
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(fma
-0.5625
(/ (pow c 3.0) (/ (pow b 5.0) (* a a)))
(fma
-0.5
(/ c b)
(fma
-0.16666666666666666
(* (/ (pow (* c a) 4.0) a) (/ 6.328125 (pow b 7.0)))
(* a (/ (* c (* c -0.375)) (pow b 3.0)))))))
double code(double a, double b, double c) {
return fma(-0.5625, (pow(c, 3.0) / (pow(b, 5.0) / (a * a))), fma(-0.5, (c / b), fma(-0.16666666666666666, ((pow((c * a), 4.0) / a) * (6.328125 / pow(b, 7.0))), (a * ((c * (c * -0.375)) / pow(b, 3.0))))));
}
function code(a, b, c) return fma(-0.5625, Float64((c ^ 3.0) / Float64((b ^ 5.0) / Float64(a * a))), fma(-0.5, Float64(c / b), fma(-0.16666666666666666, Float64(Float64((Float64(c * a) ^ 4.0) / a) * Float64(6.328125 / (b ^ 7.0))), Float64(a * Float64(Float64(c * Float64(c * -0.375)) / (b ^ 3.0)))))) end
code[a_, b_, c_] := N[(-0.5625 * N[(N[Power[c, 3.0], $MachinePrecision] / N[(N[Power[b, 5.0], $MachinePrecision] / N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5 * N[(c / b), $MachinePrecision] + N[(-0.16666666666666666 * N[(N[(N[Power[N[(c * a), $MachinePrecision], 4.0], $MachinePrecision] / a), $MachinePrecision] * N[(6.328125 / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(c * N[(c * -0.375), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5625, \frac{{c}^{3}}{\frac{{b}^{5}}{a \cdot a}}, \mathsf{fma}\left(-0.5, \frac{c}{b}, \mathsf{fma}\left(-0.16666666666666666, \frac{{\left(c \cdot a\right)}^{4}}{a} \cdot \frac{6.328125}{{b}^{7}}, a \cdot \frac{c \cdot \left(c \cdot -0.375\right)}{{b}^{3}}\right)\right)\right)
\end{array}
Initial program 29.8%
neg-sub029.8%
sqr-neg29.8%
associate-+l-29.8%
sub0-neg29.8%
neg-mul-129.8%
Simplified29.9%
div-inv29.9%
metadata-eval29.9%
*-commutative29.9%
expm1-log1p-u29.8%
Applied egg-rr29.8%
Taylor expanded in b around inf 95.5%
Simplified95.5%
Final simplification95.5%
(FPCore (a b c) :precision binary64 (fma -0.5625 (/ (* a a) (/ (pow b 5.0) (pow c 3.0))) (fma -0.5 (/ c b) (* -0.375 (/ a (/ (pow b 3.0) (* c c)))))))
double code(double a, double b, double c) {
return fma(-0.5625, ((a * a) / (pow(b, 5.0) / pow(c, 3.0))), fma(-0.5, (c / b), (-0.375 * (a / (pow(b, 3.0) / (c * c))))));
}
function code(a, b, c) return fma(-0.5625, Float64(Float64(a * a) / Float64((b ^ 5.0) / (c ^ 3.0))), fma(-0.5, Float64(c / b), Float64(-0.375 * Float64(a / Float64((b ^ 3.0) / Float64(c * c)))))) end
code[a_, b_, c_] := N[(-0.5625 * N[(N[(a * a), $MachinePrecision] / N[(N[Power[b, 5.0], $MachinePrecision] / N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5 * N[(c / b), $MachinePrecision] + N[(-0.375 * N[(a / N[(N[Power[b, 3.0], $MachinePrecision] / N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5625, \frac{a \cdot a}{\frac{{b}^{5}}{{c}^{3}}}, \mathsf{fma}\left(-0.5, \frac{c}{b}, -0.375 \cdot \frac{a}{\frac{{b}^{3}}{c \cdot c}}\right)\right)
\end{array}
Initial program 29.8%
sqr-neg29.8%
sqr-neg29.8%
associate-*l*29.9%
Simplified29.9%
Taylor expanded in b around inf 93.9%
fma-def93.9%
associate-/l*93.9%
unpow293.9%
fma-def93.9%
associate-/l*93.9%
unpow293.9%
Simplified93.9%
Final simplification93.9%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* 3.0 a)))) b) (* 3.0 a)) -40000.0) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (/ a 0.3333333333333333)) (+ (* -0.5 (/ c b)) (/ (* a (* -0.375 (* c c))) (pow b 3.0)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a)) <= -40000.0) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a / 0.3333333333333333);
} else {
tmp = (-0.5 * (c / b)) + ((a * (-0.375 * (c * c))) / pow(b, 3.0));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(3.0 * a)))) - b) / Float64(3.0 * a)) <= -40000.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a / 0.3333333333333333)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(Float64(a * Float64(-0.375 * Float64(c * c))) / (b ^ 3.0))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -40000.0], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a / 0.3333333333333333), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(N[(a * N[(-0.375 * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(3 \cdot a\right)} - b}{3 \cdot a} \leq -40000:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{\frac{a}{0.3333333333333333}}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + \frac{a \cdot \left(-0.375 \cdot \left(c \cdot c\right)\right)}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -4e4Initial program 84.6%
neg-sub084.6%
sqr-neg84.6%
associate-+l-84.6%
sub0-neg84.6%
neg-mul-184.6%
Simplified84.7%
if -4e4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 25.7%
sqr-neg25.7%
sqr-neg25.7%
associate-*l*25.7%
Simplified25.7%
Taylor expanded in b around inf 93.3%
fma-def93.3%
associate-*r/93.3%
*-commutative93.3%
associate-*r*93.3%
unpow293.3%
Simplified93.3%
fma-udef93.3%
*-commutative93.3%
*-commutative93.3%
Applied egg-rr93.3%
Final simplification92.7%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* 3.0 a)))) b) (* 3.0 a)) -40000.0) (/ (- (sqrt (fma (* c a) -3.0 (* b b))) b) (* 3.0 a)) (+ (* -0.5 (/ c b)) (/ (* a (* -0.375 (* c c))) (pow b 3.0)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a)) <= -40000.0) {
tmp = (sqrt(fma((c * a), -3.0, (b * b))) - b) / (3.0 * a);
} else {
tmp = (-0.5 * (c / b)) + ((a * (-0.375 * (c * c))) / pow(b, 3.0));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(3.0 * a)))) - b) / Float64(3.0 * a)) <= -40000.0) tmp = Float64(Float64(sqrt(fma(Float64(c * a), -3.0, Float64(b * b))) - b) / Float64(3.0 * a)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(Float64(a * Float64(-0.375 * Float64(c * c))) / (b ^ 3.0))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -40000.0], N[(N[(N[Sqrt[N[(N[(c * a), $MachinePrecision] * -3.0 + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(N[(a * N[(-0.375 * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(3 \cdot a\right)} - b}{3 \cdot a} \leq -40000:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(c \cdot a, -3, b \cdot b\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + \frac{a \cdot \left(-0.375 \cdot \left(c \cdot c\right)\right)}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -4e4Initial program 84.6%
sqr-neg84.6%
sqr-neg84.6%
associate-*l*84.7%
Simplified84.7%
Taylor expanded in b around 0 84.7%
*-commutative84.7%
unpow284.7%
fma-def84.8%
Simplified84.8%
if -4e4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 25.7%
sqr-neg25.7%
sqr-neg25.7%
associate-*l*25.7%
Simplified25.7%
Taylor expanded in b around inf 93.3%
fma-def93.3%
associate-*r/93.3%
*-commutative93.3%
associate-*r*93.3%
unpow293.3%
Simplified93.3%
fma-udef93.3%
*-commutative93.3%
*-commutative93.3%
Applied egg-rr93.3%
Final simplification92.7%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* 3.0 a)))) b) (* 3.0 a)) -40000.0) (/ (- (sqrt (- (* b b) (* 3.0 (* c a)))) b) (* 3.0 a)) (+ (* -0.5 (/ c b)) (/ (* a (* -0.375 (* c c))) (pow b 3.0)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a)) <= -40000.0) {
tmp = (sqrt(((b * b) - (3.0 * (c * a)))) - b) / (3.0 * a);
} else {
tmp = (-0.5 * (c / b)) + ((a * (-0.375 * (c * c))) / pow(b, 3.0));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - (c * (3.0d0 * a)))) - b) / (3.0d0 * a)) <= (-40000.0d0)) then
tmp = (sqrt(((b * b) - (3.0d0 * (c * a)))) - b) / (3.0d0 * a)
else
tmp = ((-0.5d0) * (c / b)) + ((a * ((-0.375d0) * (c * c))) / (b ** 3.0d0))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a)) <= -40000.0) {
tmp = (Math.sqrt(((b * b) - (3.0 * (c * a)))) - b) / (3.0 * a);
} else {
tmp = (-0.5 * (c / b)) + ((a * (-0.375 * (c * c))) / Math.pow(b, 3.0));
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a)) <= -40000.0: tmp = (math.sqrt(((b * b) - (3.0 * (c * a)))) - b) / (3.0 * a) else: tmp = (-0.5 * (c / b)) + ((a * (-0.375 * (c * c))) / math.pow(b, 3.0)) return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(3.0 * a)))) - b) / Float64(3.0 * a)) <= -40000.0) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(3.0 * Float64(c * a)))) - b) / Float64(3.0 * a)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(Float64(a * Float64(-0.375 * Float64(c * c))) / (b ^ 3.0))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a)) <= -40000.0) tmp = (sqrt(((b * b) - (3.0 * (c * a)))) - b) / (3.0 * a); else tmp = (-0.5 * (c / b)) + ((a * (-0.375 * (c * c))) / (b ^ 3.0)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -40000.0], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(3.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(N[(a * N[(-0.375 * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(3 \cdot a\right)} - b}{3 \cdot a} \leq -40000:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 3 \cdot \left(c \cdot a\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + \frac{a \cdot \left(-0.375 \cdot \left(c \cdot c\right)\right)}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -4e4Initial program 84.6%
sqr-neg84.6%
sqr-neg84.6%
associate-*l*84.7%
Simplified84.7%
if -4e4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 25.7%
sqr-neg25.7%
sqr-neg25.7%
associate-*l*25.7%
Simplified25.7%
Taylor expanded in b around inf 93.3%
fma-def93.3%
associate-*r/93.3%
*-commutative93.3%
associate-*r*93.3%
unpow293.3%
Simplified93.3%
fma-udef93.3%
*-commutative93.3%
*-commutative93.3%
Applied egg-rr93.3%
Final simplification92.7%
(FPCore (a b c) :precision binary64 (+ (* -0.5 (/ c b)) (/ (* a (* -0.375 (* c c))) (pow b 3.0))))
double code(double a, double b, double c) {
return (-0.5 * (c / b)) + ((a * (-0.375 * (c * c))) / pow(b, 3.0));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * (c / b)) + ((a * ((-0.375d0) * (c * c))) / (b ** 3.0d0))
end function
public static double code(double a, double b, double c) {
return (-0.5 * (c / b)) + ((a * (-0.375 * (c * c))) / Math.pow(b, 3.0));
}
def code(a, b, c): return (-0.5 * (c / b)) + ((a * (-0.375 * (c * c))) / math.pow(b, 3.0))
function code(a, b, c) return Float64(Float64(-0.5 * Float64(c / b)) + Float64(Float64(a * Float64(-0.375 * Float64(c * c))) / (b ^ 3.0))) end
function tmp = code(a, b, c) tmp = (-0.5 * (c / b)) + ((a * (-0.375 * (c * c))) / (b ^ 3.0)); end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(N[(a * N[(-0.375 * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b} + \frac{a \cdot \left(-0.375 \cdot \left(c \cdot c\right)\right)}{{b}^{3}}
\end{array}
Initial program 29.8%
sqr-neg29.8%
sqr-neg29.8%
associate-*l*29.9%
Simplified29.9%
Taylor expanded in b around inf 90.5%
fma-def90.5%
associate-*r/90.5%
*-commutative90.5%
associate-*r*90.5%
unpow290.5%
Simplified90.5%
fma-udef90.5%
*-commutative90.5%
*-commutative90.5%
Applied egg-rr90.5%
Final simplification90.5%
(FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
double code(double a, double b, double c) {
return -0.5 * (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) * (c / b)
end function
public static double code(double a, double b, double c) {
return -0.5 * (c / b);
}
def code(a, b, c): return -0.5 * (c / b)
function code(a, b, c) return Float64(-0.5 * Float64(c / b)) end
function tmp = code(a, b, c) tmp = -0.5 * (c / b); end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b}
\end{array}
Initial program 29.8%
sqr-neg29.8%
sqr-neg29.8%
associate-*l*29.9%
Simplified29.9%
Taylor expanded in b around inf 82.1%
Final simplification82.1%
herbie shell --seed 2023271
(FPCore (a b c)
:name "Cubic critical, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))