
(FPCore (x) :precision binary64 (log (+ x (sqrt (+ (* x x) 1.0)))))
double code(double x) {
return log((x + sqrt(((x * x) + 1.0))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((x + sqrt(((x * x) + 1.0d0))))
end function
public static double code(double x) {
return Math.log((x + Math.sqrt(((x * x) + 1.0))));
}
def code(x): return math.log((x + math.sqrt(((x * x) + 1.0))))
function code(x) return log(Float64(x + sqrt(Float64(Float64(x * x) + 1.0)))) end
function tmp = code(x) tmp = log((x + sqrt(((x * x) + 1.0)))); end
code[x_] := N[Log[N[(x + N[Sqrt[N[(N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(x + \sqrt{x \cdot x + 1}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (log (+ x (sqrt (+ (* x x) 1.0)))))
double code(double x) {
return log((x + sqrt(((x * x) + 1.0))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((x + sqrt(((x * x) + 1.0d0))))
end function
public static double code(double x) {
return Math.log((x + Math.sqrt(((x * x) + 1.0))));
}
def code(x): return math.log((x + math.sqrt(((x * x) + 1.0))))
function code(x) return log(Float64(x + sqrt(Float64(Float64(x * x) + 1.0)))) end
function tmp = code(x) tmp = log((x + sqrt(((x * x) + 1.0)))); end
code[x_] := N[Log[N[(x + N[Sqrt[N[(N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(x + \sqrt{x \cdot x + 1}\right)
\end{array}
(FPCore (x)
:precision binary64
(if (<= x -0.0009)
(- (log (- (hypot 1.0 x) x)))
(if (<= x 0.00094)
(+ x (* -0.16666666666666666 (pow x 3.0)))
(log (+ x (hypot 1.0 x))))))
double code(double x) {
double tmp;
if (x <= -0.0009) {
tmp = -log((hypot(1.0, x) - x));
} else if (x <= 0.00094) {
tmp = x + (-0.16666666666666666 * pow(x, 3.0));
} else {
tmp = log((x + hypot(1.0, x)));
}
return tmp;
}
public static double code(double x) {
double tmp;
if (x <= -0.0009) {
tmp = -Math.log((Math.hypot(1.0, x) - x));
} else if (x <= 0.00094) {
tmp = x + (-0.16666666666666666 * Math.pow(x, 3.0));
} else {
tmp = Math.log((x + Math.hypot(1.0, x)));
}
return tmp;
}
def code(x): tmp = 0 if x <= -0.0009: tmp = -math.log((math.hypot(1.0, x) - x)) elif x <= 0.00094: tmp = x + (-0.16666666666666666 * math.pow(x, 3.0)) else: tmp = math.log((x + math.hypot(1.0, x))) return tmp
function code(x) tmp = 0.0 if (x <= -0.0009) tmp = Float64(-log(Float64(hypot(1.0, x) - x))); elseif (x <= 0.00094) tmp = Float64(x + Float64(-0.16666666666666666 * (x ^ 3.0))); else tmp = log(Float64(x + hypot(1.0, x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -0.0009) tmp = -log((hypot(1.0, x) - x)); elseif (x <= 0.00094) tmp = x + (-0.16666666666666666 * (x ^ 3.0)); else tmp = log((x + hypot(1.0, x))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -0.0009], (-N[Log[N[(N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision] - x), $MachinePrecision]], $MachinePrecision]), If[LessEqual[x, 0.00094], N[(x + N[(-0.16666666666666666 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Log[N[(x + N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.0009:\\
\;\;\;\;-\log \left(\mathsf{hypot}\left(1, x\right) - x\right)\\
\mathbf{elif}\;x \leq 0.00094:\\
\;\;\;\;x + -0.16666666666666666 \cdot {x}^{3}\\
\mathbf{else}:\\
\;\;\;\;\log \left(x + \mathsf{hypot}\left(1, x\right)\right)\\
\end{array}
\end{array}
if x < -8.9999999999999998e-4Initial program 3.8%
flip-+3.5%
frac-2neg3.5%
log-div3.5%
add-sqr-sqrt4.9%
fma-def4.9%
+-commutative4.9%
hypot-1-def4.9%
Applied egg-rr4.9%
sub-neg4.9%
sub-neg4.9%
fma-udef4.9%
associate--r+58.7%
+-inverses100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
neg-sub0100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
remove-double-neg100.0%
sub-neg100.0%
Simplified100.0%
if -8.9999999999999998e-4 < x < 9.39999999999999972e-4Initial program 6.8%
Taylor expanded in x around 0 100.0%
if 9.39999999999999972e-4 < x Initial program 51.6%
sqr-neg51.6%
+-commutative51.6%
sqr-neg51.6%
hypot-1-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x)
:precision binary64
(if (<= x -0.95)
(- (log (- (* x -2.0) (/ 0.5 x))))
(if (<= x 0.00094)
(+ x (* -0.16666666666666666 (pow x 3.0)))
(log (+ x (hypot 1.0 x))))))
double code(double x) {
double tmp;
if (x <= -0.95) {
tmp = -log(((x * -2.0) - (0.5 / x)));
} else if (x <= 0.00094) {
tmp = x + (-0.16666666666666666 * pow(x, 3.0));
} else {
tmp = log((x + hypot(1.0, x)));
}
return tmp;
}
public static double code(double x) {
double tmp;
if (x <= -0.95) {
tmp = -Math.log(((x * -2.0) - (0.5 / x)));
} else if (x <= 0.00094) {
tmp = x + (-0.16666666666666666 * Math.pow(x, 3.0));
} else {
tmp = Math.log((x + Math.hypot(1.0, x)));
}
return tmp;
}
def code(x): tmp = 0 if x <= -0.95: tmp = -math.log(((x * -2.0) - (0.5 / x))) elif x <= 0.00094: tmp = x + (-0.16666666666666666 * math.pow(x, 3.0)) else: tmp = math.log((x + math.hypot(1.0, x))) return tmp
function code(x) tmp = 0.0 if (x <= -0.95) tmp = Float64(-log(Float64(Float64(x * -2.0) - Float64(0.5 / x)))); elseif (x <= 0.00094) tmp = Float64(x + Float64(-0.16666666666666666 * (x ^ 3.0))); else tmp = log(Float64(x + hypot(1.0, x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -0.95) tmp = -log(((x * -2.0) - (0.5 / x))); elseif (x <= 0.00094) tmp = x + (-0.16666666666666666 * (x ^ 3.0)); else tmp = log((x + hypot(1.0, x))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -0.95], (-N[Log[N[(N[(x * -2.0), $MachinePrecision] - N[(0.5 / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), If[LessEqual[x, 0.00094], N[(x + N[(-0.16666666666666666 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Log[N[(x + N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.95:\\
\;\;\;\;-\log \left(x \cdot -2 - \frac{0.5}{x}\right)\\
\mathbf{elif}\;x \leq 0.00094:\\
\;\;\;\;x + -0.16666666666666666 \cdot {x}^{3}\\
\mathbf{else}:\\
\;\;\;\;\log \left(x + \mathsf{hypot}\left(1, x\right)\right)\\
\end{array}
\end{array}
if x < -0.94999999999999996Initial program 3.8%
flip-+3.5%
frac-2neg3.5%
log-div3.5%
add-sqr-sqrt4.9%
fma-def4.9%
+-commutative4.9%
hypot-1-def4.9%
Applied egg-rr4.9%
sub-neg4.9%
sub-neg4.9%
fma-udef4.9%
associate--r+58.7%
+-inverses100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
neg-sub0100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
remove-double-neg100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in x around -inf 99.9%
*-commutative99.9%
associate-*r/99.9%
metadata-eval99.9%
Simplified99.9%
if -0.94999999999999996 < x < 9.39999999999999972e-4Initial program 6.8%
Taylor expanded in x around 0 100.0%
if 9.39999999999999972e-4 < x Initial program 51.6%
sqr-neg51.6%
+-commutative51.6%
sqr-neg51.6%
hypot-1-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x)
:precision binary64
(if (<= x -1.25)
(log (/ -0.5 x))
(if (<= x 0.95)
(+ x (* -0.16666666666666666 (pow x 3.0)))
(log (+ x (+ x (/ 0.5 x)))))))
double code(double x) {
double tmp;
if (x <= -1.25) {
tmp = log((-0.5 / x));
} else if (x <= 0.95) {
tmp = x + (-0.16666666666666666 * pow(x, 3.0));
} else {
tmp = log((x + (x + (0.5 / x))));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.25d0)) then
tmp = log(((-0.5d0) / x))
else if (x <= 0.95d0) then
tmp = x + ((-0.16666666666666666d0) * (x ** 3.0d0))
else
tmp = log((x + (x + (0.5d0 / x))))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.25) {
tmp = Math.log((-0.5 / x));
} else if (x <= 0.95) {
tmp = x + (-0.16666666666666666 * Math.pow(x, 3.0));
} else {
tmp = Math.log((x + (x + (0.5 / x))));
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.25: tmp = math.log((-0.5 / x)) elif x <= 0.95: tmp = x + (-0.16666666666666666 * math.pow(x, 3.0)) else: tmp = math.log((x + (x + (0.5 / x)))) return tmp
function code(x) tmp = 0.0 if (x <= -1.25) tmp = log(Float64(-0.5 / x)); elseif (x <= 0.95) tmp = Float64(x + Float64(-0.16666666666666666 * (x ^ 3.0))); else tmp = log(Float64(x + Float64(x + Float64(0.5 / x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.25) tmp = log((-0.5 / x)); elseif (x <= 0.95) tmp = x + (-0.16666666666666666 * (x ^ 3.0)); else tmp = log((x + (x + (0.5 / x)))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.25], N[Log[N[(-0.5 / x), $MachinePrecision]], $MachinePrecision], If[LessEqual[x, 0.95], N[(x + N[(-0.16666666666666666 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Log[N[(x + N[(x + N[(0.5 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.25:\\
\;\;\;\;\log \left(\frac{-0.5}{x}\right)\\
\mathbf{elif}\;x \leq 0.95:\\
\;\;\;\;x + -0.16666666666666666 \cdot {x}^{3}\\
\mathbf{else}:\\
\;\;\;\;\log \left(x + \left(x + \frac{0.5}{x}\right)\right)\\
\end{array}
\end{array}
if x < -1.25Initial program 3.8%
Taylor expanded in x around -inf 99.2%
if -1.25 < x < 0.94999999999999996Initial program 6.8%
Taylor expanded in x around 0 100.0%
if 0.94999999999999996 < x Initial program 51.6%
Taylor expanded in x around inf 98.2%
associate-*r/98.2%
metadata-eval98.2%
Simplified98.2%
Final simplification99.4%
(FPCore (x)
:precision binary64
(if (<= x -0.95)
(- (log (- (* x -2.0) (/ 0.5 x))))
(if (<= x 0.95)
(+ x (* -0.16666666666666666 (pow x 3.0)))
(log (+ x (+ x (/ 0.5 x)))))))
double code(double x) {
double tmp;
if (x <= -0.95) {
tmp = -log(((x * -2.0) - (0.5 / x)));
} else if (x <= 0.95) {
tmp = x + (-0.16666666666666666 * pow(x, 3.0));
} else {
tmp = log((x + (x + (0.5 / x))));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-0.95d0)) then
tmp = -log(((x * (-2.0d0)) - (0.5d0 / x)))
else if (x <= 0.95d0) then
tmp = x + ((-0.16666666666666666d0) * (x ** 3.0d0))
else
tmp = log((x + (x + (0.5d0 / x))))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -0.95) {
tmp = -Math.log(((x * -2.0) - (0.5 / x)));
} else if (x <= 0.95) {
tmp = x + (-0.16666666666666666 * Math.pow(x, 3.0));
} else {
tmp = Math.log((x + (x + (0.5 / x))));
}
return tmp;
}
def code(x): tmp = 0 if x <= -0.95: tmp = -math.log(((x * -2.0) - (0.5 / x))) elif x <= 0.95: tmp = x + (-0.16666666666666666 * math.pow(x, 3.0)) else: tmp = math.log((x + (x + (0.5 / x)))) return tmp
function code(x) tmp = 0.0 if (x <= -0.95) tmp = Float64(-log(Float64(Float64(x * -2.0) - Float64(0.5 / x)))); elseif (x <= 0.95) tmp = Float64(x + Float64(-0.16666666666666666 * (x ^ 3.0))); else tmp = log(Float64(x + Float64(x + Float64(0.5 / x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -0.95) tmp = -log(((x * -2.0) - (0.5 / x))); elseif (x <= 0.95) tmp = x + (-0.16666666666666666 * (x ^ 3.0)); else tmp = log((x + (x + (0.5 / x)))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -0.95], (-N[Log[N[(N[(x * -2.0), $MachinePrecision] - N[(0.5 / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), If[LessEqual[x, 0.95], N[(x + N[(-0.16666666666666666 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Log[N[(x + N[(x + N[(0.5 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.95:\\
\;\;\;\;-\log \left(x \cdot -2 - \frac{0.5}{x}\right)\\
\mathbf{elif}\;x \leq 0.95:\\
\;\;\;\;x + -0.16666666666666666 \cdot {x}^{3}\\
\mathbf{else}:\\
\;\;\;\;\log \left(x + \left(x + \frac{0.5}{x}\right)\right)\\
\end{array}
\end{array}
if x < -0.94999999999999996Initial program 3.8%
flip-+3.5%
frac-2neg3.5%
log-div3.5%
add-sqr-sqrt4.9%
fma-def4.9%
+-commutative4.9%
hypot-1-def4.9%
Applied egg-rr4.9%
sub-neg4.9%
sub-neg4.9%
fma-udef4.9%
associate--r+58.7%
+-inverses100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
neg-sub0100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
remove-double-neg100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in x around -inf 99.9%
*-commutative99.9%
associate-*r/99.9%
metadata-eval99.9%
Simplified99.9%
if -0.94999999999999996 < x < 0.94999999999999996Initial program 6.8%
Taylor expanded in x around 0 100.0%
if 0.94999999999999996 < x Initial program 51.6%
Taylor expanded in x around inf 98.2%
associate-*r/98.2%
metadata-eval98.2%
Simplified98.2%
Final simplification99.6%
(FPCore (x) :precision binary64 (if (<= x -1.25) (log (/ -0.5 x)) (if (<= x 1.3) (+ x (* -0.16666666666666666 (pow x 3.0))) (log (* x 2.0)))))
double code(double x) {
double tmp;
if (x <= -1.25) {
tmp = log((-0.5 / x));
} else if (x <= 1.3) {
tmp = x + (-0.16666666666666666 * pow(x, 3.0));
} else {
tmp = log((x * 2.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.25d0)) then
tmp = log(((-0.5d0) / x))
else if (x <= 1.3d0) then
tmp = x + ((-0.16666666666666666d0) * (x ** 3.0d0))
else
tmp = log((x * 2.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.25) {
tmp = Math.log((-0.5 / x));
} else if (x <= 1.3) {
tmp = x + (-0.16666666666666666 * Math.pow(x, 3.0));
} else {
tmp = Math.log((x * 2.0));
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.25: tmp = math.log((-0.5 / x)) elif x <= 1.3: tmp = x + (-0.16666666666666666 * math.pow(x, 3.0)) else: tmp = math.log((x * 2.0)) return tmp
function code(x) tmp = 0.0 if (x <= -1.25) tmp = log(Float64(-0.5 / x)); elseif (x <= 1.3) tmp = Float64(x + Float64(-0.16666666666666666 * (x ^ 3.0))); else tmp = log(Float64(x * 2.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.25) tmp = log((-0.5 / x)); elseif (x <= 1.3) tmp = x + (-0.16666666666666666 * (x ^ 3.0)); else tmp = log((x * 2.0)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.25], N[Log[N[(-0.5 / x), $MachinePrecision]], $MachinePrecision], If[LessEqual[x, 1.3], N[(x + N[(-0.16666666666666666 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Log[N[(x * 2.0), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.25:\\
\;\;\;\;\log \left(\frac{-0.5}{x}\right)\\
\mathbf{elif}\;x \leq 1.3:\\
\;\;\;\;x + -0.16666666666666666 \cdot {x}^{3}\\
\mathbf{else}:\\
\;\;\;\;\log \left(x \cdot 2\right)\\
\end{array}
\end{array}
if x < -1.25Initial program 3.8%
Taylor expanded in x around -inf 99.2%
if -1.25 < x < 1.30000000000000004Initial program 6.8%
Taylor expanded in x around 0 100.0%
if 1.30000000000000004 < x Initial program 51.6%
Taylor expanded in x around inf 97.7%
*-commutative97.7%
Simplified97.7%
Final simplification99.3%
(FPCore (x) :precision binary64 (if (<= x -1.25) (log (/ -0.5 x)) (if (<= x 1.3) x (log (* x 2.0)))))
double code(double x) {
double tmp;
if (x <= -1.25) {
tmp = log((-0.5 / x));
} else if (x <= 1.3) {
tmp = x;
} else {
tmp = log((x * 2.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.25d0)) then
tmp = log(((-0.5d0) / x))
else if (x <= 1.3d0) then
tmp = x
else
tmp = log((x * 2.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.25) {
tmp = Math.log((-0.5 / x));
} else if (x <= 1.3) {
tmp = x;
} else {
tmp = Math.log((x * 2.0));
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.25: tmp = math.log((-0.5 / x)) elif x <= 1.3: tmp = x else: tmp = math.log((x * 2.0)) return tmp
function code(x) tmp = 0.0 if (x <= -1.25) tmp = log(Float64(-0.5 / x)); elseif (x <= 1.3) tmp = x; else tmp = log(Float64(x * 2.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.25) tmp = log((-0.5 / x)); elseif (x <= 1.3) tmp = x; else tmp = log((x * 2.0)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.25], N[Log[N[(-0.5 / x), $MachinePrecision]], $MachinePrecision], If[LessEqual[x, 1.3], x, N[Log[N[(x * 2.0), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.25:\\
\;\;\;\;\log \left(\frac{-0.5}{x}\right)\\
\mathbf{elif}\;x \leq 1.3:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\log \left(x \cdot 2\right)\\
\end{array}
\end{array}
if x < -1.25Initial program 3.8%
Taylor expanded in x around -inf 99.2%
if -1.25 < x < 1.30000000000000004Initial program 6.8%
Taylor expanded in x around 0 99.9%
if 1.30000000000000004 < x Initial program 51.6%
Taylor expanded in x around inf 97.7%
*-commutative97.7%
Simplified97.7%
Final simplification99.2%
(FPCore (x) :precision binary64 (if (<= x 1.3) x (log (* x 2.0))))
double code(double x) {
double tmp;
if (x <= 1.3) {
tmp = x;
} else {
tmp = log((x * 2.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.3d0) then
tmp = x
else
tmp = log((x * 2.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.3) {
tmp = x;
} else {
tmp = Math.log((x * 2.0));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.3: tmp = x else: tmp = math.log((x * 2.0)) return tmp
function code(x) tmp = 0.0 if (x <= 1.3) tmp = x; else tmp = log(Float64(x * 2.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.3) tmp = x; else tmp = log((x * 2.0)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.3], x, N[Log[N[(x * 2.0), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.3:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\log \left(x \cdot 2\right)\\
\end{array}
\end{array}
if x < 1.30000000000000004Initial program 5.9%
Taylor expanded in x around 0 69.9%
if 1.30000000000000004 < x Initial program 51.6%
Taylor expanded in x around inf 97.7%
*-commutative97.7%
Simplified97.7%
Final simplification76.2%
(FPCore (x) :precision binary64 x)
double code(double x) {
return x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = x
end function
public static double code(double x) {
return x;
}
def code(x): return x
function code(x) return x end
function tmp = code(x) tmp = x; end
code[x_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 16.2%
Taylor expanded in x around 0 55.3%
Final simplification55.3%
(FPCore (x) :precision binary64 (let* ((t_0 (sqrt (+ (* x x) 1.0)))) (if (< x 0.0) (log (/ -1.0 (- x t_0))) (log (+ x t_0)))))
double code(double x) {
double t_0 = sqrt(((x * x) + 1.0));
double tmp;
if (x < 0.0) {
tmp = log((-1.0 / (x - t_0)));
} else {
tmp = log((x + t_0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((x * x) + 1.0d0))
if (x < 0.0d0) then
tmp = log(((-1.0d0) / (x - t_0)))
else
tmp = log((x + t_0))
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt(((x * x) + 1.0));
double tmp;
if (x < 0.0) {
tmp = Math.log((-1.0 / (x - t_0)));
} else {
tmp = Math.log((x + t_0));
}
return tmp;
}
def code(x): t_0 = math.sqrt(((x * x) + 1.0)) tmp = 0 if x < 0.0: tmp = math.log((-1.0 / (x - t_0))) else: tmp = math.log((x + t_0)) return tmp
function code(x) t_0 = sqrt(Float64(Float64(x * x) + 1.0)) tmp = 0.0 if (x < 0.0) tmp = log(Float64(-1.0 / Float64(x - t_0))); else tmp = log(Float64(x + t_0)); end return tmp end
function tmp_2 = code(x) t_0 = sqrt(((x * x) + 1.0)); tmp = 0.0; if (x < 0.0) tmp = log((-1.0 / (x - t_0))); else tmp = log((x + t_0)); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[Sqrt[N[(N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]}, If[Less[x, 0.0], N[Log[N[(-1.0 / N[(x - t$95$0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], N[Log[N[(x + t$95$0), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x \cdot x + 1}\\
\mathbf{if}\;x < 0:\\
\;\;\;\;\log \left(\frac{-1}{x - t_0}\right)\\
\mathbf{else}:\\
\;\;\;\;\log \left(x + t_0\right)\\
\end{array}
\end{array}
herbie shell --seed 2023271
(FPCore (x)
:name "Hyperbolic arcsine"
:precision binary64
:herbie-target
(if (< x 0.0) (log (/ -1.0 (- x (sqrt (+ (* x x) 1.0))))) (log (+ x (sqrt (+ (* x x) 1.0)))))
(log (+ x (sqrt (+ (* x x) 1.0)))))