
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -20.0) (not (<= (/ z t) 2e+17))) (* z (- (/ y t) (/ x t))) (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -20.0) || !((z / t) <= 2e+17)) {
tmp = z * ((y / t) - (x / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-20.0d0)) .or. (.not. ((z / t) <= 2d+17))) then
tmp = z * ((y / t) - (x / t))
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -20.0) || !((z / t) <= 2e+17)) {
tmp = z * ((y / t) - (x / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -20.0) or not ((z / t) <= 2e+17): tmp = z * ((y / t) - (x / t)) else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -20.0) || !(Float64(z / t) <= 2e+17)) tmp = Float64(z * Float64(Float64(y / t) - Float64(x / t))); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -20.0) || ~(((z / t) <= 2e+17))) tmp = z * ((y / t) - (x / t)); else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -20.0], N[Not[LessEqual[N[(z / t), $MachinePrecision], 2e+17]], $MachinePrecision]], N[(z * N[(N[(y / t), $MachinePrecision] - N[(x / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -20 \lor \neg \left(\frac{z}{t} \leq 2 \cdot 10^{+17}\right):\\
\;\;\;\;z \cdot \left(\frac{y}{t} - \frac{x}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -20 or 2e17 < (/.f64 z t) Initial program 99.8%
Taylor expanded in z around inf 94.7%
if -20 < (/.f64 z t) < 2e17Initial program 99.9%
Taylor expanded in y around inf 91.8%
associate-*r/98.0%
Simplified98.0%
Final simplification96.4%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -20.0) (not (<= (/ z t) 2e+17))) (* x (/ (- z) t)) x))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -20.0) || !((z / t) <= 2e+17)) {
tmp = x * (-z / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-20.0d0)) .or. (.not. ((z / t) <= 2d+17))) then
tmp = x * (-z / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -20.0) || !((z / t) <= 2e+17)) {
tmp = x * (-z / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -20.0) or not ((z / t) <= 2e+17): tmp = x * (-z / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -20.0) || !(Float64(z / t) <= 2e+17)) tmp = Float64(x * Float64(Float64(-z) / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -20.0) || ~(((z / t) <= 2e+17))) tmp = x * (-z / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -20.0], N[Not[LessEqual[N[(z / t), $MachinePrecision], 2e+17]], $MachinePrecision]], N[(x * N[((-z) / t), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -20 \lor \neg \left(\frac{z}{t} \leq 2 \cdot 10^{+17}\right):\\
\;\;\;\;x \cdot \frac{-z}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (/.f64 z t) < -20 or 2e17 < (/.f64 z t) Initial program 99.8%
Taylor expanded in x around inf 60.0%
*-commutative60.0%
mul-1-neg60.0%
unsub-neg60.0%
distribute-lft-out--60.0%
*-rgt-identity60.0%
Simplified60.0%
clear-num60.0%
div-inv59.2%
Applied egg-rr59.2%
Taylor expanded in t around 0 52.7%
mul-1-neg52.7%
associate-*r/53.5%
distribute-rgt-neg-in53.5%
distribute-neg-frac53.5%
Simplified53.5%
Taylor expanded in z around 0 52.7%
mul-1-neg52.7%
associate-*l/58.9%
*-commutative58.9%
distribute-rgt-neg-in58.9%
distribute-neg-frac58.9%
Simplified58.9%
if -20 < (/.f64 z t) < 2e17Initial program 99.9%
Taylor expanded in z around 0 70.3%
Final simplification65.0%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1e+18) (not (<= x 0.95))) (- x (* x (/ z t))) (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1e+18) || !(x <= 0.95)) {
tmp = x - (x * (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1d+18)) .or. (.not. (x <= 0.95d0))) then
tmp = x - (x * (z / t))
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1e+18) || !(x <= 0.95)) {
tmp = x - (x * (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1e+18) or not (x <= 0.95): tmp = x - (x * (z / t)) else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1e+18) || !(x <= 0.95)) tmp = Float64(x - Float64(x * Float64(z / t))); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1e+18) || ~((x <= 0.95))) tmp = x - (x * (z / t)); else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1e+18], N[Not[LessEqual[x, 0.95]], $MachinePrecision]], N[(x - N[(x * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \cdot 10^{+18} \lor \neg \left(x \leq 0.95\right):\\
\;\;\;\;x - x \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if x < -1e18 or 0.94999999999999996 < x Initial program 99.9%
Taylor expanded in x around inf 92.2%
*-commutative92.2%
mul-1-neg92.2%
unsub-neg92.2%
distribute-lft-out--92.2%
*-rgt-identity92.2%
Simplified92.2%
if -1e18 < x < 0.94999999999999996Initial program 99.8%
Taylor expanded in y around inf 83.1%
associate-*r/89.2%
Simplified89.2%
Final simplification90.6%
(FPCore (x y z t) :precision binary64 (if (<= x -430000000000.0) (- x (* x (/ z t))) (if (<= x 19.0) (+ x (* y (/ z t))) (- x (/ x (/ t z))))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -430000000000.0) {
tmp = x - (x * (z / t));
} else if (x <= 19.0) {
tmp = x + (y * (z / t));
} else {
tmp = x - (x / (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-430000000000.0d0)) then
tmp = x - (x * (z / t))
else if (x <= 19.0d0) then
tmp = x + (y * (z / t))
else
tmp = x - (x / (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -430000000000.0) {
tmp = x - (x * (z / t));
} else if (x <= 19.0) {
tmp = x + (y * (z / t));
} else {
tmp = x - (x / (t / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -430000000000.0: tmp = x - (x * (z / t)) elif x <= 19.0: tmp = x + (y * (z / t)) else: tmp = x - (x / (t / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -430000000000.0) tmp = Float64(x - Float64(x * Float64(z / t))); elseif (x <= 19.0) tmp = Float64(x + Float64(y * Float64(z / t))); else tmp = Float64(x - Float64(x / Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -430000000000.0) tmp = x - (x * (z / t)); elseif (x <= 19.0) tmp = x + (y * (z / t)); else tmp = x - (x / (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -430000000000.0], N[(x - N[(x * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 19.0], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(x / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -430000000000:\\
\;\;\;\;x - x \cdot \frac{z}{t}\\
\mathbf{elif}\;x \leq 19:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{x}{\frac{t}{z}}\\
\end{array}
\end{array}
if x < -4.3e11Initial program 99.9%
Taylor expanded in x around inf 92.2%
*-commutative92.2%
mul-1-neg92.2%
unsub-neg92.2%
distribute-lft-out--92.3%
*-rgt-identity92.3%
Simplified92.3%
if -4.3e11 < x < 19Initial program 99.8%
Taylor expanded in y around inf 83.1%
associate-*r/89.2%
Simplified89.2%
if 19 < x Initial program 99.9%
Taylor expanded in x around inf 92.1%
*-commutative92.1%
mul-1-neg92.1%
unsub-neg92.1%
distribute-lft-out--92.1%
*-rgt-identity92.1%
Simplified92.1%
clear-num92.1%
div-inv92.1%
Applied egg-rr92.1%
Final simplification90.6%
(FPCore (x y z t) :precision binary64 (if (<= (/ z t) (- INFINITY)) (* x (/ z t)) x))
double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -((double) INFINITY)) {
tmp = x * (z / t);
} else {
tmp = x;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -Double.POSITIVE_INFINITY) {
tmp = x * (z / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z / t) <= -math.inf: tmp = x * (z / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z / t) <= Float64(-Inf)) tmp = Float64(x * Float64(z / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z / t) <= -Inf) tmp = x * (z / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], (-Infinity)], N[(x * N[(z / t), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -\infty:\\
\;\;\;\;x \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (/.f64 z t) < -inf.0Initial program 100.0%
Taylor expanded in x around inf 76.2%
*-commutative76.2%
mul-1-neg76.2%
unsub-neg76.2%
distribute-lft-out--76.2%
*-rgt-identity76.2%
Simplified76.2%
clear-num76.2%
div-inv71.7%
Applied egg-rr71.7%
Taylor expanded in t around 0 58.3%
mul-1-neg58.3%
associate-*r/58.3%
distribute-rgt-neg-in58.3%
distribute-neg-frac58.3%
Simplified58.3%
expm1-log1p-u20.0%
expm1-udef20.0%
log1p-udef20.0%
add-exp-log58.3%
add-sqr-sqrt38.3%
sqrt-unprod39.0%
sqr-neg39.0%
sqrt-unprod0.6%
add-sqr-sqrt10.4%
Applied egg-rr10.4%
+-commutative10.4%
associate--l+10.4%
metadata-eval10.4%
+-rgt-identity10.4%
associate-*r/10.4%
associate-*l/23.8%
*-commutative23.8%
Simplified23.8%
if -inf.0 < (/.f64 z t) Initial program 99.8%
Taylor expanded in z around 0 42.2%
Final simplification40.7%
(FPCore (x y z t) :precision binary64 (+ x (* y (/ z t))))
double code(double x, double y, double z, double t) {
return x + (y * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (y * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + (y * (z / t));
}
def code(x, y, z, t): return x + (y * (z / t))
function code(x, y, z, t) return Float64(x + Float64(y * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + (y * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z}{t}
\end{array}
Initial program 99.9%
Taylor expanded in y around inf 73.0%
associate-*r/78.5%
Simplified78.5%
Final simplification78.5%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in z around 0 39.0%
Final simplification39.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
(if (< t_1 -1013646692435.8867)
t_2
(if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) * (z / t)
t_2 = x + ((y - x) / (t / z))
if (t_1 < (-1013646692435.8867d0)) then
tmp = t_2
else if (t_1 < 0.0d0) then
tmp = x + (((y - x) * z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) * (z / t) t_2 = x + ((y - x) / (t / z)) tmp = 0 if t_1 < -1013646692435.8867: tmp = t_2 elif t_1 < 0.0: tmp = x + (((y - x) * z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) * Float64(z / t)) t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z))) tmp = 0.0 if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) * (z / t); t_2 = x + ((y - x) / (t / z)); tmp = 0.0; if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = x + (((y - x) * z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
t_2 := x + \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;t_1 < -1013646692435.8867:\\
\;\;\;\;t_2\\
\mathbf{elif}\;t_1 < 0:\\
\;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
herbie shell --seed 2023274
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:herbie-target
(if (< (* (- y x) (/ z t)) -1013646692435.8867) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0.0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z)))))
(+ x (* (- y x) (/ z t))))