
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dY.v))
(t_3 (* (floor w) dX.u))
(t_4 (fmax (+ (* t_3 t_3) (* t_0 t_0)) (+ (* t_1 t_1) (* t_2 t_2))))
(t_5 (sqrt t_4))
(t_6 (fabs (- (* t_3 t_2) (* t_0 t_1)))))
(log2
(if (> (/ t_4 t_6) (floor maxAniso))
(/ t_5 (floor maxAniso))
(/ t_6 t_5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dY_46_v;
float t_3 = floorf(w) * dX_46_u;
float t_4 = fmaxf(((t_3 * t_3) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2)));
float t_5 = sqrtf(t_4);
float t_6 = fabsf(((t_3 * t_2) - (t_0 * t_1)));
float tmp;
if ((t_4 / t_6) > floorf(maxAniso)) {
tmp = t_5 / floorf(maxAniso);
} else {
tmp = t_6 / t_5;
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(floor(w) * dX_46_u) t_4 = (Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) != Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0))) ? Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) : ((Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) != Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2))) ? Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) : max(Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)), Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)))) t_5 = sqrt(t_4) t_6 = abs(Float32(Float32(t_3 * t_2) - Float32(t_0 * t_1))) tmp = Float32(0.0) if (Float32(t_4 / t_6) > floor(maxAniso)) tmp = Float32(t_5 / floor(maxAniso)); else tmp = Float32(t_6 / t_5); end return log2(tmp) end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(h) * dY_46_v; t_3 = floor(w) * dX_46_u; t_4 = max(((t_3 * t_3) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2))); t_5 = sqrt(t_4); t_6 = abs(((t_3 * t_2) - (t_0 * t_1))); tmp = single(0.0); if ((t_4 / t_6) > floor(maxAniso)) tmp = t_5 / floor(maxAniso); else tmp = t_6 / t_5; end tmp_2 = log2(tmp); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_3 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_4 := \mathsf{max}\left(t_3 \cdot t_3 + t_0 \cdot t_0, t_1 \cdot t_1 + t_2 \cdot t_2\right)\\
t_5 := \sqrt{t_4}\\
t_6 := \left|t_3 \cdot t_2 - t_0 \cdot t_1\right|\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{t_4}{t_6} > \left\lfloormaxAniso\right\rfloor:\\
\;\;\;\;\frac{t_5}{\left\lfloormaxAniso\right\rfloor}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_6}{t_5}\\
\end{array}
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dY.v))
(t_3 (* (floor w) dX.u))
(t_4 (fmax (+ (* t_3 t_3) (* t_0 t_0)) (+ (* t_1 t_1) (* t_2 t_2))))
(t_5 (sqrt t_4))
(t_6 (fabs (- (* t_3 t_2) (* t_0 t_1)))))
(log2
(if (> (/ t_4 t_6) (floor maxAniso))
(/ t_5 (floor maxAniso))
(/ t_6 t_5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dY_46_v;
float t_3 = floorf(w) * dX_46_u;
float t_4 = fmaxf(((t_3 * t_3) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2)));
float t_5 = sqrtf(t_4);
float t_6 = fabsf(((t_3 * t_2) - (t_0 * t_1)));
float tmp;
if ((t_4 / t_6) > floorf(maxAniso)) {
tmp = t_5 / floorf(maxAniso);
} else {
tmp = t_6 / t_5;
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(floor(w) * dX_46_u) t_4 = (Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) != Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0))) ? Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) : ((Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) != Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2))) ? Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) : max(Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)), Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)))) t_5 = sqrt(t_4) t_6 = abs(Float32(Float32(t_3 * t_2) - Float32(t_0 * t_1))) tmp = Float32(0.0) if (Float32(t_4 / t_6) > floor(maxAniso)) tmp = Float32(t_5 / floor(maxAniso)); else tmp = Float32(t_6 / t_5); end return log2(tmp) end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(h) * dY_46_v; t_3 = floor(w) * dX_46_u; t_4 = max(((t_3 * t_3) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2))); t_5 = sqrt(t_4); t_6 = abs(((t_3 * t_2) - (t_0 * t_1))); tmp = single(0.0); if ((t_4 / t_6) > floor(maxAniso)) tmp = t_5 / floor(maxAniso); else tmp = t_6 / t_5; end tmp_2 = log2(tmp); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_3 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_4 := \mathsf{max}\left(t_3 \cdot t_3 + t_0 \cdot t_0, t_1 \cdot t_1 + t_2 \cdot t_2\right)\\
t_5 := \sqrt{t_4}\\
t_6 := \left|t_3 \cdot t_2 - t_0 \cdot t_1\right|\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{t_4}{t_6} > \left\lfloormaxAniso\right\rfloor:\\
\;\;\;\;\frac{t_5}{\left\lfloormaxAniso\right\rfloor}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_6}{t_5}\\
\end{array}
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0
(fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))
(t_1
(fmax
(fma
(floor w)
(* (floor w) (* dX.u dX.u))
(* (floor h) (* dX.v (* (floor h) dX.v))))
(fma
(floor w)
(* dY.u (* (floor w) dY.u))
(* (floor h) (* dY.v (* (floor h) dY.v))))))
(t_2 (sqrt t_1)))
(log2
(if (> (/ t_1 t_0) (floor maxAniso))
(/ t_2 (floor maxAniso))
(/ t_0 t_2)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = fabsf((floorf(w) * (floorf(h) * ((dX_46_u * dY_46_v) - (dX_46_v * dY_46_u)))));
float t_1 = fmaxf(fmaf(floorf(w), (floorf(w) * (dX_46_u * dX_46_u)), (floorf(h) * (dX_46_v * (floorf(h) * dX_46_v)))), fmaf(floorf(w), (dY_46_u * (floorf(w) * dY_46_u)), (floorf(h) * (dY_46_v * (floorf(h) * dY_46_v)))));
float t_2 = sqrtf(t_1);
float tmp;
if ((t_1 / t_0) > floorf(maxAniso)) {
tmp = t_2 / floorf(maxAniso);
} else {
tmp = t_0 / t_2;
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = abs(Float32(floor(w) * Float32(floor(h) * Float32(Float32(dX_46_u * dY_46_v) - Float32(dX_46_v * dY_46_u))))) t_1 = (fma(floor(w), Float32(floor(w) * Float32(dX_46_u * dX_46_u)), Float32(floor(h) * Float32(dX_46_v * Float32(floor(h) * dX_46_v)))) != fma(floor(w), Float32(floor(w) * Float32(dX_46_u * dX_46_u)), Float32(floor(h) * Float32(dX_46_v * Float32(floor(h) * dX_46_v))))) ? fma(floor(w), Float32(dY_46_u * Float32(floor(w) * dY_46_u)), Float32(floor(h) * Float32(dY_46_v * Float32(floor(h) * dY_46_v)))) : ((fma(floor(w), Float32(dY_46_u * Float32(floor(w) * dY_46_u)), Float32(floor(h) * Float32(dY_46_v * Float32(floor(h) * dY_46_v)))) != fma(floor(w), Float32(dY_46_u * Float32(floor(w) * dY_46_u)), Float32(floor(h) * Float32(dY_46_v * Float32(floor(h) * dY_46_v))))) ? fma(floor(w), Float32(floor(w) * Float32(dX_46_u * dX_46_u)), Float32(floor(h) * Float32(dX_46_v * Float32(floor(h) * dX_46_v)))) : max(fma(floor(w), Float32(floor(w) * Float32(dX_46_u * dX_46_u)), Float32(floor(h) * Float32(dX_46_v * Float32(floor(h) * dX_46_v)))), fma(floor(w), Float32(dY_46_u * Float32(floor(w) * dY_46_u)), Float32(floor(h) * Float32(dY_46_v * Float32(floor(h) * dY_46_v)))))) t_2 = sqrt(t_1) tmp = Float32(0.0) if (Float32(t_1 / t_0) > floor(maxAniso)) tmp = Float32(t_2 / floor(maxAniso)); else tmp = Float32(t_0 / t_2); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\left\lfloorw\right\rfloor \cdot \left(\left\lfloorh\right\rfloor \cdot \left(dX.u \cdot dY.v - dX.v \cdot dY.u\right)\right)\right|\\
t_1 := \mathsf{max}\left(\mathsf{fma}\left(\left\lfloorw\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(dX.u \cdot dX.u\right), \left\lfloorh\right\rfloor \cdot \left(dX.v \cdot \left(\left\lfloorh\right\rfloor \cdot dX.v\right)\right)\right), \mathsf{fma}\left(\left\lfloorw\right\rfloor, dY.u \cdot \left(\left\lfloorw\right\rfloor \cdot dY.u\right), \left\lfloorh\right\rfloor \cdot \left(dY.v \cdot \left(\left\lfloorh\right\rfloor \cdot dY.v\right)\right)\right)\right)\\
t_2 := \sqrt{t_1}\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{t_1}{t_0} > \left\lfloormaxAniso\right\rfloor:\\
\;\;\;\;\frac{t_2}{\left\lfloormaxAniso\right\rfloor}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0}{t_2}\\
\end{array}
\end{array}
\end{array}
Initial program 71.2%
Simplified71.3%
Final simplification71.3%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (- (* dX.u dY.v) (* dX.v dY.u)))
(t_1
(fmax
(fma
(floor w)
(* (floor w) (* dX.u dX.u))
(pow (* (floor h) dX.v) 2.0))
(fma
(floor w)
(* (floor w) (* dY.u dY.u))
(pow (* (floor h) dY.v) 2.0)))))
(log2
(if (> (/ t_1 (fabs (* (floor w) (* (floor h) t_0)))) (floor maxAniso))
(/ (exp (* (log t_1) 0.5)) (floor maxAniso))
(* (* (floor w) (floor h)) (/ t_0 (sqrt t_1)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = (dX_46_u * dY_46_v) - (dX_46_v * dY_46_u);
float t_1 = fmaxf(fmaf(floorf(w), (floorf(w) * (dX_46_u * dX_46_u)), powf((floorf(h) * dX_46_v), 2.0f)), fmaf(floorf(w), (floorf(w) * (dY_46_u * dY_46_u)), powf((floorf(h) * dY_46_v), 2.0f)));
float tmp;
if ((t_1 / fabsf((floorf(w) * (floorf(h) * t_0)))) > floorf(maxAniso)) {
tmp = expf((logf(t_1) * 0.5f)) / floorf(maxAniso);
} else {
tmp = (floorf(w) * floorf(h)) * (t_0 / sqrtf(t_1));
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(Float32(dX_46_u * dY_46_v) - Float32(dX_46_v * dY_46_u)) t_1 = (fma(floor(w), Float32(floor(w) * Float32(dX_46_u * dX_46_u)), (Float32(floor(h) * dX_46_v) ^ Float32(2.0))) != fma(floor(w), Float32(floor(w) * Float32(dX_46_u * dX_46_u)), (Float32(floor(h) * dX_46_v) ^ Float32(2.0)))) ? fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), (Float32(floor(h) * dY_46_v) ^ Float32(2.0))) : ((fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), (Float32(floor(h) * dY_46_v) ^ Float32(2.0))) != fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), (Float32(floor(h) * dY_46_v) ^ Float32(2.0)))) ? fma(floor(w), Float32(floor(w) * Float32(dX_46_u * dX_46_u)), (Float32(floor(h) * dX_46_v) ^ Float32(2.0))) : max(fma(floor(w), Float32(floor(w) * Float32(dX_46_u * dX_46_u)), (Float32(floor(h) * dX_46_v) ^ Float32(2.0))), fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), (Float32(floor(h) * dY_46_v) ^ Float32(2.0))))) tmp = Float32(0.0) if (Float32(t_1 / abs(Float32(floor(w) * Float32(floor(h) * t_0)))) > floor(maxAniso)) tmp = Float32(exp(Float32(log(t_1) * Float32(0.5))) / floor(maxAniso)); else tmp = Float32(Float32(floor(w) * floor(h)) * Float32(t_0 / sqrt(t_1))); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.u \cdot dY.v - dX.v \cdot dY.u\\
t_1 := \mathsf{max}\left(\mathsf{fma}\left(\left\lfloorw\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(dX.u \cdot dX.u\right), {\left(\left\lfloorh\right\rfloor \cdot dX.v\right)}^{2}\right), \mathsf{fma}\left(\left\lfloorw\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(dY.u \cdot dY.u\right), {\left(\left\lfloorh\right\rfloor \cdot dY.v\right)}^{2}\right)\right)\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{t_1}{\left|\left\lfloorw\right\rfloor \cdot \left(\left\lfloorh\right\rfloor \cdot t_0\right)\right|} > \left\lfloormaxAniso\right\rfloor:\\
\;\;\;\;\frac{e^{\log t_1 \cdot 0.5}}{\left\lfloormaxAniso\right\rfloor}\\
\mathbf{else}:\\
\;\;\;\;\left(\left\lfloorw\right\rfloor \cdot \left\lfloorh\right\rfloor\right) \cdot \frac{t_0}{\sqrt{t_1}}\\
\end{array}
\end{array}
\end{array}
Initial program 71.2%
Simplified71.3%
expm1-log1p-u46.0%
expm1-udef45.0%
Applied egg-rr68.5%
Simplified68.9%
add-log-exp12.0%
*-commutative12.0%
associate-*r*12.0%
pow212.0%
associate-*r*12.0%
pow212.0%
Applied egg-rr12.0%
Taylor expanded in w around 0 12.0%
Simplified12.0%
add-log-exp68.9%
pow1/268.9%
*-commutative68.9%
*-commutative68.9%
associate-*r*68.9%
pow-to-exp68.4%
Applied egg-rr68.4%
Final simplification68.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (- (* dX.u dY.v) (* dX.v dY.u)))
(t_1 (* (floor h) dX.v))
(t_2 (* (floor h) dY.v))
(t_3 (* (floor w) (* dX.u dX.u)))
(t_4
(fmax
(fma (floor w) t_3 (pow t_1 2.0))
(fma (floor w) (* (floor w) (* dY.u dY.u)) (pow t_2 2.0)))))
(log2
(if (> (/ t_4 (fabs (* (floor w) (* (floor h) t_0)))) (floor maxAniso))
(/
(sqrt
(fmax
(fma (floor w) t_3 (* (floor h) (* dX.v t_1)))
(fma
(floor w)
(* dY.u (* (floor w) dY.u))
(* (floor h) (* dY.v t_2)))))
(floor maxAniso))
(* (* (floor w) (floor h)) (/ t_0 (sqrt t_4)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = (dX_46_u * dY_46_v) - (dX_46_v * dY_46_u);
float t_1 = floorf(h) * dX_46_v;
float t_2 = floorf(h) * dY_46_v;
float t_3 = floorf(w) * (dX_46_u * dX_46_u);
float t_4 = fmaxf(fmaf(floorf(w), t_3, powf(t_1, 2.0f)), fmaf(floorf(w), (floorf(w) * (dY_46_u * dY_46_u)), powf(t_2, 2.0f)));
float tmp;
if ((t_4 / fabsf((floorf(w) * (floorf(h) * t_0)))) > floorf(maxAniso)) {
tmp = sqrtf(fmaxf(fmaf(floorf(w), t_3, (floorf(h) * (dX_46_v * t_1))), fmaf(floorf(w), (dY_46_u * (floorf(w) * dY_46_u)), (floorf(h) * (dY_46_v * t_2))))) / floorf(maxAniso);
} else {
tmp = (floorf(w) * floorf(h)) * (t_0 / sqrtf(t_4));
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(Float32(dX_46_u * dY_46_v) - Float32(dX_46_v * dY_46_u)) t_1 = Float32(floor(h) * dX_46_v) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(floor(w) * Float32(dX_46_u * dX_46_u)) t_4 = (fma(floor(w), t_3, (t_1 ^ Float32(2.0))) != fma(floor(w), t_3, (t_1 ^ Float32(2.0)))) ? fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), (t_2 ^ Float32(2.0))) : ((fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), (t_2 ^ Float32(2.0))) != fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), (t_2 ^ Float32(2.0)))) ? fma(floor(w), t_3, (t_1 ^ Float32(2.0))) : max(fma(floor(w), t_3, (t_1 ^ Float32(2.0))), fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), (t_2 ^ Float32(2.0))))) tmp = Float32(0.0) if (Float32(t_4 / abs(Float32(floor(w) * Float32(floor(h) * t_0)))) > floor(maxAniso)) tmp = Float32(sqrt(((fma(floor(w), t_3, Float32(floor(h) * Float32(dX_46_v * t_1))) != fma(floor(w), t_3, Float32(floor(h) * Float32(dX_46_v * t_1)))) ? fma(floor(w), Float32(dY_46_u * Float32(floor(w) * dY_46_u)), Float32(floor(h) * Float32(dY_46_v * t_2))) : ((fma(floor(w), Float32(dY_46_u * Float32(floor(w) * dY_46_u)), Float32(floor(h) * Float32(dY_46_v * t_2))) != fma(floor(w), Float32(dY_46_u * Float32(floor(w) * dY_46_u)), Float32(floor(h) * Float32(dY_46_v * t_2)))) ? fma(floor(w), t_3, Float32(floor(h) * Float32(dX_46_v * t_1))) : max(fma(floor(w), t_3, Float32(floor(h) * Float32(dX_46_v * t_1))), fma(floor(w), Float32(dY_46_u * Float32(floor(w) * dY_46_u)), Float32(floor(h) * Float32(dY_46_v * t_2))))))) / floor(maxAniso)); else tmp = Float32(Float32(floor(w) * floor(h)) * Float32(t_0 / sqrt(t_4))); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.u \cdot dY.v - dX.v \cdot dY.u\\
t_1 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_2 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_3 := \left\lfloorw\right\rfloor \cdot \left(dX.u \cdot dX.u\right)\\
t_4 := \mathsf{max}\left(\mathsf{fma}\left(\left\lfloorw\right\rfloor, t_3, {t_1}^{2}\right), \mathsf{fma}\left(\left\lfloorw\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(dY.u \cdot dY.u\right), {t_2}^{2}\right)\right)\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{t_4}{\left|\left\lfloorw\right\rfloor \cdot \left(\left\lfloorh\right\rfloor \cdot t_0\right)\right|} > \left\lfloormaxAniso\right\rfloor:\\
\;\;\;\;\frac{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(\left\lfloorw\right\rfloor, t_3, \left\lfloorh\right\rfloor \cdot \left(dX.v \cdot t_1\right)\right), \mathsf{fma}\left(\left\lfloorw\right\rfloor, dY.u \cdot \left(\left\lfloorw\right\rfloor \cdot dY.u\right), \left\lfloorh\right\rfloor \cdot \left(dY.v \cdot t_2\right)\right)\right)}}{\left\lfloormaxAniso\right\rfloor}\\
\mathbf{else}:\\
\;\;\;\;\left(\left\lfloorw\right\rfloor \cdot \left\lfloorh\right\rfloor\right) \cdot \frac{t_0}{\sqrt{t_4}}\\
\end{array}
\end{array}
\end{array}
Initial program 71.2%
Simplified71.3%
expm1-log1p-u46.0%
expm1-udef45.0%
Applied egg-rr68.5%
Simplified68.9%
Taylor expanded in w around 0 68.9%
Simplified68.9%
Final simplification68.9%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor h) dY.v))
(t_2 (* (floor w) dY.u))
(t_3
(sqrt
(fmax
(fma
(floor w)
(* (floor w) (* dX.u dX.u))
(* (floor h) (* dX.v t_0)))
(fma (floor w) (* dY.u t_2) (* (floor h) (* dY.v t_1)))))))
(log2
(if (>
(/
(fmax
(fma (* dX.u dX.u) (pow (floor w) 2.0) (pow t_0 2.0))
(+ (pow t_1 2.0) (pow t_2 2.0)))
(* dY.v (* dX.u (* (floor w) (floor h)))))
(floor maxAniso))
(/ t_3 (floor maxAniso))
(/
(fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))
t_3)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(h) * dY_46_v;
float t_2 = floorf(w) * dY_46_u;
float t_3 = sqrtf(fmaxf(fmaf(floorf(w), (floorf(w) * (dX_46_u * dX_46_u)), (floorf(h) * (dX_46_v * t_0))), fmaf(floorf(w), (dY_46_u * t_2), (floorf(h) * (dY_46_v * t_1)))));
float tmp;
if ((fmaxf(fmaf((dX_46_u * dX_46_u), powf(floorf(w), 2.0f), powf(t_0, 2.0f)), (powf(t_1, 2.0f) + powf(t_2, 2.0f))) / (dY_46_v * (dX_46_u * (floorf(w) * floorf(h))))) > floorf(maxAniso)) {
tmp = t_3 / floorf(maxAniso);
} else {
tmp = fabsf((floorf(w) * (floorf(h) * ((dX_46_u * dY_46_v) - (dX_46_v * dY_46_u))))) / t_3;
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(h) * dY_46_v) t_2 = Float32(floor(w) * dY_46_u) t_3 = sqrt(((fma(floor(w), Float32(floor(w) * Float32(dX_46_u * dX_46_u)), Float32(floor(h) * Float32(dX_46_v * t_0))) != fma(floor(w), Float32(floor(w) * Float32(dX_46_u * dX_46_u)), Float32(floor(h) * Float32(dX_46_v * t_0)))) ? fma(floor(w), Float32(dY_46_u * t_2), Float32(floor(h) * Float32(dY_46_v * t_1))) : ((fma(floor(w), Float32(dY_46_u * t_2), Float32(floor(h) * Float32(dY_46_v * t_1))) != fma(floor(w), Float32(dY_46_u * t_2), Float32(floor(h) * Float32(dY_46_v * t_1)))) ? fma(floor(w), Float32(floor(w) * Float32(dX_46_u * dX_46_u)), Float32(floor(h) * Float32(dX_46_v * t_0))) : max(fma(floor(w), Float32(floor(w) * Float32(dX_46_u * dX_46_u)), Float32(floor(h) * Float32(dX_46_v * t_0))), fma(floor(w), Float32(dY_46_u * t_2), Float32(floor(h) * Float32(dY_46_v * t_1))))))) tmp = Float32(0.0) if (Float32(((fma(Float32(dX_46_u * dX_46_u), (floor(w) ^ Float32(2.0)), (t_0 ^ Float32(2.0))) != fma(Float32(dX_46_u * dX_46_u), (floor(w) ^ Float32(2.0)), (t_0 ^ Float32(2.0)))) ? Float32((t_1 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) : ((Float32((t_1 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) != Float32((t_1 ^ Float32(2.0)) + (t_2 ^ Float32(2.0)))) ? fma(Float32(dX_46_u * dX_46_u), (floor(w) ^ Float32(2.0)), (t_0 ^ Float32(2.0))) : max(fma(Float32(dX_46_u * dX_46_u), (floor(w) ^ Float32(2.0)), (t_0 ^ Float32(2.0))), Float32((t_1 ^ Float32(2.0)) + (t_2 ^ Float32(2.0)))))) / Float32(dY_46_v * Float32(dX_46_u * Float32(floor(w) * floor(h))))) > floor(maxAniso)) tmp = Float32(t_3 / floor(maxAniso)); else tmp = Float32(abs(Float32(floor(w) * Float32(floor(h) * Float32(Float32(dX_46_u * dY_46_v) - Float32(dX_46_v * dY_46_u))))) / t_3); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_2 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_3 := \sqrt{\mathsf{max}\left(\mathsf{fma}\left(\left\lfloorw\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(dX.u \cdot dX.u\right), \left\lfloorh\right\rfloor \cdot \left(dX.v \cdot t_0\right)\right), \mathsf{fma}\left(\left\lfloorw\right\rfloor, dY.u \cdot t_2, \left\lfloorh\right\rfloor \cdot \left(dY.v \cdot t_1\right)\right)\right)}\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{\mathsf{max}\left(\mathsf{fma}\left(dX.u \cdot dX.u, {\left(\left\lfloorw\right\rfloor\right)}^{2}, {t_0}^{2}\right), {t_1}^{2} + {t_2}^{2}\right)}{dY.v \cdot \left(dX.u \cdot \left(\left\lfloorw\right\rfloor \cdot \left\lfloorh\right\rfloor\right)\right)} > \left\lfloormaxAniso\right\rfloor:\\
\;\;\;\;\frac{t_3}{\left\lfloormaxAniso\right\rfloor}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left|\left\lfloorw\right\rfloor \cdot \left(\left\lfloorh\right\rfloor \cdot \left(dX.u \cdot dY.v - dX.v \cdot dY.u\right)\right)\right|}{t_3}\\
\end{array}
\end{array}
\end{array}
Initial program 71.2%
Simplified71.3%
frac-2neg71.3%
div-inv71.3%
Applied egg-rr46.0%
Simplified46.1%
Taylor expanded in dX.u around inf 46.0%
*-commutative46.0%
unpow246.0%
*-commutative46.0%
unpow246.0%
*-commutative46.0%
Simplified46.0%
Taylor expanded in w around 0 46.0%
Simplified46.0%
Final simplification46.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* (floor w) (* dX.u dX.u)))
(t_2 (- (* dX.u dY.v) (* dX.v dY.u)))
(t_3 (* (floor h) dX.v))
(t_4 (pow t_3 2.0))
(t_5 (* (floor h) dY.v))
(t_6 (pow t_5 2.0)))
(log2
(if (>
(/
(/
(-
(fmax
(fma (floor w) t_1 t_4)
(fma (floor w) (* (floor w) (* dY.u dY.u)) t_6)))
(* (floor w) (- (floor h))))
t_2)
(floor maxAniso))
(/
(sqrt
(fmax
(fma (floor w) t_1 (* (floor h) (* dX.v t_3)))
(fma (floor w) (* dY.u t_0) (* (floor h) (* dY.v t_5)))))
(floor maxAniso))
(/
(floor w)
(/
(pow
(fmax
(+ t_4 (* (* dX.u dX.u) (pow (floor w) 2.0)))
(+ t_6 (pow t_0 2.0)))
0.5)
(* (floor h) t_2)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = floorf(w) * (dX_46_u * dX_46_u);
float t_2 = (dX_46_u * dY_46_v) - (dX_46_v * dY_46_u);
float t_3 = floorf(h) * dX_46_v;
float t_4 = powf(t_3, 2.0f);
float t_5 = floorf(h) * dY_46_v;
float t_6 = powf(t_5, 2.0f);
float tmp;
if (((-fmaxf(fmaf(floorf(w), t_1, t_4), fmaf(floorf(w), (floorf(w) * (dY_46_u * dY_46_u)), t_6)) / (floorf(w) * -floorf(h))) / t_2) > floorf(maxAniso)) {
tmp = sqrtf(fmaxf(fmaf(floorf(w), t_1, (floorf(h) * (dX_46_v * t_3))), fmaf(floorf(w), (dY_46_u * t_0), (floorf(h) * (dY_46_v * t_5))))) / floorf(maxAniso);
} else {
tmp = floorf(w) / (powf(fmaxf((t_4 + ((dX_46_u * dX_46_u) * powf(floorf(w), 2.0f))), (t_6 + powf(t_0, 2.0f))), 0.5f) / (floorf(h) * t_2));
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(w) * Float32(dX_46_u * dX_46_u)) t_2 = Float32(Float32(dX_46_u * dY_46_v) - Float32(dX_46_v * dY_46_u)) t_3 = Float32(floor(h) * dX_46_v) t_4 = t_3 ^ Float32(2.0) t_5 = Float32(floor(h) * dY_46_v) t_6 = t_5 ^ Float32(2.0) tmp = Float32(0.0) if (Float32(Float32(Float32(-((fma(floor(w), t_1, t_4) != fma(floor(w), t_1, t_4)) ? fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), t_6) : ((fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), t_6) != fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), t_6)) ? fma(floor(w), t_1, t_4) : max(fma(floor(w), t_1, t_4), fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), t_6))))) / Float32(floor(w) * Float32(-floor(h)))) / t_2) > floor(maxAniso)) tmp = Float32(sqrt(((fma(floor(w), t_1, Float32(floor(h) * Float32(dX_46_v * t_3))) != fma(floor(w), t_1, Float32(floor(h) * Float32(dX_46_v * t_3)))) ? fma(floor(w), Float32(dY_46_u * t_0), Float32(floor(h) * Float32(dY_46_v * t_5))) : ((fma(floor(w), Float32(dY_46_u * t_0), Float32(floor(h) * Float32(dY_46_v * t_5))) != fma(floor(w), Float32(dY_46_u * t_0), Float32(floor(h) * Float32(dY_46_v * t_5)))) ? fma(floor(w), t_1, Float32(floor(h) * Float32(dX_46_v * t_3))) : max(fma(floor(w), t_1, Float32(floor(h) * Float32(dX_46_v * t_3))), fma(floor(w), Float32(dY_46_u * t_0), Float32(floor(h) * Float32(dY_46_v * t_5))))))) / floor(maxAniso)); else tmp = Float32(floor(w) / Float32((((Float32(t_4 + Float32(Float32(dX_46_u * dX_46_u) * (floor(w) ^ Float32(2.0)))) != Float32(t_4 + Float32(Float32(dX_46_u * dX_46_u) * (floor(w) ^ Float32(2.0))))) ? Float32(t_6 + (t_0 ^ Float32(2.0))) : ((Float32(t_6 + (t_0 ^ Float32(2.0))) != Float32(t_6 + (t_0 ^ Float32(2.0)))) ? Float32(t_4 + Float32(Float32(dX_46_u * dX_46_u) * (floor(w) ^ Float32(2.0)))) : max(Float32(t_4 + Float32(Float32(dX_46_u * dX_46_u) * (floor(w) ^ Float32(2.0)))), Float32(t_6 + (t_0 ^ Float32(2.0)))))) ^ Float32(0.5)) / Float32(floor(h) * t_2))); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_1 := \left\lfloorw\right\rfloor \cdot \left(dX.u \cdot dX.u\right)\\
t_2 := dX.u \cdot dY.v - dX.v \cdot dY.u\\
t_3 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_4 := {t_3}^{2}\\
t_5 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_6 := {t_5}^{2}\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{\frac{-\mathsf{max}\left(\mathsf{fma}\left(\left\lfloorw\right\rfloor, t_1, t_4\right), \mathsf{fma}\left(\left\lfloorw\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(dY.u \cdot dY.u\right), t_6\right)\right)}{\left\lfloorw\right\rfloor \cdot \left(-\left\lfloorh\right\rfloor\right)}}{t_2} > \left\lfloormaxAniso\right\rfloor:\\
\;\;\;\;\frac{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(\left\lfloorw\right\rfloor, t_1, \left\lfloorh\right\rfloor \cdot \left(dX.v \cdot t_3\right)\right), \mathsf{fma}\left(\left\lfloorw\right\rfloor, dY.u \cdot t_0, \left\lfloorh\right\rfloor \cdot \left(dY.v \cdot t_5\right)\right)\right)}}{\left\lfloormaxAniso\right\rfloor}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left\lfloorw\right\rfloor}{\frac{{\left(\mathsf{max}\left(t_4 + \left(dX.u \cdot dX.u\right) \cdot {\left(\left\lfloorw\right\rfloor\right)}^{2}, t_6 + {t_0}^{2}\right)\right)}^{0.5}}{\left\lfloorh\right\rfloor \cdot t_2}}\\
\end{array}
\end{array}
\end{array}
Initial program 71.2%
Simplified71.3%
frac-2neg71.3%
div-inv71.3%
Applied egg-rr46.0%
Simplified46.1%
expm1-log1p-u46.0%
expm1-udef45.0%
Applied egg-rr39.1%
Simplified39.3%
pow1/239.3%
*-commutative39.3%
Applied egg-rr39.3%
Final simplification39.3%
herbie shell --seed 2023272
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (LOD)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(log2 (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))