
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(fma
-0.5625
(/ (* a a) (/ (pow b 5.0) (pow c 3.0)))
(fma
-0.5
(/ c b)
(fma
-0.375
(/ a (/ (pow b 3.0) (* c c)))
(*
-0.16666666666666666
(* (/ (pow (* a c) 4.0) (pow b 7.0)) (/ 6.328125 a)))))))
double code(double a, double b, double c) {
return fma(-0.5625, ((a * a) / (pow(b, 5.0) / pow(c, 3.0))), fma(-0.5, (c / b), fma(-0.375, (a / (pow(b, 3.0) / (c * c))), (-0.16666666666666666 * ((pow((a * c), 4.0) / pow(b, 7.0)) * (6.328125 / a))))));
}
function code(a, b, c) return fma(-0.5625, Float64(Float64(a * a) / Float64((b ^ 5.0) / (c ^ 3.0))), fma(-0.5, Float64(c / b), fma(-0.375, Float64(a / Float64((b ^ 3.0) / Float64(c * c))), Float64(-0.16666666666666666 * Float64(Float64((Float64(a * c) ^ 4.0) / (b ^ 7.0)) * Float64(6.328125 / a)))))) end
code[a_, b_, c_] := N[(-0.5625 * N[(N[(a * a), $MachinePrecision] / N[(N[Power[b, 5.0], $MachinePrecision] / N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5 * N[(c / b), $MachinePrecision] + N[(-0.375 * N[(a / N[(N[Power[b, 3.0], $MachinePrecision] / N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.16666666666666666 * N[(N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision] * N[(6.328125 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5625, \frac{a \cdot a}{\frac{{b}^{5}}{{c}^{3}}}, \mathsf{fma}\left(-0.5, \frac{c}{b}, \mathsf{fma}\left(-0.375, \frac{a}{\frac{{b}^{3}}{c \cdot c}}, -0.16666666666666666 \cdot \left(\frac{{\left(a \cdot c\right)}^{4}}{{b}^{7}} \cdot \frac{6.328125}{a}\right)\right)\right)\right)
\end{array}
Initial program 18.3%
Taylor expanded in b around inf 97.4%
fma-def97.4%
associate-/l*97.4%
unpow297.4%
fma-def97.4%
fma-def97.4%
Simplified97.4%
Taylor expanded in c around 0 97.4%
distribute-rgt-out97.4%
associate-*r*97.4%
*-commutative97.4%
*-commutative97.4%
times-frac97.4%
Simplified97.4%
Final simplification97.4%
(FPCore (a b c) :precision binary64 (fma -0.5625 (* a (/ (pow c 3.0) (/ (pow b 5.0) a))) (fma c (/ -0.5 b) (/ (* -0.375 (* a (* c c))) (pow b 3.0)))))
double code(double a, double b, double c) {
return fma(-0.5625, (a * (pow(c, 3.0) / (pow(b, 5.0) / a))), fma(c, (-0.5 / b), ((-0.375 * (a * (c * c))) / pow(b, 3.0))));
}
function code(a, b, c) return fma(-0.5625, Float64(a * Float64((c ^ 3.0) / Float64((b ^ 5.0) / a))), fma(c, Float64(-0.5 / b), Float64(Float64(-0.375 * Float64(a * Float64(c * c))) / (b ^ 3.0)))) end
code[a_, b_, c_] := N[(-0.5625 * N[(a * N[(N[Power[c, 3.0], $MachinePrecision] / N[(N[Power[b, 5.0], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(c * N[(-0.5 / b), $MachinePrecision] + N[(N[(-0.375 * N[(a * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5625, a \cdot \frac{{c}^{3}}{\frac{{b}^{5}}{a}}, \mathsf{fma}\left(c, \frac{-0.5}{b}, \frac{-0.375 \cdot \left(a \cdot \left(c \cdot c\right)\right)}{{b}^{3}}\right)\right)
\end{array}
Initial program 18.3%
neg-sub018.3%
sqr-neg18.3%
associate-+l-18.3%
sub0-neg18.3%
neg-mul-118.3%
Simplified18.3%
div-inv18.4%
add-cube-cbrt18.4%
metadata-eval18.4%
associate-*l*18.4%
pow218.4%
Applied egg-rr18.4%
Taylor expanded in b around inf 96.5%
fma-def96.5%
*-commutative96.5%
associate-/l*96.5%
unpow296.5%
associate-/r*96.5%
associate-/r/96.5%
associate-*r/96.5%
associate-*l/96.1%
*-commutative96.1%
fma-def96.1%
associate-*r/96.1%
unpow296.1%
Simplified96.1%
Final simplification96.1%
(FPCore (a b c) :precision binary64 (fma -0.5625 (/ (* a a) (/ (pow b 5.0) (pow c 3.0))) (fma -0.5 (/ c b) (* -0.375 (/ a (/ (pow b 3.0) (* c c)))))))
double code(double a, double b, double c) {
return fma(-0.5625, ((a * a) / (pow(b, 5.0) / pow(c, 3.0))), fma(-0.5, (c / b), (-0.375 * (a / (pow(b, 3.0) / (c * c))))));
}
function code(a, b, c) return fma(-0.5625, Float64(Float64(a * a) / Float64((b ^ 5.0) / (c ^ 3.0))), fma(-0.5, Float64(c / b), Float64(-0.375 * Float64(a / Float64((b ^ 3.0) / Float64(c * c)))))) end
code[a_, b_, c_] := N[(-0.5625 * N[(N[(a * a), $MachinePrecision] / N[(N[Power[b, 5.0], $MachinePrecision] / N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5 * N[(c / b), $MachinePrecision] + N[(-0.375 * N[(a / N[(N[Power[b, 3.0], $MachinePrecision] / N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5625, \frac{a \cdot a}{\frac{{b}^{5}}{{c}^{3}}}, \mathsf{fma}\left(-0.5, \frac{c}{b}, -0.375 \cdot \frac{a}{\frac{{b}^{3}}{c \cdot c}}\right)\right)
\end{array}
Initial program 18.3%
Taylor expanded in b around inf 96.5%
fma-def96.5%
associate-/l*96.5%
unpow296.5%
fma-def96.5%
associate-/l*96.5%
unpow296.5%
Simplified96.5%
Final simplification96.5%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -40000.0) (* (/ 0.3333333333333333 a) (- (sqrt (fma b b (* a (* c -3.0)))) b)) (* -0.5 (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -40000.0) {
tmp = (0.3333333333333333 / a) * (sqrt(fma(b, b, (a * (c * -3.0)))) - b);
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -40000.0) tmp = Float64(Float64(0.3333333333333333 / a) * Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b)); else tmp = Float64(-0.5 * Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -40000.0], N[(N[(0.3333333333333333 / a), $MachinePrecision] * N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -40000:\\
\;\;\;\;\frac{0.3333333333333333}{a} \cdot \left(\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b\right)\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -4e4Initial program 71.3%
neg-sub071.3%
sqr-neg71.3%
associate-+l-71.3%
sub0-neg71.3%
neg-mul-171.3%
Simplified71.4%
clear-num71.5%
inv-pow71.5%
Applied egg-rr71.5%
div-sub69.5%
unpow-169.5%
unpow-169.5%
Applied egg-rr69.5%
div-sub71.5%
associate-/r/71.5%
/-rgt-identity71.5%
*-commutative71.5%
Simplified71.5%
if -4e4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 13.4%
Taylor expanded in b around inf 93.8%
Final simplification91.9%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)))) (if (<= t_0 -40000.0) t_0 (* -0.5 (/ c b)))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
double tmp;
if (t_0 <= -40000.0) {
tmp = t_0;
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)
if (t_0 <= (-40000.0d0)) then
tmp = t_0
else
tmp = (-0.5d0) * (c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
double tmp;
if (t_0 <= -40000.0) {
tmp = t_0;
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0) tmp = 0 if t_0 <= -40000.0: tmp = t_0 else: tmp = -0.5 * (c / b) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) tmp = 0.0 if (t_0 <= -40000.0) tmp = t_0; else tmp = Float64(-0.5 * Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0); tmp = 0.0; if (t_0 <= -40000.0) tmp = t_0; else tmp = -0.5 * (c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -40000.0], t$95$0, N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\
\mathbf{if}\;t_0 \leq -40000:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -4e4Initial program 71.3%
if -4e4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 13.4%
Taylor expanded in b around inf 93.8%
Final simplification91.8%
(FPCore (a b c) :precision binary64 (fma -0.5 (/ c b) (/ (* a -0.375) (/ (pow b 3.0) (* c c)))))
double code(double a, double b, double c) {
return fma(-0.5, (c / b), ((a * -0.375) / (pow(b, 3.0) / (c * c))));
}
function code(a, b, c) return fma(-0.5, Float64(c / b), Float64(Float64(a * -0.375) / Float64((b ^ 3.0) / Float64(c * c)))) end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision] + N[(N[(a * -0.375), $MachinePrecision] / N[(N[Power[b, 3.0], $MachinePrecision] / N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5, \frac{c}{b}, \frac{a \cdot -0.375}{\frac{{b}^{3}}{c \cdot c}}\right)
\end{array}
Initial program 18.3%
Taylor expanded in b around inf 94.8%
fma-def94.8%
*-commutative94.8%
associate-/l*94.8%
associate-*l/94.8%
unpow294.8%
Simplified94.8%
Final simplification94.8%
(FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
double code(double a, double b, double c) {
return -0.5 * (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) * (c / b)
end function
public static double code(double a, double b, double c) {
return -0.5 * (c / b);
}
def code(a, b, c): return -0.5 * (c / b)
function code(a, b, c) return Float64(-0.5 * Float64(c / b)) end
function tmp = code(a, b, c) tmp = -0.5 * (c / b); end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b}
\end{array}
Initial program 18.3%
Taylor expanded in b around inf 90.3%
Final simplification90.3%
herbie shell --seed 2023274
(FPCore (a b c)
:name "Cubic critical, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))