
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
(FPCore (x y) :precision binary64 (- x (* x (* x y))))
double code(double x, double y) {
return x - (x * (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (x * (x * y))
end function
public static double code(double x, double y) {
return x - (x * (x * y));
}
def code(x, y): return x - (x * (x * y))
function code(x, y) return Float64(x - Float64(x * Float64(x * y))) end
function tmp = code(x, y) tmp = x - (x * (x * y)); end
code[x_, y_] := N[(x - N[(x * N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - x \cdot \left(x \cdot y\right)
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 91.9%
+-commutative91.9%
mul-1-neg91.9%
unsub-neg91.9%
*-commutative91.9%
unpow291.9%
associate-*l*99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (or (<= x -7.2e-14)
(not (or (<= x 5.6e-80) (and (not (<= x 2.35e-36)) (<= x 2.1e+29)))))
(* x (* x (- y)))
x))
double code(double x, double y) {
double tmp;
if ((x <= -7.2e-14) || !((x <= 5.6e-80) || (!(x <= 2.35e-36) && (x <= 2.1e+29)))) {
tmp = x * (x * -y);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-7.2d-14)) .or. (.not. (x <= 5.6d-80) .or. (.not. (x <= 2.35d-36)) .and. (x <= 2.1d+29))) then
tmp = x * (x * -y)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -7.2e-14) || !((x <= 5.6e-80) || (!(x <= 2.35e-36) && (x <= 2.1e+29)))) {
tmp = x * (x * -y);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -7.2e-14) or not ((x <= 5.6e-80) or (not (x <= 2.35e-36) and (x <= 2.1e+29))): tmp = x * (x * -y) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((x <= -7.2e-14) || !((x <= 5.6e-80) || (!(x <= 2.35e-36) && (x <= 2.1e+29)))) tmp = Float64(x * Float64(x * Float64(-y))); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -7.2e-14) || ~(((x <= 5.6e-80) || (~((x <= 2.35e-36)) && (x <= 2.1e+29))))) tmp = x * (x * -y); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -7.2e-14], N[Not[Or[LessEqual[x, 5.6e-80], And[N[Not[LessEqual[x, 2.35e-36]], $MachinePrecision], LessEqual[x, 2.1e+29]]]], $MachinePrecision]], N[(x * N[(x * (-y)), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.2 \cdot 10^{-14} \lor \neg \left(x \leq 5.6 \cdot 10^{-80} \lor \neg \left(x \leq 2.35 \cdot 10^{-36}\right) \land x \leq 2.1 \cdot 10^{+29}\right):\\
\;\;\;\;x \cdot \left(x \cdot \left(-y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -7.1999999999999996e-14 or 5.59999999999999978e-80 < x < 2.3500000000000001e-36 or 2.1000000000000002e29 < x Initial program 99.9%
Taylor expanded in x around inf 76.2%
associate-*r*76.2%
*-commutative76.2%
unpow276.2%
associate-*r*81.6%
mul-1-neg81.6%
Simplified81.6%
if -7.1999999999999996e-14 < x < 5.59999999999999978e-80 or 2.3500000000000001e-36 < x < 2.1000000000000002e29Initial program 99.9%
Taylor expanded in x around 0 78.6%
Final simplification80.2%
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 46.8%
Final simplification46.8%
herbie shell --seed 2023274
(FPCore (x y)
:name "Numeric.SpecFunctions:log1p from math-functions-0.1.5.2, A"
:precision binary64
(* x (- 1.0 (* x y))))