
(FPCore (x y z t) :precision binary64 (- (* x y) (* z t)))
double code(double x, double y, double z, double t) {
return (x * y) - (z * t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * y) - (z * t)
end function
public static double code(double x, double y, double z, double t) {
return (x * y) - (z * t);
}
def code(x, y, z, t): return (x * y) - (z * t)
function code(x, y, z, t) return Float64(Float64(x * y) - Float64(z * t)) end
function tmp = code(x, y, z, t) tmp = (x * y) - (z * t); end
code[x_, y_, z_, t_] := N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y - z \cdot t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (* x y) (* z t)))
double code(double x, double y, double z, double t) {
return (x * y) - (z * t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * y) - (z * t)
end function
public static double code(double x, double y, double z, double t) {
return (x * y) - (z * t);
}
def code(x, y, z, t): return (x * y) - (z * t)
function code(x, y, z, t) return Float64(Float64(x * y) - Float64(z * t)) end
function tmp = code(x, y, z, t) tmp = (x * y) - (z * t); end
code[x_, y_, z_, t_] := N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y - z \cdot t
\end{array}
(FPCore (x y z t) :precision binary64 (fma (- z) t (* x y)))
double code(double x, double y, double z, double t) {
return fma(-z, t, (x * y));
}
function code(x, y, z, t) return fma(Float64(-z), t, Float64(x * y)) end
code[x_, y_, z_, t_] := N[((-z) * t + N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-z, t, x \cdot y\right)
\end{array}
Initial program 99.2%
sub-neg99.2%
+-commutative99.2%
distribute-lft-neg-in99.2%
fma-def100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z t) :precision binary64 (fma y x (* z (- t))))
double code(double x, double y, double z, double t) {
return fma(y, x, (z * -t));
}
function code(x, y, z, t) return fma(y, x, Float64(z * Float64(-t))) end
code[x_, y_, z_, t_] := N[(y * x + N[(z * (-t)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x, z \cdot \left(-t\right)\right)
\end{array}
Initial program 99.2%
*-commutative99.2%
fma-neg99.2%
distribute-rgt-neg-in99.2%
Applied egg-rr99.2%
Final simplification99.2%
(FPCore (x y z t)
:precision binary64
(if (<= (* x y) -1.45e+90)
(* x y)
(if (or (<= (* x y) -30000.0)
(and (not (<= (* x y) -3.3e-131)) (<= (* x y) 5.6e+41)))
(* z (- t))
(* x y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x * y) <= -1.45e+90) {
tmp = x * y;
} else if (((x * y) <= -30000.0) || (!((x * y) <= -3.3e-131) && ((x * y) <= 5.6e+41))) {
tmp = z * -t;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x * y) <= (-1.45d+90)) then
tmp = x * y
else if (((x * y) <= (-30000.0d0)) .or. (.not. ((x * y) <= (-3.3d-131))) .and. ((x * y) <= 5.6d+41)) then
tmp = z * -t
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x * y) <= -1.45e+90) {
tmp = x * y;
} else if (((x * y) <= -30000.0) || (!((x * y) <= -3.3e-131) && ((x * y) <= 5.6e+41))) {
tmp = z * -t;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x * y) <= -1.45e+90: tmp = x * y elif ((x * y) <= -30000.0) or (not ((x * y) <= -3.3e-131) and ((x * y) <= 5.6e+41)): tmp = z * -t else: tmp = x * y return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x * y) <= -1.45e+90) tmp = Float64(x * y); elseif ((Float64(x * y) <= -30000.0) || (!(Float64(x * y) <= -3.3e-131) && (Float64(x * y) <= 5.6e+41))) tmp = Float64(z * Float64(-t)); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x * y) <= -1.45e+90) tmp = x * y; elseif (((x * y) <= -30000.0) || (~(((x * y) <= -3.3e-131)) && ((x * y) <= 5.6e+41))) tmp = z * -t; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x * y), $MachinePrecision], -1.45e+90], N[(x * y), $MachinePrecision], If[Or[LessEqual[N[(x * y), $MachinePrecision], -30000.0], And[N[Not[LessEqual[N[(x * y), $MachinePrecision], -3.3e-131]], $MachinePrecision], LessEqual[N[(x * y), $MachinePrecision], 5.6e+41]]], N[(z * (-t)), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1.45 \cdot 10^{+90}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \cdot y \leq -30000 \lor \neg \left(x \cdot y \leq -3.3 \cdot 10^{-131}\right) \land x \cdot y \leq 5.6 \cdot 10^{+41}:\\
\;\;\;\;z \cdot \left(-t\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if (*.f64 x y) < -1.4500000000000001e90 or -3e4 < (*.f64 x y) < -3.3000000000000002e-131 or 5.5999999999999999e41 < (*.f64 x y) Initial program 98.6%
Taylor expanded in x around inf 80.0%
if -1.4500000000000001e90 < (*.f64 x y) < -3e4 or -3.3000000000000002e-131 < (*.f64 x y) < 5.5999999999999999e41Initial program 100.0%
Taylor expanded in x around 0 78.5%
associate-*r*78.5%
neg-mul-178.5%
*-commutative78.5%
Simplified78.5%
Final simplification79.4%
(FPCore (x y z t) :precision binary64 (- (* x y) (* z t)))
double code(double x, double y, double z, double t) {
return (x * y) - (z * t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * y) - (z * t)
end function
public static double code(double x, double y, double z, double t) {
return (x * y) - (z * t);
}
def code(x, y, z, t): return (x * y) - (z * t)
function code(x, y, z, t) return Float64(Float64(x * y) - Float64(z * t)) end
function tmp = code(x, y, z, t) tmp = (x * y) - (z * t); end
code[x_, y_, z_, t_] := N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y - z \cdot t
\end{array}
Initial program 99.2%
Final simplification99.2%
(FPCore (x y z t) :precision binary64 (* x y))
double code(double x, double y, double z, double t) {
return x * y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * y
end function
public static double code(double x, double y, double z, double t) {
return x * y;
}
def code(x, y, z, t): return x * y
function code(x, y, z, t) return Float64(x * y) end
function tmp = code(x, y, z, t) tmp = x * y; end
code[x_, y_, z_, t_] := N[(x * y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y
\end{array}
Initial program 99.2%
Taylor expanded in x around inf 57.1%
Final simplification57.1%
herbie shell --seed 2023272
(FPCore (x y z t)
:name "Linear.V3:cross from linear-1.19.1.3"
:precision binary64
(- (* x y) (* z t)))