
(FPCore (x.re x.im y.re y.im) :precision binary64 (- (* x.re y.re) (* x.im y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46re) - (x_46im * y_46im)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_re) - (x_46_im * y_46_im)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_re) - Float64(x_46_im * y_46_im)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_re) - (x_46_im * y_46_im); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$re), $MachinePrecision] - N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.re - x.im \cdot y.im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x.re x.im y.re y.im) :precision binary64 (- (* x.re y.re) (* x.im y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46re) - (x_46im * y_46im)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_re) - (x_46_im * y_46_im)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_re) - Float64(x_46_im * y_46_im)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_re) - (x_46_im * y_46_im); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$re), $MachinePrecision] - N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.re - x.im \cdot y.im
\end{array}
(FPCore (x.re x.im y.re y.im) :precision binary64 (fma y.re x.re (- (* x.im y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return fma(y_46_re, x_46_re, -(x_46_im * y_46_im));
}
function code(x_46_re, x_46_im, y_46_re, y_46_im) return fma(y_46_re, x_46_re, Float64(-Float64(x_46_im * y_46_im))) end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(y$46$re * x$46$re + (-N[(x$46$im * y$46$im), $MachinePrecision])), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y.re, x.re, -x.im \cdot y.im\right)
\end{array}
Initial program 100.0%
*-commutative100.0%
fma-neg100.0%
distribute-rgt-neg-in100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(if (<= (* y.re x.re) -3.5e-51)
(* y.re x.re)
(if (or (<= (* y.re x.re) 7.6e-21)
(and (not (<= (* y.re x.re) 1e+60)) (<= (* y.re x.re) 1.8e+140)))
(- (* x.im y.im))
(* y.re x.re))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re * x_46_re) <= -3.5e-51) {
tmp = y_46_re * x_46_re;
} else if (((y_46_re * x_46_re) <= 7.6e-21) || (!((y_46_re * x_46_re) <= 1e+60) && ((y_46_re * x_46_re) <= 1.8e+140))) {
tmp = -(x_46_im * y_46_im);
} else {
tmp = y_46_re * x_46_re;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((y_46re * x_46re) <= (-3.5d-51)) then
tmp = y_46re * x_46re
else if (((y_46re * x_46re) <= 7.6d-21) .or. (.not. ((y_46re * x_46re) <= 1d+60)) .and. ((y_46re * x_46re) <= 1.8d+140)) then
tmp = -(x_46im * y_46im)
else
tmp = y_46re * x_46re
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re * x_46_re) <= -3.5e-51) {
tmp = y_46_re * x_46_re;
} else if (((y_46_re * x_46_re) <= 7.6e-21) || (!((y_46_re * x_46_re) <= 1e+60) && ((y_46_re * x_46_re) <= 1.8e+140))) {
tmp = -(x_46_im * y_46_im);
} else {
tmp = y_46_re * x_46_re;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (y_46_re * x_46_re) <= -3.5e-51: tmp = y_46_re * x_46_re elif ((y_46_re * x_46_re) <= 7.6e-21) or (not ((y_46_re * x_46_re) <= 1e+60) and ((y_46_re * x_46_re) <= 1.8e+140)): tmp = -(x_46_im * y_46_im) else: tmp = y_46_re * x_46_re return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (Float64(y_46_re * x_46_re) <= -3.5e-51) tmp = Float64(y_46_re * x_46_re); elseif ((Float64(y_46_re * x_46_re) <= 7.6e-21) || (!(Float64(y_46_re * x_46_re) <= 1e+60) && (Float64(y_46_re * x_46_re) <= 1.8e+140))) tmp = Float64(-Float64(x_46_im * y_46_im)); else tmp = Float64(y_46_re * x_46_re); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((y_46_re * x_46_re) <= -3.5e-51) tmp = y_46_re * x_46_re; elseif (((y_46_re * x_46_re) <= 7.6e-21) || (~(((y_46_re * x_46_re) <= 1e+60)) && ((y_46_re * x_46_re) <= 1.8e+140))) tmp = -(x_46_im * y_46_im); else tmp = y_46_re * x_46_re; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[N[(y$46$re * x$46$re), $MachinePrecision], -3.5e-51], N[(y$46$re * x$46$re), $MachinePrecision], If[Or[LessEqual[N[(y$46$re * x$46$re), $MachinePrecision], 7.6e-21], And[N[Not[LessEqual[N[(y$46$re * x$46$re), $MachinePrecision], 1e+60]], $MachinePrecision], LessEqual[N[(y$46$re * x$46$re), $MachinePrecision], 1.8e+140]]], (-N[(x$46$im * y$46$im), $MachinePrecision]), N[(y$46$re * x$46$re), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \cdot x.re \leq -3.5 \cdot 10^{-51}:\\
\;\;\;\;y.re \cdot x.re\\
\mathbf{elif}\;y.re \cdot x.re \leq 7.6 \cdot 10^{-21} \lor \neg \left(y.re \cdot x.re \leq 10^{+60}\right) \land y.re \cdot x.re \leq 1.8 \cdot 10^{+140}:\\
\;\;\;\;-x.im \cdot y.im\\
\mathbf{else}:\\
\;\;\;\;y.re \cdot x.re\\
\end{array}
\end{array}
if (*.f64 x.re y.re) < -3.4999999999999997e-51 or 7.5999999999999995e-21 < (*.f64 x.re y.re) < 9.9999999999999995e59 or 1.8e140 < (*.f64 x.re y.re) Initial program 100.0%
Taylor expanded in x.re around inf 80.0%
if -3.4999999999999997e-51 < (*.f64 x.re y.re) < 7.5999999999999995e-21 or 9.9999999999999995e59 < (*.f64 x.re y.re) < 1.8e140Initial program 100.0%
Taylor expanded in x.re around 0 83.3%
mul-1-neg83.3%
distribute-rgt-neg-in83.3%
Simplified83.3%
Final simplification81.6%
(FPCore (x.re x.im y.re y.im) :precision binary64 (- (* y.re x.re) (* x.im y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (y_46_re * x_46_re) - (x_46_im * y_46_im);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (y_46re * x_46re) - (x_46im * y_46im)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (y_46_re * x_46_re) - (x_46_im * y_46_im);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (y_46_re * x_46_re) - (x_46_im * y_46_im)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(y_46_re * x_46_re) - Float64(x_46_im * y_46_im)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (y_46_re * x_46_re) - (x_46_im * y_46_im); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(y$46$re * x$46$re), $MachinePrecision] - N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y.re \cdot x.re - x.im \cdot y.im
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x.re x.im y.re y.im) :precision binary64 (* y.re x.re))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return y_46_re * x_46_re;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = y_46re * x_46re
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return y_46_re * x_46_re;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return y_46_re * x_46_re
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(y_46_re * x_46_re) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = y_46_re * x_46_re; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(y$46$re * x$46$re), $MachinePrecision]
\begin{array}{l}
\\
y.re \cdot x.re
\end{array}
Initial program 100.0%
Taylor expanded in x.re around inf 51.7%
Final simplification51.7%
herbie shell --seed 2023274
(FPCore (x.re x.im y.re y.im)
:name "_multiplyComplex, real part"
:precision binary64
(- (* x.re y.re) (* x.im y.im)))