
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (/ (* a1 a2) (* b1 b2))))
(if (<= t_0 -5e-321)
t_0
(if (<= t_0 0.0)
(* (/ a2 b1) (/ a1 b2))
(if (<= t_0 5e+303) t_0 (/ (/ a1 b1) (/ b2 a2)))))))
double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if (t_0 <= -5e-321) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (a2 / b1) * (a1 / b2);
} else if (t_0 <= 5e+303) {
tmp = t_0;
} else {
tmp = (a1 / b1) / (b2 / a2);
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: t_0
real(8) :: tmp
t_0 = (a1 * a2) / (b1 * b2)
if (t_0 <= (-5d-321)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = (a2 / b1) * (a1 / b2)
else if (t_0 <= 5d+303) then
tmp = t_0
else
tmp = (a1 / b1) / (b2 / a2)
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if (t_0 <= -5e-321) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (a2 / b1) * (a1 / b2);
} else if (t_0 <= 5e+303) {
tmp = t_0;
} else {
tmp = (a1 / b1) / (b2 / a2);
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = (a1 * a2) / (b1 * b2) tmp = 0 if t_0 <= -5e-321: tmp = t_0 elif t_0 <= 0.0: tmp = (a2 / b1) * (a1 / b2) elif t_0 <= 5e+303: tmp = t_0 else: tmp = (a1 / b1) / (b2 / a2) return tmp
function code(a1, a2, b1, b2) t_0 = Float64(Float64(a1 * a2) / Float64(b1 * b2)) tmp = 0.0 if (t_0 <= -5e-321) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(Float64(a2 / b1) * Float64(a1 / b2)); elseif (t_0 <= 5e+303) tmp = t_0; else tmp = Float64(Float64(a1 / b1) / Float64(b2 / a2)); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = (a1 * a2) / (b1 * b2); tmp = 0.0; if (t_0 <= -5e-321) tmp = t_0; elseif (t_0 <= 0.0) tmp = (a2 / b1) * (a1 / b2); elseif (t_0 <= 5e+303) tmp = t_0; else tmp = (a1 / b1) / (b2 / a2); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-321], t$95$0, If[LessEqual[t$95$0, 0.0], N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+303], t$95$0, N[(N[(a1 / b1), $MachinePrecision] / N[(b2 / a2), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\
\mathbf{if}\;t_0 \leq -5 \cdot 10^{-321}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;t_0 \leq 0:\\
\;\;\;\;\frac{a2}{b1} \cdot \frac{a1}{b2}\\
\mathbf{elif}\;t_0 \leq 5 \cdot 10^{+303}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{a1}{b1}}{\frac{b2}{a2}}\\
\end{array}
\end{array}
if (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -4.99994e-321 or -0.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 4.9999999999999997e303Initial program 96.3%
if -4.99994e-321 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -0.0Initial program 82.2%
*-commutative82.2%
times-frac98.9%
Applied egg-rr98.9%
if 4.9999999999999997e303 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) Initial program 59.9%
times-frac95.6%
*-commutative95.6%
Simplified95.6%
*-commutative95.6%
clear-num95.6%
un-div-inv95.7%
Applied egg-rr95.7%
Final simplification96.8%
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (/ (* a1 a2) (* b1 b2))))
(if (<= t_0 -5e-321)
t_0
(if (<= t_0 0.0)
(* (/ a2 b1) (/ a1 b2))
(if (<= t_0 5e+288) t_0 (* (/ a1 b1) (/ a2 b2)))))))
double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if (t_0 <= -5e-321) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (a2 / b1) * (a1 / b2);
} else if (t_0 <= 5e+288) {
tmp = t_0;
} else {
tmp = (a1 / b1) * (a2 / b2);
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: t_0
real(8) :: tmp
t_0 = (a1 * a2) / (b1 * b2)
if (t_0 <= (-5d-321)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = (a2 / b1) * (a1 / b2)
else if (t_0 <= 5d+288) then
tmp = t_0
else
tmp = (a1 / b1) * (a2 / b2)
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if (t_0 <= -5e-321) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (a2 / b1) * (a1 / b2);
} else if (t_0 <= 5e+288) {
tmp = t_0;
} else {
tmp = (a1 / b1) * (a2 / b2);
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = (a1 * a2) / (b1 * b2) tmp = 0 if t_0 <= -5e-321: tmp = t_0 elif t_0 <= 0.0: tmp = (a2 / b1) * (a1 / b2) elif t_0 <= 5e+288: tmp = t_0 else: tmp = (a1 / b1) * (a2 / b2) return tmp
function code(a1, a2, b1, b2) t_0 = Float64(Float64(a1 * a2) / Float64(b1 * b2)) tmp = 0.0 if (t_0 <= -5e-321) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(Float64(a2 / b1) * Float64(a1 / b2)); elseif (t_0 <= 5e+288) tmp = t_0; else tmp = Float64(Float64(a1 / b1) * Float64(a2 / b2)); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = (a1 * a2) / (b1 * b2); tmp = 0.0; if (t_0 <= -5e-321) tmp = t_0; elseif (t_0 <= 0.0) tmp = (a2 / b1) * (a1 / b2); elseif (t_0 <= 5e+288) tmp = t_0; else tmp = (a1 / b1) * (a2 / b2); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-321], t$95$0, If[LessEqual[t$95$0, 0.0], N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+288], t$95$0, N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\
\mathbf{if}\;t_0 \leq -5 \cdot 10^{-321}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;t_0 \leq 0:\\
\;\;\;\;\frac{a2}{b1} \cdot \frac{a1}{b2}\\
\mathbf{elif}\;t_0 \leq 5 \cdot 10^{+288}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{a1}{b1} \cdot \frac{a2}{b2}\\
\end{array}
\end{array}
if (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -4.99994e-321 or -0.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 5.0000000000000003e288Initial program 96.2%
if -4.99994e-321 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -0.0Initial program 82.2%
*-commutative82.2%
times-frac98.9%
Applied egg-rr98.9%
if 5.0000000000000003e288 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) Initial program 61.7%
times-frac95.8%
*-commutative95.8%
Simplified95.8%
Final simplification96.8%
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (* a1 (/ a2 (* b1 b2)))) (t_1 (* (/ a1 b1) (/ a2 b2))))
(if (<= (* b1 b2) -1e+181)
t_1
(if (<= (* b1 b2) -4e-267)
t_0
(if (<= (* b1 b2) 2e-252)
t_1
(if (<= (* b1 b2) 4e+185) t_0 (* (/ a2 b1) (/ a1 b2))))))))
double code(double a1, double a2, double b1, double b2) {
double t_0 = a1 * (a2 / (b1 * b2));
double t_1 = (a1 / b1) * (a2 / b2);
double tmp;
if ((b1 * b2) <= -1e+181) {
tmp = t_1;
} else if ((b1 * b2) <= -4e-267) {
tmp = t_0;
} else if ((b1 * b2) <= 2e-252) {
tmp = t_1;
} else if ((b1 * b2) <= 4e+185) {
tmp = t_0;
} else {
tmp = (a2 / b1) * (a1 / b2);
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = a1 * (a2 / (b1 * b2))
t_1 = (a1 / b1) * (a2 / b2)
if ((b1 * b2) <= (-1d+181)) then
tmp = t_1
else if ((b1 * b2) <= (-4d-267)) then
tmp = t_0
else if ((b1 * b2) <= 2d-252) then
tmp = t_1
else if ((b1 * b2) <= 4d+185) then
tmp = t_0
else
tmp = (a2 / b1) * (a1 / b2)
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = a1 * (a2 / (b1 * b2));
double t_1 = (a1 / b1) * (a2 / b2);
double tmp;
if ((b1 * b2) <= -1e+181) {
tmp = t_1;
} else if ((b1 * b2) <= -4e-267) {
tmp = t_0;
} else if ((b1 * b2) <= 2e-252) {
tmp = t_1;
} else if ((b1 * b2) <= 4e+185) {
tmp = t_0;
} else {
tmp = (a2 / b1) * (a1 / b2);
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = a1 * (a2 / (b1 * b2)) t_1 = (a1 / b1) * (a2 / b2) tmp = 0 if (b1 * b2) <= -1e+181: tmp = t_1 elif (b1 * b2) <= -4e-267: tmp = t_0 elif (b1 * b2) <= 2e-252: tmp = t_1 elif (b1 * b2) <= 4e+185: tmp = t_0 else: tmp = (a2 / b1) * (a1 / b2) return tmp
function code(a1, a2, b1, b2) t_0 = Float64(a1 * Float64(a2 / Float64(b1 * b2))) t_1 = Float64(Float64(a1 / b1) * Float64(a2 / b2)) tmp = 0.0 if (Float64(b1 * b2) <= -1e+181) tmp = t_1; elseif (Float64(b1 * b2) <= -4e-267) tmp = t_0; elseif (Float64(b1 * b2) <= 2e-252) tmp = t_1; elseif (Float64(b1 * b2) <= 4e+185) tmp = t_0; else tmp = Float64(Float64(a2 / b1) * Float64(a1 / b2)); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = a1 * (a2 / (b1 * b2)); t_1 = (a1 / b1) * (a2 / b2); tmp = 0.0; if ((b1 * b2) <= -1e+181) tmp = t_1; elseif ((b1 * b2) <= -4e-267) tmp = t_0; elseif ((b1 * b2) <= 2e-252) tmp = t_1; elseif ((b1 * b2) <= 4e+185) tmp = t_0; else tmp = (a2 / b1) * (a1 / b2); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(a1 * N[(a2 / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(b1 * b2), $MachinePrecision], -1e+181], t$95$1, If[LessEqual[N[(b1 * b2), $MachinePrecision], -4e-267], t$95$0, If[LessEqual[N[(b1 * b2), $MachinePrecision], 2e-252], t$95$1, If[LessEqual[N[(b1 * b2), $MachinePrecision], 4e+185], t$95$0, N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a1 \cdot \frac{a2}{b1 \cdot b2}\\
t_1 := \frac{a1}{b1} \cdot \frac{a2}{b2}\\
\mathbf{if}\;b1 \cdot b2 \leq -1 \cdot 10^{+181}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;b1 \cdot b2 \leq -4 \cdot 10^{-267}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;b1 \cdot b2 \leq 2 \cdot 10^{-252}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;b1 \cdot b2 \leq 4 \cdot 10^{+185}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{a2}{b1} \cdot \frac{a1}{b2}\\
\end{array}
\end{array}
if (*.f64 b1 b2) < -9.9999999999999992e180 or -3.9999999999999999e-267 < (*.f64 b1 b2) < 1.99999999999999989e-252Initial program 75.6%
times-frac97.7%
*-commutative97.7%
Simplified97.7%
if -9.9999999999999992e180 < (*.f64 b1 b2) < -3.9999999999999999e-267 or 1.99999999999999989e-252 < (*.f64 b1 b2) < 3.9999999999999999e185Initial program 96.1%
times-frac79.1%
*-commutative79.1%
Simplified79.1%
Taylor expanded in a2 around 0 96.1%
*-commutative96.1%
associate-*r/93.7%
*-commutative93.7%
Simplified93.7%
if 3.9999999999999999e185 < (*.f64 b1 b2) Initial program 77.6%
*-commutative77.6%
times-frac97.0%
Applied egg-rr97.0%
Final simplification95.5%
(FPCore (a1 a2 b1 b2)
:precision binary64
(if (or (<= (* b1 b2) -5e-288)
(and (not (<= (* b1 b2) 5e-249)) (<= (* b1 b2) 4e+185)))
(* a1 (/ a2 (* b1 b2)))
(* (/ a2 b1) (/ a1 b2))))
double code(double a1, double a2, double b1, double b2) {
double tmp;
if (((b1 * b2) <= -5e-288) || (!((b1 * b2) <= 5e-249) && ((b1 * b2) <= 4e+185))) {
tmp = a1 * (a2 / (b1 * b2));
} else {
tmp = (a2 / b1) * (a1 / b2);
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: tmp
if (((b1 * b2) <= (-5d-288)) .or. (.not. ((b1 * b2) <= 5d-249)) .and. ((b1 * b2) <= 4d+185)) then
tmp = a1 * (a2 / (b1 * b2))
else
tmp = (a2 / b1) * (a1 / b2)
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double tmp;
if (((b1 * b2) <= -5e-288) || (!((b1 * b2) <= 5e-249) && ((b1 * b2) <= 4e+185))) {
tmp = a1 * (a2 / (b1 * b2));
} else {
tmp = (a2 / b1) * (a1 / b2);
}
return tmp;
}
def code(a1, a2, b1, b2): tmp = 0 if ((b1 * b2) <= -5e-288) or (not ((b1 * b2) <= 5e-249) and ((b1 * b2) <= 4e+185)): tmp = a1 * (a2 / (b1 * b2)) else: tmp = (a2 / b1) * (a1 / b2) return tmp
function code(a1, a2, b1, b2) tmp = 0.0 if ((Float64(b1 * b2) <= -5e-288) || (!(Float64(b1 * b2) <= 5e-249) && (Float64(b1 * b2) <= 4e+185))) tmp = Float64(a1 * Float64(a2 / Float64(b1 * b2))); else tmp = Float64(Float64(a2 / b1) * Float64(a1 / b2)); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) tmp = 0.0; if (((b1 * b2) <= -5e-288) || (~(((b1 * b2) <= 5e-249)) && ((b1 * b2) <= 4e+185))) tmp = a1 * (a2 / (b1 * b2)); else tmp = (a2 / b1) * (a1 / b2); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := If[Or[LessEqual[N[(b1 * b2), $MachinePrecision], -5e-288], And[N[Not[LessEqual[N[(b1 * b2), $MachinePrecision], 5e-249]], $MachinePrecision], LessEqual[N[(b1 * b2), $MachinePrecision], 4e+185]]], N[(a1 * N[(a2 / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b1 \cdot b2 \leq -5 \cdot 10^{-288} \lor \neg \left(b1 \cdot b2 \leq 5 \cdot 10^{-249}\right) \land b1 \cdot b2 \leq 4 \cdot 10^{+185}:\\
\;\;\;\;a1 \cdot \frac{a2}{b1 \cdot b2}\\
\mathbf{else}:\\
\;\;\;\;\frac{a2}{b1} \cdot \frac{a1}{b2}\\
\end{array}
\end{array}
if (*.f64 b1 b2) < -5.00000000000000011e-288 or 4.9999999999999999e-249 < (*.f64 b1 b2) < 3.9999999999999999e185Initial program 92.6%
times-frac83.4%
*-commutative83.4%
Simplified83.4%
Taylor expanded in a2 around 0 92.6%
*-commutative92.6%
associate-*r/91.2%
*-commutative91.2%
Simplified91.2%
if -5.00000000000000011e-288 < (*.f64 b1 b2) < 4.9999999999999999e-249 or 3.9999999999999999e185 < (*.f64 b1 b2) Initial program 74.8%
*-commutative74.8%
times-frac96.4%
Applied egg-rr96.4%
Final simplification92.9%
(FPCore (a1 a2 b1 b2) :precision binary64 (* a1 (/ a2 (* b1 b2))))
double code(double a1, double a2, double b1, double b2) {
return a1 * (a2 / (b1 * b2));
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = a1 * (a2 / (b1 * b2))
end function
public static double code(double a1, double a2, double b1, double b2) {
return a1 * (a2 / (b1 * b2));
}
def code(a1, a2, b1, b2): return a1 * (a2 / (b1 * b2))
function code(a1, a2, b1, b2) return Float64(a1 * Float64(a2 / Float64(b1 * b2))) end
function tmp = code(a1, a2, b1, b2) tmp = a1 * (a2 / (b1 * b2)); end
code[a1_, a2_, b1_, b2_] := N[(a1 * N[(a2 / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a1 \cdot \frac{a2}{b1 \cdot b2}
\end{array}
Initial program 86.7%
times-frac87.0%
*-commutative87.0%
Simplified87.0%
Taylor expanded in a2 around 0 86.7%
*-commutative86.7%
associate-*r/85.3%
*-commutative85.3%
Simplified85.3%
Final simplification85.3%
(FPCore (a1 a2 b1 b2) :precision binary64 (* (/ a1 b1) (/ a2 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 / b1) * (a2 / b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
def code(a1, a2, b1, b2): return (a1 / b1) * (a2 / b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 / b1) * Float64(a2 / b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 / b1) * (a2 / b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1}{b1} \cdot \frac{a2}{b2}
\end{array}
herbie shell --seed 2023274
(FPCore (a1 a2 b1 b2)
:name "Quotient of products"
:precision binary64
:herbie-target
(* (/ a1 b1) (/ a2 b2))
(/ (* a1 a2) (* b1 b2)))