
(FPCore (g h a) :precision binary64 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h))))) (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = sqrt(((g * g) - (h * h)));
return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = Math.sqrt(((g * g) - (h * h)));
return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a) t_0 = Float64(1.0 / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h))) return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1)))) end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t_0 \cdot \left(\left(-g\right) + t_1\right)} + \sqrt[3]{t_0 \cdot \left(\left(-g\right) - t_1\right)}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 2 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (g h a) :precision binary64 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h))))) (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = sqrt(((g * g) - (h * h)));
return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = Math.sqrt(((g * g) - (h * h)));
return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a) t_0 = Float64(1.0 / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h))) return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1)))) end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t_0 \cdot \left(\left(-g\right) + t_1\right)} + \sqrt[3]{t_0 \cdot \left(\left(-g\right) - t_1\right)}
\end{array}
\end{array}
(FPCore (g h a)
:precision binary64
(let* ((t_0 (cbrt (* (+ g g) (/ -0.5 a))))
(t_1 (sqrt (- (* g g) (* h h))))
(t_2 (- t_1 g))
(t_3
(+
(cbrt (* (/ 1.0 (* 2.0 a)) t_2))
(cbrt (* (+ g t_1) (/ -1.0 (* 2.0 a)))))))
(if (<= t_3 -5e-105)
(+ (cbrt (* (/ 0.5 a) (/ -0.5 (/ g (* h h))))) t_0)
(if (<= t_3 0.0)
(+ (cbrt (* t_2 (/ 0.5 a))) (* (cbrt (/ -0.5 a)) (cbrt (+ g g))))
(+ t_0 (cbrt (* (/ 0.5 a) (- g g))))))))
double code(double g, double h, double a) {
double t_0 = cbrt(((g + g) * (-0.5 / a)));
double t_1 = sqrt(((g * g) - (h * h)));
double t_2 = t_1 - g;
double t_3 = cbrt(((1.0 / (2.0 * a)) * t_2)) + cbrt(((g + t_1) * (-1.0 / (2.0 * a))));
double tmp;
if (t_3 <= -5e-105) {
tmp = cbrt(((0.5 / a) * (-0.5 / (g / (h * h))))) + t_0;
} else if (t_3 <= 0.0) {
tmp = cbrt((t_2 * (0.5 / a))) + (cbrt((-0.5 / a)) * cbrt((g + g)));
} else {
tmp = t_0 + cbrt(((0.5 / a) * (g - g)));
}
return tmp;
}
public static double code(double g, double h, double a) {
double t_0 = Math.cbrt(((g + g) * (-0.5 / a)));
double t_1 = Math.sqrt(((g * g) - (h * h)));
double t_2 = t_1 - g;
double t_3 = Math.cbrt(((1.0 / (2.0 * a)) * t_2)) + Math.cbrt(((g + t_1) * (-1.0 / (2.0 * a))));
double tmp;
if (t_3 <= -5e-105) {
tmp = Math.cbrt(((0.5 / a) * (-0.5 / (g / (h * h))))) + t_0;
} else if (t_3 <= 0.0) {
tmp = Math.cbrt((t_2 * (0.5 / a))) + (Math.cbrt((-0.5 / a)) * Math.cbrt((g + g)));
} else {
tmp = t_0 + Math.cbrt(((0.5 / a) * (g - g)));
}
return tmp;
}
function code(g, h, a) t_0 = cbrt(Float64(Float64(g + g) * Float64(-0.5 / a))) t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h))) t_2 = Float64(t_1 - g) t_3 = Float64(cbrt(Float64(Float64(1.0 / Float64(2.0 * a)) * t_2)) + cbrt(Float64(Float64(g + t_1) * Float64(-1.0 / Float64(2.0 * a))))) tmp = 0.0 if (t_3 <= -5e-105) tmp = Float64(cbrt(Float64(Float64(0.5 / a) * Float64(-0.5 / Float64(g / Float64(h * h))))) + t_0); elseif (t_3 <= 0.0) tmp = Float64(cbrt(Float64(t_2 * Float64(0.5 / a))) + Float64(cbrt(Float64(-0.5 / a)) * cbrt(Float64(g + g)))); else tmp = Float64(t_0 + cbrt(Float64(Float64(0.5 / a) * Float64(g - g)))); end return tmp end
code[g_, h_, a_] := Block[{t$95$0 = N[Power[N[(N[(g + g), $MachinePrecision] * N[(-0.5 / a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 - g), $MachinePrecision]}, Block[{t$95$3 = N[(N[Power[N[(N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision] * t$95$2), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(N[(g + t$95$1), $MachinePrecision] * N[(-1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -5e-105], N[(N[Power[N[(N[(0.5 / a), $MachinePrecision] * N[(-0.5 / N[(g / N[(h * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + t$95$0), $MachinePrecision], If[LessEqual[t$95$3, 0.0], N[(N[Power[N[(t$95$2 * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[(N[Power[N[(-0.5 / a), $MachinePrecision], 1/3], $MachinePrecision] * N[Power[N[(g + g), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 + N[Power[N[(N[(0.5 / a), $MachinePrecision] * N[(g - g), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt[3]{\left(g + g\right) \cdot \frac{-0.5}{a}}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
t_2 := t_1 - g\\
t_3 := \sqrt[3]{\frac{1}{2 \cdot a} \cdot t_2} + \sqrt[3]{\left(g + t_1\right) \cdot \frac{-1}{2 \cdot a}}\\
\mathbf{if}\;t_3 \leq -5 \cdot 10^{-105}:\\
\;\;\;\;\sqrt[3]{\frac{0.5}{a} \cdot \frac{-0.5}{\frac{g}{h \cdot h}}} + t_0\\
\mathbf{elif}\;t_3 \leq 0:\\
\;\;\;\;\sqrt[3]{t_2 \cdot \frac{0.5}{a}} + \sqrt[3]{\frac{-0.5}{a}} \cdot \sqrt[3]{g + g}\\
\mathbf{else}:\\
\;\;\;\;t_0 + \sqrt[3]{\frac{0.5}{a} \cdot \left(g - g\right)}\\
\end{array}
\end{array}
if (+.f64 (cbrt.f64 (*.f64 (/.f64 1 (*.f64 2 a)) (+.f64 (neg.f64 g) (sqrt.f64 (-.f64 (*.f64 g g) (*.f64 h h)))))) (cbrt.f64 (*.f64 (/.f64 1 (*.f64 2 a)) (-.f64 (neg.f64 g) (sqrt.f64 (-.f64 (*.f64 g g) (*.f64 h h))))))) < -4.99999999999999963e-105Initial program 84.3%
Simplified84.3%
Taylor expanded in g around inf 54.4%
Taylor expanded in g around inf 91.3%
associate-*r/91.3%
associate-/l*91.3%
unpow291.3%
Simplified91.3%
if -4.99999999999999963e-105 < (+.f64 (cbrt.f64 (*.f64 (/.f64 1 (*.f64 2 a)) (+.f64 (neg.f64 g) (sqrt.f64 (-.f64 (*.f64 g g) (*.f64 h h)))))) (cbrt.f64 (*.f64 (/.f64 1 (*.f64 2 a)) (-.f64 (neg.f64 g) (sqrt.f64 (-.f64 (*.f64 g g) (*.f64 h h))))))) < -0.0Initial program 4.3%
Simplified4.3%
Taylor expanded in g around inf 4.3%
cbrt-prod93.1%
Applied egg-rr93.1%
*-commutative93.1%
Simplified93.1%
if -0.0 < (+.f64 (cbrt.f64 (*.f64 (/.f64 1 (*.f64 2 a)) (+.f64 (neg.f64 g) (sqrt.f64 (-.f64 (*.f64 g g) (*.f64 h h)))))) (cbrt.f64 (*.f64 (/.f64 1 (*.f64 2 a)) (-.f64 (neg.f64 g) (sqrt.f64 (-.f64 (*.f64 g g) (*.f64 h h))))))) Initial program 32.3%
Simplified32.3%
Taylor expanded in g around inf 19.1%
Taylor expanded in g around inf 70.1%
Final simplification77.5%
(FPCore (g h a) :precision binary64 (+ (cbrt (* (+ g g) (/ -0.5 a))) (cbrt (* (/ 0.5 a) (- g g)))))
double code(double g, double h, double a) {
return cbrt(((g + g) * (-0.5 / a))) + cbrt(((0.5 / a) * (g - g)));
}
public static double code(double g, double h, double a) {
return Math.cbrt(((g + g) * (-0.5 / a))) + Math.cbrt(((0.5 / a) * (g - g)));
}
function code(g, h, a) return Float64(cbrt(Float64(Float64(g + g) * Float64(-0.5 / a))) + cbrt(Float64(Float64(0.5 / a) * Float64(g - g)))) end
code[g_, h_, a_] := N[(N[Power[N[(N[(g + g), $MachinePrecision] * N[(-0.5 / a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(N[(0.5 / a), $MachinePrecision] * N[(g - g), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\left(g + g\right) \cdot \frac{-0.5}{a}} + \sqrt[3]{\frac{0.5}{a} \cdot \left(g - g\right)}
\end{array}
Initial program 46.4%
Simplified46.4%
Taylor expanded in g around inf 28.9%
Taylor expanded in g around inf 72.8%
Final simplification72.8%
herbie shell --seed 2023271
(FPCore (g h a)
:name "2-ancestry mixing, positive discriminant"
:precision binary64
(+ (cbrt (* (/ 1.0 (* 2.0 a)) (+ (- g) (sqrt (- (* g g) (* h h)))))) (cbrt (* (/ 1.0 (* 2.0 a)) (- (- g) (sqrt (- (* g g) (* h h))))))))