| Alternative 1 | |
|---|---|
| Accuracy | 99.9% |
| Cost | 448 |
\[\frac{x \cdot x - 3}{6}
\]

(FPCore (x) :precision binary64 (/ (- (* x x) 3.0) 6.0))
(FPCore (x) :precision binary64 (/ (- (* x x) 3.0) 6.0))
double code(double x) {
return ((x * x) - 3.0) / 6.0;
}
double code(double x) {
return ((x * x) - 3.0) / 6.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((x * x) - 3.0d0) / 6.0d0
end function
real(8) function code(x)
real(8), intent (in) :: x
code = ((x * x) - 3.0d0) / 6.0d0
end function
public static double code(double x) {
return ((x * x) - 3.0) / 6.0;
}
public static double code(double x) {
return ((x * x) - 3.0) / 6.0;
}
def code(x): return ((x * x) - 3.0) / 6.0
def code(x): return ((x * x) - 3.0) / 6.0
function code(x) return Float64(Float64(Float64(x * x) - 3.0) / 6.0) end
function code(x) return Float64(Float64(Float64(x * x) - 3.0) / 6.0) end
function tmp = code(x) tmp = ((x * x) - 3.0) / 6.0; end
function tmp = code(x) tmp = ((x * x) - 3.0) / 6.0; end
code[x_] := N[(N[(N[(x * x), $MachinePrecision] - 3.0), $MachinePrecision] / 6.0), $MachinePrecision]
code[x_] := N[(N[(N[(x * x), $MachinePrecision] - 3.0), $MachinePrecision] / 6.0), $MachinePrecision]
\frac{x \cdot x - 3}{6}
\frac{x \cdot x - 3}{6}
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
Results
Initial program 99.9%
Final simplification99.9%
| Alternative 1 | |
|---|---|
| Accuracy | 99.9% |
| Cost | 448 |
| Alternative 2 | |
|---|---|
| Accuracy | 98.8% |
| Cost | 580 |
| Alternative 3 | |
|---|---|
| Accuracy | 98.9% |
| Cost | 580 |
| Alternative 4 | |
|---|---|
| Accuracy | 98.9% |
| Cost | 580 |
| Alternative 5 | |
|---|---|
| Accuracy | 98.9% |
| Cost | 580 |
| Alternative 6 | |
|---|---|
| Accuracy | 99.8% |
| Cost | 448 |
| Alternative 7 | |
|---|---|
| Accuracy | 50.2% |
| Cost | 64 |
herbie shell --seed 2023272
(FPCore (x)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, H"
:precision binary64
(/ (- (* x x) 3.0) 6.0))