
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_3 := t_2 \cdot t_2 + t_0 \cdot t_0\\
t_4 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_5 := t_1 \cdot t_1 + t_4 \cdot t_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t_3, t_5\right)}}\\
\mathbf{if}\;t_3 \geq t_5:\\
\;\;\;\;t_6 \cdot t_0\\
\mathbf{else}:\\
\;\;\;\;t_6 \cdot t_4\\
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_3 := t_2 \cdot t_2 + t_0 \cdot t_0\\
t_4 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_5 := t_1 \cdot t_1 + t_4 \cdot t_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t_3, t_5\right)}}\\
\mathbf{if}\;t_3 \geq t_5:\\
\;\;\;\;t_6 \cdot t_0\\
\mathbf{else}:\\
\;\;\;\;t_6 \cdot t_4\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* (floor h) dX.v))
(t_2 (pow t_1 2.0))
(t_3 (* (floor w) dX.u))
(t_4 (* (floor h) dY.v))
(t_5 (fma t_0 t_0 (* (floor h) (* dY.v t_4)))))
(if (>= (fma t_3 t_3 t_2) t_5)
(/ t_1 (sqrt (fmax (fma t_3 t_3 (* t_1 t_1)) t_5)))
(/
(floor h)
(/
(sqrt (fmax (+ t_2 (pow t_3 2.0)) (+ (pow t_0 2.0) (pow t_4 2.0))))
dY.v)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = floorf(h) * dX_46_v;
float t_2 = powf(t_1, 2.0f);
float t_3 = floorf(w) * dX_46_u;
float t_4 = floorf(h) * dY_46_v;
float t_5 = fmaf(t_0, t_0, (floorf(h) * (dY_46_v * t_4)));
float tmp;
if (fmaf(t_3, t_3, t_2) >= t_5) {
tmp = t_1 / sqrtf(fmaxf(fmaf(t_3, t_3, (t_1 * t_1)), t_5));
} else {
tmp = floorf(h) / (sqrtf(fmaxf((t_2 + powf(t_3, 2.0f)), (powf(t_0, 2.0f) + powf(t_4, 2.0f)))) / dY_46_v);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(h) * dX_46_v) t_2 = t_1 ^ Float32(2.0) t_3 = Float32(floor(w) * dX_46_u) t_4 = Float32(floor(h) * dY_46_v) t_5 = fma(t_0, t_0, Float32(floor(h) * Float32(dY_46_v * t_4))) tmp = Float32(0.0) if (fma(t_3, t_3, t_2) >= t_5) tmp = Float32(t_1 / sqrt(((fma(t_3, t_3, Float32(t_1 * t_1)) != fma(t_3, t_3, Float32(t_1 * t_1))) ? t_5 : ((t_5 != t_5) ? fma(t_3, t_3, Float32(t_1 * t_1)) : max(fma(t_3, t_3, Float32(t_1 * t_1)), t_5))))); else tmp = Float32(floor(h) / Float32(sqrt(((Float32(t_2 + (t_3 ^ Float32(2.0))) != Float32(t_2 + (t_3 ^ Float32(2.0)))) ? Float32((t_0 ^ Float32(2.0)) + (t_4 ^ Float32(2.0))) : ((Float32((t_0 ^ Float32(2.0)) + (t_4 ^ Float32(2.0))) != Float32((t_0 ^ Float32(2.0)) + (t_4 ^ Float32(2.0)))) ? Float32(t_2 + (t_3 ^ Float32(2.0))) : max(Float32(t_2 + (t_3 ^ Float32(2.0))), Float32((t_0 ^ Float32(2.0)) + (t_4 ^ Float32(2.0))))))) / dY_46_v)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_1 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_2 := {t_1}^{2}\\
t_3 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_4 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_5 := \mathsf{fma}\left(t_0, t_0, \left\lfloorh\right\rfloor \cdot \left(dY.v \cdot t_4\right)\right)\\
\mathbf{if}\;\mathsf{fma}\left(t_3, t_3, t_2\right) \geq t_5:\\
\;\;\;\;\frac{t_1}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t_3, t_3, t_1 \cdot t_1\right), t_5\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left\lfloorh\right\rfloor}{\frac{\sqrt{\mathsf{max}\left(t_2 + {t_3}^{2}, {t_0}^{2} + {t_4}^{2}\right)}}{dY.v}}\\
\end{array}
\end{array}
Initial program 79.6%
Simplified79.7%
pow279.7%
Applied egg-rr79.7%
Applied egg-rr79.9%
Final simplification79.9%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dX.v))
(t_3 (pow t_2 2.0))
(t_4 (+ t_3 (pow t_0 2.0)))
(t_5 (* (floor h) dY.v))
(t_6 (+ (pow t_1 2.0) (pow t_5 2.0))))
(if (>= t_4 t_6)
(/
t_2
(sqrt (fmax (fma t_0 t_0 t_3) (fma t_1 t_1 (* (floor h) (* dY.v t_5))))))
(/ 1.0 (/ (sqrt (fmax t_4 t_6)) t_5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dX_46_v;
float t_3 = powf(t_2, 2.0f);
float t_4 = t_3 + powf(t_0, 2.0f);
float t_5 = floorf(h) * dY_46_v;
float t_6 = powf(t_1, 2.0f) + powf(t_5, 2.0f);
float tmp;
if (t_4 >= t_6) {
tmp = t_2 / sqrtf(fmaxf(fmaf(t_0, t_0, t_3), fmaf(t_1, t_1, (floorf(h) * (dY_46_v * t_5)))));
} else {
tmp = 1.0f / (sqrtf(fmaxf(t_4, t_6)) / t_5);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dX_46_v) t_3 = t_2 ^ Float32(2.0) t_4 = Float32(t_3 + (t_0 ^ Float32(2.0))) t_5 = Float32(floor(h) * dY_46_v) t_6 = Float32((t_1 ^ Float32(2.0)) + (t_5 ^ Float32(2.0))) tmp = Float32(0.0) if (t_4 >= t_6) tmp = Float32(t_2 / sqrt(((fma(t_0, t_0, t_3) != fma(t_0, t_0, t_3)) ? fma(t_1, t_1, Float32(floor(h) * Float32(dY_46_v * t_5))) : ((fma(t_1, t_1, Float32(floor(h) * Float32(dY_46_v * t_5))) != fma(t_1, t_1, Float32(floor(h) * Float32(dY_46_v * t_5)))) ? fma(t_0, t_0, t_3) : max(fma(t_0, t_0, t_3), fma(t_1, t_1, Float32(floor(h) * Float32(dY_46_v * t_5)))))))); else tmp = Float32(Float32(1.0) / Float32(sqrt(((t_4 != t_4) ? t_6 : ((t_6 != t_6) ? t_4 : max(t_4, t_6)))) / t_5)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_3 := {t_2}^{2}\\
t_4 := t_3 + {t_0}^{2}\\
t_5 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_6 := {t_1}^{2} + {t_5}^{2}\\
\mathbf{if}\;t_4 \geq t_6:\\
\;\;\;\;\frac{t_2}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t_0, t_0, t_3\right), \mathsf{fma}\left(t_1, t_1, \left\lfloorh\right\rfloor \cdot \left(dY.v \cdot t_5\right)\right)\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{\sqrt{\mathsf{max}\left(t_4, t_6\right)}}{t_5}}\\
\end{array}
\end{array}
Initial program 79.6%
Simplified79.7%
pow279.7%
Applied egg-rr79.7%
Applied egg-rr79.8%
Taylor expanded in w around 0 79.8%
fma-udef79.8%
unpow279.8%
*-commutative79.8%
*-commutative79.8%
fma-def79.8%
unpow279.8%
*-commutative79.8%
unpow279.8%
unpow279.8%
swap-sqr79.8%
unpow279.8%
Simplified79.8%
pow279.7%
Applied egg-rr79.8%
Final simplification79.8%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (* t_0 t_0))
(t_2 (* (floor h) dY.v))
(t_3 (* (floor w) dY.u))
(t_4 (* t_3 t_3))
(t_5 (* (floor h) dX.v))
(t_6 (/ 1.0 (sqrt (fmax (+ (* t_5 t_5) t_1) (+ t_4 (* t_2 t_2)))))))
(if (>= (+ (pow t_5 2.0) t_1) (+ (pow t_2 2.0) t_4))
(* t_5 t_6)
(* t_2 t_6))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = t_0 * t_0;
float t_2 = floorf(h) * dY_46_v;
float t_3 = floorf(w) * dY_46_u;
float t_4 = t_3 * t_3;
float t_5 = floorf(h) * dX_46_v;
float t_6 = 1.0f / sqrtf(fmaxf(((t_5 * t_5) + t_1), (t_4 + (t_2 * t_2))));
float tmp;
if ((powf(t_5, 2.0f) + t_1) >= (powf(t_2, 2.0f) + t_4)) {
tmp = t_5 * t_6;
} else {
tmp = t_2 * t_6;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(t_0 * t_0) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(floor(w) * dY_46_u) t_4 = Float32(t_3 * t_3) t_5 = Float32(floor(h) * dX_46_v) t_6 = Float32(Float32(1.0) / sqrt(((Float32(Float32(t_5 * t_5) + t_1) != Float32(Float32(t_5 * t_5) + t_1)) ? Float32(t_4 + Float32(t_2 * t_2)) : ((Float32(t_4 + Float32(t_2 * t_2)) != Float32(t_4 + Float32(t_2 * t_2))) ? Float32(Float32(t_5 * t_5) + t_1) : max(Float32(Float32(t_5 * t_5) + t_1), Float32(t_4 + Float32(t_2 * t_2))))))) tmp = Float32(0.0) if (Float32((t_5 ^ Float32(2.0)) + t_1) >= Float32((t_2 ^ Float32(2.0)) + t_4)) tmp = Float32(t_5 * t_6); else tmp = Float32(t_2 * t_6); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = t_0 * t_0; t_2 = floor(h) * dY_46_v; t_3 = floor(w) * dY_46_u; t_4 = t_3 * t_3; t_5 = floor(h) * dX_46_v; t_6 = single(1.0) / sqrt(max(((t_5 * t_5) + t_1), (t_4 + (t_2 * t_2)))); tmp = single(0.0); if (((t_5 ^ single(2.0)) + t_1) >= ((t_2 ^ single(2.0)) + t_4)) tmp = t_5 * t_6; else tmp = t_2 * t_6; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_1 := t_0 \cdot t_0\\
t_2 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_3 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_4 := t_3 \cdot t_3\\
t_5 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t_5 \cdot t_5 + t_1, t_4 + t_2 \cdot t_2\right)}}\\
\mathbf{if}\;{t_5}^{2} + t_1 \geq {t_2}^{2} + t_4:\\
\;\;\;\;t_5 \cdot t_6\\
\mathbf{else}:\\
\;\;\;\;t_2 \cdot t_6\\
\end{array}
\end{array}
Initial program 79.6%
pow279.7%
Applied egg-rr79.6%
Taylor expanded in h around 0 79.6%
*-commutative79.6%
unpow279.6%
unpow279.6%
swap-sqr79.6%
unpow279.6%
Simplified79.6%
Final simplification79.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (* t_0 t_0))
(t_2 (* (floor h) dY.v))
(t_3 (* (floor w) dY.u))
(t_4 (* t_3 t_3))
(t_5 (* (floor h) dX.v)))
(if (>= (+ (pow t_5 2.0) t_1) (+ (pow t_2 2.0) t_4))
(* t_5 (/ 1.0 (sqrt (fmax (+ (* t_5 t_5) t_1) (+ t_4 (* t_2 t_2))))))
(/
1.0
(/
(sqrt (fmax (pow (hypot t_0 t_5) 2.0) (pow (hypot t_3 t_2) 2.0)))
t_2)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = t_0 * t_0;
float t_2 = floorf(h) * dY_46_v;
float t_3 = floorf(w) * dY_46_u;
float t_4 = t_3 * t_3;
float t_5 = floorf(h) * dX_46_v;
float tmp;
if ((powf(t_5, 2.0f) + t_1) >= (powf(t_2, 2.0f) + t_4)) {
tmp = t_5 * (1.0f / sqrtf(fmaxf(((t_5 * t_5) + t_1), (t_4 + (t_2 * t_2)))));
} else {
tmp = 1.0f / (sqrtf(fmaxf(powf(hypotf(t_0, t_5), 2.0f), powf(hypotf(t_3, t_2), 2.0f))) / t_2);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(t_0 * t_0) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(floor(w) * dY_46_u) t_4 = Float32(t_3 * t_3) t_5 = Float32(floor(h) * dX_46_v) tmp = Float32(0.0) if (Float32((t_5 ^ Float32(2.0)) + t_1) >= Float32((t_2 ^ Float32(2.0)) + t_4)) tmp = Float32(t_5 * Float32(Float32(1.0) / sqrt(((Float32(Float32(t_5 * t_5) + t_1) != Float32(Float32(t_5 * t_5) + t_1)) ? Float32(t_4 + Float32(t_2 * t_2)) : ((Float32(t_4 + Float32(t_2 * t_2)) != Float32(t_4 + Float32(t_2 * t_2))) ? Float32(Float32(t_5 * t_5) + t_1) : max(Float32(Float32(t_5 * t_5) + t_1), Float32(t_4 + Float32(t_2 * t_2)))))))); else tmp = Float32(Float32(1.0) / Float32(sqrt((((hypot(t_0, t_5) ^ Float32(2.0)) != (hypot(t_0, t_5) ^ Float32(2.0))) ? (hypot(t_3, t_2) ^ Float32(2.0)) : (((hypot(t_3, t_2) ^ Float32(2.0)) != (hypot(t_3, t_2) ^ Float32(2.0))) ? (hypot(t_0, t_5) ^ Float32(2.0)) : max((hypot(t_0, t_5) ^ Float32(2.0)), (hypot(t_3, t_2) ^ Float32(2.0)))))) / t_2)); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = t_0 * t_0; t_2 = floor(h) * dY_46_v; t_3 = floor(w) * dY_46_u; t_4 = t_3 * t_3; t_5 = floor(h) * dX_46_v; tmp = single(0.0); if (((t_5 ^ single(2.0)) + t_1) >= ((t_2 ^ single(2.0)) + t_4)) tmp = t_5 * (single(1.0) / sqrt(max(((t_5 * t_5) + t_1), (t_4 + (t_2 * t_2))))); else tmp = single(1.0) / (sqrt(max((hypot(t_0, t_5) ^ single(2.0)), (hypot(t_3, t_2) ^ single(2.0)))) / t_2); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_1 := t_0 \cdot t_0\\
t_2 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_3 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_4 := t_3 \cdot t_3\\
t_5 := \left\lfloorh\right\rfloor \cdot dX.v\\
\mathbf{if}\;{t_5}^{2} + t_1 \geq {t_2}^{2} + t_4:\\
\;\;\;\;t_5 \cdot \frac{1}{\sqrt{\mathsf{max}\left(t_5 \cdot t_5 + t_1, t_4 + t_2 \cdot t_2\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{\sqrt{\mathsf{max}\left({\left(\mathsf{hypot}\left(t_0, t_5\right)\right)}^{2}, {\left(\mathsf{hypot}\left(t_3, t_2\right)\right)}^{2}\right)}}{t_2}}\\
\end{array}
\end{array}
Initial program 79.6%
pow279.7%
Applied egg-rr79.6%
Taylor expanded in h around 0 79.6%
*-commutative79.6%
unpow279.6%
unpow279.6%
swap-sqr79.6%
unpow279.6%
Simplified79.6%
add-cube-cbrt79.4%
pow379.4%
Applied egg-rr79.5%
Applied egg-rr79.7%
Final simplification79.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (* t_0 t_0))
(t_2 (* (floor h) dY.v))
(t_3 (* (floor w) dY.u))
(t_4 (* t_3 t_3))
(t_5 (* (floor h) dX.v)))
(if (>= (+ (pow t_5 2.0) t_1) (+ (pow t_2 2.0) t_4))
(* t_5 (/ 1.0 (sqrt (fmax (+ (* t_5 t_5) t_1) (+ t_4 (* t_2 t_2))))))
(/
dY.v
(/
(sqrt (fmax (pow (hypot t_0 t_5) 2.0) (pow (hypot t_3 t_2) 2.0)))
(floor h))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = t_0 * t_0;
float t_2 = floorf(h) * dY_46_v;
float t_3 = floorf(w) * dY_46_u;
float t_4 = t_3 * t_3;
float t_5 = floorf(h) * dX_46_v;
float tmp;
if ((powf(t_5, 2.0f) + t_1) >= (powf(t_2, 2.0f) + t_4)) {
tmp = t_5 * (1.0f / sqrtf(fmaxf(((t_5 * t_5) + t_1), (t_4 + (t_2 * t_2)))));
} else {
tmp = dY_46_v / (sqrtf(fmaxf(powf(hypotf(t_0, t_5), 2.0f), powf(hypotf(t_3, t_2), 2.0f))) / floorf(h));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(t_0 * t_0) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(floor(w) * dY_46_u) t_4 = Float32(t_3 * t_3) t_5 = Float32(floor(h) * dX_46_v) tmp = Float32(0.0) if (Float32((t_5 ^ Float32(2.0)) + t_1) >= Float32((t_2 ^ Float32(2.0)) + t_4)) tmp = Float32(t_5 * Float32(Float32(1.0) / sqrt(((Float32(Float32(t_5 * t_5) + t_1) != Float32(Float32(t_5 * t_5) + t_1)) ? Float32(t_4 + Float32(t_2 * t_2)) : ((Float32(t_4 + Float32(t_2 * t_2)) != Float32(t_4 + Float32(t_2 * t_2))) ? Float32(Float32(t_5 * t_5) + t_1) : max(Float32(Float32(t_5 * t_5) + t_1), Float32(t_4 + Float32(t_2 * t_2)))))))); else tmp = Float32(dY_46_v / Float32(sqrt((((hypot(t_0, t_5) ^ Float32(2.0)) != (hypot(t_0, t_5) ^ Float32(2.0))) ? (hypot(t_3, t_2) ^ Float32(2.0)) : (((hypot(t_3, t_2) ^ Float32(2.0)) != (hypot(t_3, t_2) ^ Float32(2.0))) ? (hypot(t_0, t_5) ^ Float32(2.0)) : max((hypot(t_0, t_5) ^ Float32(2.0)), (hypot(t_3, t_2) ^ Float32(2.0)))))) / floor(h))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = t_0 * t_0; t_2 = floor(h) * dY_46_v; t_3 = floor(w) * dY_46_u; t_4 = t_3 * t_3; t_5 = floor(h) * dX_46_v; tmp = single(0.0); if (((t_5 ^ single(2.0)) + t_1) >= ((t_2 ^ single(2.0)) + t_4)) tmp = t_5 * (single(1.0) / sqrt(max(((t_5 * t_5) + t_1), (t_4 + (t_2 * t_2))))); else tmp = dY_46_v / (sqrt(max((hypot(t_0, t_5) ^ single(2.0)), (hypot(t_3, t_2) ^ single(2.0)))) / floor(h)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_1 := t_0 \cdot t_0\\
t_2 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_3 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_4 := t_3 \cdot t_3\\
t_5 := \left\lfloorh\right\rfloor \cdot dX.v\\
\mathbf{if}\;{t_5}^{2} + t_1 \geq {t_2}^{2} + t_4:\\
\;\;\;\;t_5 \cdot \frac{1}{\sqrt{\mathsf{max}\left(t_5 \cdot t_5 + t_1, t_4 + t_2 \cdot t_2\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.v}{\frac{\sqrt{\mathsf{max}\left({\left(\mathsf{hypot}\left(t_0, t_5\right)\right)}^{2}, {\left(\mathsf{hypot}\left(t_3, t_2\right)\right)}^{2}\right)}}{\left\lfloorh\right\rfloor}}\\
\end{array}
\end{array}
Initial program 79.6%
pow279.7%
Applied egg-rr79.6%
Taylor expanded in h around 0 79.6%
*-commutative79.6%
unpow279.6%
unpow279.6%
swap-sqr79.6%
unpow279.6%
Simplified79.6%
add-cube-cbrt79.4%
pow379.4%
Applied egg-rr79.5%
Applied egg-rr79.7%
*-lft-identity79.7%
associate-/l*79.7%
*-commutative79.7%
associate-/l*79.7%
Simplified79.7%
Final simplification79.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (* (floor h) dY.v))
(t_2 (pow t_1 2.0))
(t_3 (* (floor h) dX.v))
(t_4 (pow t_3 2.0))
(t_5 (* (floor w) dY.u))
(t_6 (fmax (+ t_4 (pow t_0 2.0)) (+ (pow t_5 2.0) t_2))))
(if (>= (+ t_4 (* t_0 t_0)) (+ t_2 (* t_5 t_5)))
(* t_3 (/ 1.0 (sqrt t_6)))
(* t_1 (sqrt (/ 1.0 t_6))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = floorf(h) * dY_46_v;
float t_2 = powf(t_1, 2.0f);
float t_3 = floorf(h) * dX_46_v;
float t_4 = powf(t_3, 2.0f);
float t_5 = floorf(w) * dY_46_u;
float t_6 = fmaxf((t_4 + powf(t_0, 2.0f)), (powf(t_5, 2.0f) + t_2));
float tmp;
if ((t_4 + (t_0 * t_0)) >= (t_2 + (t_5 * t_5))) {
tmp = t_3 * (1.0f / sqrtf(t_6));
} else {
tmp = t_1 * sqrtf((1.0f / t_6));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(floor(h) * dY_46_v) t_2 = t_1 ^ Float32(2.0) t_3 = Float32(floor(h) * dX_46_v) t_4 = t_3 ^ Float32(2.0) t_5 = Float32(floor(w) * dY_46_u) t_6 = (Float32(t_4 + (t_0 ^ Float32(2.0))) != Float32(t_4 + (t_0 ^ Float32(2.0)))) ? Float32((t_5 ^ Float32(2.0)) + t_2) : ((Float32((t_5 ^ Float32(2.0)) + t_2) != Float32((t_5 ^ Float32(2.0)) + t_2)) ? Float32(t_4 + (t_0 ^ Float32(2.0))) : max(Float32(t_4 + (t_0 ^ Float32(2.0))), Float32((t_5 ^ Float32(2.0)) + t_2))) tmp = Float32(0.0) if (Float32(t_4 + Float32(t_0 * t_0)) >= Float32(t_2 + Float32(t_5 * t_5))) tmp = Float32(t_3 * Float32(Float32(1.0) / sqrt(t_6))); else tmp = Float32(t_1 * sqrt(Float32(Float32(1.0) / t_6))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = floor(h) * dY_46_v; t_2 = t_1 ^ single(2.0); t_3 = floor(h) * dX_46_v; t_4 = t_3 ^ single(2.0); t_5 = floor(w) * dY_46_u; t_6 = max((t_4 + (t_0 ^ single(2.0))), ((t_5 ^ single(2.0)) + t_2)); tmp = single(0.0); if ((t_4 + (t_0 * t_0)) >= (t_2 + (t_5 * t_5))) tmp = t_3 * (single(1.0) / sqrt(t_6)); else tmp = t_1 * sqrt((single(1.0) / t_6)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_1 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_2 := {t_1}^{2}\\
t_3 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_4 := {t_3}^{2}\\
t_5 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_6 := \mathsf{max}\left(t_4 + {t_0}^{2}, {t_5}^{2} + t_2\right)\\
\mathbf{if}\;t_4 + t_0 \cdot t_0 \geq t_2 + t_5 \cdot t_5:\\
\;\;\;\;t_3 \cdot \frac{1}{\sqrt{t_6}}\\
\mathbf{else}:\\
\;\;\;\;t_1 \cdot \sqrt{\frac{1}{t_6}}\\
\end{array}
\end{array}
Initial program 79.6%
pow279.7%
Applied egg-rr79.6%
Taylor expanded in h around 0 79.6%
*-commutative79.6%
unpow279.6%
unpow279.6%
swap-sqr79.6%
unpow279.6%
Simplified79.6%
Taylor expanded in w around 0 79.6%
*-commutative79.6%
*-commutative79.6%
Simplified79.6%
Taylor expanded in w around 0 79.5%
*-commutative79.5%
unpow279.5%
unpow279.5%
swap-sqr79.5%
unpow279.5%
*-commutative79.5%
*-commutative79.5%
unpow279.5%
unpow279.5%
swap-sqr79.6%
unpow279.6%
*-commutative79.6%
Simplified79.6%
Final simplification79.6%
herbie shell --seed 2023272
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, v)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dX.v)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dY.v))))