
(FPCore (x y) :precision binary64 (* (* x y) (- 1.0 y)))
double code(double x, double y) {
return (x * y) * (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * y) * (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x * y) * (1.0 - y);
}
def code(x, y): return (x * y) * (1.0 - y)
function code(x, y) return Float64(Float64(x * y) * Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x * y) * (1.0 - y); end
code[x_, y_] := N[(N[(x * y), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y\right) \cdot \left(1 - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (* x y) (- 1.0 y)))
double code(double x, double y) {
return (x * y) * (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * y) * (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x * y) * (1.0 - y);
}
def code(x, y): return (x * y) * (1.0 - y)
function code(x, y) return Float64(Float64(x * y) * Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x * y) * (1.0 - y); end
code[x_, y_] := N[(N[(x * y), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y\right) \cdot \left(1 - y\right)
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -5e+102) (not (<= y 5e+114))) (* y (* y (- x))) (* x (- y (* y y)))))
double code(double x, double y) {
double tmp;
if ((y <= -5e+102) || !(y <= 5e+114)) {
tmp = y * (y * -x);
} else {
tmp = x * (y - (y * y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-5d+102)) .or. (.not. (y <= 5d+114))) then
tmp = y * (y * -x)
else
tmp = x * (y - (y * y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -5e+102) || !(y <= 5e+114)) {
tmp = y * (y * -x);
} else {
tmp = x * (y - (y * y));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -5e+102) or not (y <= 5e+114): tmp = y * (y * -x) else: tmp = x * (y - (y * y)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -5e+102) || !(y <= 5e+114)) tmp = Float64(y * Float64(y * Float64(-x))); else tmp = Float64(x * Float64(y - Float64(y * y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -5e+102) || ~((y <= 5e+114))) tmp = y * (y * -x); else tmp = x * (y - (y * y)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -5e+102], N[Not[LessEqual[y, 5e+114]], $MachinePrecision]], N[(y * N[(y * (-x)), $MachinePrecision]), $MachinePrecision], N[(x * N[(y - N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{+102} \lor \neg \left(y \leq 5 \cdot 10^{+114}\right):\\
\;\;\;\;y \cdot \left(y \cdot \left(-x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y - y \cdot y\right)\\
\end{array}
\end{array}
if y < -5e102 or 5.0000000000000001e114 < y Initial program 99.9%
associate-*l*83.4%
Simplified83.4%
Taylor expanded in y around inf 83.4%
unpow283.4%
associate-*r*83.4%
mul-1-neg83.4%
distribute-rgt-neg-out83.4%
associate-*l*99.9%
Simplified99.9%
if -5e102 < y < 5.0000000000000001e114Initial program 99.8%
distribute-rgt-out--98.1%
*-lft-identity98.1%
*-commutative98.1%
associate-*r*98.1%
*-commutative98.1%
distribute-rgt-out--99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -5e+102) (not (<= y 5e+114))) (* y (* y (- x))) (* x (* y (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if ((y <= -5e+102) || !(y <= 5e+114)) {
tmp = y * (y * -x);
} else {
tmp = x * (y * (1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-5d+102)) .or. (.not. (y <= 5d+114))) then
tmp = y * (y * -x)
else
tmp = x * (y * (1.0d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -5e+102) || !(y <= 5e+114)) {
tmp = y * (y * -x);
} else {
tmp = x * (y * (1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -5e+102) or not (y <= 5e+114): tmp = y * (y * -x) else: tmp = x * (y * (1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -5e+102) || !(y <= 5e+114)) tmp = Float64(y * Float64(y * Float64(-x))); else tmp = Float64(x * Float64(y * Float64(1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -5e+102) || ~((y <= 5e+114))) tmp = y * (y * -x); else tmp = x * (y * (1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -5e+102], N[Not[LessEqual[y, 5e+114]], $MachinePrecision]], N[(y * N[(y * (-x)), $MachinePrecision]), $MachinePrecision], N[(x * N[(y * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{+102} \lor \neg \left(y \leq 5 \cdot 10^{+114}\right):\\
\;\;\;\;y \cdot \left(y \cdot \left(-x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot \left(1 - y\right)\right)\\
\end{array}
\end{array}
if y < -5e102 or 5.0000000000000001e114 < y Initial program 99.9%
associate-*l*83.4%
Simplified83.4%
Taylor expanded in y around inf 83.4%
unpow283.4%
associate-*r*83.4%
mul-1-neg83.4%
distribute-rgt-neg-out83.4%
associate-*l*99.9%
Simplified99.9%
if -5e102 < y < 5.0000000000000001e114Initial program 99.8%
associate-*l*99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (* x (* y (- y))) (* y x)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x * (y * -y);
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x * (y * -y)
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x * (y * -y);
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x * (y * -y) else: tmp = y * x return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x * Float64(y * Float64(-y))); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x * (y * -y); else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x * N[(y * (-y)), $MachinePrecision]), $MachinePrecision], N[(y * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x \cdot \left(y \cdot \left(-y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 99.8%
associate-*l*89.0%
Simplified89.0%
Taylor expanded in y around inf 86.3%
unpow286.3%
mul-1-neg86.3%
distribute-rgt-neg-out86.3%
Simplified86.3%
if -1 < y < 1Initial program 100.0%
associate-*l*99.9%
Simplified99.9%
Taylor expanded in y around 0 96.5%
Final simplification91.4%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (* y (* y (- x))) (* y x)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * (y * -x);
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = y * (y * -x)
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * (y * -x);
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = y * (y * -x) else: tmp = y * x return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(y * Float64(y * Float64(-x))); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = y * (y * -x); else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(y * N[(y * (-x)), $MachinePrecision]), $MachinePrecision], N[(y * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;y \cdot \left(y \cdot \left(-x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 99.8%
associate-*l*89.0%
Simplified89.0%
Taylor expanded in y around inf 86.3%
unpow286.3%
associate-*r*86.3%
mul-1-neg86.3%
distribute-rgt-neg-out86.3%
associate-*l*97.1%
Simplified97.1%
if -1 < y < 1Initial program 100.0%
associate-*l*99.9%
Simplified99.9%
Taylor expanded in y around 0 96.5%
Final simplification96.8%
(FPCore (x y) :precision binary64 (* y (- x (* y x))))
double code(double x, double y) {
return y * (x - (y * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * (x - (y * x))
end function
public static double code(double x, double y) {
return y * (x - (y * x));
}
def code(x, y): return y * (x - (y * x))
function code(x, y) return Float64(y * Float64(x - Float64(y * x))) end
function tmp = code(x, y) tmp = y * (x - (y * x)); end
code[x_, y_] := N[(y * N[(x - N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(x - y \cdot x\right)
\end{array}
Initial program 99.9%
associate-*l*94.4%
Simplified94.4%
distribute-rgt-out--94.4%
*-un-lft-identity94.4%
sub-neg94.4%
distribute-rgt-in87.0%
*-commutative87.0%
distribute-rgt-neg-in87.0%
Applied egg-rr87.0%
Taylor expanded in x around 0 94.4%
*-commutative94.4%
+-commutative94.4%
unpow294.4%
mul-1-neg94.4%
sub-neg94.4%
distribute-rgt-out--87.0%
associate-*r*92.4%
distribute-lft-out--99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (* y x))
double code(double x, double y) {
return y * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * x
end function
public static double code(double x, double y) {
return y * x;
}
def code(x, y): return y * x
function code(x, y) return Float64(y * x) end
function tmp = code(x, y) tmp = y * x; end
code[x_, y_] := N[(y * x), $MachinePrecision]
\begin{array}{l}
\\
y \cdot x
\end{array}
Initial program 99.9%
associate-*l*94.4%
Simplified94.4%
Taylor expanded in y around 0 56.1%
Final simplification56.1%
herbie shell --seed 2023274
(FPCore (x y)
:name "Statistics.Distribution.Binomial:$cvariance from math-functions-0.1.5.2"
:precision binary64
(* (* x y) (- 1.0 y)))