
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(fma
-0.5625
(/ (* (pow c 3.0) (* a a)) (pow b 5.0))
(fma
-0.5
(/ c b)
(+
(* -0.375 (* (* c c) (/ a (pow b 3.0))))
(*
-0.16666666666666666
(* (/ (pow (* c a) 4.0) a) (/ 6.328125 (pow b 7.0))))))))
double code(double a, double b, double c) {
return fma(-0.5625, ((pow(c, 3.0) * (a * a)) / pow(b, 5.0)), fma(-0.5, (c / b), ((-0.375 * ((c * c) * (a / pow(b, 3.0)))) + (-0.16666666666666666 * ((pow((c * a), 4.0) / a) * (6.328125 / pow(b, 7.0)))))));
}
function code(a, b, c) return fma(-0.5625, Float64(Float64((c ^ 3.0) * Float64(a * a)) / (b ^ 5.0)), fma(-0.5, Float64(c / b), Float64(Float64(-0.375 * Float64(Float64(c * c) * Float64(a / (b ^ 3.0)))) + Float64(-0.16666666666666666 * Float64(Float64((Float64(c * a) ^ 4.0) / a) * Float64(6.328125 / (b ^ 7.0))))))) end
code[a_, b_, c_] := N[(-0.5625 * N[(N[(N[Power[c, 3.0], $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(-0.5 * N[(c / b), $MachinePrecision] + N[(N[(-0.375 * N[(N[(c * c), $MachinePrecision] * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.16666666666666666 * N[(N[(N[Power[N[(c * a), $MachinePrecision], 4.0], $MachinePrecision] / a), $MachinePrecision] * N[(6.328125 / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5625, \frac{{c}^{3} \cdot \left(a \cdot a\right)}{{b}^{5}}, \mathsf{fma}\left(-0.5, \frac{c}{b}, -0.375 \cdot \left(\left(c \cdot c\right) \cdot \frac{a}{{b}^{3}}\right) + -0.16666666666666666 \cdot \left(\frac{{\left(c \cdot a\right)}^{4}}{a} \cdot \frac{6.328125}{{b}^{7}}\right)\right)\right)
\end{array}
Initial program 19.6%
Taylor expanded in b around inf 97.8%
fma-def97.8%
*-commutative97.8%
unpow297.8%
fma-def97.8%
fma-def97.8%
Simplified97.8%
Taylor expanded in c around 0 97.8%
distribute-rgt-out97.8%
associate-*r*97.8%
*-commutative97.8%
times-frac97.8%
Simplified97.8%
fma-udef97.8%
associate-/r/97.8%
*-commutative97.8%
Applied egg-rr97.8%
Final simplification97.8%
(FPCore (a b c) :precision binary64 (fma -0.5625 (/ (* (pow c 3.0) (* a a)) (pow b 5.0)) (fma -0.5 (/ c b) (* -0.375 (/ a (/ (pow b 3.0) (* c c)))))))
double code(double a, double b, double c) {
return fma(-0.5625, ((pow(c, 3.0) * (a * a)) / pow(b, 5.0)), fma(-0.5, (c / b), (-0.375 * (a / (pow(b, 3.0) / (c * c))))));
}
function code(a, b, c) return fma(-0.5625, Float64(Float64((c ^ 3.0) * Float64(a * a)) / (b ^ 5.0)), fma(-0.5, Float64(c / b), Float64(-0.375 * Float64(a / Float64((b ^ 3.0) / Float64(c * c)))))) end
code[a_, b_, c_] := N[(-0.5625 * N[(N[(N[Power[c, 3.0], $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(-0.5 * N[(c / b), $MachinePrecision] + N[(-0.375 * N[(a / N[(N[Power[b, 3.0], $MachinePrecision] / N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5625, \frac{{c}^{3} \cdot \left(a \cdot a\right)}{{b}^{5}}, \mathsf{fma}\left(-0.5, \frac{c}{b}, -0.375 \cdot \frac{a}{\frac{{b}^{3}}{c \cdot c}}\right)\right)
\end{array}
Initial program 19.6%
Taylor expanded in b around inf 96.5%
fma-def96.5%
*-commutative96.5%
unpow296.5%
fma-def96.5%
associate-/l*96.5%
unpow296.5%
Simplified96.5%
Final simplification96.5%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* 3.0 a)))) b) (* 3.0 a)))) (if (<= t_0 -5e-10) t_0 (* -0.5 (/ c b)))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a);
double tmp;
if (t_0 <= -5e-10) {
tmp = t_0;
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (3.0d0 * a)))) - b) / (3.0d0 * a)
if (t_0 <= (-5d-10)) then
tmp = t_0
else
tmp = (-0.5d0) * (c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a);
double tmp;
if (t_0 <= -5e-10) {
tmp = t_0;
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a) tmp = 0 if t_0 <= -5e-10: tmp = t_0 else: tmp = -0.5 * (c / b) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(3.0 * a)))) - b) / Float64(3.0 * a)) tmp = 0.0 if (t_0 <= -5e-10) tmp = t_0; else tmp = Float64(-0.5 * Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a); tmp = 0.0; if (t_0 <= -5e-10) tmp = t_0; else tmp = -0.5 * (c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-10], t$95$0, N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(3 \cdot a\right)} - b}{3 \cdot a}\\
\mathbf{if}\;t_0 \leq -5 \cdot 10^{-10}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -5.00000000000000031e-10Initial program 66.3%
if -5.00000000000000031e-10 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 8.8%
Taylor expanded in b around inf 96.5%
Final simplification90.8%
(FPCore (a b c) :precision binary64 (fma -0.5 (/ c b) (/ (* (* c c) (* a -0.375)) (pow b 3.0))))
double code(double a, double b, double c) {
return fma(-0.5, (c / b), (((c * c) * (a * -0.375)) / pow(b, 3.0)));
}
function code(a, b, c) return fma(-0.5, Float64(c / b), Float64(Float64(Float64(c * c) * Float64(a * -0.375)) / (b ^ 3.0))) end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision] + N[(N[(N[(c * c), $MachinePrecision] * N[(a * -0.375), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5, \frac{c}{b}, \frac{\left(c \cdot c\right) \cdot \left(a \cdot -0.375\right)}{{b}^{3}}\right)
\end{array}
Initial program 19.6%
Taylor expanded in b around inf 94.2%
fma-def94.2%
associate-*r/94.2%
associate-*r*94.2%
unpow294.2%
Simplified94.2%
Final simplification94.2%
(FPCore (a b c) :precision binary64 (/ (+ (* -1.5 (/ (* c a) b)) (/ (* -1.125 (* (* c a) (* c a))) (pow b 3.0))) (* 3.0 a)))
double code(double a, double b, double c) {
return ((-1.5 * ((c * a) / b)) + ((-1.125 * ((c * a) * (c * a))) / pow(b, 3.0))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((-1.5d0) * ((c * a) / b)) + (((-1.125d0) * ((c * a) * (c * a))) / (b ** 3.0d0))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return ((-1.5 * ((c * a) / b)) + ((-1.125 * ((c * a) * (c * a))) / Math.pow(b, 3.0))) / (3.0 * a);
}
def code(a, b, c): return ((-1.5 * ((c * a) / b)) + ((-1.125 * ((c * a) * (c * a))) / math.pow(b, 3.0))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-1.5 * Float64(Float64(c * a) / b)) + Float64(Float64(-1.125 * Float64(Float64(c * a) * Float64(c * a))) / (b ^ 3.0))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = ((-1.5 * ((c * a) / b)) + ((-1.125 * ((c * a) * (c * a))) / (b ^ 3.0))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[(N[(-1.5 * N[(N[(c * a), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] + N[(N[(-1.125 * N[(N[(c * a), $MachinePrecision] * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1.5 \cdot \frac{c \cdot a}{b} + \frac{-1.125 \cdot \left(\left(c \cdot a\right) \cdot \left(c \cdot a\right)\right)}{{b}^{3}}}{3 \cdot a}
\end{array}
Initial program 19.6%
Taylor expanded in b around inf 93.5%
associate-*r/93.5%
pow-prod-down93.5%
Applied egg-rr93.5%
unpow293.5%
Applied egg-rr93.5%
Final simplification93.5%
(FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
double code(double a, double b, double c) {
return -0.5 * (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) * (c / b)
end function
public static double code(double a, double b, double c) {
return -0.5 * (c / b);
}
def code(a, b, c): return -0.5 * (c / b)
function code(a, b, c) return Float64(-0.5 * Float64(c / b)) end
function tmp = code(a, b, c) tmp = -0.5 * (c / b); end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b}
\end{array}
Initial program 19.6%
Taylor expanded in b around inf 89.2%
Final simplification89.2%
herbie shell --seed 2023271
(FPCore (a b c)
:name "Cubic critical, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))