
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Initial program 98.7%
Final simplification98.7%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (/ u1 (- 1.0 u1))))
(if (<= t_0 0.004999999888241291)
(* (sin (* 6.28318530718 u2)) (sqrt (* u1 (+ u1 1.0))))
(sqrt (* 39.47841760436263 (* t_0 (* u2 u2)))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u1 / (1.0f - u1);
float tmp;
if (t_0 <= 0.004999999888241291f) {
tmp = sinf((6.28318530718f * u2)) * sqrtf((u1 * (u1 + 1.0f)));
} else {
tmp = sqrtf((39.47841760436263f * (t_0 * (u2 * u2))));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: t_0
real(4) :: tmp
t_0 = u1 / (1.0e0 - u1)
if (t_0 <= 0.004999999888241291e0) then
tmp = sin((6.28318530718e0 * u2)) * sqrt((u1 * (u1 + 1.0e0)))
else
tmp = sqrt((39.47841760436263e0 * (t_0 * (u2 * u2))))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) t_0 = Float32(u1 / Float32(Float32(1.0) - u1)) tmp = Float32(0.0) if (t_0 <= Float32(0.004999999888241291)) tmp = Float32(sin(Float32(Float32(6.28318530718) * u2)) * sqrt(Float32(u1 * Float32(u1 + Float32(1.0))))); else tmp = sqrt(Float32(Float32(39.47841760436263) * Float32(t_0 * Float32(u2 * u2)))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = u1 / (single(1.0) - u1); tmp = single(0.0); if (t_0 <= single(0.004999999888241291)) tmp = sin((single(6.28318530718) * u2)) * sqrt((u1 * (u1 + single(1.0)))); else tmp = sqrt((single(39.47841760436263) * (t_0 * (u2 * u2)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{u1}{1 - u1}\\
\mathbf{if}\;t_0 \leq 0.004999999888241291:\\
\;\;\;\;\sin \left(6.28318530718 \cdot u2\right) \cdot \sqrt{u1 \cdot \left(u1 + 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{39.47841760436263 \cdot \left(t_0 \cdot \left(u2 \cdot u2\right)\right)}\\
\end{array}
\end{array}
if (/.f32 u1 (-.f32 1 u1)) < 0.00499999989Initial program 98.8%
clear-num98.7%
associate-/r/98.5%
Applied egg-rr98.5%
Taylor expanded in u1 around 0 97.3%
+-commutative97.3%
Simplified97.3%
if 0.00499999989 < (/.f32 u1 (-.f32 1 u1)) Initial program 98.3%
Taylor expanded in u2 around 0 79.6%
add-sqr-sqrt79.1%
sqrt-unprod79.6%
swap-sqr79.6%
metadata-eval79.6%
swap-sqr80.0%
add-sqr-sqrt79.9%
Applied egg-rr79.9%
*-commutative79.9%
Simplified79.9%
Final simplification92.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* 6.28318530718 u2) 0.02199999988079071) (sqrt (* u2 (/ (* u1 39.47841760436263) (/ (- 1.0 u1) u2)))) (* (sin (* 6.28318530718 u2)) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.02199999988079071f) {
tmp = sqrtf((u2 * ((u1 * 39.47841760436263f) / ((1.0f - u1) / u2))));
} else {
tmp = sinf((6.28318530718f * u2)) * sqrtf(u1);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 0.02199999988079071e0) then
tmp = sqrt((u2 * ((u1 * 39.47841760436263e0) / ((1.0e0 - u1) / u2))))
else
tmp = sin((6.28318530718e0 * u2)) * sqrt(u1)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.02199999988079071)) tmp = sqrt(Float32(u2 * Float32(Float32(u1 * Float32(39.47841760436263)) / Float32(Float32(Float32(1.0) - u1) / u2)))); else tmp = Float32(sin(Float32(Float32(6.28318530718) * u2)) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.02199999988079071)) tmp = sqrt((u2 * ((u1 * single(39.47841760436263)) / ((single(1.0) - u1) / u2)))); else tmp = sin((single(6.28318530718) * u2)) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.02199999988079071:\\
\;\;\;\;\sqrt{u2 \cdot \frac{u1 \cdot 39.47841760436263}{\frac{1 - u1}{u2}}}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(6.28318530718 \cdot u2\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 314159265359/50000000000 u2) < 0.0219999999Initial program 98.6%
Taylor expanded in u2 around 0 94.4%
add-sqr-sqrt93.9%
sqrt-unprod94.4%
swap-sqr94.4%
add-sqr-sqrt94.5%
Applied egg-rr94.5%
associate-*l*94.4%
associate-*r/94.5%
Simplified94.5%
add-sqr-sqrt93.9%
sqrt-unprod94.5%
*-commutative94.5%
*-commutative94.5%
swap-sqr94.3%
add-sqr-sqrt94.3%
*-commutative94.3%
metadata-eval94.8%
Applied egg-rr94.8%
associate-*l*94.9%
associate-/l*94.8%
associate-*l/94.9%
Simplified94.9%
if 0.0219999999 < (*.f32 314159265359/50000000000 u2) Initial program 98.8%
Taylor expanded in u1 around 0 72.1%
Final simplification88.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* 39.47841760436263 (* (/ u1 (- 1.0 u1)) (* u2 u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((39.47841760436263f * ((u1 / (1.0f - u1)) * (u2 * u2))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((39.47841760436263e0 * ((u1 / (1.0e0 - u1)) * (u2 * u2))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(Float32(39.47841760436263) * Float32(Float32(u1 / Float32(Float32(1.0) - u1)) * Float32(u2 * u2)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((single(39.47841760436263) * ((u1 / (single(1.0) - u1)) * (u2 * u2)))); end
\begin{array}{l}
\\
\sqrt{39.47841760436263 \cdot \left(\frac{u1}{1 - u1} \cdot \left(u2 \cdot u2\right)\right)}
\end{array}
Initial program 98.7%
Taylor expanded in u2 around 0 79.8%
add-sqr-sqrt79.3%
sqrt-unprod79.8%
swap-sqr79.7%
metadata-eval79.9%
swap-sqr79.8%
add-sqr-sqrt79.9%
Applied egg-rr79.9%
*-commutative79.9%
Simplified79.9%
Final simplification79.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u2 (* 39.47841760436263 (* (/ u1 (- 1.0 u1)) u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u2 * (39.47841760436263f * ((u1 / (1.0f - u1)) * u2))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u2 * (39.47841760436263e0 * ((u1 / (1.0e0 - u1)) * u2))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u2 * Float32(Float32(39.47841760436263) * Float32(Float32(u1 / Float32(Float32(1.0) - u1)) * u2)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u2 * (single(39.47841760436263) * ((u1 / (single(1.0) - u1)) * u2)))); end
\begin{array}{l}
\\
\sqrt{u2 \cdot \left(39.47841760436263 \cdot \left(\frac{u1}{1 - u1} \cdot u2\right)\right)}
\end{array}
Initial program 98.7%
Taylor expanded in u2 around 0 79.8%
add-sqr-sqrt79.4%
sqrt-unprod79.8%
swap-sqr79.8%
add-sqr-sqrt79.9%
Applied egg-rr79.9%
associate-*l*79.8%
associate-*r/79.8%
Simplified79.8%
add-sqr-sqrt79.4%
sqrt-unprod79.8%
*-commutative79.8%
*-commutative79.8%
swap-sqr79.7%
add-sqr-sqrt79.7%
*-commutative79.7%
metadata-eval80.1%
Applied egg-rr80.1%
associate-*l*80.1%
*-commutative80.1%
associate-*r/80.0%
Simplified80.0%
Final simplification80.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u2 (* 39.47841760436263 (/ (* u1 u2) (- 1.0 u1))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u2 * (39.47841760436263f * ((u1 * u2) / (1.0f - u1)))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u2 * (39.47841760436263e0 * ((u1 * u2) / (1.0e0 - u1)))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u2 * Float32(Float32(39.47841760436263) * Float32(Float32(u1 * u2) / Float32(Float32(1.0) - u1))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u2 * (single(39.47841760436263) * ((u1 * u2) / (single(1.0) - u1))))); end
\begin{array}{l}
\\
\sqrt{u2 \cdot \left(39.47841760436263 \cdot \frac{u1 \cdot u2}{1 - u1}\right)}
\end{array}
Initial program 98.7%
Taylor expanded in u2 around 0 79.8%
add-sqr-sqrt79.3%
sqrt-unprod79.8%
swap-sqr79.7%
metadata-eval79.9%
swap-sqr79.8%
add-sqr-sqrt79.9%
Applied egg-rr79.9%
*-commutative79.9%
associate-*l*80.0%
associate-*l*80.0%
associate-*r/80.1%
Simplified80.1%
Final simplification80.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u2 (/ (* u1 39.47841760436263) (/ (- 1.0 u1) u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u2 * ((u1 * 39.47841760436263f) / ((1.0f - u1) / u2))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u2 * ((u1 * 39.47841760436263e0) / ((1.0e0 - u1) / u2))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u2 * Float32(Float32(u1 * Float32(39.47841760436263)) / Float32(Float32(Float32(1.0) - u1) / u2)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u2 * ((u1 * single(39.47841760436263)) / ((single(1.0) - u1) / u2)))); end
\begin{array}{l}
\\
\sqrt{u2 \cdot \frac{u1 \cdot 39.47841760436263}{\frac{1 - u1}{u2}}}
\end{array}
Initial program 98.7%
Taylor expanded in u2 around 0 79.8%
add-sqr-sqrt79.4%
sqrt-unprod79.8%
swap-sqr79.8%
add-sqr-sqrt79.9%
Applied egg-rr79.9%
associate-*l*79.8%
associate-*r/79.8%
Simplified79.8%
add-sqr-sqrt79.4%
sqrt-unprod79.8%
*-commutative79.8%
*-commutative79.8%
swap-sqr79.7%
add-sqr-sqrt79.7%
*-commutative79.7%
metadata-eval80.1%
Applied egg-rr80.1%
associate-*l*80.1%
associate-/l*80.1%
associate-*l/80.1%
Simplified80.1%
Final simplification80.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt (+ u1 (* u1 u1))))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf((u1 + (u1 * u1))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt((u1 + (u1 * u1))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(Float32(u1 + Float32(u1 * u1))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt((u1 + (u1 * u1)))); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1 + u1 \cdot u1}\right)
\end{array}
Initial program 98.7%
Taylor expanded in u2 around 0 79.8%
flip--79.7%
associate-/r/79.7%
metadata-eval79.7%
+-commutative79.7%
Applied egg-rr79.7%
Taylor expanded in u1 around 0 72.0%
+-commutative72.0%
unpow272.0%
Simplified72.0%
Final simplification72.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* (sqrt (/ u1 (- 1.0 u1))) u2)))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (sqrtf((u1 / (1.0f - u1))) * u2);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (sqrt((u1 / (1.0e0 - u1))) * u2)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * u2)) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (sqrt((u1 / (single(1.0) - u1))) * u2); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(\sqrt{\frac{u1}{1 - u1}} \cdot u2\right)
\end{array}
Initial program 98.7%
Taylor expanded in u2 around 0 79.8%
Final simplification79.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (* 6.28318530718 u2)))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * (6.28318530718f * u2);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * (6.28318530718e0 * u2)
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(6.28318530718) * u2)) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(6.28318530718) * u2); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \left(6.28318530718 \cdot u2\right)
\end{array}
Initial program 98.7%
Taylor expanded in u2 around 0 79.8%
associate-*r*79.8%
Simplified79.8%
Final simplification79.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u2 (* u2 (* u1 39.47841760436263)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u2 * (u2 * (u1 * 39.47841760436263f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u2 * (u2 * (u1 * 39.47841760436263e0))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u2 * Float32(u2 * Float32(u1 * Float32(39.47841760436263))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u2 * (u2 * (u1 * single(39.47841760436263))))); end
\begin{array}{l}
\\
\sqrt{u2 \cdot \left(u2 \cdot \left(u1 \cdot 39.47841760436263\right)\right)}
\end{array}
Initial program 98.7%
Taylor expanded in u2 around 0 79.8%
Taylor expanded in u1 around 0 63.5%
expm1-log1p-u63.5%
expm1-udef28.9%
Applied egg-rr28.9%
expm1-def63.5%
expm1-log1p63.5%
*-commutative63.5%
associate-*l*63.4%
Simplified63.4%
add-sqr-sqrt63.3%
sqrt-unprod63.4%
swap-sqr63.4%
swap-sqr63.4%
add-sqr-sqrt63.5%
metadata-eval63.5%
Applied egg-rr63.5%
associate-*l*63.5%
Simplified63.5%
Final simplification63.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (sqrt (* u1 (* u2 u2)))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * sqrtf((u1 * (u2 * u2)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * sqrt((u1 * (u2 * u2)))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * sqrt(Float32(u1 * Float32(u2 * u2)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * sqrt((u1 * (u2 * u2))); end
\begin{array}{l}
\\
6.28318530718 \cdot \sqrt{u1 \cdot \left(u2 \cdot u2\right)}
\end{array}
Initial program 98.7%
Taylor expanded in u2 around 0 79.8%
add-sqr-sqrt79.4%
sqrt-unprod79.8%
swap-sqr79.8%
add-sqr-sqrt79.9%
Applied egg-rr79.9%
associate-*l*79.8%
associate-*r/79.8%
Simplified79.8%
Taylor expanded in u1 around 0 63.5%
*-commutative63.5%
unpow263.5%
Simplified63.5%
Final simplification63.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt(u1)); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right)
\end{array}
Initial program 98.7%
Taylor expanded in u2 around 0 79.8%
Taylor expanded in u1 around 0 63.5%
Final simplification63.5%
herbie shell --seed 2023274
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))