
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) + re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) + re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) + re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) + re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) + re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) + re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}
\end{array}
(FPCore (re im) :precision binary64 (if (<= re -3.6e+197) (* 0.5 (sqrt (* 2.0 (* (/ im (/ re im)) -0.5)))) (* 0.5 (sqrt (* 2.0 (+ re (hypot re im)))))))
double code(double re, double im) {
double tmp;
if (re <= -3.6e+197) {
tmp = 0.5 * sqrt((2.0 * ((im / (re / im)) * -0.5)));
} else {
tmp = 0.5 * sqrt((2.0 * (re + hypot(re, im))));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (re <= -3.6e+197) {
tmp = 0.5 * Math.sqrt((2.0 * ((im / (re / im)) * -0.5)));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (re + Math.hypot(re, im))));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -3.6e+197: tmp = 0.5 * math.sqrt((2.0 * ((im / (re / im)) * -0.5))) else: tmp = 0.5 * math.sqrt((2.0 * (re + math.hypot(re, im)))) return tmp
function code(re, im) tmp = 0.0 if (re <= -3.6e+197) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(Float64(im / Float64(re / im)) * -0.5)))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(re + hypot(re, im))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -3.6e+197) tmp = 0.5 * sqrt((2.0 * ((im / (re / im)) * -0.5))); else tmp = 0.5 * sqrt((2.0 * (re + hypot(re, im)))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -3.6e+197], N[(0.5 * N[Sqrt[N[(2.0 * N[(N[(im / N[(re / im), $MachinePrecision]), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(re + N[Sqrt[re ^ 2 + im ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -3.6 \cdot 10^{+197}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(\frac{im}{\frac{re}{im}} \cdot -0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re + \mathsf{hypot}\left(re, im\right)\right)}\\
\end{array}
\end{array}
if re < -3.59999999999999982e197Initial program 2.6%
sqr-neg2.6%
+-commutative2.6%
sqr-neg2.6%
distribute-rgt-in2.6%
cancel-sign-sub2.6%
distribute-rgt-out--2.6%
sub-neg2.6%
remove-double-neg2.6%
hypot-def21.6%
Simplified21.6%
Taylor expanded in re around -inf 63.8%
*-commutative63.8%
unpow263.8%
associate-/l*79.4%
Simplified79.4%
if -3.59999999999999982e197 < re Initial program 45.4%
sqr-neg45.4%
+-commutative45.4%
sqr-neg45.4%
distribute-rgt-in45.4%
cancel-sign-sub45.4%
distribute-rgt-out--45.4%
sub-neg45.4%
remove-double-neg45.4%
hypot-def83.8%
Simplified83.8%
Final simplification83.4%
(FPCore (re im)
:precision binary64
(if (<= re -4.2e+91)
(* 0.5 (sqrt (* 2.0 (* (/ im (/ re im)) -0.5))))
(if (<= re 1.7e+20)
(* 0.5 (sqrt (* 2.0 (+ re im))))
(* 0.5 (* 2.0 (sqrt re))))))
double code(double re, double im) {
double tmp;
if (re <= -4.2e+91) {
tmp = 0.5 * sqrt((2.0 * ((im / (re / im)) * -0.5)));
} else if (re <= 1.7e+20) {
tmp = 0.5 * sqrt((2.0 * (re + im)));
} else {
tmp = 0.5 * (2.0 * sqrt(re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-4.2d+91)) then
tmp = 0.5d0 * sqrt((2.0d0 * ((im / (re / im)) * (-0.5d0))))
else if (re <= 1.7d+20) then
tmp = 0.5d0 * sqrt((2.0d0 * (re + im)))
else
tmp = 0.5d0 * (2.0d0 * sqrt(re))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -4.2e+91) {
tmp = 0.5 * Math.sqrt((2.0 * ((im / (re / im)) * -0.5)));
} else if (re <= 1.7e+20) {
tmp = 0.5 * Math.sqrt((2.0 * (re + im)));
} else {
tmp = 0.5 * (2.0 * Math.sqrt(re));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -4.2e+91: tmp = 0.5 * math.sqrt((2.0 * ((im / (re / im)) * -0.5))) elif re <= 1.7e+20: tmp = 0.5 * math.sqrt((2.0 * (re + im))) else: tmp = 0.5 * (2.0 * math.sqrt(re)) return tmp
function code(re, im) tmp = 0.0 if (re <= -4.2e+91) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(Float64(im / Float64(re / im)) * -0.5)))); elseif (re <= 1.7e+20) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(re + im)))); else tmp = Float64(0.5 * Float64(2.0 * sqrt(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -4.2e+91) tmp = 0.5 * sqrt((2.0 * ((im / (re / im)) * -0.5))); elseif (re <= 1.7e+20) tmp = 0.5 * sqrt((2.0 * (re + im))); else tmp = 0.5 * (2.0 * sqrt(re)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -4.2e+91], N[(0.5 * N[Sqrt[N[(2.0 * N[(N[(im / N[(re / im), $MachinePrecision]), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 1.7e+20], N[(0.5 * N[Sqrt[N[(2.0 * N[(re + im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(2.0 * N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -4.2 \cdot 10^{+91}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(\frac{im}{\frac{re}{im}} \cdot -0.5\right)}\\
\mathbf{elif}\;re \leq 1.7 \cdot 10^{+20}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re + im\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(2 \cdot \sqrt{re}\right)\\
\end{array}
\end{array}
if re < -4.20000000000000015e91Initial program 12.1%
sqr-neg12.1%
+-commutative12.1%
sqr-neg12.1%
distribute-rgt-in12.1%
cancel-sign-sub12.1%
distribute-rgt-out--12.1%
sub-neg12.1%
remove-double-neg12.1%
hypot-def35.1%
Simplified35.1%
Taylor expanded in re around -inf 55.0%
*-commutative55.0%
unpow255.0%
associate-/l*64.4%
Simplified64.4%
if -4.20000000000000015e91 < re < 1.7e20Initial program 51.6%
sqr-neg51.6%
+-commutative51.6%
sqr-neg51.6%
distribute-rgt-in51.6%
cancel-sign-sub51.6%
distribute-rgt-out--51.6%
sub-neg51.6%
remove-double-neg51.6%
hypot-def80.4%
Simplified80.4%
Taylor expanded in re around 0 32.1%
distribute-lft-out32.1%
+-commutative32.1%
*-commutative32.1%
+-commutative32.1%
Simplified32.1%
if 1.7e20 < re Initial program 36.2%
sqr-neg36.2%
+-commutative36.2%
sqr-neg36.2%
distribute-rgt-in36.2%
cancel-sign-sub36.2%
distribute-rgt-out--36.2%
sub-neg36.2%
remove-double-neg36.2%
hypot-def100.0%
Simplified100.0%
Taylor expanded in im around 0 76.6%
unpow276.6%
rem-square-sqrt78.1%
Simplified78.1%
Final simplification48.4%
(FPCore (re im)
:precision binary64
(if (<= re -3.6e+90)
(* 0.5 (sqrt (/ (* im (- im)) re)))
(if (<= re 1.65e+19)
(* 0.5 (sqrt (* 2.0 (+ re im))))
(* 0.5 (* 2.0 (sqrt re))))))
double code(double re, double im) {
double tmp;
if (re <= -3.6e+90) {
tmp = 0.5 * sqrt(((im * -im) / re));
} else if (re <= 1.65e+19) {
tmp = 0.5 * sqrt((2.0 * (re + im)));
} else {
tmp = 0.5 * (2.0 * sqrt(re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-3.6d+90)) then
tmp = 0.5d0 * sqrt(((im * -im) / re))
else if (re <= 1.65d+19) then
tmp = 0.5d0 * sqrt((2.0d0 * (re + im)))
else
tmp = 0.5d0 * (2.0d0 * sqrt(re))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -3.6e+90) {
tmp = 0.5 * Math.sqrt(((im * -im) / re));
} else if (re <= 1.65e+19) {
tmp = 0.5 * Math.sqrt((2.0 * (re + im)));
} else {
tmp = 0.5 * (2.0 * Math.sqrt(re));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -3.6e+90: tmp = 0.5 * math.sqrt(((im * -im) / re)) elif re <= 1.65e+19: tmp = 0.5 * math.sqrt((2.0 * (re + im))) else: tmp = 0.5 * (2.0 * math.sqrt(re)) return tmp
function code(re, im) tmp = 0.0 if (re <= -3.6e+90) tmp = Float64(0.5 * sqrt(Float64(Float64(im * Float64(-im)) / re))); elseif (re <= 1.65e+19) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(re + im)))); else tmp = Float64(0.5 * Float64(2.0 * sqrt(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -3.6e+90) tmp = 0.5 * sqrt(((im * -im) / re)); elseif (re <= 1.65e+19) tmp = 0.5 * sqrt((2.0 * (re + im))); else tmp = 0.5 * (2.0 * sqrt(re)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -3.6e+90], N[(0.5 * N[Sqrt[N[(N[(im * (-im)), $MachinePrecision] / re), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 1.65e+19], N[(0.5 * N[Sqrt[N[(2.0 * N[(re + im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(2.0 * N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -3.6 \cdot 10^{+90}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{im \cdot \left(-im\right)}{re}}\\
\mathbf{elif}\;re \leq 1.65 \cdot 10^{+19}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re + im\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(2 \cdot \sqrt{re}\right)\\
\end{array}
\end{array}
if re < -3.6e90Initial program 12.1%
sqr-neg12.1%
+-commutative12.1%
sqr-neg12.1%
distribute-rgt-in12.1%
cancel-sign-sub12.1%
distribute-rgt-out--12.1%
sub-neg12.1%
remove-double-neg12.1%
hypot-def35.1%
Simplified35.1%
Taylor expanded in re around -inf 55.1%
associate-*r/55.1%
neg-mul-155.1%
unpow255.1%
distribute-rgt-neg-in55.1%
Simplified55.1%
if -3.6e90 < re < 1.65e19Initial program 51.6%
sqr-neg51.6%
+-commutative51.6%
sqr-neg51.6%
distribute-rgt-in51.6%
cancel-sign-sub51.6%
distribute-rgt-out--51.6%
sub-neg51.6%
remove-double-neg51.6%
hypot-def80.4%
Simplified80.4%
Taylor expanded in re around 0 32.1%
distribute-lft-out32.1%
+-commutative32.1%
*-commutative32.1%
+-commutative32.1%
Simplified32.1%
if 1.65e19 < re Initial program 36.2%
sqr-neg36.2%
+-commutative36.2%
sqr-neg36.2%
distribute-rgt-in36.2%
cancel-sign-sub36.2%
distribute-rgt-out--36.2%
sub-neg36.2%
remove-double-neg36.2%
hypot-def100.0%
Simplified100.0%
Taylor expanded in im around 0 76.6%
unpow276.6%
rem-square-sqrt78.1%
Simplified78.1%
Final simplification47.0%
(FPCore (re im) :precision binary64 (if (<= re 950.0) (* 0.5 (sqrt (* 2.0 im))) (* 0.5 (* 2.0 (sqrt re)))))
double code(double re, double im) {
double tmp;
if (re <= 950.0) {
tmp = 0.5 * sqrt((2.0 * im));
} else {
tmp = 0.5 * (2.0 * sqrt(re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 950.0d0) then
tmp = 0.5d0 * sqrt((2.0d0 * im))
else
tmp = 0.5d0 * (2.0d0 * sqrt(re))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 950.0) {
tmp = 0.5 * Math.sqrt((2.0 * im));
} else {
tmp = 0.5 * (2.0 * Math.sqrt(re));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 950.0: tmp = 0.5 * math.sqrt((2.0 * im)) else: tmp = 0.5 * (2.0 * math.sqrt(re)) return tmp
function code(re, im) tmp = 0.0 if (re <= 950.0) tmp = Float64(0.5 * sqrt(Float64(2.0 * im))); else tmp = Float64(0.5 * Float64(2.0 * sqrt(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 950.0) tmp = 0.5 * sqrt((2.0 * im)); else tmp = 0.5 * (2.0 * sqrt(re)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 950.0], N[(0.5 * N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(2.0 * N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 950:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot im}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(2 \cdot \sqrt{re}\right)\\
\end{array}
\end{array}
if re < 950Initial program 42.7%
sqr-neg42.7%
+-commutative42.7%
sqr-neg42.7%
distribute-rgt-in42.7%
cancel-sign-sub42.7%
distribute-rgt-out--42.7%
sub-neg42.7%
remove-double-neg42.7%
hypot-def70.4%
Simplified70.4%
Taylor expanded in re around 0 26.4%
*-commutative26.4%
Simplified26.4%
if 950 < re Initial program 38.5%
sqr-neg38.5%
+-commutative38.5%
sqr-neg38.5%
distribute-rgt-in38.5%
cancel-sign-sub38.5%
distribute-rgt-out--38.5%
sub-neg38.5%
remove-double-neg38.5%
hypot-def100.0%
Simplified100.0%
Taylor expanded in im around 0 75.2%
unpow275.2%
rem-square-sqrt76.6%
Simplified76.6%
Final simplification39.5%
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 im))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * im))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * im));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * im))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * im))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * im)); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot im}
\end{array}
Initial program 41.6%
sqr-neg41.6%
+-commutative41.6%
sqr-neg41.6%
distribute-rgt-in41.6%
cancel-sign-sub41.6%
distribute-rgt-out--41.6%
sub-neg41.6%
remove-double-neg41.6%
hypot-def78.2%
Simplified78.2%
Taylor expanded in re around 0 22.8%
*-commutative22.8%
Simplified22.8%
Final simplification22.8%
(FPCore (re im)
:precision binary64
(let* ((t_0 (sqrt (+ (* re re) (* im im)))))
(if (< re 0.0)
(* 0.5 (* (sqrt 2.0) (sqrt (/ (* im im) (- t_0 re)))))
(* 0.5 (sqrt (* 2.0 (+ t_0 re)))))))
double code(double re, double im) {
double t_0 = sqrt(((re * re) + (im * im)));
double tmp;
if (re < 0.0) {
tmp = 0.5 * (sqrt(2.0) * sqrt(((im * im) / (t_0 - re))));
} else {
tmp = 0.5 * sqrt((2.0 * (t_0 + re)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((re * re) + (im * im)))
if (re < 0.0d0) then
tmp = 0.5d0 * (sqrt(2.0d0) * sqrt(((im * im) / (t_0 - re))))
else
tmp = 0.5d0 * sqrt((2.0d0 * (t_0 + re)))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = Math.sqrt(((re * re) + (im * im)));
double tmp;
if (re < 0.0) {
tmp = 0.5 * (Math.sqrt(2.0) * Math.sqrt(((im * im) / (t_0 - re))));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (t_0 + re)));
}
return tmp;
}
def code(re, im): t_0 = math.sqrt(((re * re) + (im * im))) tmp = 0 if re < 0.0: tmp = 0.5 * (math.sqrt(2.0) * math.sqrt(((im * im) / (t_0 - re)))) else: tmp = 0.5 * math.sqrt((2.0 * (t_0 + re))) return tmp
function code(re, im) t_0 = sqrt(Float64(Float64(re * re) + Float64(im * im))) tmp = 0.0 if (re < 0.0) tmp = Float64(0.5 * Float64(sqrt(2.0) * sqrt(Float64(Float64(im * im) / Float64(t_0 - re))))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(t_0 + re)))); end return tmp end
function tmp_2 = code(re, im) t_0 = sqrt(((re * re) + (im * im))); tmp = 0.0; if (re < 0.0) tmp = 0.5 * (sqrt(2.0) * sqrt(((im * im) / (t_0 - re)))); else tmp = 0.5 * sqrt((2.0 * (t_0 + re))); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Less[re, 0.0], N[(0.5 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sqrt[N[(N[(im * im), $MachinePrecision] / N[(t$95$0 - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(t$95$0 + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{re \cdot re + im \cdot im}\\
\mathbf{if}\;re < 0:\\
\;\;\;\;0.5 \cdot \left(\sqrt{2} \cdot \sqrt{\frac{im \cdot im}{t_0 - re}}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(t_0 + re\right)}\\
\end{array}
\end{array}
herbie shell --seed 2023274
(FPCore (re im)
:name "math.sqrt on complex, real part"
:precision binary64
:herbie-target
(if (< re 0.0) (* 0.5 (* (sqrt 2.0) (sqrt (/ (* im im) (- (sqrt (+ (* re re) (* im im))) re))))) (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
(* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))