u2 * (u1 * u2))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((39.47841760436263e0 * (u2 * (u1 * u2))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(Float32(39.47841760436263) * Float32(u2 * Float32(u1 * u2)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((single(39.47841760436263) * (u2 * (u1 * u2)))); end
\begin{array}{l}
\\
\sqrt{39.47841760436263 \cdot \left(u2 \cdot \left(u1 \cdot u2\right)\right)}
\end{array}
Initial program 98.2%
Taylor expanded in u2 around 0 79.9%
Taylor expanded in u1 around 0 64.9%
add-sqr-sqrt64.7%
sqrt-unprod64.9%
swap-sqr64.9%
metadata-eval64.9%
*-commutative64.9%
*-commutative64.9%
swap-sqr64.8%
add-sqr-sqrt64.9%
Applied egg-rr64.9%
associate-*r*64.9%
*-commutative64.9%
*-commutative64.9%
Simplified64.9%
Final simplification64.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (sqrt (* u1 (* u2 u2)))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * sqrtf((u1 * (u2 * u2)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * sqrt((u1 * (u2 * u2)))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * sqrt(Float32(u1 * Float32(u2 * u2)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * sqrt((u1 * (u2 * u2))); end
\begin{array}{l}
\\
6.28318530718 \cdot \sqrt{u1 \cdot \left(u2 \cdot u2\right)}
\end{array}
Initial program 98.2%
Taylor expanded in u2 around 0 79.9%
Taylor expanded in u1 around 0 64.9%
add-sqr-sqrt64.8%
sqrt-unprod64.9%
*-commutative64.9%
*-commutative64.9%
swap-sqr64.8%
add-sqr-sqrt64.9%
Applied egg-rr64.9%
Final simplification64.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt(u1)); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right)
\end{array}
Initial program 98.2%
Taylor expanded in u2 around 0 79.9%
Taylor expanded in u1 around 0 64.9%
Final simplification64.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (+ u1 0.5))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * (u1 + 0.5f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * (u1 + 0.5e0))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * Float32(u1 + Float32(0.5)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * (u1 + single(0.5))); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \left(u1 + 0.5\right)\right)
\end{array}
Initial program 98.2%
Taylor expanded in u2 around 0 79.9%
Taylor expanded in u1 around 0 72.2%
unpow272.2%
fma-udef72.2%
Simplified72.2%
Taylor expanded in u1 around inf 19.9%
+-commutative19.9%
*-commutative19.9%
distribute-lft-out19.9%
Simplified19.9%
Final simplification19.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* u1 u2) -6.28318530718))
float code(float cosTheta_i, float u1, float u2) {
return (u1 * u2) * -6.28318530718f;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (u1 * u2) * (-6.28318530718e0)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(u1 * u2) * Float32(-6.28318530718)) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u1 * u2) * single(-6.28318530718); end
\begin{array}{l}
\\
\left(u1 \cdot u2\right) \cdot -6.28318530718
\end{array}
Initial program 98.2%
Taylor expanded in u2 around 0 79.9%
Taylor expanded in u1 around 0 72.2%
unpow272.2%
fma-udef72.2%
Simplified72.2%
Taylor expanded in u1 around -inf 5.0%
Final simplification5.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u1 u2)))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u1 * u2);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u1 * u2)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u1 * u2)) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u1 * u2); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u1 \cdot u2\right)
\end{array}
Initial program 98.2%
Taylor expanded in u2 around 0 79.9%
Taylor expanded in u1 around 0 72.2%
unpow272.2%
fma-udef72.2%
Simplified72.2%
Taylor expanded in u1 around inf 18.9%
Final simplification18.9%
herbie shell --seed 2023275
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))