
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (- (pow (cos (* PI u2)) 2.0) (pow (sin (* u2 (pow (cbrt PI) 3.0))) 2.0))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * (powf(cosf((((float) M_PI) * u2)), 2.0f) - powf(sinf((u2 * powf(cbrtf(((float) M_PI)), 3.0f))), 2.0f));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32((cos(Float32(Float32(pi) * u2)) ^ Float32(2.0)) - (sin(Float32(u2 * (cbrt(Float32(pi)) ^ Float32(3.0)))) ^ Float32(2.0)))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left({\cos \left(\pi \cdot u2\right)}^{2} - {\sin \left(u2 \cdot {\left(\sqrt[3]{\pi}\right)}^{3}\right)}^{2}\right)
\end{array}
Initial program 54.6%
sub-neg54.6%
log1p-def98.9%
associate-*l*98.9%
Simplified98.9%
cos-298.8%
pow298.8%
pow298.8%
Applied egg-rr98.8%
add-cube-cbrt98.9%
pow398.9%
Applied egg-rr98.9%
Final simplification98.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (cos (* 2.0 (expm1 (log1p (* PI u2)))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * cosf((2.0f * expm1f(log1pf((((float) M_PI) * u2)))));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * cos(Float32(Float32(2.0) * expm1(log1p(Float32(Float32(pi) * u2)))))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \cos \left(2 \cdot \mathsf{expm1}\left(\mathsf{log1p}\left(\pi \cdot u2\right)\right)\right)
\end{array}
Initial program 54.6%
sub-neg54.6%
log1p-def98.9%
associate-*l*98.9%
Simplified98.9%
expm1-log1p-u98.9%
Applied egg-rr98.9%
Final simplification98.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* u2 (* PI 2.0)))))
(if (<= t_0 0.9999930262565613)
(* t_0 (sqrt u1))
(sqrt (- (log1p (- u1)))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((u2 * (((float) M_PI) * 2.0f)));
float tmp;
if (t_0 <= 0.9999930262565613f) {
tmp = t_0 * sqrtf(u1);
} else {
tmp = sqrtf(-log1pf(-u1));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(u2 * Float32(Float32(pi) * Float32(2.0)))) tmp = Float32(0.0) if (t_0 <= Float32(0.9999930262565613)) tmp = Float32(t_0 * sqrt(u1)); else tmp = sqrt(Float32(-log1p(Float32(-u1)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(u2 \cdot \left(\pi \cdot 2\right)\right)\\
\mathbf{if}\;t_0 \leq 0.9999930262565613:\\
\;\;\;\;t_0 \cdot \sqrt{u1}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 2 (PI.f32)) u2)) < 0.999993026Initial program 58.3%
sub-neg58.3%
log1p-udef97.7%
add-cbrt-cube97.7%
pow1/394.9%
Applied egg-rr73.4%
Taylor expanded in u1 around 0 77.1%
if 0.999993026 < (cos.f32 (*.f32 (*.f32 2 (PI.f32)) u2)) Initial program 53.0%
sub-neg53.0%
log1p-def99.4%
associate-*l*99.4%
Simplified99.4%
Taylor expanded in u2 around 0 97.6%
Final simplification91.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (cos (* (* PI u2) 2.0))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * cosf(((((float) M_PI) * u2) * 2.0f));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * cos(Float32(Float32(Float32(pi) * u2) * Float32(2.0)))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \cos \left(\left(\pi \cdot u2\right) \cdot 2\right)
\end{array}
Initial program 54.6%
sub-neg54.6%
log1p-def98.9%
associate-*l*98.9%
Simplified98.9%
Final simplification98.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (- (log1p (- u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1));
}
function code(cosTheta_i, u1, u2) return sqrt(Float32(-log1p(Float32(-u1)))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)}
\end{array}
Initial program 54.6%
sub-neg54.6%
log1p-def98.9%
associate-*l*98.9%
Simplified98.9%
Taylor expanded in u2 around 0 81.9%
Final simplification81.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt u1))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\begin{array}{l}
\\
\sqrt{u1}
\end{array}
Initial program 54.6%
sub-neg54.6%
log1p-def98.9%
associate-*l*98.9%
Simplified98.9%
expm1-log1p-u98.9%
Applied egg-rr98.9%
Taylor expanded in u1 around 0 79.3%
mul-1-neg79.3%
Simplified79.3%
Taylor expanded in u2 around 0 69.0%
Final simplification69.0%
herbie shell --seed 2023274
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))