
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (/ (* a1 a2) (* b1 b2))))
(if (<= t_0 -5e-321)
t_0
(if (<= t_0 0.0)
(* (/ a2 b1) (/ a1 b2))
(if (<= t_0 5e+303) t_0 (/ (/ a1 b1) (/ b2 a2)))))))
double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if (t_0 <= -5e-321) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (a2 / b1) * (a1 / b2);
} else if (t_0 <= 5e+303) {
tmp = t_0;
} else {
tmp = (a1 / b1) / (b2 / a2);
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: t_0
real(8) :: tmp
t_0 = (a1 * a2) / (b1 * b2)
if (t_0 <= (-5d-321)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = (a2 / b1) * (a1 / b2)
else if (t_0 <= 5d+303) then
tmp = t_0
else
tmp = (a1 / b1) / (b2 / a2)
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if (t_0 <= -5e-321) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (a2 / b1) * (a1 / b2);
} else if (t_0 <= 5e+303) {
tmp = t_0;
} else {
tmp = (a1 / b1) / (b2 / a2);
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = (a1 * a2) / (b1 * b2) tmp = 0 if t_0 <= -5e-321: tmp = t_0 elif t_0 <= 0.0: tmp = (a2 / b1) * (a1 / b2) elif t_0 <= 5e+303: tmp = t_0 else: tmp = (a1 / b1) / (b2 / a2) return tmp
function code(a1, a2, b1, b2) t_0 = Float64(Float64(a1 * a2) / Float64(b1 * b2)) tmp = 0.0 if (t_0 <= -5e-321) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(Float64(a2 / b1) * Float64(a1 / b2)); elseif (t_0 <= 5e+303) tmp = t_0; else tmp = Float64(Float64(a1 / b1) / Float64(b2 / a2)); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = (a1 * a2) / (b1 * b2); tmp = 0.0; if (t_0 <= -5e-321) tmp = t_0; elseif (t_0 <= 0.0) tmp = (a2 / b1) * (a1 / b2); elseif (t_0 <= 5e+303) tmp = t_0; else tmp = (a1 / b1) / (b2 / a2); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-321], t$95$0, If[LessEqual[t$95$0, 0.0], N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+303], t$95$0, N[(N[(a1 / b1), $MachinePrecision] / N[(b2 / a2), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\
\mathbf{if}\;t_0 \leq -5 \cdot 10^{-321}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;t_0 \leq 0:\\
\;\;\;\;\frac{a2}{b1} \cdot \frac{a1}{b2}\\
\mathbf{elif}\;t_0 \leq 5 \cdot 10^{+303}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{a1}{b1}}{\frac{b2}{a2}}\\
\end{array}
\end{array}
if (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -4.99994e-321 or -0.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 4.9999999999999997e303Initial program 96.3%
if -4.99994e-321 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -0.0Initial program 82.2%
*-commutative82.2%
times-frac98.9%
Applied egg-rr98.9%
if 4.9999999999999997e303 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) Initial program 59.9%
times-frac95.6%
*-commutative95.6%
Simplified95.6%
*-commutative95.6%
clear-num95.6%
un-div-inv95.7%
Applied egg-rr95.7%
Final simplification96.8%
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (/ (* a1 a2) (* b1 b2))))
(if (<= t_0 -5e-321)
t_0
(if (<= t_0 0.0)
(* (/ a2 b1) (/ a1 b2))
(if (<= t_0 5e+288) t_0 (* (/ a1 b1) (/ a2 b2)))))))
double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if (t_0 <= -5e-321) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (a2 / b1) * (a1 / b2);
} else if (t_0 <= 5e+288) {
tmp = t_0;
} else {
tmp = (a1 / b1) * (a2 / b2);
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: t_0
real(8) :: tmp
t_0 = (a1 * a2) / (b1 * b2)
if (t_0 <= (-5d-321)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = (a2 / b1) * (a1 / b2)
else if (t_0 <= 5d+288) then
tmp = t_0
else
tmp = (a1 / b1) * (a2 / b2)
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if (t_0 <= -5e-321) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (a2 / b1) * (a1 / b2);
} else if (t_0 <= 5e+288) {
tmp = t_0;
} else {
tmp = (a1 / b1) * (a2 / b2);
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = (a1 * a2) / (b1 * b2) tmp = 0 if t_0 <= -5e-321: tmp = t_0 elif t_0 <= 0.0: tmp = (a2 / b1) * (a1 / b2) elif t_0 <= 5e+288: tmp = t_0 else: tmp = (a1 / b1) * (a2 / b2) return tmp
function code(a1, a2, b1, b2) t_0 = Float64(Float64(a1 * a2) / Float64(b1 * b2)) tmp = 0.0 if (t_0 <= -5e-321) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(Float64(a2 / b1) * Float64(a1 / b2)); elseif (t_0 <= 5e+288) tmp = t_0; else tmp = Float64(Float64(a1 / b1) * Float64(a2 / b2)); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = (a1 * a2) / (b1 * b2); tmp = 0.0; if (t_0 <= -5e-321) tmp = t_0; elseif (t_0 <= 0.0) tmp = (a2 / b1) * (a1 / b2); elseif (t_0 <= 5e+288) tmp = t_0; else tmp = (a1 / b1) * (a2 / b2); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-321], t$95$0, If[LessEqual[t$95$0, 0.0], N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+288], t$95$0, N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\
\mathbf{if}\;t_0 \leq -5 \cdot 10^{-321}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;t_0 \leq 0:\\
\;\;\;\;\frac{a2}{b1} \cdot \frac{a1}{b2}\\
\mathbf{elif}\;t_0 \leq 5 \cdot 10^{+288}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{a1}{b1} \cdot \frac{a2}{b2}\\
\end{array}
\end{array}
if (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -4.99994e-321 or -0.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 5.0000000000000003e288Initial program 96.2%
if -4.99994e-321 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -0.0Initial program 82.2%
*-commutative82.2%
times-frac98.9%
Applied egg-rr98.9%
if 5.0000000000000003e288 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) Initial program 61.7%
times-frac95.8%
*-commutative95.8%
Simplified95.8%
Final simplification96.8%
(FPCore (a1 a2 b1 b2) :precision binary64 (if (<= b1 -3.6e-54) (* (/ a2 b1) (/ a1 b2)) (if (<= b1 1.6e-213) (* a1 (/ a2 (* b1 b2))) (* (/ a1 b1) (/ a2 b2)))))
double code(double a1, double a2, double b1, double b2) {
double tmp;
if (b1 <= -3.6e-54) {
tmp = (a2 / b1) * (a1 / b2);
} else if (b1 <= 1.6e-213) {
tmp = a1 * (a2 / (b1 * b2));
} else {
tmp = (a1 / b1) * (a2 / b2);
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: tmp
if (b1 <= (-3.6d-54)) then
tmp = (a2 / b1) * (a1 / b2)
else if (b1 <= 1.6d-213) then
tmp = a1 * (a2 / (b1 * b2))
else
tmp = (a1 / b1) * (a2 / b2)
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double tmp;
if (b1 <= -3.6e-54) {
tmp = (a2 / b1) * (a1 / b2);
} else if (b1 <= 1.6e-213) {
tmp = a1 * (a2 / (b1 * b2));
} else {
tmp = (a1 / b1) * (a2 / b2);
}
return tmp;
}
def code(a1, a2, b1, b2): tmp = 0 if b1 <= -3.6e-54: tmp = (a2 / b1) * (a1 / b2) elif b1 <= 1.6e-213: tmp = a1 * (a2 / (b1 * b2)) else: tmp = (a1 / b1) * (a2 / b2) return tmp
function code(a1, a2, b1, b2) tmp = 0.0 if (b1 <= -3.6e-54) tmp = Float64(Float64(a2 / b1) * Float64(a1 / b2)); elseif (b1 <= 1.6e-213) tmp = Float64(a1 * Float64(a2 / Float64(b1 * b2))); else tmp = Float64(Float64(a1 / b1) * Float64(a2 / b2)); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) tmp = 0.0; if (b1 <= -3.6e-54) tmp = (a2 / b1) * (a1 / b2); elseif (b1 <= 1.6e-213) tmp = a1 * (a2 / (b1 * b2)); else tmp = (a1 / b1) * (a2 / b2); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := If[LessEqual[b1, -3.6e-54], N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision], If[LessEqual[b1, 1.6e-213], N[(a1 * N[(a2 / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b1 \leq -3.6 \cdot 10^{-54}:\\
\;\;\;\;\frac{a2}{b1} \cdot \frac{a1}{b2}\\
\mathbf{elif}\;b1 \leq 1.6 \cdot 10^{-213}:\\
\;\;\;\;a1 \cdot \frac{a2}{b1 \cdot b2}\\
\mathbf{else}:\\
\;\;\;\;\frac{a1}{b1} \cdot \frac{a2}{b2}\\
\end{array}
\end{array}
if b1 < -3.59999999999999976e-54Initial program 83.5%
*-commutative83.5%
times-frac91.5%
Applied egg-rr91.5%
if -3.59999999999999976e-54 < b1 < 1.59999999999999986e-213Initial program 88.6%
times-frac80.7%
*-commutative80.7%
Simplified80.7%
Taylor expanded in a2 around 0 88.6%
associate-*r/87.7%
Simplified87.7%
if 1.59999999999999986e-213 < b1 Initial program 88.0%
times-frac88.9%
*-commutative88.9%
Simplified88.9%
Final simplification89.3%
(FPCore (a1 a2 b1 b2) :precision binary64 (if (<= b1 -1.02e-53) (* (/ a2 b1) (/ a1 b2)) (* a1 (/ a2 (* b1 b2)))))
double code(double a1, double a2, double b1, double b2) {
double tmp;
if (b1 <= -1.02e-53) {
tmp = (a2 / b1) * (a1 / b2);
} else {
tmp = a1 * (a2 / (b1 * b2));
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: tmp
if (b1 <= (-1.02d-53)) then
tmp = (a2 / b1) * (a1 / b2)
else
tmp = a1 * (a2 / (b1 * b2))
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double tmp;
if (b1 <= -1.02e-53) {
tmp = (a2 / b1) * (a1 / b2);
} else {
tmp = a1 * (a2 / (b1 * b2));
}
return tmp;
}
def code(a1, a2, b1, b2): tmp = 0 if b1 <= -1.02e-53: tmp = (a2 / b1) * (a1 / b2) else: tmp = a1 * (a2 / (b1 * b2)) return tmp
function code(a1, a2, b1, b2) tmp = 0.0 if (b1 <= -1.02e-53) tmp = Float64(Float64(a2 / b1) * Float64(a1 / b2)); else tmp = Float64(a1 * Float64(a2 / Float64(b1 * b2))); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) tmp = 0.0; if (b1 <= -1.02e-53) tmp = (a2 / b1) * (a1 / b2); else tmp = a1 * (a2 / (b1 * b2)); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := If[LessEqual[b1, -1.02e-53], N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision], N[(a1 * N[(a2 / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b1 \leq -1.02 \cdot 10^{-53}:\\
\;\;\;\;\frac{a2}{b1} \cdot \frac{a1}{b2}\\
\mathbf{else}:\\
\;\;\;\;a1 \cdot \frac{a2}{b1 \cdot b2}\\
\end{array}
\end{array}
if b1 < -1.02000000000000002e-53Initial program 83.5%
*-commutative83.5%
times-frac91.5%
Applied egg-rr91.5%
if -1.02000000000000002e-53 < b1 Initial program 88.2%
times-frac85.6%
*-commutative85.6%
Simplified85.6%
Taylor expanded in a2 around 0 88.2%
associate-*r/85.5%
Simplified85.5%
Final simplification87.3%
(FPCore (a1 a2 b1 b2) :precision binary64 (* a1 (/ a2 (* b1 b2))))
double code(double a1, double a2, double b1, double b2) {
return a1 * (a2 / (b1 * b2));
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = a1 * (a2 / (b1 * b2))
end function
public static double code(double a1, double a2, double b1, double b2) {
return a1 * (a2 / (b1 * b2));
}
def code(a1, a2, b1, b2): return a1 * (a2 / (b1 * b2))
function code(a1, a2, b1, b2) return Float64(a1 * Float64(a2 / Float64(b1 * b2))) end
function tmp = code(a1, a2, b1, b2) tmp = a1 * (a2 / (b1 * b2)); end
code[a1_, a2_, b1_, b2_] := N[(a1 * N[(a2 / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a1 \cdot \frac{a2}{b1 \cdot b2}
\end{array}
Initial program 86.7%
times-frac87.0%
*-commutative87.0%
Simplified87.0%
Taylor expanded in a2 around 0 86.7%
associate-*r/85.3%
Simplified85.3%
Final simplification85.3%
(FPCore (a1 a2 b1 b2) :precision binary64 (* (/ a1 b1) (/ a2 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 / b1) * (a2 / b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
def code(a1, a2, b1, b2): return (a1 / b1) * (a2 / b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 / b1) * Float64(a2 / b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 / b1) * (a2 / b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1}{b1} \cdot \frac{a2}{b2}
\end{array}
herbie shell --seed 2023274
(FPCore (a1 a2 b1 b2)
:name "Quotient of products"
:precision binary64
:herbie-target
(* (/ a1 b1) (/ a2 b2))
(/ (* a1 a2) (* b1 b2)))