
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (fma (/ y (+ (* z -2.0) (* y (/ t z)))) 2.0 x))
double code(double x, double y, double z, double t) {
return fma((y / ((z * -2.0) + (y * (t / z)))), 2.0, x);
}
function code(x, y, z, t) return fma(Float64(y / Float64(Float64(z * -2.0) + Float64(y * Float64(t / z)))), 2.0, x) end
code[x_, y_, z_, t_] := N[(N[(y / N[(N[(z * -2.0), $MachinePrecision] + N[(y * N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 2.0 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{z \cdot -2 + y \cdot \frac{t}{z}}, 2, x\right)
\end{array}
Initial program 81.9%
sub-neg81.9%
+-commutative81.9%
distribute-neg-frac81.9%
distribute-rgt-neg-out81.9%
remove-double-neg81.9%
distribute-rgt-neg-in81.9%
distribute-lft-neg-out81.9%
distribute-lft-neg-out81.9%
associate-/l*90.6%
associate-*l/90.6%
fma-def90.6%
Simplified97.7%
Final simplification97.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* z (* z 2.0)) (* y t))))
(if (<= (/ (* z (* y 2.0)) t_1) 4e+127)
(- x (/ (* y 2.0) (/ t_1 z)))
(- x (/ y z)))))
double code(double x, double y, double z, double t) {
double t_1 = (z * (z * 2.0)) - (y * t);
double tmp;
if (((z * (y * 2.0)) / t_1) <= 4e+127) {
tmp = x - ((y * 2.0) / (t_1 / z));
} else {
tmp = x - (y / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (z * (z * 2.0d0)) - (y * t)
if (((z * (y * 2.0d0)) / t_1) <= 4d+127) then
tmp = x - ((y * 2.0d0) / (t_1 / z))
else
tmp = x - (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * (z * 2.0)) - (y * t);
double tmp;
if (((z * (y * 2.0)) / t_1) <= 4e+127) {
tmp = x - ((y * 2.0) / (t_1 / z));
} else {
tmp = x - (y / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * (z * 2.0)) - (y * t) tmp = 0 if ((z * (y * 2.0)) / t_1) <= 4e+127: tmp = x - ((y * 2.0) / (t_1 / z)) else: tmp = x - (y / z) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * Float64(z * 2.0)) - Float64(y * t)) tmp = 0.0 if (Float64(Float64(z * Float64(y * 2.0)) / t_1) <= 4e+127) tmp = Float64(x - Float64(Float64(y * 2.0) / Float64(t_1 / z))); else tmp = Float64(x - Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * (z * 2.0)) - (y * t); tmp = 0.0; if (((z * (y * 2.0)) / t_1) <= 4e+127) tmp = x - ((y * 2.0) / (t_1 / z)); else tmp = x - (y / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(z * N[(y * 2.0), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], 4e+127], N[(x - N[(N[(y * 2.0), $MachinePrecision] / N[(t$95$1 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(z \cdot 2\right) - y \cdot t\\
\mathbf{if}\;\frac{z \cdot \left(y \cdot 2\right)}{t_1} \leq 4 \cdot 10^{+127}:\\
\;\;\;\;x - \frac{y \cdot 2}{\frac{t_1}{z}}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 y 2) z) (-.f64 (*.f64 (*.f64 z 2) z) (*.f64 y t))) < 3.99999999999999982e127Initial program 94.8%
associate-/l*96.9%
associate-*l*96.9%
Simplified96.9%
if 3.99999999999999982e127 < (/.f64 (*.f64 (*.f64 y 2) z) (-.f64 (*.f64 (*.f64 z 2) z) (*.f64 y t))) Initial program 0.4%
associate-/l*50.3%
associate-*l*50.3%
Simplified50.3%
Taylor expanded in y around 0 89.1%
Final simplification95.9%
(FPCore (x y z t) :precision binary64 (if (or (<= z -45000000.0) (not (<= z 1.5e+14))) (- x (/ y z)) (- x (/ (* z -2.0) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -45000000.0) || !(z <= 1.5e+14)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-45000000.0d0)) .or. (.not. (z <= 1.5d+14))) then
tmp = x - (y / z)
else
tmp = x - ((z * (-2.0d0)) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -45000000.0) || !(z <= 1.5e+14)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -45000000.0) or not (z <= 1.5e+14): tmp = x - (y / z) else: tmp = x - ((z * -2.0) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -45000000.0) || !(z <= 1.5e+14)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x - Float64(Float64(z * -2.0) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -45000000.0) || ~((z <= 1.5e+14))) tmp = x - (y / z); else tmp = x - ((z * -2.0) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -45000000.0], N[Not[LessEqual[z, 1.5e+14]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -45000000 \lor \neg \left(z \leq 1.5 \cdot 10^{+14}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\end{array}
\end{array}
if z < -4.5e7 or 1.5e14 < z Initial program 73.4%
associate-/l*89.0%
associate-*l*89.0%
Simplified89.0%
Taylor expanded in y around 0 93.7%
if -4.5e7 < z < 1.5e14Initial program 89.8%
associate-/l*92.0%
associate-*l*92.0%
Simplified92.0%
Taylor expanded in y around inf 92.0%
associate-*r/92.0%
*-commutative92.0%
Simplified92.0%
Final simplification92.8%
(FPCore (x y z t) :precision binary64 (if (<= x -1.95e-184) x (if (<= x 8.6e-261) (* 2.0 (/ z t)) (if (<= x 2.5e-147) (/ (- y) z) x))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.95e-184) {
tmp = x;
} else if (x <= 8.6e-261) {
tmp = 2.0 * (z / t);
} else if (x <= 2.5e-147) {
tmp = -y / z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-1.95d-184)) then
tmp = x
else if (x <= 8.6d-261) then
tmp = 2.0d0 * (z / t)
else if (x <= 2.5d-147) then
tmp = -y / z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.95e-184) {
tmp = x;
} else if (x <= 8.6e-261) {
tmp = 2.0 * (z / t);
} else if (x <= 2.5e-147) {
tmp = -y / z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -1.95e-184: tmp = x elif x <= 8.6e-261: tmp = 2.0 * (z / t) elif x <= 2.5e-147: tmp = -y / z else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -1.95e-184) tmp = x; elseif (x <= 8.6e-261) tmp = Float64(2.0 * Float64(z / t)); elseif (x <= 2.5e-147) tmp = Float64(Float64(-y) / z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -1.95e-184) tmp = x; elseif (x <= 8.6e-261) tmp = 2.0 * (z / t); elseif (x <= 2.5e-147) tmp = -y / z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -1.95e-184], x, If[LessEqual[x, 8.6e-261], N[(2.0 * N[(z / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 2.5e-147], N[((-y) / z), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.95 \cdot 10^{-184}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 8.6 \cdot 10^{-261}:\\
\;\;\;\;2 \cdot \frac{z}{t}\\
\mathbf{elif}\;x \leq 2.5 \cdot 10^{-147}:\\
\;\;\;\;\frac{-y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.94999999999999997e-184 or 2.50000000000000007e-147 < x Initial program 87.0%
associate-/l*95.9%
associate-*l*95.9%
Simplified95.9%
Taylor expanded in x around inf 89.5%
if -1.94999999999999997e-184 < x < 8.59999999999999934e-261Initial program 70.3%
associate-/l*76.0%
associate-*l*76.0%
Simplified76.0%
Taylor expanded in y around inf 58.2%
associate-*r/58.2%
*-commutative58.2%
Simplified58.2%
Taylor expanded in x around 0 51.1%
if 8.59999999999999934e-261 < x < 2.50000000000000007e-147Initial program 62.0%
associate-/l*72.4%
associate-*l*72.4%
Simplified72.4%
Taylor expanded in y around 0 58.6%
Taylor expanded in x around 0 47.6%
neg-mul-147.6%
distribute-neg-frac47.6%
Simplified47.6%
Final simplification79.5%
(FPCore (x y z t) :precision binary64 (if (or (<= z -2.9e+17) (not (<= z 1.8e+48))) (- x (/ y z)) x))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.9e+17) || !(z <= 1.8e+48)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2.9d+17)) .or. (.not. (z <= 1.8d+48))) then
tmp = x - (y / z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.9e+17) || !(z <= 1.8e+48)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -2.9e+17) or not (z <= 1.8e+48): tmp = x - (y / z) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -2.9e+17) || !(z <= 1.8e+48)) tmp = Float64(x - Float64(y / z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -2.9e+17) || ~((z <= 1.8e+48))) tmp = x - (y / z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2.9e+17], N[Not[LessEqual[z, 1.8e+48]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.9 \cdot 10^{+17} \lor \neg \left(z \leq 1.8 \cdot 10^{+48}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -2.9e17 or 1.79999999999999992e48 < z Initial program 71.3%
associate-/l*88.1%
associate-*l*88.1%
Simplified88.1%
Taylor expanded in y around 0 94.9%
if -2.9e17 < z < 1.79999999999999992e48Initial program 90.5%
associate-/l*92.5%
associate-*l*92.5%
Simplified92.5%
Taylor expanded in x around inf 74.7%
Final simplification83.7%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 81.9%
associate-/l*90.6%
associate-*l*90.6%
Simplified90.6%
Taylor expanded in x around inf 74.1%
Final simplification74.1%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2023274
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:herbie-target
(- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))