
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (fma (log y) (- -0.5 y) (- y z))))
double code(double x, double y, double z) {
return x + fma(log(y), (-0.5 - y), (y - z));
}
function code(x, y, z) return Float64(x + fma(log(y), Float64(-0.5 - y), Float64(y - z))) end
code[x_, y_, z_] := N[(x + N[(N[Log[y], $MachinePrecision] * N[(-0.5 - y), $MachinePrecision] + N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \mathsf{fma}\left(\log y, -0.5 - y, y - z\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-def99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z)
:precision binary64
(if (<= y 6.6e-129)
(- x z)
(if (<= y 1.95e-23)
(- (* (log y) -0.5) z)
(if (<= y 3.5e+42)
(- x z)
(if (<= y 2.3e+109)
(- x (* y (+ (log y) -1.0)))
(- y (+ z (* y (log y)))))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 6.6e-129) {
tmp = x - z;
} else if (y <= 1.95e-23) {
tmp = (log(y) * -0.5) - z;
} else if (y <= 3.5e+42) {
tmp = x - z;
} else if (y <= 2.3e+109) {
tmp = x - (y * (log(y) + -1.0));
} else {
tmp = y - (z + (y * log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 6.6d-129) then
tmp = x - z
else if (y <= 1.95d-23) then
tmp = (log(y) * (-0.5d0)) - z
else if (y <= 3.5d+42) then
tmp = x - z
else if (y <= 2.3d+109) then
tmp = x - (y * (log(y) + (-1.0d0)))
else
tmp = y - (z + (y * log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 6.6e-129) {
tmp = x - z;
} else if (y <= 1.95e-23) {
tmp = (Math.log(y) * -0.5) - z;
} else if (y <= 3.5e+42) {
tmp = x - z;
} else if (y <= 2.3e+109) {
tmp = x - (y * (Math.log(y) + -1.0));
} else {
tmp = y - (z + (y * Math.log(y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 6.6e-129: tmp = x - z elif y <= 1.95e-23: tmp = (math.log(y) * -0.5) - z elif y <= 3.5e+42: tmp = x - z elif y <= 2.3e+109: tmp = x - (y * (math.log(y) + -1.0)) else: tmp = y - (z + (y * math.log(y))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 6.6e-129) tmp = Float64(x - z); elseif (y <= 1.95e-23) tmp = Float64(Float64(log(y) * -0.5) - z); elseif (y <= 3.5e+42) tmp = Float64(x - z); elseif (y <= 2.3e+109) tmp = Float64(x - Float64(y * Float64(log(y) + -1.0))); else tmp = Float64(y - Float64(z + Float64(y * log(y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 6.6e-129) tmp = x - z; elseif (y <= 1.95e-23) tmp = (log(y) * -0.5) - z; elseif (y <= 3.5e+42) tmp = x - z; elseif (y <= 2.3e+109) tmp = x - (y * (log(y) + -1.0)); else tmp = y - (z + (y * log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 6.6e-129], N[(x - z), $MachinePrecision], If[LessEqual[y, 1.95e-23], N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[y, 3.5e+42], N[(x - z), $MachinePrecision], If[LessEqual[y, 2.3e+109], N[(x - N[(y * N[(N[Log[y], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y - N[(z + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6.6 \cdot 10^{-129}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;y \leq 1.95 \cdot 10^{-23}:\\
\;\;\;\;\log y \cdot -0.5 - z\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{+42}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;y \leq 2.3 \cdot 10^{+109}:\\
\;\;\;\;x - y \cdot \left(\log y + -1\right)\\
\mathbf{else}:\\
\;\;\;\;y - \left(z + y \cdot \log y\right)\\
\end{array}
\end{array}
if y < 6.59999999999999977e-129 or 1.95e-23 < y < 3.50000000000000023e42Initial program 100.0%
associate--l+100.0%
associate-+l-100.0%
Simplified100.0%
Taylor expanded in z around inf 78.7%
if 6.59999999999999977e-129 < y < 1.95e-23Initial program 100.0%
associate--l+100.0%
associate-+l-100.0%
Simplified100.0%
Taylor expanded in x around 0 89.1%
Taylor expanded in y around 0 89.1%
distribute-lft-in89.1%
mul-1-neg89.1%
unsub-neg89.1%
*-commutative89.1%
associate-*r*89.1%
*-commutative89.1%
associate-*l*89.1%
metadata-eval89.1%
Simplified89.1%
if 3.50000000000000023e42 < y < 2.3000000000000001e109Initial program 99.7%
associate--l+99.7%
associate-+l-99.7%
Simplified99.7%
Taylor expanded in y around inf 86.2%
sub-neg86.2%
mul-1-neg86.2%
log-rec86.2%
remove-double-neg86.2%
metadata-eval86.2%
Simplified86.2%
if 2.3000000000000001e109 < y Initial program 99.6%
associate--l+99.6%
associate-+l-99.6%
Simplified99.6%
Taylor expanded in x around 0 89.7%
Taylor expanded in y around inf 89.7%
mul-1-neg89.7%
distribute-rgt-neg-in89.7%
log-rec89.7%
remove-double-neg89.7%
Simplified89.7%
Final simplification84.9%
(FPCore (x y z)
:precision binary64
(if (<= y 7.6e-130)
(- x z)
(if (<= y 1.6e-23)
(- (* (log y) -0.5) z)
(if (<= y 1.5e+43) (- x z) (- x (* y (+ (log y) -1.0)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 7.6e-130) {
tmp = x - z;
} else if (y <= 1.6e-23) {
tmp = (log(y) * -0.5) - z;
} else if (y <= 1.5e+43) {
tmp = x - z;
} else {
tmp = x - (y * (log(y) + -1.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 7.6d-130) then
tmp = x - z
else if (y <= 1.6d-23) then
tmp = (log(y) * (-0.5d0)) - z
else if (y <= 1.5d+43) then
tmp = x - z
else
tmp = x - (y * (log(y) + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 7.6e-130) {
tmp = x - z;
} else if (y <= 1.6e-23) {
tmp = (Math.log(y) * -0.5) - z;
} else if (y <= 1.5e+43) {
tmp = x - z;
} else {
tmp = x - (y * (Math.log(y) + -1.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 7.6e-130: tmp = x - z elif y <= 1.6e-23: tmp = (math.log(y) * -0.5) - z elif y <= 1.5e+43: tmp = x - z else: tmp = x - (y * (math.log(y) + -1.0)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 7.6e-130) tmp = Float64(x - z); elseif (y <= 1.6e-23) tmp = Float64(Float64(log(y) * -0.5) - z); elseif (y <= 1.5e+43) tmp = Float64(x - z); else tmp = Float64(x - Float64(y * Float64(log(y) + -1.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 7.6e-130) tmp = x - z; elseif (y <= 1.6e-23) tmp = (log(y) * -0.5) - z; elseif (y <= 1.5e+43) tmp = x - z; else tmp = x - (y * (log(y) + -1.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 7.6e-130], N[(x - z), $MachinePrecision], If[LessEqual[y, 1.6e-23], N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[y, 1.5e+43], N[(x - z), $MachinePrecision], N[(x - N[(y * N[(N[Log[y], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7.6 \cdot 10^{-130}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;y \leq 1.6 \cdot 10^{-23}:\\
\;\;\;\;\log y \cdot -0.5 - z\\
\mathbf{elif}\;y \leq 1.5 \cdot 10^{+43}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;x - y \cdot \left(\log y + -1\right)\\
\end{array}
\end{array}
if y < 7.5999999999999997e-130 or 1.59999999999999988e-23 < y < 1.50000000000000008e43Initial program 100.0%
associate--l+100.0%
associate-+l-100.0%
Simplified100.0%
Taylor expanded in z around inf 78.7%
if 7.5999999999999997e-130 < y < 1.59999999999999988e-23Initial program 100.0%
associate--l+100.0%
associate-+l-100.0%
Simplified100.0%
Taylor expanded in x around 0 89.1%
Taylor expanded in y around 0 89.1%
distribute-lft-in89.1%
mul-1-neg89.1%
unsub-neg89.1%
*-commutative89.1%
associate-*r*89.1%
*-commutative89.1%
associate-*l*89.1%
metadata-eval89.1%
Simplified89.1%
if 1.50000000000000008e43 < y Initial program 99.6%
associate--l+99.6%
associate-+l-99.6%
Simplified99.6%
Taylor expanded in y around inf 82.0%
sub-neg82.0%
mul-1-neg82.0%
log-rec82.0%
remove-double-neg82.0%
metadata-eval82.0%
Simplified82.0%
Final simplification81.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -9e+98) (not (<= x 8.2e+30))) (- x (* y (+ (log y) -1.0))) (- y (+ z (* (log y) (+ y 0.5))))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -9e+98) || !(x <= 8.2e+30)) {
tmp = x - (y * (log(y) + -1.0));
} else {
tmp = y - (z + (log(y) * (y + 0.5)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-9d+98)) .or. (.not. (x <= 8.2d+30))) then
tmp = x - (y * (log(y) + (-1.0d0)))
else
tmp = y - (z + (log(y) * (y + 0.5d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -9e+98) || !(x <= 8.2e+30)) {
tmp = x - (y * (Math.log(y) + -1.0));
} else {
tmp = y - (z + (Math.log(y) * (y + 0.5)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -9e+98) or not (x <= 8.2e+30): tmp = x - (y * (math.log(y) + -1.0)) else: tmp = y - (z + (math.log(y) * (y + 0.5))) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -9e+98) || !(x <= 8.2e+30)) tmp = Float64(x - Float64(y * Float64(log(y) + -1.0))); else tmp = Float64(y - Float64(z + Float64(log(y) * Float64(y + 0.5)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -9e+98) || ~((x <= 8.2e+30))) tmp = x - (y * (log(y) + -1.0)); else tmp = y - (z + (log(y) * (y + 0.5))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -9e+98], N[Not[LessEqual[x, 8.2e+30]], $MachinePrecision]], N[(x - N[(y * N[(N[Log[y], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y - N[(z + N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9 \cdot 10^{+98} \lor \neg \left(x \leq 8.2 \cdot 10^{+30}\right):\\
\;\;\;\;x - y \cdot \left(\log y + -1\right)\\
\mathbf{else}:\\
\;\;\;\;y - \left(z + \log y \cdot \left(y + 0.5\right)\right)\\
\end{array}
\end{array}
if x < -9.0000000000000004e98 or 8.20000000000000011e30 < x Initial program 99.8%
associate--l+99.8%
associate-+l-99.8%
Simplified99.8%
Taylor expanded in y around inf 86.3%
sub-neg86.3%
mul-1-neg86.3%
log-rec86.3%
remove-double-neg86.3%
metadata-eval86.3%
Simplified86.3%
if -9.0000000000000004e98 < x < 8.20000000000000011e30Initial program 99.8%
associate--l+99.8%
associate-+l-99.8%
Simplified99.8%
Taylor expanded in x around 0 97.9%
Final simplification93.7%
(FPCore (x y z)
:precision binary64
(if (<= y 5e-115)
(- x z)
(if (<= y 1.65e-44)
(* (log y) -0.5)
(if (<= y 7e+179) (- x z) (* y (- 1.0 (log y)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 5e-115) {
tmp = x - z;
} else if (y <= 1.65e-44) {
tmp = log(y) * -0.5;
} else if (y <= 7e+179) {
tmp = x - z;
} else {
tmp = y * (1.0 - log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5d-115) then
tmp = x - z
else if (y <= 1.65d-44) then
tmp = log(y) * (-0.5d0)
else if (y <= 7d+179) then
tmp = x - z
else
tmp = y * (1.0d0 - log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5e-115) {
tmp = x - z;
} else if (y <= 1.65e-44) {
tmp = Math.log(y) * -0.5;
} else if (y <= 7e+179) {
tmp = x - z;
} else {
tmp = y * (1.0 - Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 5e-115: tmp = x - z elif y <= 1.65e-44: tmp = math.log(y) * -0.5 elif y <= 7e+179: tmp = x - z else: tmp = y * (1.0 - math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 5e-115) tmp = Float64(x - z); elseif (y <= 1.65e-44) tmp = Float64(log(y) * -0.5); elseif (y <= 7e+179) tmp = Float64(x - z); else tmp = Float64(y * Float64(1.0 - log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 5e-115) tmp = x - z; elseif (y <= 1.65e-44) tmp = log(y) * -0.5; elseif (y <= 7e+179) tmp = x - z; else tmp = y * (1.0 - log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 5e-115], N[(x - z), $MachinePrecision], If[LessEqual[y, 1.65e-44], N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision], If[LessEqual[y, 7e+179], N[(x - z), $MachinePrecision], N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5 \cdot 10^{-115}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;y \leq 1.65 \cdot 10^{-44}:\\
\;\;\;\;\log y \cdot -0.5\\
\mathbf{elif}\;y \leq 7 \cdot 10^{+179}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 5.0000000000000003e-115 or 1.65000000000000003e-44 < y < 7.0000000000000003e179Initial program 99.9%
associate--l+99.9%
associate-+l-99.9%
Simplified99.9%
Taylor expanded in z around inf 73.0%
if 5.0000000000000003e-115 < y < 1.65000000000000003e-44Initial program 100.0%
associate--l+100.0%
associate-+l-100.0%
Simplified100.0%
Taylor expanded in x around 0 89.3%
Taylor expanded in z around 0 59.7%
Taylor expanded in y around 0 59.7%
if 7.0000000000000003e179 < y Initial program 99.5%
associate--l+99.5%
associate-+l-99.5%
Simplified99.5%
Taylor expanded in x around 0 96.1%
Taylor expanded in y around inf 83.0%
mul-1-neg83.0%
log-rec83.0%
remove-double-neg83.0%
Simplified83.0%
Final simplification73.8%
(FPCore (x y z)
:precision binary64
(if (<= y 9.5e-131)
(- x z)
(if (<= y 2e-23)
(- (* (log y) -0.5) z)
(if (<= y 7e+179) (- x z) (* y (- 1.0 (log y)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 9.5e-131) {
tmp = x - z;
} else if (y <= 2e-23) {
tmp = (log(y) * -0.5) - z;
} else if (y <= 7e+179) {
tmp = x - z;
} else {
tmp = y * (1.0 - log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 9.5d-131) then
tmp = x - z
else if (y <= 2d-23) then
tmp = (log(y) * (-0.5d0)) - z
else if (y <= 7d+179) then
tmp = x - z
else
tmp = y * (1.0d0 - log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 9.5e-131) {
tmp = x - z;
} else if (y <= 2e-23) {
tmp = (Math.log(y) * -0.5) - z;
} else if (y <= 7e+179) {
tmp = x - z;
} else {
tmp = y * (1.0 - Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 9.5e-131: tmp = x - z elif y <= 2e-23: tmp = (math.log(y) * -0.5) - z elif y <= 7e+179: tmp = x - z else: tmp = y * (1.0 - math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 9.5e-131) tmp = Float64(x - z); elseif (y <= 2e-23) tmp = Float64(Float64(log(y) * -0.5) - z); elseif (y <= 7e+179) tmp = Float64(x - z); else tmp = Float64(y * Float64(1.0 - log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 9.5e-131) tmp = x - z; elseif (y <= 2e-23) tmp = (log(y) * -0.5) - z; elseif (y <= 7e+179) tmp = x - z; else tmp = y * (1.0 - log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 9.5e-131], N[(x - z), $MachinePrecision], If[LessEqual[y, 2e-23], N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[y, 7e+179], N[(x - z), $MachinePrecision], N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 9.5 \cdot 10^{-131}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;y \leq 2 \cdot 10^{-23}:\\
\;\;\;\;\log y \cdot -0.5 - z\\
\mathbf{elif}\;y \leq 7 \cdot 10^{+179}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 9.4999999999999996e-131 or 1.99999999999999992e-23 < y < 7.0000000000000003e179Initial program 99.9%
associate--l+99.9%
associate-+l-99.9%
Simplified99.9%
Taylor expanded in z around inf 72.9%
if 9.4999999999999996e-131 < y < 1.99999999999999992e-23Initial program 100.0%
associate--l+100.0%
associate-+l-100.0%
Simplified100.0%
Taylor expanded in x around 0 89.1%
Taylor expanded in y around 0 89.1%
distribute-lft-in89.1%
mul-1-neg89.1%
unsub-neg89.1%
*-commutative89.1%
associate-*r*89.1%
*-commutative89.1%
associate-*l*89.1%
metadata-eval89.1%
Simplified89.1%
if 7.0000000000000003e179 < y Initial program 99.5%
associate--l+99.5%
associate-+l-99.5%
Simplified99.5%
Taylor expanded in x around 0 96.1%
Taylor expanded in y around inf 83.0%
mul-1-neg83.0%
log-rec83.0%
remove-double-neg83.0%
Simplified83.0%
Final simplification78.0%
(FPCore (x y z)
:precision binary64
(if (<= y 6e+43)
(- (+ x (* (log y) -0.5)) z)
(if (<= y 7.5e+108)
(- x (* y (+ (log y) -1.0)))
(- y (+ z (* y (log y)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 6e+43) {
tmp = (x + (log(y) * -0.5)) - z;
} else if (y <= 7.5e+108) {
tmp = x - (y * (log(y) + -1.0));
} else {
tmp = y - (z + (y * log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 6d+43) then
tmp = (x + (log(y) * (-0.5d0))) - z
else if (y <= 7.5d+108) then
tmp = x - (y * (log(y) + (-1.0d0)))
else
tmp = y - (z + (y * log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 6e+43) {
tmp = (x + (Math.log(y) * -0.5)) - z;
} else if (y <= 7.5e+108) {
tmp = x - (y * (Math.log(y) + -1.0));
} else {
tmp = y - (z + (y * Math.log(y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 6e+43: tmp = (x + (math.log(y) * -0.5)) - z elif y <= 7.5e+108: tmp = x - (y * (math.log(y) + -1.0)) else: tmp = y - (z + (y * math.log(y))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 6e+43) tmp = Float64(Float64(x + Float64(log(y) * -0.5)) - z); elseif (y <= 7.5e+108) tmp = Float64(x - Float64(y * Float64(log(y) + -1.0))); else tmp = Float64(y - Float64(z + Float64(y * log(y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 6e+43) tmp = (x + (log(y) * -0.5)) - z; elseif (y <= 7.5e+108) tmp = x - (y * (log(y) + -1.0)); else tmp = y - (z + (y * log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 6e+43], N[(N[(x + N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[y, 7.5e+108], N[(x - N[(y * N[(N[Log[y], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y - N[(z + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6 \cdot 10^{+43}:\\
\;\;\;\;\left(x + \log y \cdot -0.5\right) - z\\
\mathbf{elif}\;y \leq 7.5 \cdot 10^{+108}:\\
\;\;\;\;x - y \cdot \left(\log y + -1\right)\\
\mathbf{else}:\\
\;\;\;\;y - \left(z + y \cdot \log y\right)\\
\end{array}
\end{array}
if y < 6.00000000000000033e43Initial program 100.0%
associate--l+100.0%
sub-neg100.0%
associate-+l+100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
fma-def100.0%
+-commutative100.0%
distribute-neg-in100.0%
unsub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around 0 97.4%
if 6.00000000000000033e43 < y < 7.50000000000000039e108Initial program 99.7%
associate--l+99.7%
associate-+l-99.7%
Simplified99.7%
Taylor expanded in y around inf 86.2%
sub-neg86.2%
mul-1-neg86.2%
log-rec86.2%
remove-double-neg86.2%
metadata-eval86.2%
Simplified86.2%
if 7.50000000000000039e108 < y Initial program 99.6%
associate--l+99.6%
associate-+l-99.6%
Simplified99.6%
Taylor expanded in x around 0 89.7%
Taylor expanded in y around inf 89.7%
mul-1-neg89.7%
distribute-rgt-neg-in89.7%
log-rec89.7%
remove-double-neg89.7%
Simplified89.7%
Final simplification93.7%
(FPCore (x y z) :precision binary64 (+ x (- (- y z) (* (log y) (+ y 0.5)))))
double code(double x, double y, double z) {
return x + ((y - z) - (log(y) * (y + 0.5)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - z) - (log(y) * (y + 0.5d0)))
end function
public static double code(double x, double y, double z) {
return x + ((y - z) - (Math.log(y) * (y + 0.5)));
}
def code(x, y, z): return x + ((y - z) - (math.log(y) * (y + 0.5)))
function code(x, y, z) return Float64(x + Float64(Float64(y - z) - Float64(log(y) * Float64(y + 0.5)))) end
function tmp = code(x, y, z) tmp = x + ((y - z) - (log(y) * (y + 0.5))); end
code[x_, y_, z_] := N[(x + N[(N[(y - z), $MachinePrecision] - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - z\right) - \log y \cdot \left(y + 0.5\right)\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
associate-+l-99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= z -2.4e-194) (- x z) (if (<= z 1.4e-40) (* (log y) -0.5) (- x z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.4e-194) {
tmp = x - z;
} else if (z <= 1.4e-40) {
tmp = log(y) * -0.5;
} else {
tmp = x - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.4d-194)) then
tmp = x - z
else if (z <= 1.4d-40) then
tmp = log(y) * (-0.5d0)
else
tmp = x - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.4e-194) {
tmp = x - z;
} else if (z <= 1.4e-40) {
tmp = Math.log(y) * -0.5;
} else {
tmp = x - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.4e-194: tmp = x - z elif z <= 1.4e-40: tmp = math.log(y) * -0.5 else: tmp = x - z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.4e-194) tmp = Float64(x - z); elseif (z <= 1.4e-40) tmp = Float64(log(y) * -0.5); else tmp = Float64(x - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.4e-194) tmp = x - z; elseif (z <= 1.4e-40) tmp = log(y) * -0.5; else tmp = x - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.4e-194], N[(x - z), $MachinePrecision], If[LessEqual[z, 1.4e-40], N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision], N[(x - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.4 \cdot 10^{-194}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;z \leq 1.4 \cdot 10^{-40}:\\
\;\;\;\;\log y \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;x - z\\
\end{array}
\end{array}
if z < -2.4e-194 or 1.4e-40 < z Initial program 99.8%
associate--l+99.8%
associate-+l-99.8%
Simplified99.8%
Taylor expanded in z around inf 69.0%
if -2.4e-194 < z < 1.4e-40Initial program 99.8%
associate--l+99.8%
associate-+l-99.8%
Simplified99.8%
Taylor expanded in x around 0 76.3%
Taylor expanded in z around 0 76.3%
Taylor expanded in y around 0 42.0%
Final simplification60.5%
(FPCore (x y z) :precision binary64 (if (<= x -2.9e+100) x (if (<= x 1.05e+37) (- z) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.9e+100) {
tmp = x;
} else if (x <= 1.05e+37) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.9d+100)) then
tmp = x
else if (x <= 1.05d+37) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.9e+100) {
tmp = x;
} else if (x <= 1.05e+37) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.9e+100: tmp = x elif x <= 1.05e+37: tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.9e+100) tmp = x; elseif (x <= 1.05e+37) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.9e+100) tmp = x; elseif (x <= 1.05e+37) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.9e+100], x, If[LessEqual[x, 1.05e+37], (-z), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.9 \cdot 10^{+100}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.05 \cdot 10^{+37}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -2.9e100 or 1.0500000000000001e37 < x Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-def99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 64.7%
if -2.9e100 < x < 1.0500000000000001e37Initial program 99.8%
associate--l+99.8%
associate-+l-99.8%
Simplified99.8%
add-sqr-sqrt99.2%
associate-*l*99.3%
fma-neg99.3%
Applied egg-rr99.3%
*-commutative99.3%
neg-sub099.3%
metadata-eval99.3%
sub-neg99.3%
+-commutative99.3%
associate--l-99.3%
metadata-eval99.3%
neg-sub099.3%
remove-double-neg99.3%
Simplified99.3%
Taylor expanded in z around inf 41.1%
mul-1-neg41.1%
Simplified41.1%
Final simplification49.5%
(FPCore (x y z) :precision binary64 (- x z))
double code(double x, double y, double z) {
return x - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - z
end function
public static double code(double x, double y, double z) {
return x - z;
}
def code(x, y, z): return x - z
function code(x, y, z) return Float64(x - z) end
function tmp = code(x, y, z) tmp = x - z; end
code[x_, y_, z_] := N[(x - z), $MachinePrecision]
\begin{array}{l}
\\
x - z
\end{array}
Initial program 99.8%
associate--l+99.8%
associate-+l-99.8%
Simplified99.8%
Taylor expanded in z around inf 55.3%
Final simplification55.3%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-def99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around inf 25.5%
Final simplification25.5%
(FPCore (x y z) :precision binary64 (- (- (+ y x) z) (* (+ y 0.5) (log y))))
double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * log(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y + x) - z) - ((y + 0.5d0) * log(y))
end function
public static double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * Math.log(y));
}
def code(x, y, z): return ((y + x) - z) - ((y + 0.5) * math.log(y))
function code(x, y, z) return Float64(Float64(Float64(y + x) - z) - Float64(Float64(y + 0.5) * log(y))) end
function tmp = code(x, y, z) tmp = ((y + x) - z) - ((y + 0.5) * log(y)); end
code[x_, y_, z_] := N[(N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision] - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y
\end{array}
herbie shell --seed 2023274
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(- (- (+ y x) z) (* (+ y 0.5) (log y)))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))