
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -5e-249) (not (<= t_0 0.0))) t_0 (- (- z) (/ (* x z) y)))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -5e-249) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z - ((x * z) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-5d-249)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = -z - ((x * z) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -5e-249) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z - ((x * z) / y);
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -5e-249) or not (t_0 <= 0.0): tmp = t_0 else: tmp = -z - ((x * z) / y) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -5e-249) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(Float64(-z) - Float64(Float64(x * z) / y)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -5e-249) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = -z - ((x * z) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5e-249], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[((-z) - N[(N[(x * z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -5 \cdot 10^{-249} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - \frac{x \cdot z}{y}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -4.9999999999999999e-249 or -0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.8%
if -4.9999999999999999e-249 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -0.0Initial program 9.0%
Taylor expanded in y around inf 100.0%
sub-neg100.0%
mul-1-neg100.0%
unsub-neg100.0%
associate-+l-100.0%
mul-1-neg100.0%
distribute-frac-neg100.0%
mul-1-neg100.0%
div-sub100.0%
sub-neg100.0%
mul-1-neg100.0%
remove-double-neg100.0%
unpow2100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in z around 0 100.0%
Final simplification99.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ x t_0)) (t_2 (* z (- -1.0 (/ x y)))))
(if (<= y -5.6e-18)
t_2
(if (<= y -2.5e-132)
(+ x y)
(if (<= y 4.9e-108)
t_1
(if (<= y 1.8e-44)
(+ x y)
(if (<= y 4e-25)
t_2
(if (<= y 3.3e-16)
t_1
(if (<= y 0.00038)
(/ y t_0)
(if (<= y 2e+64) (+ x y) t_2))))))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = x / t_0;
double t_2 = z * (-1.0 - (x / y));
double tmp;
if (y <= -5.6e-18) {
tmp = t_2;
} else if (y <= -2.5e-132) {
tmp = x + y;
} else if (y <= 4.9e-108) {
tmp = t_1;
} else if (y <= 1.8e-44) {
tmp = x + y;
} else if (y <= 4e-25) {
tmp = t_2;
} else if (y <= 3.3e-16) {
tmp = t_1;
} else if (y <= 0.00038) {
tmp = y / t_0;
} else if (y <= 2e+64) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
t_1 = x / t_0
t_2 = z * ((-1.0d0) - (x / y))
if (y <= (-5.6d-18)) then
tmp = t_2
else if (y <= (-2.5d-132)) then
tmp = x + y
else if (y <= 4.9d-108) then
tmp = t_1
else if (y <= 1.8d-44) then
tmp = x + y
else if (y <= 4d-25) then
tmp = t_2
else if (y <= 3.3d-16) then
tmp = t_1
else if (y <= 0.00038d0) then
tmp = y / t_0
else if (y <= 2d+64) then
tmp = x + y
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = x / t_0;
double t_2 = z * (-1.0 - (x / y));
double tmp;
if (y <= -5.6e-18) {
tmp = t_2;
} else if (y <= -2.5e-132) {
tmp = x + y;
} else if (y <= 4.9e-108) {
tmp = t_1;
} else if (y <= 1.8e-44) {
tmp = x + y;
} else if (y <= 4e-25) {
tmp = t_2;
} else if (y <= 3.3e-16) {
tmp = t_1;
} else if (y <= 0.00038) {
tmp = y / t_0;
} else if (y <= 2e+64) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) t_1 = x / t_0 t_2 = z * (-1.0 - (x / y)) tmp = 0 if y <= -5.6e-18: tmp = t_2 elif y <= -2.5e-132: tmp = x + y elif y <= 4.9e-108: tmp = t_1 elif y <= 1.8e-44: tmp = x + y elif y <= 4e-25: tmp = t_2 elif y <= 3.3e-16: tmp = t_1 elif y <= 0.00038: tmp = y / t_0 elif y <= 2e+64: tmp = x + y else: tmp = t_2 return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) t_1 = Float64(x / t_0) t_2 = Float64(z * Float64(-1.0 - Float64(x / y))) tmp = 0.0 if (y <= -5.6e-18) tmp = t_2; elseif (y <= -2.5e-132) tmp = Float64(x + y); elseif (y <= 4.9e-108) tmp = t_1; elseif (y <= 1.8e-44) tmp = Float64(x + y); elseif (y <= 4e-25) tmp = t_2; elseif (y <= 3.3e-16) tmp = t_1; elseif (y <= 0.00038) tmp = Float64(y / t_0); elseif (y <= 2e+64) tmp = Float64(x + y); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); t_1 = x / t_0; t_2 = z * (-1.0 - (x / y)); tmp = 0.0; if (y <= -5.6e-18) tmp = t_2; elseif (y <= -2.5e-132) tmp = x + y; elseif (y <= 4.9e-108) tmp = t_1; elseif (y <= 1.8e-44) tmp = x + y; elseif (y <= 4e-25) tmp = t_2; elseif (y <= 3.3e-16) tmp = t_1; elseif (y <= 0.00038) tmp = y / t_0; elseif (y <= 2e+64) tmp = x + y; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -5.6e-18], t$95$2, If[LessEqual[y, -2.5e-132], N[(x + y), $MachinePrecision], If[LessEqual[y, 4.9e-108], t$95$1, If[LessEqual[y, 1.8e-44], N[(x + y), $MachinePrecision], If[LessEqual[y, 4e-25], t$95$2, If[LessEqual[y, 3.3e-16], t$95$1, If[LessEqual[y, 0.00038], N[(y / t$95$0), $MachinePrecision], If[LessEqual[y, 2e+64], N[(x + y), $MachinePrecision], t$95$2]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{x}{t_0}\\
t_2 := z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{if}\;y \leq -5.6 \cdot 10^{-18}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;y \leq -2.5 \cdot 10^{-132}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 4.9 \cdot 10^{-108}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{-44}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 4 \cdot 10^{-25}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;y \leq 3.3 \cdot 10^{-16}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 0.00038:\\
\;\;\;\;\frac{y}{t_0}\\
\mathbf{elif}\;y \leq 2 \cdot 10^{+64}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
if y < -5.60000000000000025e-18 or 1.7999999999999999e-44 < y < 4.00000000000000015e-25 or 2.00000000000000004e64 < y Initial program 76.8%
Taylor expanded in y around inf 73.0%
mul-1-neg73.0%
unsub-neg73.0%
mul-1-neg73.0%
associate-/l*74.7%
associate-/r/72.2%
unpow272.2%
associate-/l*80.8%
Simplified80.8%
Taylor expanded in z around 0 83.4%
mul-1-neg83.4%
*-commutative83.4%
distribute-lft-neg-in83.4%
Simplified83.4%
if -5.60000000000000025e-18 < y < -2.5e-132 or 4.8999999999999998e-108 < y < 1.7999999999999999e-44 or 3.8000000000000002e-4 < y < 2.00000000000000004e64Initial program 98.3%
Taylor expanded in z around inf 74.3%
if -2.5e-132 < y < 4.8999999999999998e-108 or 4.00000000000000015e-25 < y < 3.29999999999999988e-16Initial program 99.9%
Taylor expanded in x around inf 87.8%
if 3.29999999999999988e-16 < y < 3.8000000000000002e-4Initial program 99.5%
Taylor expanded in x around 0 88.3%
Final simplification82.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ y t_0)) (t_2 (/ x t_0)))
(if (<= y -6e+93)
(- z)
(if (<= y -1.7e-55)
t_2
(if (<= y -1.6e-116)
t_1
(if (<= y 1.2e-16) t_2 (if (<= y 3.6e+164) t_1 (- z))))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = y / t_0;
double t_2 = x / t_0;
double tmp;
if (y <= -6e+93) {
tmp = -z;
} else if (y <= -1.7e-55) {
tmp = t_2;
} else if (y <= -1.6e-116) {
tmp = t_1;
} else if (y <= 1.2e-16) {
tmp = t_2;
} else if (y <= 3.6e+164) {
tmp = t_1;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
t_1 = y / t_0
t_2 = x / t_0
if (y <= (-6d+93)) then
tmp = -z
else if (y <= (-1.7d-55)) then
tmp = t_2
else if (y <= (-1.6d-116)) then
tmp = t_1
else if (y <= 1.2d-16) then
tmp = t_2
else if (y <= 3.6d+164) then
tmp = t_1
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = y / t_0;
double t_2 = x / t_0;
double tmp;
if (y <= -6e+93) {
tmp = -z;
} else if (y <= -1.7e-55) {
tmp = t_2;
} else if (y <= -1.6e-116) {
tmp = t_1;
} else if (y <= 1.2e-16) {
tmp = t_2;
} else if (y <= 3.6e+164) {
tmp = t_1;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) t_1 = y / t_0 t_2 = x / t_0 tmp = 0 if y <= -6e+93: tmp = -z elif y <= -1.7e-55: tmp = t_2 elif y <= -1.6e-116: tmp = t_1 elif y <= 1.2e-16: tmp = t_2 elif y <= 3.6e+164: tmp = t_1 else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) t_1 = Float64(y / t_0) t_2 = Float64(x / t_0) tmp = 0.0 if (y <= -6e+93) tmp = Float64(-z); elseif (y <= -1.7e-55) tmp = t_2; elseif (y <= -1.6e-116) tmp = t_1; elseif (y <= 1.2e-16) tmp = t_2; elseif (y <= 3.6e+164) tmp = t_1; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); t_1 = y / t_0; t_2 = x / t_0; tmp = 0.0; if (y <= -6e+93) tmp = -z; elseif (y <= -1.7e-55) tmp = t_2; elseif (y <= -1.6e-116) tmp = t_1; elseif (y <= 1.2e-16) tmp = t_2; elseif (y <= 3.6e+164) tmp = t_1; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y / t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(x / t$95$0), $MachinePrecision]}, If[LessEqual[y, -6e+93], (-z), If[LessEqual[y, -1.7e-55], t$95$2, If[LessEqual[y, -1.6e-116], t$95$1, If[LessEqual[y, 1.2e-16], t$95$2, If[LessEqual[y, 3.6e+164], t$95$1, (-z)]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{y}{t_0}\\
t_2 := \frac{x}{t_0}\\
\mathbf{if}\;y \leq -6 \cdot 10^{+93}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -1.7 \cdot 10^{-55}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;y \leq -1.6 \cdot 10^{-116}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 1.2 \cdot 10^{-16}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;y \leq 3.6 \cdot 10^{+164}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -5.99999999999999957e93 or 3.5999999999999999e164 < y Initial program 64.9%
Taylor expanded in y around inf 80.7%
mul-1-neg80.7%
Simplified80.7%
if -5.99999999999999957e93 < y < -1.69999999999999986e-55 or -1.60000000000000005e-116 < y < 1.20000000000000002e-16Initial program 98.6%
Taylor expanded in x around inf 75.3%
if -1.69999999999999986e-55 < y < -1.60000000000000005e-116 or 1.20000000000000002e-16 < y < 3.5999999999999999e164Initial program 95.5%
Taylor expanded in x around 0 71.9%
Final simplification76.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ x (- 1.0 (/ y z)))))
(if (<= y -6.2e+93)
(- z)
(if (<= y -5.1e-28)
t_0
(if (<= y -2.75e-132)
(+ x y)
(if (<= y 3.7e-107) t_0 (if (<= y 2.25e+70) (+ x y) (- z))))))))
double code(double x, double y, double z) {
double t_0 = x / (1.0 - (y / z));
double tmp;
if (y <= -6.2e+93) {
tmp = -z;
} else if (y <= -5.1e-28) {
tmp = t_0;
} else if (y <= -2.75e-132) {
tmp = x + y;
} else if (y <= 3.7e-107) {
tmp = t_0;
} else if (y <= 2.25e+70) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x / (1.0d0 - (y / z))
if (y <= (-6.2d+93)) then
tmp = -z
else if (y <= (-5.1d-28)) then
tmp = t_0
else if (y <= (-2.75d-132)) then
tmp = x + y
else if (y <= 3.7d-107) then
tmp = t_0
else if (y <= 2.25d+70) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x / (1.0 - (y / z));
double tmp;
if (y <= -6.2e+93) {
tmp = -z;
} else if (y <= -5.1e-28) {
tmp = t_0;
} else if (y <= -2.75e-132) {
tmp = x + y;
} else if (y <= 3.7e-107) {
tmp = t_0;
} else if (y <= 2.25e+70) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = x / (1.0 - (y / z)) tmp = 0 if y <= -6.2e+93: tmp = -z elif y <= -5.1e-28: tmp = t_0 elif y <= -2.75e-132: tmp = x + y elif y <= 3.7e-107: tmp = t_0 elif y <= 2.25e+70: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(x / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (y <= -6.2e+93) tmp = Float64(-z); elseif (y <= -5.1e-28) tmp = t_0; elseif (y <= -2.75e-132) tmp = Float64(x + y); elseif (y <= 3.7e-107) tmp = t_0; elseif (y <= 2.25e+70) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x / (1.0 - (y / z)); tmp = 0.0; if (y <= -6.2e+93) tmp = -z; elseif (y <= -5.1e-28) tmp = t_0; elseif (y <= -2.75e-132) tmp = x + y; elseif (y <= 3.7e-107) tmp = t_0; elseif (y <= 2.25e+70) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -6.2e+93], (-z), If[LessEqual[y, -5.1e-28], t$95$0, If[LessEqual[y, -2.75e-132], N[(x + y), $MachinePrecision], If[LessEqual[y, 3.7e-107], t$95$0, If[LessEqual[y, 2.25e+70], N[(x + y), $MachinePrecision], (-z)]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{1 - \frac{y}{z}}\\
\mathbf{if}\;y \leq -6.2 \cdot 10^{+93}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -5.1 \cdot 10^{-28}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -2.75 \cdot 10^{-132}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 3.7 \cdot 10^{-107}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 2.25 \cdot 10^{+70}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -6.20000000000000038e93 or 2.25e70 < y Initial program 70.1%
Taylor expanded in y around inf 76.1%
mul-1-neg76.1%
Simplified76.1%
if -6.20000000000000038e93 < y < -5.10000000000000009e-28 or -2.75e-132 < y < 3.7000000000000003e-107Initial program 98.1%
Taylor expanded in x around inf 77.2%
if -5.10000000000000009e-28 < y < -2.75e-132 or 3.7000000000000003e-107 < y < 2.25e70Initial program 98.4%
Taylor expanded in z around inf 69.9%
Final simplification75.1%
(FPCore (x y z) :precision binary64 (if (<= y -3e-16) (- z) (if (<= y 1.75e-16) x (if (<= y 8.6e+60) y (- z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -3e-16) {
tmp = -z;
} else if (y <= 1.75e-16) {
tmp = x;
} else if (y <= 8.6e+60) {
tmp = y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3d-16)) then
tmp = -z
else if (y <= 1.75d-16) then
tmp = x
else if (y <= 8.6d+60) then
tmp = y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3e-16) {
tmp = -z;
} else if (y <= 1.75e-16) {
tmp = x;
} else if (y <= 8.6e+60) {
tmp = y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3e-16: tmp = -z elif y <= 1.75e-16: tmp = x elif y <= 8.6e+60: tmp = y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3e-16) tmp = Float64(-z); elseif (y <= 1.75e-16) tmp = x; elseif (y <= 8.6e+60) tmp = y; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3e-16) tmp = -z; elseif (y <= 1.75e-16) tmp = x; elseif (y <= 8.6e+60) tmp = y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3e-16], (-z), If[LessEqual[y, 1.75e-16], x, If[LessEqual[y, 8.6e+60], y, (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3 \cdot 10^{-16}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 1.75 \cdot 10^{-16}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 8.6 \cdot 10^{+60}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -2.99999999999999994e-16 or 8.59999999999999942e60 < y Initial program 76.2%
Taylor expanded in y around inf 65.6%
mul-1-neg65.6%
Simplified65.6%
if -2.99999999999999994e-16 < y < 1.75000000000000009e-16Initial program 99.9%
Taylor expanded in y around 0 57.1%
if 1.75000000000000009e-16 < y < 8.59999999999999942e60Initial program 93.4%
Taylor expanded in x around 0 63.3%
Taylor expanded in y around 0 55.0%
Final simplification61.0%
(FPCore (x y z) :precision binary64 (if (<= y -3.8e+82) (- z) (if (<= y 9e+67) (+ x y) (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.8e+82) {
tmp = -z;
} else if (y <= 9e+67) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.8d+82)) then
tmp = -z
else if (y <= 9d+67) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.8e+82) {
tmp = -z;
} else if (y <= 9e+67) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.8e+82: tmp = -z elif y <= 9e+67: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.8e+82) tmp = Float64(-z); elseif (y <= 9e+67) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.8e+82) tmp = -z; elseif (y <= 9e+67) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.8e+82], (-z), If[LessEqual[y, 9e+67], N[(x + y), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.8 \cdot 10^{+82}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 9 \cdot 10^{+67}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -3.80000000000000033e82 or 8.9999999999999997e67 < y Initial program 70.4%
Taylor expanded in y around inf 75.0%
mul-1-neg75.0%
Simplified75.0%
if -3.80000000000000033e82 < y < 8.9999999999999997e67Initial program 98.7%
Taylor expanded in z around inf 68.3%
Final simplification70.8%
(FPCore (x y z) :precision binary64 (if (<= x -6.2e-39) x (if (<= x 1.3e-118) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -6.2e-39) {
tmp = x;
} else if (x <= 1.3e-118) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-6.2d-39)) then
tmp = x
else if (x <= 1.3d-118) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -6.2e-39) {
tmp = x;
} else if (x <= 1.3e-118) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -6.2e-39: tmp = x elif x <= 1.3e-118: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -6.2e-39) tmp = x; elseif (x <= 1.3e-118) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -6.2e-39) tmp = x; elseif (x <= 1.3e-118) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -6.2e-39], x, If[LessEqual[x, 1.3e-118], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.2 \cdot 10^{-39}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.3 \cdot 10^{-118}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -6.1999999999999994e-39 or 1.3e-118 < x Initial program 88.7%
Taylor expanded in y around 0 40.3%
if -6.1999999999999994e-39 < x < 1.3e-118Initial program 88.0%
Taylor expanded in x around 0 70.6%
Taylor expanded in y around 0 39.8%
Final simplification40.2%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 88.4%
Taylor expanded in y around 0 32.6%
Final simplification32.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023274
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:herbie-target
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))