
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* -1.125 (* (* c a) (* c a)))))
(fma
-0.5625
(/ (pow c 3.0) (/ (pow b 5.0) (* a a)))
(fma
-0.16666666666666666
(/
(+ (* t_0 t_0) (* 5.0625 (* (pow c 4.0) (pow a 4.0))))
(* a (pow b 7.0)))
(fma -0.5 (/ c b) (* -0.375 (/ (* c c) (/ (pow b 3.0) a))))))))
double code(double a, double b, double c) {
double t_0 = -1.125 * ((c * a) * (c * a));
return fma(-0.5625, (pow(c, 3.0) / (pow(b, 5.0) / (a * a))), fma(-0.16666666666666666, (((t_0 * t_0) + (5.0625 * (pow(c, 4.0) * pow(a, 4.0)))) / (a * pow(b, 7.0))), fma(-0.5, (c / b), (-0.375 * ((c * c) / (pow(b, 3.0) / a))))));
}
function code(a, b, c) t_0 = Float64(-1.125 * Float64(Float64(c * a) * Float64(c * a))) return fma(-0.5625, Float64((c ^ 3.0) / Float64((b ^ 5.0) / Float64(a * a))), fma(-0.16666666666666666, Float64(Float64(Float64(t_0 * t_0) + Float64(5.0625 * Float64((c ^ 4.0) * (a ^ 4.0)))) / Float64(a * (b ^ 7.0))), fma(-0.5, Float64(c / b), Float64(-0.375 * Float64(Float64(c * c) / Float64((b ^ 3.0) / a)))))) end
code[a_, b_, c_] := Block[{t$95$0 = N[(-1.125 * N[(N[(c * a), $MachinePrecision] * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(-0.5625 * N[(N[Power[c, 3.0], $MachinePrecision] / N[(N[Power[b, 5.0], $MachinePrecision] / N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.16666666666666666 * N[(N[(N[(t$95$0 * t$95$0), $MachinePrecision] + N[(5.0625 * N[(N[Power[c, 4.0], $MachinePrecision] * N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5 * N[(c / b), $MachinePrecision] + N[(-0.375 * N[(N[(c * c), $MachinePrecision] / N[(N[Power[b, 3.0], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -1.125 \cdot \left(\left(c \cdot a\right) \cdot \left(c \cdot a\right)\right)\\
\mathsf{fma}\left(-0.5625, \frac{{c}^{3}}{\frac{{b}^{5}}{a \cdot a}}, \mathsf{fma}\left(-0.16666666666666666, \frac{t_0 \cdot t_0 + 5.0625 \cdot \left({c}^{4} \cdot {a}^{4}\right)}{a \cdot {b}^{7}}, \mathsf{fma}\left(-0.5, \frac{c}{b}, -0.375 \cdot \frac{c \cdot c}{\frac{{b}^{3}}{a}}\right)\right)\right)
\end{array}
\end{array}
Initial program 26.7%
Taylor expanded in b around inf 96.1%
fma-def96.1%
associate-/l*96.1%
unpow296.1%
fma-def96.1%
Simplified96.1%
unpow296.1%
unswap-sqr96.1%
unswap-sqr96.1%
Applied egg-rr96.1%
Final simplification96.1%
(FPCore (a b c) :precision binary64 (fma -0.5625 (/ (pow c 3.0) (/ (pow b 5.0) (* a a))) (fma -0.5 (/ c b) (* -0.375 (/ (* c c) (/ (pow b 3.0) a))))))
double code(double a, double b, double c) {
return fma(-0.5625, (pow(c, 3.0) / (pow(b, 5.0) / (a * a))), fma(-0.5, (c / b), (-0.375 * ((c * c) / (pow(b, 3.0) / a)))));
}
function code(a, b, c) return fma(-0.5625, Float64((c ^ 3.0) / Float64((b ^ 5.0) / Float64(a * a))), fma(-0.5, Float64(c / b), Float64(-0.375 * Float64(Float64(c * c) / Float64((b ^ 3.0) / a))))) end
code[a_, b_, c_] := N[(-0.5625 * N[(N[Power[c, 3.0], $MachinePrecision] / N[(N[Power[b, 5.0], $MachinePrecision] / N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5 * N[(c / b), $MachinePrecision] + N[(-0.375 * N[(N[(c * c), $MachinePrecision] / N[(N[Power[b, 3.0], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5625, \frac{{c}^{3}}{\frac{{b}^{5}}{a \cdot a}}, \mathsf{fma}\left(-0.5, \frac{c}{b}, -0.375 \cdot \frac{c \cdot c}{\frac{{b}^{3}}{a}}\right)\right)
\end{array}
Initial program 26.7%
Taylor expanded in b around inf 94.6%
fma-def94.6%
associate-/l*94.6%
unpow294.6%
fma-def94.6%
associate-/l*94.6%
unpow294.6%
Simplified94.6%
Final simplification94.6%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* c (* 3.0 a)))) b) (* 3.0 a)) -1000.0)
(/
(- (sqrt (fma b b (* a (* c -3.0)))) b)
(cbrt (* (* 3.0 a) (* (* 3.0 a) (* 3.0 a)))))
(fma -0.375 (* a (/ c (/ (pow b 3.0) c))) (* -0.5 (/ c b)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a)) <= -1000.0) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / cbrt(((3.0 * a) * ((3.0 * a) * (3.0 * a))));
} else {
tmp = fma(-0.375, (a * (c / (pow(b, 3.0) / c))), (-0.5 * (c / b)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(3.0 * a)))) - b) / Float64(3.0 * a)) <= -1000.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / cbrt(Float64(Float64(3.0 * a) * Float64(Float64(3.0 * a) * Float64(3.0 * a))))); else tmp = fma(-0.375, Float64(a * Float64(c / Float64((b ^ 3.0) / c))), Float64(-0.5 * Float64(c / b))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -1000.0], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[Power[N[(N[(3.0 * a), $MachinePrecision] * N[(N[(3.0 * a), $MachinePrecision] * N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision], N[(-0.375 * N[(a * N[(c / N[(N[Power[b, 3.0], $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(3 \cdot a\right)} - b}{3 \cdot a} \leq -1000:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{\sqrt[3]{\left(3 \cdot a\right) \cdot \left(\left(3 \cdot a\right) \cdot \left(3 \cdot a\right)\right)}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.375, a \cdot \frac{c}{\frac{{b}^{3}}{c}}, -0.5 \cdot \frac{c}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -1e3Initial program 80.5%
neg-sub080.5%
sqr-neg80.5%
associate-+l-80.5%
sub0-neg80.5%
neg-mul-180.5%
Simplified80.7%
div-inv80.8%
metadata-eval80.8%
*-commutative80.8%
add-cube-cbrt80.5%
pow380.5%
Applied egg-rr80.5%
rem-cube-cbrt80.8%
add-cbrt-cube80.8%
*-commutative80.8%
*-commutative80.8%
*-commutative80.8%
Applied egg-rr80.8%
if -1e3 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 21.4%
Taylor expanded in b around inf 95.1%
+-commutative95.1%
fma-def95.1%
associate-/l*95.1%
associate-/r/95.1%
unpow295.1%
associate-/l*95.1%
Simplified95.1%
Final simplification93.8%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* c (* 3.0 a)))) b) (* 3.0 a)) -1000.0)
(/
(- (sqrt (fma b b (* a (* c -3.0)))) b)
(cbrt (* (* 3.0 a) (* a (* a 9.0)))))
(fma -0.375 (* a (/ c (/ (pow b 3.0) c))) (* -0.5 (/ c b)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a)) <= -1000.0) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / cbrt(((3.0 * a) * (a * (a * 9.0))));
} else {
tmp = fma(-0.375, (a * (c / (pow(b, 3.0) / c))), (-0.5 * (c / b)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(3.0 * a)))) - b) / Float64(3.0 * a)) <= -1000.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / cbrt(Float64(Float64(3.0 * a) * Float64(a * Float64(a * 9.0))))); else tmp = fma(-0.375, Float64(a * Float64(c / Float64((b ^ 3.0) / c))), Float64(-0.5 * Float64(c / b))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -1000.0], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[Power[N[(N[(3.0 * a), $MachinePrecision] * N[(a * N[(a * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision], N[(-0.375 * N[(a * N[(c / N[(N[Power[b, 3.0], $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(3 \cdot a\right)} - b}{3 \cdot a} \leq -1000:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{\sqrt[3]{\left(3 \cdot a\right) \cdot \left(a \cdot \left(a \cdot 9\right)\right)}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.375, a \cdot \frac{c}{\frac{{b}^{3}}{c}}, -0.5 \cdot \frac{c}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -1e3Initial program 80.5%
neg-sub080.5%
sqr-neg80.5%
associate-+l-80.5%
sub0-neg80.5%
neg-mul-180.5%
Simplified80.7%
div-inv80.8%
metadata-eval80.8%
*-commutative80.8%
add-cube-cbrt80.5%
pow380.5%
Applied egg-rr80.5%
rem-cube-cbrt80.8%
add-cbrt-cube80.8%
*-commutative80.8%
*-commutative80.8%
*-commutative80.8%
Applied egg-rr80.8%
Taylor expanded in a around 0 80.8%
*-commutative80.8%
unpow280.8%
associate-*l*80.8%
Simplified80.8%
if -1e3 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 21.4%
Taylor expanded in b around inf 95.1%
+-commutative95.1%
fma-def95.1%
associate-/l*95.1%
associate-/r/95.1%
unpow295.1%
associate-/l*95.1%
Simplified95.1%
Final simplification93.8%
(FPCore (a b c) :precision binary64 (/ (fma -1.125 (/ (* c c) (/ (pow b 3.0) (* a a))) (+ (* -1.5 (* c (/ a b))) (* (/ (pow (* c a) 3.0) (pow b 5.0)) -1.6875))) (* 3.0 a)))
double code(double a, double b, double c) {
return fma(-1.125, ((c * c) / (pow(b, 3.0) / (a * a))), ((-1.5 * (c * (a / b))) + ((pow((c * a), 3.0) / pow(b, 5.0)) * -1.6875))) / (3.0 * a);
}
function code(a, b, c) return Float64(fma(-1.125, Float64(Float64(c * c) / Float64((b ^ 3.0) / Float64(a * a))), Float64(Float64(-1.5 * Float64(c * Float64(a / b))) + Float64(Float64((Float64(c * a) ^ 3.0) / (b ^ 5.0)) * -1.6875))) / Float64(3.0 * a)) end
code[a_, b_, c_] := N[(N[(-1.125 * N[(N[(c * c), $MachinePrecision] / N[(N[Power[b, 3.0], $MachinePrecision] / N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-1.5 * N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[Power[N[(c * a), $MachinePrecision], 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] * -1.6875), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-1.125, \frac{c \cdot c}{\frac{{b}^{3}}{a \cdot a}}, -1.5 \cdot \left(c \cdot \frac{a}{b}\right) + \frac{{\left(c \cdot a\right)}^{3}}{{b}^{5}} \cdot -1.6875\right)}{3 \cdot a}
\end{array}
Initial program 26.7%
Taylor expanded in b around inf 94.1%
fma-def94.1%
associate-/l*94.1%
unpow294.1%
unpow294.1%
fma-def94.1%
associate-/l*94.1%
Simplified94.1%
fma-udef94.0%
div-inv93.9%
clear-num94.0%
*-commutative94.0%
pow-prod-down94.0%
Applied egg-rr94.0%
Final simplification94.0%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* 3.0 a)))) b) (* 3.0 a)) -1000.0) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (sqrt (* (* a a) 9.0))) (fma -0.375 (* a (/ c (/ (pow b 3.0) c))) (* -0.5 (/ c b)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a)) <= -1000.0) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / sqrt(((a * a) * 9.0));
} else {
tmp = fma(-0.375, (a * (c / (pow(b, 3.0) / c))), (-0.5 * (c / b)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(3.0 * a)))) - b) / Float64(3.0 * a)) <= -1000.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / sqrt(Float64(Float64(a * a) * 9.0))); else tmp = fma(-0.375, Float64(a * Float64(c / Float64((b ^ 3.0) / c))), Float64(-0.5 * Float64(c / b))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -1000.0], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[Sqrt[N[(N[(a * a), $MachinePrecision] * 9.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(-0.375 * N[(a * N[(c / N[(N[Power[b, 3.0], $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(3 \cdot a\right)} - b}{3 \cdot a} \leq -1000:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{\sqrt{\left(a \cdot a\right) \cdot 9}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.375, a \cdot \frac{c}{\frac{{b}^{3}}{c}}, -0.5 \cdot \frac{c}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -1e3Initial program 80.5%
neg-sub080.5%
sqr-neg80.5%
associate-+l-80.5%
sub0-neg80.5%
neg-mul-180.5%
Simplified80.7%
div-inv80.8%
metadata-eval80.8%
*-commutative80.8%
add-sqr-sqrt80.7%
sqrt-unprod80.8%
swap-sqr80.8%
metadata-eval80.8%
Applied egg-rr80.8%
unpow280.8%
*-commutative80.8%
unpow280.8%
Simplified80.8%
if -1e3 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 21.4%
Taylor expanded in b around inf 95.1%
+-commutative95.1%
fma-def95.1%
associate-/l*95.1%
associate-/r/95.1%
unpow295.1%
associate-/l*95.1%
Simplified95.1%
Final simplification93.8%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* c (* 3.0 a)))) b) (* 3.0 a)) -1000.0)
(/
(- (sqrt (fma b b (* a (* c -3.0)))) b)
(pow (/ 0.3333333333333333 a) -1.0))
(fma -0.375 (* a (/ c (/ (pow b 3.0) c))) (* -0.5 (/ c b)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a)) <= -1000.0) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / pow((0.3333333333333333 / a), -1.0);
} else {
tmp = fma(-0.375, (a * (c / (pow(b, 3.0) / c))), (-0.5 * (c / b)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(3.0 * a)))) - b) / Float64(3.0 * a)) <= -1000.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / (Float64(0.3333333333333333 / a) ^ -1.0)); else tmp = fma(-0.375, Float64(a * Float64(c / Float64((b ^ 3.0) / c))), Float64(-0.5 * Float64(c / b))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -1000.0], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[Power[N[(0.3333333333333333 / a), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision], N[(-0.375 * N[(a * N[(c / N[(N[Power[b, 3.0], $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(3 \cdot a\right)} - b}{3 \cdot a} \leq -1000:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{{\left(\frac{0.3333333333333333}{a}\right)}^{-1}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.375, a \cdot \frac{c}{\frac{{b}^{3}}{c}}, -0.5 \cdot \frac{c}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -1e3Initial program 80.5%
neg-sub080.5%
sqr-neg80.5%
associate-+l-80.5%
sub0-neg80.5%
neg-mul-180.5%
Simplified80.7%
clear-num80.7%
inv-pow80.7%
Applied egg-rr80.7%
if -1e3 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 21.4%
Taylor expanded in b around inf 95.1%
+-commutative95.1%
fma-def95.1%
associate-/l*95.1%
associate-/r/95.1%
unpow295.1%
associate-/l*95.1%
Simplified95.1%
Final simplification93.8%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* 3.0 a)))) b) (* 3.0 a)) -1000.0) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (/ a 0.3333333333333333)) (fma -0.375 (* a (/ c (/ (pow b 3.0) c))) (* -0.5 (/ c b)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a)) <= -1000.0) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a / 0.3333333333333333);
} else {
tmp = fma(-0.375, (a * (c / (pow(b, 3.0) / c))), (-0.5 * (c / b)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(3.0 * a)))) - b) / Float64(3.0 * a)) <= -1000.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a / 0.3333333333333333)); else tmp = fma(-0.375, Float64(a * Float64(c / Float64((b ^ 3.0) / c))), Float64(-0.5 * Float64(c / b))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -1000.0], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a / 0.3333333333333333), $MachinePrecision]), $MachinePrecision], N[(-0.375 * N[(a * N[(c / N[(N[Power[b, 3.0], $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(3 \cdot a\right)} - b}{3 \cdot a} \leq -1000:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{\frac{a}{0.3333333333333333}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.375, a \cdot \frac{c}{\frac{{b}^{3}}{c}}, -0.5 \cdot \frac{c}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -1e3Initial program 80.5%
neg-sub080.5%
sqr-neg80.5%
associate-+l-80.5%
sub0-neg80.5%
neg-mul-180.5%
Simplified80.7%
if -1e3 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 21.4%
Taylor expanded in b around inf 95.1%
+-commutative95.1%
fma-def95.1%
associate-/l*95.1%
associate-/r/95.1%
unpow295.1%
associate-/l*95.1%
Simplified95.1%
Final simplification93.8%
(FPCore (a b c) :precision binary64 (if (<= b 4.3e-5) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (/ a 0.3333333333333333)) (* -0.5 (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (b <= 4.3e-5) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a / 0.3333333333333333);
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 4.3e-5) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a / 0.3333333333333333)); else tmp = Float64(-0.5 * Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 4.3e-5], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a / 0.3333333333333333), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 4.3 \cdot 10^{-5}:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{\frac{a}{0.3333333333333333}}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b}\\
\end{array}
\end{array}
if b < 4.3000000000000002e-5Initial program 80.6%
neg-sub080.6%
sqr-neg80.6%
associate-+l-80.6%
sub0-neg80.6%
neg-mul-180.6%
Simplified80.7%
if 4.3000000000000002e-5 < b Initial program 23.3%
Taylor expanded in b around inf 87.2%
Final simplification86.8%
(FPCore (a b c) :precision binary64 (if (<= b 2.85e-5) (/ (- (sqrt (- (* b b) (* c (* 3.0 a)))) b) (* 3.0 a)) (* -0.5 (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (b <= 2.85e-5) {
tmp = (sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a);
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 2.85d-5) then
tmp = (sqrt(((b * b) - (c * (3.0d0 * a)))) - b) / (3.0d0 * a)
else
tmp = (-0.5d0) * (c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 2.85e-5) {
tmp = (Math.sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a);
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 2.85e-5: tmp = (math.sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a) else: tmp = -0.5 * (c / b) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 2.85e-5) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(3.0 * a)))) - b) / Float64(3.0 * a)); else tmp = Float64(-0.5 * Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 2.85e-5) tmp = (sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a); else tmp = -0.5 * (c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 2.85e-5], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.85 \cdot 10^{-5}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(3 \cdot a\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b}\\
\end{array}
\end{array}
if b < 2.8500000000000002e-5Initial program 80.6%
if 2.8500000000000002e-5 < b Initial program 23.3%
Taylor expanded in b around inf 87.2%
Final simplification86.8%
(FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
double code(double a, double b, double c) {
return -0.5 * (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) * (c / b)
end function
public static double code(double a, double b, double c) {
return -0.5 * (c / b);
}
def code(a, b, c): return -0.5 * (c / b)
function code(a, b, c) return Float64(-0.5 * Float64(c / b)) end
function tmp = code(a, b, c) tmp = -0.5 * (c / b); end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b}
\end{array}
Initial program 26.7%
Taylor expanded in b around inf 84.5%
Final simplification84.5%
herbie shell --seed 2023274
(FPCore (a b c)
:name "Cubic critical, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))