
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(fma
-2.0
(* (/ (* a a) (pow b 5.0)) (pow c 3.0))
(-
(-
(/ -5.0 (/ (pow b 7.0) (* (pow a 3.0) (pow c 4.0))))
(* (/ a (pow b 3.0)) (* c c)))
(/ c b))))
double code(double a, double b, double c) {
return fma(-2.0, (((a * a) / pow(b, 5.0)) * pow(c, 3.0)), (((-5.0 / (pow(b, 7.0) / (pow(a, 3.0) * pow(c, 4.0)))) - ((a / pow(b, 3.0)) * (c * c))) - (c / b)));
}
function code(a, b, c) return fma(-2.0, Float64(Float64(Float64(a * a) / (b ^ 5.0)) * (c ^ 3.0)), Float64(Float64(Float64(-5.0 / Float64((b ^ 7.0) / Float64((a ^ 3.0) * (c ^ 4.0)))) - Float64(Float64(a / (b ^ 3.0)) * Float64(c * c))) - Float64(c / b))) end
code[a_, b_, c_] := N[(-2.0 * N[(N[(N[(a * a), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(-5.0 / N[(N[Power[b, 7.0], $MachinePrecision] / N[(N[Power[a, 3.0], $MachinePrecision] * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-2, \frac{a \cdot a}{{b}^{5}} \cdot {c}^{3}, \left(\frac{-5}{\frac{{b}^{7}}{{a}^{3} \cdot {c}^{4}}} - \frac{a}{{b}^{3}} \cdot \left(c \cdot c\right)\right) - \frac{c}{b}\right)
\end{array}
Initial program 29.9%
Taylor expanded in a around 0 95.6%
Simplified95.6%
Taylor expanded in c around 0 95.6%
associate-*r/95.6%
associate-/l*95.6%
Simplified95.6%
Final simplification95.6%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (* a c))))
(if (<= (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) -50000.0)
(*
(- (sqrt (* (+ b (* -2.0 t_0)) (+ b (* 2.0 t_0)))) b)
(/ 1.0 (* a 2.0)))
(- (/ (- c) b) (* (/ a (pow b 3.0)) (* c c))))))
double code(double a, double b, double c) {
double t_0 = sqrt((a * c));
double tmp;
if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000.0) {
tmp = (sqrt(((b + (-2.0 * t_0)) * (b + (2.0 * t_0)))) - b) * (1.0 / (a * 2.0));
} else {
tmp = (-c / b) - ((a / pow(b, 3.0)) * (c * c));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((a * c))
if (((sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)) <= (-50000.0d0)) then
tmp = (sqrt(((b + ((-2.0d0) * t_0)) * (b + (2.0d0 * t_0)))) - b) * (1.0d0 / (a * 2.0d0))
else
tmp = (-c / b) - ((a / (b ** 3.0d0)) * (c * c))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt((a * c));
double tmp;
if (((Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000.0) {
tmp = (Math.sqrt(((b + (-2.0 * t_0)) * (b + (2.0 * t_0)))) - b) * (1.0 / (a * 2.0));
} else {
tmp = (-c / b) - ((a / Math.pow(b, 3.0)) * (c * c));
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt((a * c)) tmp = 0 if ((math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000.0: tmp = (math.sqrt(((b + (-2.0 * t_0)) * (b + (2.0 * t_0)))) - b) * (1.0 / (a * 2.0)) else: tmp = (-c / b) - ((a / math.pow(b, 3.0)) * (c * c)) return tmp
function code(a, b, c) t_0 = sqrt(Float64(a * c)) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) <= -50000.0) tmp = Float64(Float64(sqrt(Float64(Float64(b + Float64(-2.0 * t_0)) * Float64(b + Float64(2.0 * t_0)))) - b) * Float64(1.0 / Float64(a * 2.0))); else tmp = Float64(Float64(Float64(-c) / b) - Float64(Float64(a / (b ^ 3.0)) * Float64(c * c))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt((a * c)); tmp = 0.0; if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000.0) tmp = (sqrt(((b + (-2.0 * t_0)) * (b + (2.0 * t_0)))) - b) * (1.0 / (a * 2.0)); else tmp = (-c / b) - ((a / (b ^ 3.0)) * (c * c)); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(a * c), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -50000.0], N[(N[(N[Sqrt[N[(N[(b + N[(-2.0 * t$95$0), $MachinePrecision]), $MachinePrecision] * N[(b + N[(2.0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] * N[(1.0 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[((-c) / b), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{a \cdot c}\\
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2} \leq -50000:\\
\;\;\;\;\left(\sqrt{\left(b + -2 \cdot t_0\right) \cdot \left(b + 2 \cdot t_0\right)} - b\right) \cdot \frac{1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b} - \frac{a}{{b}^{3}} \cdot \left(c \cdot c\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -5e4Initial program 84.5%
add-sqr-sqrt84.5%
difference-of-squares84.7%
associate-*l*84.7%
sqrt-prod84.7%
metadata-eval84.7%
associate-*l*84.7%
sqrt-prod84.7%
metadata-eval84.7%
Applied egg-rr84.7%
*-commutative84.7%
cancel-sign-sub-inv84.7%
metadata-eval84.7%
Simplified84.7%
div-inv84.7%
*-commutative84.7%
*-commutative84.7%
Applied egg-rr84.7%
if -5e4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 26.5%
Taylor expanded in b around inf 93.0%
mul-1-neg93.0%
unsub-neg93.0%
mul-1-neg93.0%
distribute-neg-frac93.0%
associate-/l*93.0%
associate-/r/93.0%
unpow293.0%
Simplified93.0%
Final simplification92.5%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (* a c))))
(if (<= (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) -50000.0)
(/ (- (sqrt (* (+ b (* -2.0 t_0)) (+ b (* 2.0 t_0)))) b) (* a 2.0))
(- (/ (- c) b) (* (/ a (pow b 3.0)) (* c c))))))
double code(double a, double b, double c) {
double t_0 = sqrt((a * c));
double tmp;
if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000.0) {
tmp = (sqrt(((b + (-2.0 * t_0)) * (b + (2.0 * t_0)))) - b) / (a * 2.0);
} else {
tmp = (-c / b) - ((a / pow(b, 3.0)) * (c * c));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((a * c))
if (((sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)) <= (-50000.0d0)) then
tmp = (sqrt(((b + ((-2.0d0) * t_0)) * (b + (2.0d0 * t_0)))) - b) / (a * 2.0d0)
else
tmp = (-c / b) - ((a / (b ** 3.0d0)) * (c * c))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt((a * c));
double tmp;
if (((Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000.0) {
tmp = (Math.sqrt(((b + (-2.0 * t_0)) * (b + (2.0 * t_0)))) - b) / (a * 2.0);
} else {
tmp = (-c / b) - ((a / Math.pow(b, 3.0)) * (c * c));
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt((a * c)) tmp = 0 if ((math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000.0: tmp = (math.sqrt(((b + (-2.0 * t_0)) * (b + (2.0 * t_0)))) - b) / (a * 2.0) else: tmp = (-c / b) - ((a / math.pow(b, 3.0)) * (c * c)) return tmp
function code(a, b, c) t_0 = sqrt(Float64(a * c)) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) <= -50000.0) tmp = Float64(Float64(sqrt(Float64(Float64(b + Float64(-2.0 * t_0)) * Float64(b + Float64(2.0 * t_0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(-c) / b) - Float64(Float64(a / (b ^ 3.0)) * Float64(c * c))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt((a * c)); tmp = 0.0; if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000.0) tmp = (sqrt(((b + (-2.0 * t_0)) * (b + (2.0 * t_0)))) - b) / (a * 2.0); else tmp = (-c / b) - ((a / (b ^ 3.0)) * (c * c)); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(a * c), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -50000.0], N[(N[(N[Sqrt[N[(N[(b + N[(-2.0 * t$95$0), $MachinePrecision]), $MachinePrecision] * N[(b + N[(2.0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[((-c) / b), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{a \cdot c}\\
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2} \leq -50000:\\
\;\;\;\;\frac{\sqrt{\left(b + -2 \cdot t_0\right) \cdot \left(b + 2 \cdot t_0\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b} - \frac{a}{{b}^{3}} \cdot \left(c \cdot c\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -5e4Initial program 84.5%
add-sqr-sqrt84.5%
difference-of-squares84.7%
associate-*l*84.7%
sqrt-prod84.7%
metadata-eval84.7%
associate-*l*84.7%
sqrt-prod84.7%
metadata-eval84.7%
Applied egg-rr84.7%
*-commutative84.7%
cancel-sign-sub-inv84.7%
metadata-eval84.7%
Simplified84.7%
if -5e4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 26.5%
Taylor expanded in b around inf 93.0%
mul-1-neg93.0%
unsub-neg93.0%
mul-1-neg93.0%
distribute-neg-frac93.0%
associate-/l*93.0%
associate-/r/93.0%
unpow293.0%
Simplified93.0%
Final simplification92.5%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) -50000.0) (/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0)) (- (/ (- c) b) (* (/ a (pow b 3.0)) (* c c)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000.0) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (-c / b) - ((a / pow(b, 3.0)) * (c * c));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) <= -50000.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(-c) / b) - Float64(Float64(a / (b ^ 3.0)) * Float64(c * c))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -50000.0], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[((-c) / b), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2} \leq -50000:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b} - \frac{a}{{b}^{3}} \cdot \left(c \cdot c\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -5e4Initial program 84.5%
Simplified84.5%
if -5e4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 26.5%
Taylor expanded in b around inf 93.0%
mul-1-neg93.0%
unsub-neg93.0%
mul-1-neg93.0%
distribute-neg-frac93.0%
associate-/l*93.0%
associate-/r/93.0%
unpow293.0%
Simplified93.0%
Final simplification92.5%
(FPCore (a b c) :precision binary64 (- (- (/ (* -2.0 (* a a)) (/ (pow b 5.0) (pow c 3.0))) (/ c b)) (* (/ a (pow b 3.0)) (* c c))))
double code(double a, double b, double c) {
return (((-2.0 * (a * a)) / (pow(b, 5.0) / pow(c, 3.0))) - (c / b)) - ((a / pow(b, 3.0)) * (c * c));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((-2.0d0) * (a * a)) / ((b ** 5.0d0) / (c ** 3.0d0))) - (c / b)) - ((a / (b ** 3.0d0)) * (c * c))
end function
public static double code(double a, double b, double c) {
return (((-2.0 * (a * a)) / (Math.pow(b, 5.0) / Math.pow(c, 3.0))) - (c / b)) - ((a / Math.pow(b, 3.0)) * (c * c));
}
def code(a, b, c): return (((-2.0 * (a * a)) / (math.pow(b, 5.0) / math.pow(c, 3.0))) - (c / b)) - ((a / math.pow(b, 3.0)) * (c * c))
function code(a, b, c) return Float64(Float64(Float64(Float64(-2.0 * Float64(a * a)) / Float64((b ^ 5.0) / (c ^ 3.0))) - Float64(c / b)) - Float64(Float64(a / (b ^ 3.0)) * Float64(c * c))) end
function tmp = code(a, b, c) tmp = (((-2.0 * (a * a)) / ((b ^ 5.0) / (c ^ 3.0))) - (c / b)) - ((a / (b ^ 3.0)) * (c * c)); end
code[a_, b_, c_] := N[(N[(N[(N[(-2.0 * N[(a * a), $MachinePrecision]), $MachinePrecision] / N[(N[Power[b, 5.0], $MachinePrecision] / N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{-2 \cdot \left(a \cdot a\right)}{\frac{{b}^{5}}{{c}^{3}}} - \frac{c}{b}\right) - \frac{a}{{b}^{3}} \cdot \left(c \cdot c\right)
\end{array}
Initial program 29.9%
Taylor expanded in b around inf 93.9%
associate-+r+93.9%
mul-1-neg93.9%
unsub-neg93.9%
mul-1-neg93.9%
unsub-neg93.9%
associate-/l*93.9%
associate-*r/93.9%
unpow293.9%
associate-/l*93.9%
associate-/r/93.9%
unpow293.9%
Simplified93.9%
Final simplification93.9%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) -50000.0) (/ (- (sqrt (- (* b b) (* 4.0 (* a c)))) b) (* a 2.0)) (- (/ (- c) b) (* (/ a (pow b 3.0)) (* c c)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000.0) {
tmp = (sqrt(((b * b) - (4.0 * (a * c)))) - b) / (a * 2.0);
} else {
tmp = (-c / b) - ((a / pow(b, 3.0)) * (c * c));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)) <= (-50000.0d0)) then
tmp = (sqrt(((b * b) - (4.0d0 * (a * c)))) - b) / (a * 2.0d0)
else
tmp = (-c / b) - ((a / (b ** 3.0d0)) * (c * c))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000.0) {
tmp = (Math.sqrt(((b * b) - (4.0 * (a * c)))) - b) / (a * 2.0);
} else {
tmp = (-c / b) - ((a / Math.pow(b, 3.0)) * (c * c));
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000.0: tmp = (math.sqrt(((b * b) - (4.0 * (a * c)))) - b) / (a * 2.0) else: tmp = (-c / b) - ((a / math.pow(b, 3.0)) * (c * c)) return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) <= -50000.0) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(-c) / b) - Float64(Float64(a / (b ^ 3.0)) * Float64(c * c))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -50000.0) tmp = (sqrt(((b * b) - (4.0 * (a * c)))) - b) / (a * 2.0); else tmp = (-c / b) - ((a / (b ^ 3.0)) * (c * c)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -50000.0], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[((-c) / b), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2} \leq -50000:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b} - \frac{a}{{b}^{3}} \cdot \left(c \cdot c\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -5e4Initial program 84.5%
Simplified84.5%
*-commutative84.5%
metadata-eval84.5%
distribute-lft-neg-in84.5%
distribute-rgt-neg-in84.5%
*-commutative84.5%
fma-neg84.5%
associate-*l*84.5%
Applied egg-rr84.5%
if -5e4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 26.5%
Taylor expanded in b around inf 93.0%
mul-1-neg93.0%
unsub-neg93.0%
mul-1-neg93.0%
distribute-neg-frac93.0%
associate-/l*93.0%
associate-/r/93.0%
unpow293.0%
Simplified93.0%
Final simplification92.5%
(FPCore (a b c) :precision binary64 (/ (/ (* a (* c 4.0)) (- (- (- b) b) (* -2.0 (* c (/ a b))))) (* a 2.0)))
double code(double a, double b, double c) {
return ((a * (c * 4.0)) / ((-b - b) - (-2.0 * (c * (a / b))))) / (a * 2.0);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((a * (c * 4.0d0)) / ((-b - b) - ((-2.0d0) * (c * (a / b))))) / (a * 2.0d0)
end function
public static double code(double a, double b, double c) {
return ((a * (c * 4.0)) / ((-b - b) - (-2.0 * (c * (a / b))))) / (a * 2.0);
}
def code(a, b, c): return ((a * (c * 4.0)) / ((-b - b) - (-2.0 * (c * (a / b))))) / (a * 2.0)
function code(a, b, c) return Float64(Float64(Float64(a * Float64(c * 4.0)) / Float64(Float64(Float64(-b) - b) - Float64(-2.0 * Float64(c * Float64(a / b))))) / Float64(a * 2.0)) end
function tmp = code(a, b, c) tmp = ((a * (c * 4.0)) / ((-b - b) - (-2.0 * (c * (a / b))))) / (a * 2.0); end
code[a_, b_, c_] := N[(N[(N[(a * N[(c * 4.0), $MachinePrecision]), $MachinePrecision] / N[(N[((-b) - b), $MachinePrecision] - N[(-2.0 * N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{a \cdot \left(c \cdot 4\right)}{\left(\left(-b\right) - b\right) - -2 \cdot \left(c \cdot \frac{a}{b}\right)}}{a \cdot 2}
\end{array}
Initial program 29.9%
Taylor expanded in b around inf 19.8%
flip-+19.9%
associate-/l*19.9%
associate-/l*19.9%
associate-/l*19.9%
Applied egg-rr19.9%
sqr-neg19.9%
associate-/r/19.9%
associate-/r/19.9%
associate--r+19.9%
associate-/r/19.9%
Simplified19.9%
Taylor expanded in b around inf 90.7%
associate-*r*90.7%
*-commutative90.7%
associate-*l*90.7%
Simplified90.7%
Final simplification90.7%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 29.9%
Taylor expanded in b around inf 82.2%
mul-1-neg82.2%
distribute-neg-frac82.2%
Simplified82.2%
Final simplification82.2%
(FPCore (a b c) :precision binary64 (/ 0.0 a))
double code(double a, double b, double c) {
return 0.0 / a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0 / a
end function
public static double code(double a, double b, double c) {
return 0.0 / a;
}
def code(a, b, c): return 0.0 / a
function code(a, b, c) return Float64(0.0 / a) end
function tmp = code(a, b, c) tmp = 0.0 / a; end
code[a_, b_, c_] := N[(0.0 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{0}{a}
\end{array}
Initial program 29.9%
add-sqr-sqrt29.9%
difference-of-squares29.9%
associate-*l*29.9%
sqrt-prod29.9%
metadata-eval29.9%
associate-*l*29.9%
sqrt-prod29.9%
metadata-eval29.9%
Applied egg-rr29.9%
*-commutative29.9%
cancel-sign-sub-inv29.9%
metadata-eval29.9%
Simplified29.9%
Taylor expanded in b around inf 3.2%
associate-*r/3.2%
distribute-rgt-out3.2%
metadata-eval3.2%
mul0-rgt3.2%
metadata-eval3.2%
Simplified3.2%
Final simplification3.2%
herbie shell --seed 2023271
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))