
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (fma x 200.0 (* -200.0 y)))
double code(double x, double y) {
return fma(x, 200.0, (-200.0 * y));
}
function code(x, y) return fma(x, 200.0, Float64(-200.0 * y)) end
code[x_, y_] := N[(x * 200.0 + N[(-200.0 * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, 200, -200 \cdot y\right)
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 99.9%
*-commutative99.9%
fma-def100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (fma -200.0 y (* x 200.0)))
double code(double x, double y) {
return fma(-200.0, y, (x * 200.0));
}
function code(x, y) return fma(-200.0, y, Float64(x * 200.0)) end
code[x_, y_] := N[(-200.0 * y + N[(x * 200.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-200, y, x \cdot 200\right)
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 99.9%
+-commutative99.9%
fma-def99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= x -2.65e+17) (* x 200.0) (if (<= x 4e-31) (* -200.0 y) (* x 200.0))))
double code(double x, double y) {
double tmp;
if (x <= -2.65e+17) {
tmp = x * 200.0;
} else if (x <= 4e-31) {
tmp = -200.0 * y;
} else {
tmp = x * 200.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.65d+17)) then
tmp = x * 200.0d0
else if (x <= 4d-31) then
tmp = (-200.0d0) * y
else
tmp = x * 200.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.65e+17) {
tmp = x * 200.0;
} else if (x <= 4e-31) {
tmp = -200.0 * y;
} else {
tmp = x * 200.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.65e+17: tmp = x * 200.0 elif x <= 4e-31: tmp = -200.0 * y else: tmp = x * 200.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -2.65e+17) tmp = Float64(x * 200.0); elseif (x <= 4e-31) tmp = Float64(-200.0 * y); else tmp = Float64(x * 200.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.65e+17) tmp = x * 200.0; elseif (x <= 4e-31) tmp = -200.0 * y; else tmp = x * 200.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.65e+17], N[(x * 200.0), $MachinePrecision], If[LessEqual[x, 4e-31], N[(-200.0 * y), $MachinePrecision], N[(x * 200.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.65 \cdot 10^{+17}:\\
\;\;\;\;x \cdot 200\\
\mathbf{elif}\;x \leq 4 \cdot 10^{-31}:\\
\;\;\;\;-200 \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot 200\\
\end{array}
\end{array}
if x < -2.65e17 or 4e-31 < x Initial program 99.9%
Taylor expanded in x around inf 76.5%
if -2.65e17 < x < 4e-31Initial program 99.9%
Taylor expanded in x around 0 78.9%
Final simplification77.6%
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (* -200.0 y))
double code(double x, double y) {
return -200.0 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-200.0d0) * y
end function
public static double code(double x, double y) {
return -200.0 * y;
}
def code(x, y): return -200.0 * y
function code(x, y) return Float64(-200.0 * y) end
function tmp = code(x, y) tmp = -200.0 * y; end
code[x_, y_] := N[(-200.0 * y), $MachinePrecision]
\begin{array}{l}
\\
-200 \cdot y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 49.2%
Final simplification49.2%
herbie shell --seed 2023274
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, C"
:precision binary64
(* 200.0 (- x y)))