
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * (1.0d0 - m)
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m)
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * Float64(1.0 - m)) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m); end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * N[(1.0 - m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot \left(1 - m\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * (1.0d0 - m)
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m)
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * Float64(1.0 - m)) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m); end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * N[(1.0 - m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot \left(1 - m\right)
\end{array}
(FPCore (m v) :precision binary64 (+ (+ m (/ (* m (pow (- 1.0 m) 2.0)) v)) -1.0))
double code(double m, double v) {
return (m + ((m * pow((1.0 - m), 2.0)) / v)) + -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (m + ((m * ((1.0d0 - m) ** 2.0d0)) / v)) + (-1.0d0)
end function
public static double code(double m, double v) {
return (m + ((m * Math.pow((1.0 - m), 2.0)) / v)) + -1.0;
}
def code(m, v): return (m + ((m * math.pow((1.0 - m), 2.0)) / v)) + -1.0
function code(m, v) return Float64(Float64(m + Float64(Float64(m * (Float64(1.0 - m) ^ 2.0)) / v)) + -1.0) end
function tmp = code(m, v) tmp = (m + ((m * ((1.0 - m) ^ 2.0)) / v)) + -1.0; end
code[m_, v_] := N[(N[(m + N[(N[(m * N[Power[N[(1.0 - m), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(m + \frac{m \cdot {\left(1 - m\right)}^{2}}{v}\right) + -1
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
distribute-rgt-in99.9%
associate-/l*99.9%
div-inv99.8%
associate-*l*99.8%
associate-/r/99.8%
clear-num99.8%
neg-mul-199.8%
fma-def99.9%
Applied egg-rr99.9%
Taylor expanded in v around 0 99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (+ (+ m (/ (+ m (* (* m m) (+ m -2.0))) v)) -1.0))
double code(double m, double v) {
return (m + ((m + ((m * m) * (m + -2.0))) / v)) + -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (m + ((m + ((m * m) * (m + (-2.0d0)))) / v)) + (-1.0d0)
end function
public static double code(double m, double v) {
return (m + ((m + ((m * m) * (m + -2.0))) / v)) + -1.0;
}
def code(m, v): return (m + ((m + ((m * m) * (m + -2.0))) / v)) + -1.0
function code(m, v) return Float64(Float64(m + Float64(Float64(m + Float64(Float64(m * m) * Float64(m + -2.0))) / v)) + -1.0) end
function tmp = code(m, v) tmp = (m + ((m + ((m * m) * (m + -2.0))) / v)) + -1.0; end
code[m_, v_] := N[(N[(m + N[(N[(m + N[(N[(m * m), $MachinePrecision] * N[(m + -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(m + \frac{m + \left(m \cdot m\right) \cdot \left(m + -2\right)}{v}\right) + -1
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
distribute-rgt-in99.9%
associate-/l*99.9%
div-inv99.8%
associate-*l*99.8%
associate-/r/99.8%
clear-num99.8%
neg-mul-199.8%
fma-def99.9%
Applied egg-rr99.9%
Taylor expanded in v around 0 99.9%
Taylor expanded in m around 0 76.1%
unpow276.1%
cube-mult76.1%
distribute-rgt-out99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (if (<= m 2.4e-15) (+ (/ m v) -1.0) (/ (* m (* (- 1.0 m) (- 1.0 m))) v)))
double code(double m, double v) {
double tmp;
if (m <= 2.4e-15) {
tmp = (m / v) + -1.0;
} else {
tmp = (m * ((1.0 - m) * (1.0 - m))) / v;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 2.4d-15) then
tmp = (m / v) + (-1.0d0)
else
tmp = (m * ((1.0d0 - m) * (1.0d0 - m))) / v
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 2.4e-15) {
tmp = (m / v) + -1.0;
} else {
tmp = (m * ((1.0 - m) * (1.0 - m))) / v;
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 2.4e-15: tmp = (m / v) + -1.0 else: tmp = (m * ((1.0 - m) * (1.0 - m))) / v return tmp
function code(m, v) tmp = 0.0 if (m <= 2.4e-15) tmp = Float64(Float64(m / v) + -1.0); else tmp = Float64(Float64(m * Float64(Float64(1.0 - m) * Float64(1.0 - m))) / v); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 2.4e-15) tmp = (m / v) + -1.0; else tmp = (m * ((1.0 - m) * (1.0 - m))) / v; end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 2.4e-15], N[(N[(m / v), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(m * N[(N[(1.0 - m), $MachinePrecision] * N[(1.0 - m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 2.4 \cdot 10^{-15}:\\
\;\;\;\;\frac{m}{v} + -1\\
\mathbf{else}:\\
\;\;\;\;\frac{m \cdot \left(\left(1 - m\right) \cdot \left(1 - m\right)\right)}{v}\\
\end{array}
\end{array}
if m < 2.39999999999999995e-15Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
associate-/l*100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in m around 0 99.8%
Taylor expanded in v around 0 100.0%
if 2.39999999999999995e-15 < m Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
associate-/l*99.8%
frac-2neg99.8%
div-inv99.8%
distribute-rgt-neg-in99.8%
Applied egg-rr99.8%
associate-*l*99.8%
Simplified99.8%
Taylor expanded in v around 0 99.8%
Final simplification99.9%
(FPCore (m v) :precision binary64 (* (- 1.0 m) (+ (/ m (/ v (- 1.0 m))) -1.0)))
double code(double m, double v) {
return (1.0 - m) * ((m / (v / (1.0 - m))) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (1.0d0 - m) * ((m / (v / (1.0d0 - m))) + (-1.0d0))
end function
public static double code(double m, double v) {
return (1.0 - m) * ((m / (v / (1.0 - m))) + -1.0);
}
def code(m, v): return (1.0 - m) * ((m / (v / (1.0 - m))) + -1.0)
function code(m, v) return Float64(Float64(1.0 - m) * Float64(Float64(m / Float64(v / Float64(1.0 - m))) + -1.0)) end
function tmp = code(m, v) tmp = (1.0 - m) * ((m / (v / (1.0 - m))) + -1.0); end
code[m_, v_] := N[(N[(1.0 - m), $MachinePrecision] * N[(N[(m / N[(v / N[(1.0 - m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - m\right) \cdot \left(\frac{m}{\frac{v}{1 - m}} + -1\right)
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (* (- 1.0 m) (- -1.0 (/ (* m (+ m -1.0)) v))))
double code(double m, double v) {
return (1.0 - m) * (-1.0 - ((m * (m + -1.0)) / v));
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (1.0d0 - m) * ((-1.0d0) - ((m * (m + (-1.0d0))) / v))
end function
public static double code(double m, double v) {
return (1.0 - m) * (-1.0 - ((m * (m + -1.0)) / v));
}
def code(m, v): return (1.0 - m) * (-1.0 - ((m * (m + -1.0)) / v))
function code(m, v) return Float64(Float64(1.0 - m) * Float64(-1.0 - Float64(Float64(m * Float64(m + -1.0)) / v))) end
function tmp = code(m, v) tmp = (1.0 - m) * (-1.0 - ((m * (m + -1.0)) / v)); end
code[m_, v_] := N[(N[(1.0 - m), $MachinePrecision] * N[(-1.0 - N[(N[(m * N[(m + -1.0), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - m\right) \cdot \left(-1 - \frac{m \cdot \left(m + -1\right)}{v}\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (if (<= m 2.5) (+ (/ m v) -1.0) (* (+ m -2.0) (* m (/ m v)))))
double code(double m, double v) {
double tmp;
if (m <= 2.5) {
tmp = (m / v) + -1.0;
} else {
tmp = (m + -2.0) * (m * (m / v));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 2.5d0) then
tmp = (m / v) + (-1.0d0)
else
tmp = (m + (-2.0d0)) * (m * (m / v))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 2.5) {
tmp = (m / v) + -1.0;
} else {
tmp = (m + -2.0) * (m * (m / v));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 2.5: tmp = (m / v) + -1.0 else: tmp = (m + -2.0) * (m * (m / v)) return tmp
function code(m, v) tmp = 0.0 if (m <= 2.5) tmp = Float64(Float64(m / v) + -1.0); else tmp = Float64(Float64(m + -2.0) * Float64(m * Float64(m / v))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 2.5) tmp = (m / v) + -1.0; else tmp = (m + -2.0) * (m * (m / v)); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 2.5], N[(N[(m / v), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(m + -2.0), $MachinePrecision] * N[(m * N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 2.5:\\
\;\;\;\;\frac{m}{v} + -1\\
\mathbf{else}:\\
\;\;\;\;\left(m + -2\right) \cdot \left(m \cdot \frac{m}{v}\right)\\
\end{array}
\end{array}
if m < 2.5Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in m around 0 99.1%
Taylor expanded in v around 0 99.2%
if 2.5 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
distribute-rgt-in99.8%
associate-/l*99.9%
div-inv99.9%
associate-*l*99.9%
associate-/r/99.9%
clear-num99.9%
neg-mul-199.9%
fma-def99.9%
Applied egg-rr99.9%
Taylor expanded in m around inf 22.6%
unpow222.6%
associate-*r/22.6%
unpow322.5%
associate-*r/22.6%
associate-*r*22.6%
distribute-rgt-out98.3%
Simplified98.3%
Final simplification98.8%
(FPCore (m v) :precision binary64 (if (<= m 1.6) (* (- 1.0 m) (+ (/ m v) -1.0)) (* (+ m -2.0) (* m (/ m v)))))
double code(double m, double v) {
double tmp;
if (m <= 1.6) {
tmp = (1.0 - m) * ((m / v) + -1.0);
} else {
tmp = (m + -2.0) * (m * (m / v));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.6d0) then
tmp = (1.0d0 - m) * ((m / v) + (-1.0d0))
else
tmp = (m + (-2.0d0)) * (m * (m / v))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.6) {
tmp = (1.0 - m) * ((m / v) + -1.0);
} else {
tmp = (m + -2.0) * (m * (m / v));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.6: tmp = (1.0 - m) * ((m / v) + -1.0) else: tmp = (m + -2.0) * (m * (m / v)) return tmp
function code(m, v) tmp = 0.0 if (m <= 1.6) tmp = Float64(Float64(1.0 - m) * Float64(Float64(m / v) + -1.0)); else tmp = Float64(Float64(m + -2.0) * Float64(m * Float64(m / v))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.6) tmp = (1.0 - m) * ((m / v) + -1.0); else tmp = (m + -2.0) * (m * (m / v)); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.6], N[(N[(1.0 - m), $MachinePrecision] * N[(N[(m / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[(N[(m + -2.0), $MachinePrecision] * N[(m * N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1.6:\\
\;\;\;\;\left(1 - m\right) \cdot \left(\frac{m}{v} + -1\right)\\
\mathbf{else}:\\
\;\;\;\;\left(m + -2\right) \cdot \left(m \cdot \frac{m}{v}\right)\\
\end{array}
\end{array}
if m < 1.6000000000000001Initial program 99.9%
*-commutative99.9%
associate-*l/99.9%
fma-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around 0 99.3%
if 1.6000000000000001 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
distribute-rgt-in99.8%
associate-/l*99.9%
div-inv99.9%
associate-*l*99.9%
associate-/r/99.9%
clear-num99.9%
neg-mul-199.9%
fma-def99.9%
Applied egg-rr99.9%
Taylor expanded in m around inf 22.6%
unpow222.6%
associate-*r/22.6%
unpow322.5%
associate-*r/22.6%
associate-*r*22.6%
distribute-rgt-out98.3%
Simplified98.3%
Final simplification98.8%
(FPCore (m v) :precision binary64 (if (<= m 0.38) (+ (/ m v) -1.0) (* m (* m (/ m v)))))
double code(double m, double v) {
double tmp;
if (m <= 0.38) {
tmp = (m / v) + -1.0;
} else {
tmp = m * (m * (m / v));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 0.38d0) then
tmp = (m / v) + (-1.0d0)
else
tmp = m * (m * (m / v))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 0.38) {
tmp = (m / v) + -1.0;
} else {
tmp = m * (m * (m / v));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 0.38: tmp = (m / v) + -1.0 else: tmp = m * (m * (m / v)) return tmp
function code(m, v) tmp = 0.0 if (m <= 0.38) tmp = Float64(Float64(m / v) + -1.0); else tmp = Float64(m * Float64(m * Float64(m / v))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 0.38) tmp = (m / v) + -1.0; else tmp = m * (m * (m / v)); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 0.38], N[(N[(m / v), $MachinePrecision] + -1.0), $MachinePrecision], N[(m * N[(m * N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 0.38:\\
\;\;\;\;\frac{m}{v} + -1\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(m \cdot \frac{m}{v}\right)\\
\end{array}
\end{array}
if m < 0.38Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in m around 0 99.1%
Taylor expanded in v around 0 99.2%
if 0.38 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in m around inf 97.6%
div-inv97.7%
cube-mult97.6%
associate-*l*97.6%
Applied egg-rr97.6%
Taylor expanded in m around 0 97.6%
unpow297.6%
associate-*r/97.6%
Simplified97.6%
Final simplification98.4%
(FPCore (m v) :precision binary64 (if (<= m 0.38) (+ (/ m v) -1.0) (* (* m m) (/ m v))))
double code(double m, double v) {
double tmp;
if (m <= 0.38) {
tmp = (m / v) + -1.0;
} else {
tmp = (m * m) * (m / v);
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 0.38d0) then
tmp = (m / v) + (-1.0d0)
else
tmp = (m * m) * (m / v)
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 0.38) {
tmp = (m / v) + -1.0;
} else {
tmp = (m * m) * (m / v);
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 0.38: tmp = (m / v) + -1.0 else: tmp = (m * m) * (m / v) return tmp
function code(m, v) tmp = 0.0 if (m <= 0.38) tmp = Float64(Float64(m / v) + -1.0); else tmp = Float64(Float64(m * m) * Float64(m / v)); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 0.38) tmp = (m / v) + -1.0; else tmp = (m * m) * (m / v); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 0.38], N[(N[(m / v), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(m * m), $MachinePrecision] * N[(m / v), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 0.38:\\
\;\;\;\;\frac{m}{v} + -1\\
\mathbf{else}:\\
\;\;\;\;\left(m \cdot m\right) \cdot \frac{m}{v}\\
\end{array}
\end{array}
if m < 0.38Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in m around 0 99.1%
Taylor expanded in v around 0 99.2%
if 0.38 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in m around inf 97.6%
div-inv97.7%
unpow397.6%
associate-*l*97.6%
div-inv97.6%
Applied egg-rr97.6%
Final simplification98.4%
(FPCore (m v) :precision binary64 (+ (/ m v) -1.0))
double code(double m, double v) {
return (m / v) + -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (m / v) + (-1.0d0)
end function
public static double code(double m, double v) {
return (m / v) + -1.0;
}
def code(m, v): return (m / v) + -1.0
function code(m, v) return Float64(Float64(m / v) + -1.0) end
function tmp = code(m, v) tmp = (m / v) + -1.0; end
code[m_, v_] := N[(N[(m / v), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{m}{v} + -1
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around 0 77.1%
Taylor expanded in v around 0 77.2%
Final simplification77.2%
(FPCore (m v) :precision binary64 (+ m -1.0))
double code(double m, double v) {
return m + -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m + (-1.0d0)
end function
public static double code(double m, double v) {
return m + -1.0;
}
def code(m, v): return m + -1.0
function code(m, v) return Float64(m + -1.0) end
function tmp = code(m, v) tmp = m + -1.0; end
code[m_, v_] := N[(m + -1.0), $MachinePrecision]
\begin{array}{l}
\\
m + -1
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in v around inf 27.6%
neg-mul-127.6%
neg-sub027.6%
associate--r-27.6%
metadata-eval27.6%
Simplified27.6%
Final simplification27.6%
(FPCore (m v) :precision binary64 -1.0)
double code(double m, double v) {
return -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = -1.0d0
end function
public static double code(double m, double v) {
return -1.0;
}
def code(m, v): return -1.0
function code(m, v) return -1.0 end
function tmp = code(m, v) tmp = -1.0; end
code[m_, v_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around 0 25.1%
Final simplification25.1%
herbie shell --seed 2023271
(FPCore (m v)
:name "b parameter of renormalized beta distribution"
:precision binary64
:pre (and (and (< 0.0 m) (< 0.0 v)) (< v 0.25))
(* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))