
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* c (* a 4.0))))
(/
(/
(+ t_0 (/ 0.0 c))
(-
(- b)
(sqrt
(/
(+ (pow b 6.0) (* -64.0 (pow (* c a) 3.0)))
(+ (pow b 4.0) (* t_0 (fma b b t_0)))))))
(* a 2.0))))
double code(double a, double b, double c) {
double t_0 = c * (a * 4.0);
return ((t_0 + (0.0 / c)) / (-b - sqrt(((pow(b, 6.0) + (-64.0 * pow((c * a), 3.0))) / (pow(b, 4.0) + (t_0 * fma(b, b, t_0))))))) / (a * 2.0);
}
function code(a, b, c) t_0 = Float64(c * Float64(a * 4.0)) return Float64(Float64(Float64(t_0 + Float64(0.0 / c)) / Float64(Float64(-b) - sqrt(Float64(Float64((b ^ 6.0) + Float64(-64.0 * (Float64(c * a) ^ 3.0))) / Float64((b ^ 4.0) + Float64(t_0 * fma(b, b, t_0))))))) / Float64(a * 2.0)) end
code[a_, b_, c_] := Block[{t$95$0 = N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(t$95$0 + N[(0.0 / c), $MachinePrecision]), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[(N[Power[b, 6.0], $MachinePrecision] + N[(-64.0 * N[Power[N[(c * a), $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[Power[b, 4.0], $MachinePrecision] + N[(t$95$0 * N[(b * b + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := c \cdot \left(a \cdot 4\right)\\
\frac{\frac{t_0 + \frac{0}{c}}{\left(-b\right) - \sqrt{\frac{{b}^{6} + -64 \cdot {\left(c \cdot a\right)}^{3}}{{b}^{4} + t_0 \cdot \mathsf{fma}\left(b, b, t_0\right)}}}}{a \cdot 2}
\end{array}
\end{array}
Initial program 57.0%
flip3--56.4%
sqrt-div56.1%
pow256.1%
pow-pow56.2%
metadata-eval56.2%
associate-*l*56.2%
pow256.2%
pow256.2%
pow-prod-up56.4%
metadata-eval56.4%
distribute-rgt-out56.4%
Applied egg-rr56.3%
flip-+56.2%
Applied egg-rr56.4%
Simplified57.2%
Taylor expanded in c around inf 99.3%
+-commutative99.3%
*-commutative99.3%
associate-*r*99.3%
distribute-rgt-out99.3%
metadata-eval99.3%
metadata-eval99.3%
distribute-rgt-out99.3%
associate-*r/99.3%
distribute-rgt-out99.3%
metadata-eval99.3%
mul0-rgt99.3%
metadata-eval99.3%
Simplified99.3%
Final simplification99.3%
(FPCore (a b c)
:precision binary64
(if (<= b 2.1)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(-
(fma -2.0 (* (/ (pow c 3.0) (pow b 5.0)) (* a a)) (/ (- c) b))
(* a (/ c (/ (pow b 3.0) c))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 2.1) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = fma(-2.0, ((pow(c, 3.0) / pow(b, 5.0)) * (a * a)), (-c / b)) - (a * (c / (pow(b, 3.0) / c)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 2.1) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(fma(-2.0, Float64(Float64((c ^ 3.0) / (b ^ 5.0)) * Float64(a * a)), Float64(Float64(-c) / b)) - Float64(a * Float64(c / Float64((b ^ 3.0) / c)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 2.1], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 * N[(N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision] + N[((-c) / b), $MachinePrecision]), $MachinePrecision] - N[(a * N[(c / N[(N[Power[b, 3.0], $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.1:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-2, \frac{{c}^{3}}{{b}^{5}} \cdot \left(a \cdot a\right), \frac{-c}{b}\right) - a \cdot \frac{c}{\frac{{b}^{3}}{c}}\\
\end{array}
\end{array}
if b < 2.10000000000000009Initial program 82.9%
Simplified83.1%
if 2.10000000000000009 < b Initial program 48.3%
Taylor expanded in b around inf 92.1%
+-commutative92.1%
mul-1-neg92.1%
unsub-neg92.1%
+-commutative92.1%
fma-def92.1%
associate-/l*92.1%
associate-/r/92.1%
unpow292.1%
mul-1-neg92.1%
distribute-neg-frac92.1%
associate-/l*92.1%
associate-/r/92.1%
unpow292.1%
associate-/l*92.1%
Simplified92.1%
Final simplification89.8%
(FPCore (a b c)
:precision binary64
(if (<= b 210.0)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(-
(- (/ (- c) b) (/ (pow c 3.0) (/ (pow b 5.0) (* a a))))
(/ (* a (* c c)) (pow b 3.0)))))
double code(double a, double b, double c) {
double tmp;
if (b <= 210.0) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = ((-c / b) - (pow(c, 3.0) / (pow(b, 5.0) / (a * a)))) - ((a * (c * c)) / pow(b, 3.0));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 210.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(Float64(-c) / b) - Float64((c ^ 3.0) / Float64((b ^ 5.0) / Float64(a * a)))) - Float64(Float64(a * Float64(c * c)) / (b ^ 3.0))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 210.0], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[((-c) / b), $MachinePrecision] - N[(N[Power[c, 3.0], $MachinePrecision] / N[(N[Power[b, 5.0], $MachinePrecision] / N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(a * N[(c * c), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 210:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{-c}{b} - \frac{{c}^{3}}{\frac{{b}^{5}}{a \cdot a}}\right) - \frac{a \cdot \left(c \cdot c\right)}{{b}^{3}}\\
\end{array}
\end{array}
if b < 210Initial program 79.4%
Simplified79.6%
if 210 < b Initial program 42.6%
Taylor expanded in b around inf 33.5%
flip-+33.4%
associate-/l*33.4%
associate-/r/33.4%
associate-/l*33.4%
associate-/r/33.4%
associate-/l*33.4%
associate-/r/33.4%
Applied egg-rr33.4%
Taylor expanded in b around inf 38.9%
unpow238.9%
fma-def38.7%
Simplified38.7%
Taylor expanded in b around inf 91.9%
+-commutative91.9%
mul-1-neg91.9%
unsub-neg91.9%
Simplified91.9%
Final simplification87.1%
(FPCore (a b c) :precision binary64 (if (<= b 210.0) (/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0)) (/ (/ (* c (* a 4.0)) (- (- (* -2.0 (* (/ c b) (- a))) b) b)) (* a 2.0))))
double code(double a, double b, double c) {
double tmp;
if (b <= 210.0) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = ((c * (a * 4.0)) / (((-2.0 * ((c / b) * -a)) - b) - b)) / (a * 2.0);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 210.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(c * Float64(a * 4.0)) / Float64(Float64(Float64(-2.0 * Float64(Float64(c / b) * Float64(-a))) - b) - b)) / Float64(a * 2.0)); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 210.0], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(-2.0 * N[(N[(c / b), $MachinePrecision] * (-a)), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 210:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{c \cdot \left(a \cdot 4\right)}{\left(-2 \cdot \left(\frac{c}{b} \cdot \left(-a\right)\right) - b\right) - b}}{a \cdot 2}\\
\end{array}
\end{array}
if b < 210Initial program 79.4%
Simplified79.6%
if 210 < b Initial program 42.6%
Taylor expanded in b around inf 33.5%
flip-+33.4%
associate-/l*33.4%
associate-/r/33.4%
associate-/l*33.4%
associate-/r/33.4%
associate-/l*33.4%
associate-/r/33.4%
Applied egg-rr33.4%
Taylor expanded in b around inf 91.7%
*-commutative91.7%
associate-*l*91.7%
Simplified91.7%
Final simplification87.0%
(FPCore (a b c) :precision binary64 (if (<= b 210.0) (/ (- (sqrt (- (* b b) (* 4.0 (* c a)))) b) (* a 2.0)) (/ (/ (* c (* a 4.0)) (- (- (* -2.0 (* (/ c b) (- a))) b) b)) (* a 2.0))))
double code(double a, double b, double c) {
double tmp;
if (b <= 210.0) {
tmp = (sqrt(((b * b) - (4.0 * (c * a)))) - b) / (a * 2.0);
} else {
tmp = ((c * (a * 4.0)) / (((-2.0 * ((c / b) * -a)) - b) - b)) / (a * 2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 210.0d0) then
tmp = (sqrt(((b * b) - (4.0d0 * (c * a)))) - b) / (a * 2.0d0)
else
tmp = ((c * (a * 4.0d0)) / ((((-2.0d0) * ((c / b) * -a)) - b) - b)) / (a * 2.0d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 210.0) {
tmp = (Math.sqrt(((b * b) - (4.0 * (c * a)))) - b) / (a * 2.0);
} else {
tmp = ((c * (a * 4.0)) / (((-2.0 * ((c / b) * -a)) - b) - b)) / (a * 2.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 210.0: tmp = (math.sqrt(((b * b) - (4.0 * (c * a)))) - b) / (a * 2.0) else: tmp = ((c * (a * 4.0)) / (((-2.0 * ((c / b) * -a)) - b) - b)) / (a * 2.0) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 210.0) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(c * a)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(c * Float64(a * 4.0)) / Float64(Float64(Float64(-2.0 * Float64(Float64(c / b) * Float64(-a))) - b) - b)) / Float64(a * 2.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 210.0) tmp = (sqrt(((b * b) - (4.0 * (c * a)))) - b) / (a * 2.0); else tmp = ((c * (a * 4.0)) / (((-2.0 * ((c / b) * -a)) - b) - b)) / (a * 2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 210.0], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(-2.0 * N[(N[(c / b), $MachinePrecision] * (-a)), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 210:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 4 \cdot \left(c \cdot a\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{c \cdot \left(a \cdot 4\right)}{\left(-2 \cdot \left(\frac{c}{b} \cdot \left(-a\right)\right) - b\right) - b}}{a \cdot 2}\\
\end{array}
\end{array}
if b < 210Initial program 79.4%
Simplified79.6%
*-commutative79.6%
metadata-eval79.6%
distribute-lft-neg-in79.6%
distribute-rgt-neg-in79.6%
*-commutative79.6%
fma-neg79.4%
associate-*l*79.4%
Applied egg-rr79.4%
if 210 < b Initial program 42.6%
Taylor expanded in b around inf 33.5%
flip-+33.4%
associate-/l*33.4%
associate-/r/33.4%
associate-/l*33.4%
associate-/r/33.4%
associate-/l*33.4%
associate-/r/33.4%
Applied egg-rr33.4%
Taylor expanded in b around inf 91.7%
*-commutative91.7%
associate-*l*91.7%
Simplified91.7%
Final simplification86.9%
(FPCore (a b c) :precision binary64 (/ (/ (* c (* a 4.0)) (- (- (* -2.0 (* (/ c b) (- a))) b) b)) (* a 2.0)))
double code(double a, double b, double c) {
return ((c * (a * 4.0)) / (((-2.0 * ((c / b) * -a)) - b) - b)) / (a * 2.0);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((c * (a * 4.0d0)) / ((((-2.0d0) * ((c / b) * -a)) - b) - b)) / (a * 2.0d0)
end function
public static double code(double a, double b, double c) {
return ((c * (a * 4.0)) / (((-2.0 * ((c / b) * -a)) - b) - b)) / (a * 2.0);
}
def code(a, b, c): return ((c * (a * 4.0)) / (((-2.0 * ((c / b) * -a)) - b) - b)) / (a * 2.0)
function code(a, b, c) return Float64(Float64(Float64(c * Float64(a * 4.0)) / Float64(Float64(Float64(-2.0 * Float64(Float64(c / b) * Float64(-a))) - b) - b)) / Float64(a * 2.0)) end
function tmp = code(a, b, c) tmp = ((c * (a * 4.0)) / (((-2.0 * ((c / b) * -a)) - b) - b)) / (a * 2.0); end
code[a_, b_, c_] := N[(N[(N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(-2.0 * N[(N[(c / b), $MachinePrecision] * (-a)), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{c \cdot \left(a \cdot 4\right)}{\left(-2 \cdot \left(\frac{c}{b} \cdot \left(-a\right)\right) - b\right) - b}}{a \cdot 2}
\end{array}
Initial program 57.0%
Taylor expanded in b around inf 35.6%
flip-+35.5%
associate-/l*35.5%
associate-/r/35.5%
associate-/l*35.5%
associate-/r/35.5%
associate-/l*35.5%
associate-/r/35.5%
Applied egg-rr35.5%
Taylor expanded in b around inf 80.5%
*-commutative80.5%
associate-*l*80.5%
Simplified80.5%
Final simplification80.5%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 57.0%
Taylor expanded in b around inf 63.0%
mul-1-neg63.0%
distribute-neg-frac63.0%
Simplified63.0%
Final simplification63.0%
(FPCore (a b c) :precision binary64 (/ c b))
double code(double a, double b, double c) {
return c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / b
end function
public static double code(double a, double b, double c) {
return c / b;
}
def code(a, b, c): return c / b
function code(a, b, c) return Float64(c / b) end
function tmp = code(a, b, c) tmp = c / b; end
code[a_, b_, c_] := N[(c / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{b}
\end{array}
Initial program 57.0%
Taylor expanded in b around -inf 11.7%
mul-1-neg11.7%
unsub-neg11.7%
Simplified11.7%
Taylor expanded in c around inf 1.6%
Final simplification1.6%
herbie shell --seed 2023274
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))