
(FPCore (x y z) :precision binary64 (+ x (* (* y z) z)))
double code(double x, double y, double z) {
return x + ((y * z) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y * z) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y * z) * z);
}
def code(x, y, z): return x + ((y * z) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y * z) * z)) end
function tmp = code(x, y, z) tmp = x + ((y * z) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y \cdot z\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* y z) z)))
double code(double x, double y, double z) {
return x + ((y * z) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y * z) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y * z) * z);
}
def code(x, y, z): return x + ((y * z) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y * z) * z)) end
function tmp = code(x, y, z) tmp = x + ((y * z) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y \cdot z\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma z (* z y) x))
double code(double x, double y, double z) {
return fma(z, (z * y), x);
}
function code(x, y, z) return fma(z, Float64(z * y), x) end
code[x_, y_, z_] := N[(z * N[(z * y), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, z \cdot y, x\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
*-commutative99.9%
fma-def99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (* z y)))) (if (or (<= t_0 -5e+81) (not (<= t_0 4e+47))) t_0 x)))
double code(double x, double y, double z) {
double t_0 = z * (z * y);
double tmp;
if ((t_0 <= -5e+81) || !(t_0 <= 4e+47)) {
tmp = t_0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (z * y)
if ((t_0 <= (-5d+81)) .or. (.not. (t_0 <= 4d+47))) then
tmp = t_0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (z * y);
double tmp;
if ((t_0 <= -5e+81) || !(t_0 <= 4e+47)) {
tmp = t_0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): t_0 = z * (z * y) tmp = 0 if (t_0 <= -5e+81) or not (t_0 <= 4e+47): tmp = t_0 else: tmp = x return tmp
function code(x, y, z) t_0 = Float64(z * Float64(z * y)) tmp = 0.0 if ((t_0 <= -5e+81) || !(t_0 <= 4e+47)) tmp = t_0; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (z * y); tmp = 0.0; if ((t_0 <= -5e+81) || ~((t_0 <= 4e+47))) tmp = t_0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(z * y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5e+81], N[Not[LessEqual[t$95$0, 4e+47]], $MachinePrecision]], t$95$0, x]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(z \cdot y\right)\\
\mathbf{if}\;t_0 \leq -5 \cdot 10^{+81} \lor \neg \left(t_0 \leq 4 \cdot 10^{+47}\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (*.f64 (*.f64 y z) z) < -4.9999999999999998e81 or 4.0000000000000002e47 < (*.f64 (*.f64 y z) z) Initial program 99.8%
associate-*l*81.7%
Simplified81.7%
+-commutative81.7%
associate-*r*99.8%
add-sqr-sqrt42.9%
associate-*r*42.9%
fma-def42.9%
Applied egg-rr42.9%
Taylor expanded in y around inf 75.6%
unpow275.6%
Simplified75.6%
add-cube-cbrt75.3%
pow375.3%
associate-*r*90.4%
*-commutative90.4%
Applied egg-rr90.4%
rem-cube-cbrt91.0%
*-commutative91.0%
Applied egg-rr91.0%
if -4.9999999999999998e81 < (*.f64 (*.f64 y z) z) < 4.0000000000000002e47Initial program 100.0%
associate-*l*96.9%
Simplified96.9%
Taylor expanded in x around inf 86.8%
Final simplification89.0%
(FPCore (x y z) :precision binary64 (if (<= z 2.7e+24) x (if (or (<= z 2.8e+47) (not (<= z 3.5e+71))) (* y (* z z)) x)))
double code(double x, double y, double z) {
double tmp;
if (z <= 2.7e+24) {
tmp = x;
} else if ((z <= 2.8e+47) || !(z <= 3.5e+71)) {
tmp = y * (z * z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 2.7d+24) then
tmp = x
else if ((z <= 2.8d+47) .or. (.not. (z <= 3.5d+71))) then
tmp = y * (z * z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 2.7e+24) {
tmp = x;
} else if ((z <= 2.8e+47) || !(z <= 3.5e+71)) {
tmp = y * (z * z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 2.7e+24: tmp = x elif (z <= 2.8e+47) or not (z <= 3.5e+71): tmp = y * (z * z) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= 2.7e+24) tmp = x; elseif ((z <= 2.8e+47) || !(z <= 3.5e+71)) tmp = Float64(y * Float64(z * z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 2.7e+24) tmp = x; elseif ((z <= 2.8e+47) || ~((z <= 3.5e+71))) tmp = y * (z * z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 2.7e+24], x, If[Or[LessEqual[z, 2.8e+47], N[Not[LessEqual[z, 3.5e+71]], $MachinePrecision]], N[(y * N[(z * z), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 2.7 \cdot 10^{+24}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 2.8 \cdot 10^{+47} \lor \neg \left(z \leq 3.5 \cdot 10^{+71}\right):\\
\;\;\;\;y \cdot \left(z \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < 2.7e24 or 2.79999999999999988e47 < z < 3.4999999999999999e71Initial program 99.9%
associate-*l*91.8%
Simplified91.8%
Taylor expanded in x around inf 53.4%
if 2.7e24 < z < 2.79999999999999988e47 or 3.4999999999999999e71 < z Initial program 99.9%
associate-*l*76.7%
Simplified76.7%
+-commutative76.7%
associate-*r*99.9%
add-sqr-sqrt99.6%
associate-*r*99.7%
fma-def99.7%
Applied egg-rr99.7%
Taylor expanded in y around inf 67.1%
unpow267.1%
Simplified67.1%
Final simplification56.2%
(FPCore (x y z) :precision binary64 (if (<= z 1.42e+142) (+ x (* y (* z z))) (* z (* z y))))
double code(double x, double y, double z) {
double tmp;
if (z <= 1.42e+142) {
tmp = x + (y * (z * z));
} else {
tmp = z * (z * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 1.42d+142) then
tmp = x + (y * (z * z))
else
tmp = z * (z * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 1.42e+142) {
tmp = x + (y * (z * z));
} else {
tmp = z * (z * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 1.42e+142: tmp = x + (y * (z * z)) else: tmp = z * (z * y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 1.42e+142) tmp = Float64(x + Float64(y * Float64(z * z))); else tmp = Float64(z * Float64(z * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 1.42e+142) tmp = x + (y * (z * z)); else tmp = z * (z * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 1.42e+142], N[(x + N[(y * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(z * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1.42 \cdot 10^{+142}:\\
\;\;\;\;x + y \cdot \left(z \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(z \cdot y\right)\\
\end{array}
\end{array}
if z < 1.42e142Initial program 99.9%
associate-*l*92.3%
Simplified92.3%
if 1.42e142 < z Initial program 99.9%
associate-*l*67.0%
Simplified67.0%
+-commutative67.0%
associate-*r*99.9%
add-sqr-sqrt99.7%
associate-*r*99.8%
fma-def99.8%
Applied egg-rr99.8%
Taylor expanded in y around inf 67.0%
unpow267.0%
Simplified67.0%
add-cube-cbrt67.0%
pow367.0%
associate-*r*94.0%
*-commutative94.0%
Applied egg-rr94.0%
rem-cube-cbrt94.7%
*-commutative94.7%
Applied egg-rr94.7%
Final simplification92.6%
(FPCore (x y z) :precision binary64 (+ x (* z (* z y))))
double code(double x, double y, double z) {
return x + (z * (z * y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (z * (z * y))
end function
public static double code(double x, double y, double z) {
return x + (z * (z * y));
}
def code(x, y, z): return x + (z * (z * y))
function code(x, y, z) return Float64(x + Float64(z * Float64(z * y))) end
function tmp = code(x, y, z) tmp = x + (z * (z * y)); end
code[x_, y_, z_] := N[(x + N[(z * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + z \cdot \left(z \cdot y\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
associate-*l*88.8%
Simplified88.8%
Taylor expanded in x around inf 45.8%
Final simplification45.8%
herbie shell --seed 2023274
(FPCore (x y z)
:name "Statistics.Sample:robustSumVarWeighted from math-functions-0.1.5.2"
:precision binary64
(+ x (* (* y z) z)))