
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -4e+96)
(if (>= b 0.0)
(* c (/ -2.0 (fma -2.0 (/ a (/ b c)) (* b 2.0))))
(fma -0.5 (/ (+ b b) a) (/ c b)))
(if (<= b 1.3e+44)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_0)) (/ (- t_0 b) (* a 2.0)))
(if (>= b 0.0) (- (/ c b)) (* -0.5 (/ (- b b) a)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -4e+96) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / fma(-2.0, (a / (b / c)), (b * 2.0)));
} else {
tmp_2 = fma(-0.5, ((b + b) / a), (c / b));
}
tmp_1 = tmp_2;
} else if (b <= 1.3e+44) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -(c / b);
} else {
tmp_1 = -0.5 * ((b - b) / a);
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -4e+96) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(-2.0 / fma(-2.0, Float64(a / Float64(b / c)), Float64(b * 2.0)))); else tmp_2 = fma(-0.5, Float64(Float64(b + b) / a), Float64(c / b)); end tmp_1 = tmp_2; elseif (b <= 1.3e+44) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(-Float64(c / b)); else tmp_1 = Float64(-0.5 * Float64(Float64(b - b) / a)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -4e+96], If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(-2.0 * N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(b * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.3e+44], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], (-N[(c / b), $MachinePrecision]), N[(-0.5 * N[(N[(b - b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -4 \cdot 10^{+96}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{\mathsf{fma}\left(-2, \frac{a}{\frac{b}{c}}, b \cdot 2\right)}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.5, \frac{b + b}{a}, \frac{c}{b}\right)\\
\end{array}\\
\mathbf{elif}\;b \leq 1.3 \cdot 10^{+44}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-\frac{c}{b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b - b}{a}\\
\end{array}
\end{array}
if b < -4.0000000000000002e96Initial program 48.5%
Simplified48.5%
Taylor expanded in b around -inf 91.0%
fma-def91.0%
associate-/l*96.5%
Simplified96.5%
Taylor expanded in b around inf 96.5%
fma-def96.5%
associate-/l*96.5%
*-commutative96.5%
Simplified96.5%
Taylor expanded in a around 0 96.6%
fma-def96.6%
mul-1-neg96.6%
Simplified96.6%
if -4.0000000000000002e96 < b < 1.3e44Initial program 92.2%
if 1.3e44 < b Initial program 49.9%
Simplified49.8%
Taylor expanded in c around 0 90.7%
mul-1-neg90.7%
distribute-neg-frac90.7%
Simplified90.7%
Taylor expanded in b around inf 90.7%
Final simplification92.7%
(FPCore (a b c) :precision binary64 (if (<= b -5e-52) (if (>= b 0.0) (* c (/ -2.0 (+ b b))) (* -0.5 (/ (+ b b) a))) (if (>= b 0.0) (- (/ c b)) (* -0.5 (/ (- b (sqrt (* a (* c -4.0)))) a)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -5e-52) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / (b + b));
} else {
tmp_2 = -0.5 * ((b + b) / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -(c / b);
} else {
tmp_1 = -0.5 * ((b - sqrt((a * (c * -4.0)))) / a);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-5d-52)) then
if (b >= 0.0d0) then
tmp_2 = c * ((-2.0d0) / (b + b))
else
tmp_2 = (-0.5d0) * ((b + b) / a)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = -(c / b)
else
tmp_1 = (-0.5d0) * ((b - sqrt((a * (c * (-4.0d0))))) / a)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -5e-52) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / (b + b));
} else {
tmp_2 = -0.5 * ((b + b) / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -(c / b);
} else {
tmp_1 = -0.5 * ((b - Math.sqrt((a * (c * -4.0)))) / a);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -5e-52: tmp_2 = 0 if b >= 0.0: tmp_2 = c * (-2.0 / (b + b)) else: tmp_2 = -0.5 * ((b + b) / a) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = -(c / b) else: tmp_1 = -0.5 * ((b - math.sqrt((a * (c * -4.0)))) / a) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -5e-52) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp_2 = Float64(-0.5 * Float64(Float64(b + b) / a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(-Float64(c / b)); else tmp_1 = Float64(-0.5 * Float64(Float64(b - sqrt(Float64(a * Float64(c * -4.0)))) / a)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -5e-52) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = c * (-2.0 / (b + b)); else tmp_3 = -0.5 * ((b + b) / a); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = -(c / b); else tmp_2 = -0.5 * ((b - sqrt((a * (c * -4.0)))) / a); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -5e-52], If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], (-N[(c / b), $MachinePrecision]), N[(-0.5 * N[(N[(b - N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -5 \cdot 10^{-52}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-\frac{c}{b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b - \sqrt{a \cdot \left(c \cdot -4\right)}}{a}\\
\end{array}
\end{array}
if b < -5e-52Initial program 66.1%
Simplified66.1%
Taylor expanded in b around inf 66.1%
Taylor expanded in b around -inf 92.1%
neg-mul-192.1%
Simplified92.1%
if -5e-52 < b Initial program 73.9%
Simplified73.8%
Taylor expanded in c around 0 70.8%
mul-1-neg70.8%
distribute-neg-frac70.8%
Simplified70.8%
Taylor expanded in b around 0 66.2%
associate-*r*66.2%
*-commutative66.2%
associate-*l*66.2%
Simplified66.2%
Final simplification74.5%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (/ -2.0 (+ b b))) (* -0.5 (/ (+ b (- b (/ (* a 2.0) (/ b c)))) a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = -0.5 * ((b + (b - ((a * 2.0) / (b / c)))) / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * ((-2.0d0) / (b + b))
else
tmp = (-0.5d0) * ((b + (b - ((a * 2.0d0) / (b / c)))) / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = -0.5 * ((b + (b - ((a * 2.0) / (b / c)))) / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * (-2.0 / (b + b)) else: tmp = -0.5 * ((b + (b - ((a * 2.0) / (b / c)))) / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp = Float64(-0.5 * Float64(Float64(b + Float64(b - Float64(Float64(a * 2.0) / Float64(b / c)))) / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * (-2.0 / (b + b)); else tmp = -0.5 * ((b + (b - ((a * 2.0) / (b / c)))) / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(N[(b + N[(b - N[(N[(a * 2.0), $MachinePrecision] / N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b + \left(b - \frac{a \cdot 2}{\frac{b}{c}}\right)}{a}\\
\end{array}
\end{array}
Initial program 71.4%
Simplified71.3%
Taylor expanded in b around inf 69.1%
Taylor expanded in b around -inf 66.5%
neg-mul-166.5%
+-commutative66.5%
unsub-neg66.5%
associate-/l*67.7%
associate-*r/67.7%
*-commutative67.7%
Simplified67.7%
Final simplification67.7%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (- (/ c b)) (* -0.5 (/ (+ b (- b (/ (* a 2.0) (/ b c)))) a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -(c / b);
} else {
tmp = -0.5 * ((b + (b - ((a * 2.0) / (b / c)))) / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -(c / b)
else
tmp = (-0.5d0) * ((b + (b - ((a * 2.0d0) / (b / c)))) / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -(c / b);
} else {
tmp = -0.5 * ((b + (b - ((a * 2.0) / (b / c)))) / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -(c / b) else: tmp = -0.5 * ((b + (b - ((a * 2.0) / (b / c)))) / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-Float64(c / b)); else tmp = Float64(-0.5 * Float64(Float64(b + Float64(b - Float64(Float64(a * 2.0) / Float64(b / c)))) / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -(c / b); else tmp = -0.5 * ((b + (b - ((a * 2.0) / (b / c)))) / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], (-N[(c / b), $MachinePrecision]), N[(-0.5 * N[(N[(b + N[(b - N[(N[(a * 2.0), $MachinePrecision] / N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-\frac{c}{b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b + \left(b - \frac{a \cdot 2}{\frac{b}{c}}\right)}{a}\\
\end{array}
\end{array}
Initial program 71.4%
Simplified71.3%
Taylor expanded in c around 0 69.3%
mul-1-neg69.3%
distribute-neg-frac69.3%
Simplified69.3%
Taylor expanded in b around -inf 66.6%
neg-mul-166.5%
+-commutative66.5%
unsub-neg66.5%
associate-/l*67.7%
associate-*r/67.7%
*-commutative67.7%
Simplified67.8%
Final simplification67.8%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (/ -2.0 (+ b b))) (* -0.5 (* 2.0 (/ c b)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = -0.5 * (2.0 * (c / b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * ((-2.0d0) / (b + b))
else
tmp = (-0.5d0) * (2.0d0 * (c / b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = -0.5 * (2.0 * (c / b));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * (-2.0 / (b + b)) else: tmp = -0.5 * (2.0 * (c / b)) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp = Float64(-0.5 * Float64(2.0 * Float64(c / b))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * (-2.0 / (b + b)); else tmp = -0.5 * (2.0 * (c / b)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(2.0 * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \left(2 \cdot \frac{c}{b}\right)\\
\end{array}
\end{array}
Initial program 71.4%
Simplified71.3%
Taylor expanded in b around inf 69.1%
Taylor expanded in b around inf 34.0%
*-commutative34.0%
Simplified34.0%
Final simplification34.0%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (/ -2.0 (+ b b))) (* -0.5 (/ (- b b) a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = -0.5 * ((b - b) / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * ((-2.0d0) / (b + b))
else
tmp = (-0.5d0) * ((b - b) / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = -0.5 * ((b - b) / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * (-2.0 / (b + b)) else: tmp = -0.5 * ((b - b) / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp = Float64(-0.5 * Float64(Float64(b - b) / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * (-2.0 / (b + b)); else tmp = -0.5 * ((b - b) / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(N[(b - b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b - b}{a}\\
\end{array}
\end{array}
Initial program 71.4%
Simplified71.3%
Taylor expanded in b around inf 69.1%
Taylor expanded in b around inf 34.2%
Final simplification34.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (- (/ c b)) (* -0.5 (/ (- b b) a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -(c / b);
} else {
tmp = -0.5 * ((b - b) / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -(c / b)
else
tmp = (-0.5d0) * ((b - b) / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -(c / b);
} else {
tmp = -0.5 * ((b - b) / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -(c / b) else: tmp = -0.5 * ((b - b) / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-Float64(c / b)); else tmp = Float64(-0.5 * Float64(Float64(b - b) / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -(c / b); else tmp = -0.5 * ((b - b) / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], (-N[(c / b), $MachinePrecision]), N[(-0.5 * N[(N[(b - b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-\frac{c}{b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b - b}{a}\\
\end{array}
\end{array}
Initial program 71.4%
Simplified71.3%
Taylor expanded in c around 0 69.3%
mul-1-neg69.3%
distribute-neg-frac69.3%
Simplified69.3%
Taylor expanded in b around inf 34.4%
Final simplification34.4%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (/ -2.0 (+ b b))) (* -0.5 (/ (+ b b) a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = -0.5 * ((b + b) / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * ((-2.0d0) / (b + b))
else
tmp = (-0.5d0) * ((b + b) / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = -0.5 * ((b + b) / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * (-2.0 / (b + b)) else: tmp = -0.5 * ((b + b) / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp = Float64(-0.5 * Float64(Float64(b + b) / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * (-2.0 / (b + b)); else tmp = -0.5 * ((b + b) / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\end{array}
\end{array}
Initial program 71.4%
Simplified71.3%
Taylor expanded in b around inf 69.1%
Taylor expanded in b around -inf 67.5%
neg-mul-167.5%
Simplified67.5%
Final simplification67.5%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (- (/ c b)) (* -0.5 (/ (+ b b) a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -(c / b);
} else {
tmp = -0.5 * ((b + b) / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -(c / b)
else
tmp = (-0.5d0) * ((b + b) / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -(c / b);
} else {
tmp = -0.5 * ((b + b) / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -(c / b) else: tmp = -0.5 * ((b + b) / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-Float64(c / b)); else tmp = Float64(-0.5 * Float64(Float64(b + b) / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -(c / b); else tmp = -0.5 * ((b + b) / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], (-N[(c / b), $MachinePrecision]), N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-\frac{c}{b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\end{array}
\end{array}
Initial program 71.4%
Simplified71.3%
Taylor expanded in c around 0 69.3%
mul-1-neg69.3%
distribute-neg-frac69.3%
Simplified69.3%
Taylor expanded in b around -inf 67.6%
neg-mul-167.5%
Simplified67.6%
Final simplification67.6%
herbie shell --seed 2023272
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))