
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y y)))
double code(double x, double y) {
return (x + y) / (y + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + y)
end function
public static double code(double x, double y) {
return (x + y) / (y + y);
}
def code(x, y): return (x + y) / (y + y)
function code(x, y) return Float64(Float64(x + y) / Float64(y + y)) end
function tmp = code(x, y) tmp = (x + y) / (y + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y y)))
double code(double x, double y) {
return (x + y) / (y + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + y)
end function
public static double code(double x, double y) {
return (x + y) / (y + y);
}
def code(x, y): return (x + y) / (y + y)
function code(x, y) return Float64(Float64(x + y) / Float64(y + y)) end
function tmp = code(x, y) tmp = (x + y) / (y + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + y}
\end{array}
(FPCore (x y) :precision binary64 (- 0.5 (* -0.5 (/ x y))))
double code(double x, double y) {
return 0.5 - (-0.5 * (x / y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 - ((-0.5d0) * (x / y))
end function
public static double code(double x, double y) {
return 0.5 - (-0.5 * (x / y));
}
def code(x, y): return 0.5 - (-0.5 * (x / y))
function code(x, y) return Float64(0.5 - Float64(-0.5 * Float64(x / y))) end
function tmp = code(x, y) tmp = 0.5 - (-0.5 * (x / y)); end
code[x_, y_] := N[(0.5 - N[(-0.5 * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 - -0.5 \cdot \frac{x}{y}
\end{array}
Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-neg-out100.0%
distribute-neg-out100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub100.0%
count-2100.0%
*-commutative100.0%
associate-/r*100.0%
*-inverses100.0%
metadata-eval100.0%
count-2100.0%
neg-mul-1100.0%
times-frac100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= x -4.5e-35)
(not (or (<= x 7.6e-19) (and (not (<= x 7.5e+15)) (<= x 7.8e+87)))))
(/ 0.5 (/ y x))
0.5))
double code(double x, double y) {
double tmp;
if ((x <= -4.5e-35) || !((x <= 7.6e-19) || (!(x <= 7.5e+15) && (x <= 7.8e+87)))) {
tmp = 0.5 / (y / x);
} else {
tmp = 0.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-4.5d-35)) .or. (.not. (x <= 7.6d-19) .or. (.not. (x <= 7.5d+15)) .and. (x <= 7.8d+87))) then
tmp = 0.5d0 / (y / x)
else
tmp = 0.5d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -4.5e-35) || !((x <= 7.6e-19) || (!(x <= 7.5e+15) && (x <= 7.8e+87)))) {
tmp = 0.5 / (y / x);
} else {
tmp = 0.5;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -4.5e-35) or not ((x <= 7.6e-19) or (not (x <= 7.5e+15) and (x <= 7.8e+87))): tmp = 0.5 / (y / x) else: tmp = 0.5 return tmp
function code(x, y) tmp = 0.0 if ((x <= -4.5e-35) || !((x <= 7.6e-19) || (!(x <= 7.5e+15) && (x <= 7.8e+87)))) tmp = Float64(0.5 / Float64(y / x)); else tmp = 0.5; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -4.5e-35) || ~(((x <= 7.6e-19) || (~((x <= 7.5e+15)) && (x <= 7.8e+87))))) tmp = 0.5 / (y / x); else tmp = 0.5; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -4.5e-35], N[Not[Or[LessEqual[x, 7.6e-19], And[N[Not[LessEqual[x, 7.5e+15]], $MachinePrecision], LessEqual[x, 7.8e+87]]]], $MachinePrecision]], N[(0.5 / N[(y / x), $MachinePrecision]), $MachinePrecision], 0.5]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.5 \cdot 10^{-35} \lor \neg \left(x \leq 7.6 \cdot 10^{-19} \lor \neg \left(x \leq 7.5 \cdot 10^{+15}\right) \land x \leq 7.8 \cdot 10^{+87}\right):\\
\;\;\;\;\frac{0.5}{\frac{y}{x}}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -4.5000000000000001e-35 or 7.6e-19 < x < 7.5e15 or 7.80000000000000039e87 < x Initial program 99.9%
+-commutative99.9%
remove-double-neg99.9%
distribute-neg-out99.9%
distribute-neg-out99.9%
remove-double-neg99.9%
unsub-neg99.9%
div-sub100.0%
count-2100.0%
*-commutative100.0%
associate-/r*100.0%
*-inverses100.0%
metadata-eval100.0%
count-2100.0%
neg-mul-1100.0%
times-frac100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around inf 81.5%
associate-*r/81.5%
associate-/l*81.3%
Simplified81.3%
if -4.5000000000000001e-35 < x < 7.6e-19 or 7.5e15 < x < 7.80000000000000039e87Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-neg-out100.0%
distribute-neg-out100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub100.0%
count-2100.0%
*-commutative100.0%
associate-/r*100.0%
*-inverses100.0%
metadata-eval100.0%
count-2100.0%
neg-mul-1100.0%
times-frac100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0 80.1%
Final simplification80.7%
(FPCore (x y)
:precision binary64
(if (or (<= x -3.4e-35)
(not (or (<= x 1e-17) (and (not (<= x 8.2e+17)) (<= x 3e+88)))))
(/ x (/ y 0.5))
0.5))
double code(double x, double y) {
double tmp;
if ((x <= -3.4e-35) || !((x <= 1e-17) || (!(x <= 8.2e+17) && (x <= 3e+88)))) {
tmp = x / (y / 0.5);
} else {
tmp = 0.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.4d-35)) .or. (.not. (x <= 1d-17) .or. (.not. (x <= 8.2d+17)) .and. (x <= 3d+88))) then
tmp = x / (y / 0.5d0)
else
tmp = 0.5d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.4e-35) || !((x <= 1e-17) || (!(x <= 8.2e+17) && (x <= 3e+88)))) {
tmp = x / (y / 0.5);
} else {
tmp = 0.5;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.4e-35) or not ((x <= 1e-17) or (not (x <= 8.2e+17) and (x <= 3e+88))): tmp = x / (y / 0.5) else: tmp = 0.5 return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.4e-35) || !((x <= 1e-17) || (!(x <= 8.2e+17) && (x <= 3e+88)))) tmp = Float64(x / Float64(y / 0.5)); else tmp = 0.5; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.4e-35) || ~(((x <= 1e-17) || (~((x <= 8.2e+17)) && (x <= 3e+88))))) tmp = x / (y / 0.5); else tmp = 0.5; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.4e-35], N[Not[Or[LessEqual[x, 1e-17], And[N[Not[LessEqual[x, 8.2e+17]], $MachinePrecision], LessEqual[x, 3e+88]]]], $MachinePrecision]], N[(x / N[(y / 0.5), $MachinePrecision]), $MachinePrecision], 0.5]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{-35} \lor \neg \left(x \leq 10^{-17} \lor \neg \left(x \leq 8.2 \cdot 10^{+17}\right) \land x \leq 3 \cdot 10^{+88}\right):\\
\;\;\;\;\frac{x}{\frac{y}{0.5}}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -3.4000000000000003e-35 or 1.00000000000000007e-17 < x < 8.2e17 or 3.00000000000000005e88 < x Initial program 99.9%
+-commutative99.9%
remove-double-neg99.9%
distribute-neg-out99.9%
distribute-neg-out99.9%
remove-double-neg99.9%
unsub-neg99.9%
div-sub100.0%
count-2100.0%
*-commutative100.0%
associate-/r*100.0%
*-inverses100.0%
metadata-eval100.0%
count-2100.0%
neg-mul-1100.0%
times-frac100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around inf 81.5%
associate-*r/81.5%
*-commutative81.5%
associate-/l*81.5%
Simplified81.5%
if -3.4000000000000003e-35 < x < 1.00000000000000007e-17 or 8.2e17 < x < 3.00000000000000005e88Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-neg-out100.0%
distribute-neg-out100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub100.0%
count-2100.0%
*-commutative100.0%
associate-/r*100.0%
*-inverses100.0%
metadata-eval100.0%
count-2100.0%
neg-mul-1100.0%
times-frac100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0 80.1%
Final simplification80.8%
(FPCore (x y) :precision binary64 0.0)
double code(double x, double y) {
return 0.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.0d0
end function
public static double code(double x, double y) {
return 0.0;
}
def code(x, y): return 0.0
function code(x, y) return 0.0 end
function tmp = code(x, y) tmp = 0.0; end
code[x_, y_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 100.0%
flip-+0.0%
+-inverses0.0%
+-inverses0.0%
associate-/r/0.0%
+-inverses0.0%
+-inverses0.0%
Applied egg-rr0.0%
mul0-rgt2.7%
Simplified2.7%
Final simplification2.7%
(FPCore (x y) :precision binary64 0.5)
double code(double x, double y) {
return 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0
end function
public static double code(double x, double y) {
return 0.5;
}
def code(x, y): return 0.5
function code(x, y) return 0.5 end
function tmp = code(x, y) tmp = 0.5; end
code[x_, y_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-neg-out100.0%
distribute-neg-out100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub100.0%
count-2100.0%
*-commutative100.0%
associate-/r*100.0%
*-inverses100.0%
metadata-eval100.0%
count-2100.0%
neg-mul-1100.0%
times-frac100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0 52.0%
Final simplification52.0%
(FPCore (x y) :precision binary64 (+ (* 0.5 (/ x y)) 0.5))
double code(double x, double y) {
return (0.5 * (x / y)) + 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 * (x / y)) + 0.5d0
end function
public static double code(double x, double y) {
return (0.5 * (x / y)) + 0.5;
}
def code(x, y): return (0.5 * (x / y)) + 0.5
function code(x, y) return Float64(Float64(0.5 * Float64(x / y)) + 0.5) end
function tmp = code(x, y) tmp = (0.5 * (x / y)) + 0.5; end
code[x_, y_] := N[(N[(0.5 * N[(x / y), $MachinePrecision]), $MachinePrecision] + 0.5), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \frac{x}{y} + 0.5
\end{array}
herbie shell --seed 2023274
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))