
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (sin y) y))) (if (<= x 5e-46) (* t_0 (/ x z)) (/ (* x t_0) z))))
double code(double x, double y, double z) {
double t_0 = sin(y) / y;
double tmp;
if (x <= 5e-46) {
tmp = t_0 * (x / z);
} else {
tmp = (x * t_0) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = sin(y) / y
if (x <= 5d-46) then
tmp = t_0 * (x / z)
else
tmp = (x * t_0) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.sin(y) / y;
double tmp;
if (x <= 5e-46) {
tmp = t_0 * (x / z);
} else {
tmp = (x * t_0) / z;
}
return tmp;
}
def code(x, y, z): t_0 = math.sin(y) / y tmp = 0 if x <= 5e-46: tmp = t_0 * (x / z) else: tmp = (x * t_0) / z return tmp
function code(x, y, z) t_0 = Float64(sin(y) / y) tmp = 0.0 if (x <= 5e-46) tmp = Float64(t_0 * Float64(x / z)); else tmp = Float64(Float64(x * t_0) / z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = sin(y) / y; tmp = 0.0; if (x <= 5e-46) tmp = t_0 * (x / z); else tmp = (x * t_0) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[x, 5e-46], N[(t$95$0 * N[(x / z), $MachinePrecision]), $MachinePrecision], N[(N[(x * t$95$0), $MachinePrecision] / z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin y}{y}\\
\mathbf{if}\;x \leq 5 \cdot 10^{-46}:\\
\;\;\;\;t_0 \cdot \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot t_0}{z}\\
\end{array}
\end{array}
if x < 4.99999999999999992e-46Initial program 95.6%
*-commutative95.6%
associate-*r/98.2%
Simplified98.2%
if 4.99999999999999992e-46 < x Initial program 99.8%
Final simplification98.6%
(FPCore (x y z) :precision binary64 (if (<= y 4.2e-20) (/ x z) (* (sin y) (/ x (* y z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 4.2e-20) {
tmp = x / z;
} else {
tmp = sin(y) * (x / (y * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 4.2d-20) then
tmp = x / z
else
tmp = sin(y) * (x / (y * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 4.2e-20) {
tmp = x / z;
} else {
tmp = Math.sin(y) * (x / (y * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 4.2e-20: tmp = x / z else: tmp = math.sin(y) * (x / (y * z)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 4.2e-20) tmp = Float64(x / z); else tmp = Float64(sin(y) * Float64(x / Float64(y * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 4.2e-20) tmp = x / z; else tmp = sin(y) * (x / (y * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 4.2e-20], N[(x / z), $MachinePrecision], N[(N[Sin[y], $MachinePrecision] * N[(x / N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.2 \cdot 10^{-20}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;\sin y \cdot \frac{x}{y \cdot z}\\
\end{array}
\end{array}
if y < 4.1999999999999998e-20Initial program 97.4%
associate-/l*94.6%
associate-/r/82.8%
associate-/l/79.1%
associate-/r/79.3%
associate-/r*73.5%
Simplified73.5%
Taylor expanded in y around 0 72.4%
if 4.1999999999999998e-20 < y Initial program 95.0%
associate-/l*93.6%
associate-/r/93.7%
associate-/l/95.1%
associate-/r/95.1%
associate-/r*93.6%
Simplified93.6%
Final simplification77.4%
(FPCore (x y z) :precision binary64 (* (/ (sin y) y) (/ x z)))
double code(double x, double y, double z) {
return (sin(y) / y) * (x / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (sin(y) / y) * (x / z)
end function
public static double code(double x, double y, double z) {
return (Math.sin(y) / y) * (x / z);
}
def code(x, y, z): return (math.sin(y) / y) * (x / z)
function code(x, y, z) return Float64(Float64(sin(y) / y) * Float64(x / z)) end
function tmp = code(x, y, z) tmp = (sin(y) / y) * (x / z); end
code[x_, y_, z_] := N[(N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin y}{y} \cdot \frac{x}{z}
\end{array}
Initial program 96.8%
*-commutative96.8%
associate-*r/96.8%
Simplified96.8%
Final simplification96.8%
(FPCore (x y z) :precision binary64 (if (<= y 5.2e+43) (/ x (/ z (+ 1.0 (* -0.16666666666666666 (* y y))))) (/ y (/ (* y z) x))))
double code(double x, double y, double z) {
double tmp;
if (y <= 5.2e+43) {
tmp = x / (z / (1.0 + (-0.16666666666666666 * (y * y))));
} else {
tmp = y / ((y * z) / x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5.2d+43) then
tmp = x / (z / (1.0d0 + ((-0.16666666666666666d0) * (y * y))))
else
tmp = y / ((y * z) / x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5.2e+43) {
tmp = x / (z / (1.0 + (-0.16666666666666666 * (y * y))));
} else {
tmp = y / ((y * z) / x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 5.2e+43: tmp = x / (z / (1.0 + (-0.16666666666666666 * (y * y)))) else: tmp = y / ((y * z) / x) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 5.2e+43) tmp = Float64(x / Float64(z / Float64(1.0 + Float64(-0.16666666666666666 * Float64(y * y))))); else tmp = Float64(y / Float64(Float64(y * z) / x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 5.2e+43) tmp = x / (z / (1.0 + (-0.16666666666666666 * (y * y)))); else tmp = y / ((y * z) / x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 5.2e+43], N[(x / N[(z / N[(1.0 + N[(-0.16666666666666666 * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / N[(N[(y * z), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.2 \cdot 10^{+43}:\\
\;\;\;\;\frac{x}{\frac{z}{1 + -0.16666666666666666 \cdot \left(y \cdot y\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{y \cdot z}{x}}\\
\end{array}
\end{array}
if y < 5.20000000000000042e43Initial program 97.5%
associate-/l*94.9%
Simplified94.9%
Taylor expanded in y around 0 68.4%
unpow268.4%
Simplified68.4%
if 5.20000000000000042e43 < y Initial program 94.0%
associate-/l*92.4%
Simplified92.4%
associate-/r/91.8%
frac-times92.4%
*-commutative92.4%
times-frac94.1%
Applied egg-rr94.1%
Taylor expanded in y around 0 34.3%
*-commutative34.3%
clear-num36.1%
frac-times48.0%
*-un-lft-identity48.0%
Applied egg-rr48.0%
Taylor expanded in y around 0 48.1%
Final simplification64.5%
(FPCore (x y z) :precision binary64 (if (<= y 1e+21) (/ x z) (* y (/ x (* y z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1e+21) {
tmp = x / z;
} else {
tmp = y * (x / (y * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1d+21) then
tmp = x / z
else
tmp = y * (x / (y * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1e+21) {
tmp = x / z;
} else {
tmp = y * (x / (y * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1e+21: tmp = x / z else: tmp = y * (x / (y * z)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1e+21) tmp = Float64(x / z); else tmp = Float64(y * Float64(x / Float64(y * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1e+21) tmp = x / z; else tmp = y * (x / (y * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1e+21], N[(x / z), $MachinePrecision], N[(y * N[(x / N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 10^{+21}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{y \cdot z}\\
\end{array}
\end{array}
if y < 1e21Initial program 97.5%
associate-/l*94.7%
associate-/r/83.2%
associate-/l/79.6%
associate-/r/79.8%
associate-/r*74.1%
Simplified74.1%
Taylor expanded in y around 0 72.9%
if 1e21 < y Initial program 94.6%
associate-/l*93.1%
Simplified93.1%
associate-/r/92.6%
frac-times93.1%
*-commutative93.1%
times-frac94.6%
Applied egg-rr94.6%
Taylor expanded in y around 0 32.6%
associate-*r/19.9%
associate-/r/21.1%
div-inv21.1%
associate-*l/21.2%
Applied egg-rr21.2%
rgt-mult-inverse21.2%
associate-/l*20.2%
rgt-mult-inverse20.2%
un-div-inv20.2%
associate-/r/36.4%
div-inv36.4%
clear-num34.8%
*-commutative34.8%
associate-*l/44.9%
associate-/l/45.0%
*-commutative45.0%
Applied egg-rr45.0%
Final simplification66.8%
(FPCore (x y z) :precision binary64 (if (<= y 3.5e+42) (/ x z) (/ y (* z (/ y x)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 3.5e+42) {
tmp = x / z;
} else {
tmp = y / (z * (y / x));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 3.5d+42) then
tmp = x / z
else
tmp = y / (z * (y / x))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 3.5e+42) {
tmp = x / z;
} else {
tmp = y / (z * (y / x));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 3.5e+42: tmp = x / z else: tmp = y / (z * (y / x)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 3.5e+42) tmp = Float64(x / z); else tmp = Float64(y / Float64(z * Float64(y / x))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 3.5e+42) tmp = x / z; else tmp = y / (z * (y / x)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 3.5e+42], N[(x / z), $MachinePrecision], N[(y / N[(z * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.5 \cdot 10^{+42}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{z \cdot \frac{y}{x}}\\
\end{array}
\end{array}
if y < 3.50000000000000023e42Initial program 97.5%
associate-/l*94.8%
associate-/r/83.6%
associate-/l/80.1%
associate-/r/80.3%
associate-/r*74.7%
Simplified74.7%
Taylor expanded in y around 0 71.6%
if 3.50000000000000023e42 < y Initial program 94.1%
associate-/l*92.5%
Simplified92.5%
associate-/r/92.0%
frac-times92.5%
*-commutative92.5%
times-frac94.2%
Applied egg-rr94.2%
Taylor expanded in y around 0 33.6%
*-commutative33.6%
clear-num35.4%
frac-times47.1%
*-un-lft-identity47.1%
Applied egg-rr47.1%
Final simplification66.8%
(FPCore (x y z) :precision binary64 (if (<= y 1e+21) (/ x z) (/ y (/ (* y z) x))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1e+21) {
tmp = x / z;
} else {
tmp = y / ((y * z) / x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1d+21) then
tmp = x / z
else
tmp = y / ((y * z) / x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1e+21) {
tmp = x / z;
} else {
tmp = y / ((y * z) / x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1e+21: tmp = x / z else: tmp = y / ((y * z) / x) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1e+21) tmp = Float64(x / z); else tmp = Float64(y / Float64(Float64(y * z) / x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1e+21) tmp = x / z; else tmp = y / ((y * z) / x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1e+21], N[(x / z), $MachinePrecision], N[(y / N[(N[(y * z), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 10^{+21}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{y \cdot z}{x}}\\
\end{array}
\end{array}
if y < 1e21Initial program 97.5%
associate-/l*94.7%
associate-/r/83.2%
associate-/l/79.6%
associate-/r/79.8%
associate-/r*74.1%
Simplified74.1%
Taylor expanded in y around 0 72.9%
if 1e21 < y Initial program 94.6%
associate-/l*93.1%
Simplified93.1%
associate-/r/92.6%
frac-times93.1%
*-commutative93.1%
times-frac94.6%
Applied egg-rr94.6%
Taylor expanded in y around 0 32.6%
*-commutative32.6%
clear-num34.2%
frac-times44.9%
*-un-lft-identity44.9%
Applied egg-rr44.9%
Taylor expanded in y around 0 45.0%
Final simplification66.8%
(FPCore (x y z) :precision binary64 (/ x z))
double code(double x, double y, double z) {
return x / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x / z
end function
public static double code(double x, double y, double z) {
return x / z;
}
def code(x, y, z): return x / z
function code(x, y, z) return Float64(x / z) end
function tmp = code(x, y, z) tmp = x / z; end
code[x_, y_, z_] := N[(x / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{z}
\end{array}
Initial program 96.8%
associate-/l*94.4%
associate-/r/85.4%
associate-/l/82.9%
associate-/r/83.0%
associate-/r*78.3%
Simplified78.3%
Taylor expanded in y around 0 61.4%
Final simplification61.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ y (sin y))) (t_1 (/ (* x (/ 1.0 t_0)) z)))
(if (< z -4.2173720203427147e-29)
t_1
(if (< z 4.446702369113811e+64) (/ x (* z t_0)) t_1))))
double code(double x, double y, double z) {
double t_0 = y / sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y / sin(y)
t_1 = (x * (1.0d0 / t_0)) / z
if (z < (-4.2173720203427147d-29)) then
tmp = t_1
else if (z < 4.446702369113811d+64) then
tmp = x / (z * t_0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y / Math.sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = y / math.sin(y) t_1 = (x * (1.0 / t_0)) / z tmp = 0 if z < -4.2173720203427147e-29: tmp = t_1 elif z < 4.446702369113811e+64: tmp = x / (z * t_0) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(y / sin(y)) t_1 = Float64(Float64(x * Float64(1.0 / t_0)) / z) tmp = 0.0 if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = Float64(x / Float64(z * t_0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y / sin(y); t_1 = (x * (1.0 / t_0)) / z; tmp = 0.0; if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = x / (z * t_0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, If[Less[z, -4.2173720203427147e-29], t$95$1, If[Less[z, 4.446702369113811e+64], N[(x / N[(z * t$95$0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{\sin y}\\
t_1 := \frac{x \cdot \frac{1}{t_0}}{z}\\
\mathbf{if}\;z < -4.2173720203427147 \cdot 10^{-29}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z < 4.446702369113811 \cdot 10^{+64}:\\
\;\;\;\;\frac{x}{z \cdot t_0}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023274
(FPCore (x y z)
:name "Linear.Quaternion:$ctanh from linear-1.19.1.3"
:precision binary64
:herbie-target
(if (< z -4.2173720203427147e-29) (/ (* x (/ 1.0 (/ y (sin y)))) z) (if (< z 4.446702369113811e+64) (/ x (* z (/ y (sin y)))) (/ (* x (/ 1.0 (/ y (sin y)))) z)))
(/ (* x (/ (sin y) y)) z))