
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= y 25.0) (* x (+ 1.0 (* -0.16666666666666666 (* y y)))) (* (/ 6.0 y) (/ x y))))
double code(double x, double y) {
double tmp;
if (y <= 25.0) {
tmp = x * (1.0 + (-0.16666666666666666 * (y * y)));
} else {
tmp = (6.0 / y) * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 25.0d0) then
tmp = x * (1.0d0 + ((-0.16666666666666666d0) * (y * y)))
else
tmp = (6.0d0 / y) * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 25.0) {
tmp = x * (1.0 + (-0.16666666666666666 * (y * y)));
} else {
tmp = (6.0 / y) * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 25.0: tmp = x * (1.0 + (-0.16666666666666666 * (y * y))) else: tmp = (6.0 / y) * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 25.0) tmp = Float64(x * Float64(1.0 + Float64(-0.16666666666666666 * Float64(y * y)))); else tmp = Float64(Float64(6.0 / y) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 25.0) tmp = x * (1.0 + (-0.16666666666666666 * (y * y))); else tmp = (6.0 / y) * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 25.0], N[(x * N[(1.0 + N[(-0.16666666666666666 * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(6.0 / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 25:\\
\;\;\;\;x \cdot \left(1 + -0.16666666666666666 \cdot \left(y \cdot y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{y} \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 25Initial program 99.9%
Taylor expanded in y around 0 65.6%
unpow265.6%
Simplified65.6%
if 25 < y Initial program 99.6%
clear-num99.5%
un-div-inv99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 26.6%
unpow226.6%
associate-*r*26.6%
Simplified26.6%
Taylor expanded in y around inf 26.6%
associate-*r/26.6%
unpow226.6%
times-frac26.6%
Simplified26.6%
Final simplification53.9%
(FPCore (x y) :precision binary64 (if (<= y 2.5) x (* (/ 6.0 y) (/ x y))))
double code(double x, double y) {
double tmp;
if (y <= 2.5) {
tmp = x;
} else {
tmp = (6.0 / y) * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.5d0) then
tmp = x
else
tmp = (6.0d0 / y) * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.5) {
tmp = x;
} else {
tmp = (6.0 / y) * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.5: tmp = x else: tmp = (6.0 / y) * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.5) tmp = x; else tmp = Float64(Float64(6.0 / y) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.5) tmp = x; else tmp = (6.0 / y) * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.5], x, N[(N[(6.0 / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.5:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{y} \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 2.5Initial program 99.9%
Taylor expanded in y around 0 66.6%
if 2.5 < y Initial program 99.6%
clear-num99.5%
un-div-inv99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 26.6%
unpow226.6%
associate-*r*26.6%
Simplified26.6%
Taylor expanded in y around inf 26.6%
associate-*r/26.6%
unpow226.6%
times-frac26.6%
Simplified26.6%
Final simplification54.5%
(FPCore (x y) :precision binary64 (/ x (+ 1.0 (* y (* y 0.16666666666666666)))))
double code(double x, double y) {
return x / (1.0 + (y * (y * 0.16666666666666666)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (1.0d0 + (y * (y * 0.16666666666666666d0)))
end function
public static double code(double x, double y) {
return x / (1.0 + (y * (y * 0.16666666666666666)));
}
def code(x, y): return x / (1.0 + (y * (y * 0.16666666666666666)))
function code(x, y) return Float64(x / Float64(1.0 + Float64(y * Float64(y * 0.16666666666666666)))) end
function tmp = code(x, y) tmp = x / (1.0 + (y * (y * 0.16666666666666666))); end
code[x_, y_] := N[(x / N[(1.0 + N[(y * N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + y \cdot \left(y \cdot 0.16666666666666666\right)}
\end{array}
Initial program 99.8%
clear-num99.7%
un-div-inv99.8%
Applied egg-rr99.8%
Taylor expanded in y around 0 61.0%
unpow261.0%
associate-*r*61.0%
Simplified61.0%
Final simplification61.0%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 48.0%
Final simplification48.0%
herbie shell --seed 2023274
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))