
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (/ (/ (* c (* a -3.0)) (+ b (sqrt (fma (* c a) -3.0 (* b b))))) (* a 3.0)))
double code(double a, double b, double c) {
return ((c * (a * -3.0)) / (b + sqrt(fma((c * a), -3.0, (b * b))))) / (a * 3.0);
}
function code(a, b, c) return Float64(Float64(Float64(c * Float64(a * -3.0)) / Float64(b + sqrt(fma(Float64(c * a), -3.0, Float64(b * b))))) / Float64(a * 3.0)) end
code[a_, b_, c_] := N[(N[(N[(c * N[(a * -3.0), $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[N[(N[(c * a), $MachinePrecision] * -3.0 + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{c \cdot \left(a \cdot -3\right)}{b + \sqrt{\mathsf{fma}\left(c \cdot a, -3, b \cdot b\right)}}}{a \cdot 3}
\end{array}
Initial program 16.6%
neg-sub016.6%
sqr-neg16.6%
associate-+l-16.6%
sub0-neg16.6%
Simplified16.6%
add-cbrt-cube16.7%
pow316.8%
pow1/318.6%
sqrt-pow218.6%
metadata-eval18.6%
Applied egg-rr18.6%
unpow1/316.6%
fma-udef16.6%
associate-*r*16.6%
*-commutative16.6%
+-commutative16.6%
*-commutative16.6%
associate-*r*16.6%
fma-def16.6%
Simplified16.6%
flip--16.6%
Applied egg-rr16.6%
Simplified17.0%
Taylor expanded in c around 0 99.1%
*-commutative99.1%
associate-*r*99.3%
Simplified99.3%
Final simplification99.3%
(FPCore (a b c) :precision binary64 (let* ((t_0 (* c (* a -3.0)))) (/ (/ t_0 (+ b (sqrt (+ t_0 (* b b))))) (* a 3.0))))
double code(double a, double b, double c) {
double t_0 = c * (a * -3.0);
return (t_0 / (b + sqrt((t_0 + (b * b))))) / (a * 3.0);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
t_0 = c * (a * (-3.0d0))
code = (t_0 / (b + sqrt((t_0 + (b * b))))) / (a * 3.0d0)
end function
public static double code(double a, double b, double c) {
double t_0 = c * (a * -3.0);
return (t_0 / (b + Math.sqrt((t_0 + (b * b))))) / (a * 3.0);
}
def code(a, b, c): t_0 = c * (a * -3.0) return (t_0 / (b + math.sqrt((t_0 + (b * b))))) / (a * 3.0)
function code(a, b, c) t_0 = Float64(c * Float64(a * -3.0)) return Float64(Float64(t_0 / Float64(b + sqrt(Float64(t_0 + Float64(b * b))))) / Float64(a * 3.0)) end
function tmp = code(a, b, c) t_0 = c * (a * -3.0); tmp = (t_0 / (b + sqrt((t_0 + (b * b))))) / (a * 3.0); end
code[a_, b_, c_] := Block[{t$95$0 = N[(c * N[(a * -3.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$0 / N[(b + N[Sqrt[N[(t$95$0 + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := c \cdot \left(a \cdot -3\right)\\
\frac{\frac{t_0}{b + \sqrt{t_0 + b \cdot b}}}{a \cdot 3}
\end{array}
\end{array}
Initial program 16.6%
neg-sub016.6%
sqr-neg16.6%
associate-+l-16.6%
sub0-neg16.6%
Simplified16.6%
add-cbrt-cube16.7%
pow316.8%
pow1/318.6%
sqrt-pow218.6%
metadata-eval18.6%
Applied egg-rr18.6%
unpow1/316.6%
fma-udef16.6%
associate-*r*16.6%
*-commutative16.6%
+-commutative16.6%
*-commutative16.6%
associate-*r*16.6%
fma-def16.6%
Simplified16.6%
flip--16.6%
Applied egg-rr16.6%
Simplified17.0%
Taylor expanded in c around 0 99.1%
*-commutative99.1%
associate-*r*99.3%
Simplified99.3%
fma-udef99.3%
associate-*r*99.3%
Applied egg-rr99.3%
Final simplification99.3%
(FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
double code(double a, double b, double c) {
return -0.5 * (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) * (c / b)
end function
public static double code(double a, double b, double c) {
return -0.5 * (c / b);
}
def code(a, b, c): return -0.5 * (c / b)
function code(a, b, c) return Float64(-0.5 * Float64(c / b)) end
function tmp = code(a, b, c) tmp = -0.5 * (c / b); end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b}
\end{array}
Initial program 16.6%
Taylor expanded in b around inf 91.2%
Final simplification91.2%
herbie shell --seed 2023272
(FPCore (a b c)
:name "Cubic critical, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))