
(FPCore (g h a) :precision binary64 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h))))) (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = sqrt(((g * g) - (h * h)));
return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = Math.sqrt(((g * g) - (h * h)));
return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a) t_0 = Float64(1.0 / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h))) return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1)))) end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t_0 \cdot \left(\left(-g\right) + t_1\right)} + \sqrt[3]{t_0 \cdot \left(\left(-g\right) - t_1\right)}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (g h a) :precision binary64 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h))))) (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = sqrt(((g * g) - (h * h)));
return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = Math.sqrt(((g * g) - (h * h)));
return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a) t_0 = Float64(1.0 / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h))) return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1)))) end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t_0 \cdot \left(\left(-g\right) + t_1\right)} + \sqrt[3]{t_0 \cdot \left(\left(-g\right) - t_1\right)}
\end{array}
\end{array}
(FPCore (g h a)
:precision binary64
(let* ((t_0 (cbrt (* (+ g g) (/ -0.5 a)))))
(if (<= g 1.5e-168)
(+ (cbrt (* (/ 0.5 a) (* -0.5 (* h (/ h g))))) t_0)
(if (<= g 1.35e+154)
(+
(cbrt (* (/ 0.5 a) (- (sqrt (- (* g g) (* h h))) g)))
(* (cbrt (+ g g)) (cbrt (/ -0.5 a))))
(+ t_0 (cbrt (* (/ 0.5 a) (- g g))))))))
double code(double g, double h, double a) {
double t_0 = cbrt(((g + g) * (-0.5 / a)));
double tmp;
if (g <= 1.5e-168) {
tmp = cbrt(((0.5 / a) * (-0.5 * (h * (h / g))))) + t_0;
} else if (g <= 1.35e+154) {
tmp = cbrt(((0.5 / a) * (sqrt(((g * g) - (h * h))) - g))) + (cbrt((g + g)) * cbrt((-0.5 / a)));
} else {
tmp = t_0 + cbrt(((0.5 / a) * (g - g)));
}
return tmp;
}
public static double code(double g, double h, double a) {
double t_0 = Math.cbrt(((g + g) * (-0.5 / a)));
double tmp;
if (g <= 1.5e-168) {
tmp = Math.cbrt(((0.5 / a) * (-0.5 * (h * (h / g))))) + t_0;
} else if (g <= 1.35e+154) {
tmp = Math.cbrt(((0.5 / a) * (Math.sqrt(((g * g) - (h * h))) - g))) + (Math.cbrt((g + g)) * Math.cbrt((-0.5 / a)));
} else {
tmp = t_0 + Math.cbrt(((0.5 / a) * (g - g)));
}
return tmp;
}
function code(g, h, a) t_0 = cbrt(Float64(Float64(g + g) * Float64(-0.5 / a))) tmp = 0.0 if (g <= 1.5e-168) tmp = Float64(cbrt(Float64(Float64(0.5 / a) * Float64(-0.5 * Float64(h * Float64(h / g))))) + t_0); elseif (g <= 1.35e+154) tmp = Float64(cbrt(Float64(Float64(0.5 / a) * Float64(sqrt(Float64(Float64(g * g) - Float64(h * h))) - g))) + Float64(cbrt(Float64(g + g)) * cbrt(Float64(-0.5 / a)))); else tmp = Float64(t_0 + cbrt(Float64(Float64(0.5 / a) * Float64(g - g)))); end return tmp end
code[g_, h_, a_] := Block[{t$95$0 = N[Power[N[(N[(g + g), $MachinePrecision] * N[(-0.5 / a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]}, If[LessEqual[g, 1.5e-168], N[(N[Power[N[(N[(0.5 / a), $MachinePrecision] * N[(-0.5 * N[(h * N[(h / g), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + t$95$0), $MachinePrecision], If[LessEqual[g, 1.35e+154], N[(N[Power[N[(N[(0.5 / a), $MachinePrecision] * N[(N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - g), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[(N[Power[N[(g + g), $MachinePrecision], 1/3], $MachinePrecision] * N[Power[N[(-0.5 / a), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 + N[Power[N[(N[(0.5 / a), $MachinePrecision] * N[(g - g), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt[3]{\left(g + g\right) \cdot \frac{-0.5}{a}}\\
\mathbf{if}\;g \leq 1.5 \cdot 10^{-168}:\\
\;\;\;\;\sqrt[3]{\frac{0.5}{a} \cdot \left(-0.5 \cdot \left(h \cdot \frac{h}{g}\right)\right)} + t_0\\
\mathbf{elif}\;g \leq 1.35 \cdot 10^{+154}:\\
\;\;\;\;\sqrt[3]{\frac{0.5}{a} \cdot \left(\sqrt{g \cdot g - h \cdot h} - g\right)} + \sqrt[3]{g + g} \cdot \sqrt[3]{\frac{-0.5}{a}}\\
\mathbf{else}:\\
\;\;\;\;t_0 + \sqrt[3]{\frac{0.5}{a} \cdot \left(g - g\right)}\\
\end{array}
\end{array}
if g < 1.49999999999999996e-168Initial program 44.6%
Simplified45.3%
Taylor expanded in g around inf 11.2%
Taylor expanded in g around inf 75.2%
unpow275.2%
associate-*l/81.6%
*-commutative81.6%
Simplified81.6%
if 1.49999999999999996e-168 < g < 1.35000000000000003e154Initial program 82.5%
Simplified82.5%
Taylor expanded in g around inf 81.8%
cbrt-prod96.7%
Applied egg-rr96.7%
if 1.35000000000000003e154 < g Initial program 0.0%
Simplified0.0%
Taylor expanded in g around inf 0.3%
Taylor expanded in g around inf 61.5%
Final simplification81.8%
(FPCore (g h a) :precision binary64 (+ (cbrt (* (/ 0.5 a) (* -0.5 (* h (/ h g))))) (cbrt (* (+ g g) (/ -0.5 a)))))
double code(double g, double h, double a) {
return cbrt(((0.5 / a) * (-0.5 * (h * (h / g))))) + cbrt(((g + g) * (-0.5 / a)));
}
public static double code(double g, double h, double a) {
return Math.cbrt(((0.5 / a) * (-0.5 * (h * (h / g))))) + Math.cbrt(((g + g) * (-0.5 / a)));
}
function code(g, h, a) return Float64(cbrt(Float64(Float64(0.5 / a) * Float64(-0.5 * Float64(h * Float64(h / g))))) + cbrt(Float64(Float64(g + g) * Float64(-0.5 / a)))) end
code[g_, h_, a_] := N[(N[Power[N[(N[(0.5 / a), $MachinePrecision] * N[(-0.5 * N[(h * N[(h / g), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(N[(g + g), $MachinePrecision] * N[(-0.5 / a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{0.5}{a} \cdot \left(-0.5 \cdot \left(h \cdot \frac{h}{g}\right)\right)} + \sqrt[3]{\left(g + g\right) \cdot \frac{-0.5}{a}}
\end{array}
Initial program 46.2%
Simplified46.5%
Taylor expanded in g around inf 27.6%
Taylor expanded in g around inf 73.6%
unpow273.6%
associate-*l/78.2%
*-commutative78.2%
Simplified78.2%
Final simplification78.2%
(FPCore (g h a) :precision binary64 (+ (cbrt (* (+ g g) (/ -0.5 a))) (cbrt (* (/ 0.5 a) (- g g)))))
double code(double g, double h, double a) {
return cbrt(((g + g) * (-0.5 / a))) + cbrt(((0.5 / a) * (g - g)));
}
public static double code(double g, double h, double a) {
return Math.cbrt(((g + g) * (-0.5 / a))) + Math.cbrt(((0.5 / a) * (g - g)));
}
function code(g, h, a) return Float64(cbrt(Float64(Float64(g + g) * Float64(-0.5 / a))) + cbrt(Float64(Float64(0.5 / a) * Float64(g - g)))) end
code[g_, h_, a_] := N[(N[Power[N[(N[(g + g), $MachinePrecision] * N[(-0.5 / a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(N[(0.5 / a), $MachinePrecision] * N[(g - g), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\left(g + g\right) \cdot \frac{-0.5}{a}} + \sqrt[3]{\frac{0.5}{a} \cdot \left(g - g\right)}
\end{array}
Initial program 46.2%
Simplified46.5%
Taylor expanded in g around inf 27.6%
Taylor expanded in g around inf 77.1%
Final simplification77.1%
herbie shell --seed 2023273
(FPCore (g h a)
:name "2-ancestry mixing, positive discriminant"
:precision binary64
(+ (cbrt (* (/ 1.0 (* 2.0 a)) (+ (- g) (sqrt (- (* g g) (* h h)))))) (cbrt (* (/ 1.0 (* 2.0 a)) (- (- g) (sqrt (- (* g g) (* h h))))))))