
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- y z) z))
double code(double x, double y, double z) {
return fma(x, (y - z), z);
}
function code(x, y, z) return fma(x, Float64(y - z), z) end
code[x_, y_, z_] := N[(x * N[(y - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y - z, z\right)
\end{array}
Initial program 97.6%
*-commutative97.6%
distribute-lft-out--97.6%
*-rgt-identity97.6%
cancel-sign-sub-inv97.6%
+-commutative97.6%
associate-+r+97.6%
*-commutative97.6%
distribute-rgt-out100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- x))))
(if (<= x -4.5e+110)
t_0
(if (<= x -2.65e-65)
(* x y)
(if (<= x 1.06e-159)
z
(if (<= x 3.3e-79)
(* x y)
(if (<= x 1.0)
z
(if (or (<= x 2.65e+275) (not (<= x 1.4e+300)))
t_0
(* x y)))))))))
double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (x <= -4.5e+110) {
tmp = t_0;
} else if (x <= -2.65e-65) {
tmp = x * y;
} else if (x <= 1.06e-159) {
tmp = z;
} else if (x <= 3.3e-79) {
tmp = x * y;
} else if (x <= 1.0) {
tmp = z;
} else if ((x <= 2.65e+275) || !(x <= 1.4e+300)) {
tmp = t_0;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * -x
if (x <= (-4.5d+110)) then
tmp = t_0
else if (x <= (-2.65d-65)) then
tmp = x * y
else if (x <= 1.06d-159) then
tmp = z
else if (x <= 3.3d-79) then
tmp = x * y
else if (x <= 1.0d0) then
tmp = z
else if ((x <= 2.65d+275) .or. (.not. (x <= 1.4d+300))) then
tmp = t_0
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (x <= -4.5e+110) {
tmp = t_0;
} else if (x <= -2.65e-65) {
tmp = x * y;
} else if (x <= 1.06e-159) {
tmp = z;
} else if (x <= 3.3e-79) {
tmp = x * y;
} else if (x <= 1.0) {
tmp = z;
} else if ((x <= 2.65e+275) || !(x <= 1.4e+300)) {
tmp = t_0;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): t_0 = z * -x tmp = 0 if x <= -4.5e+110: tmp = t_0 elif x <= -2.65e-65: tmp = x * y elif x <= 1.06e-159: tmp = z elif x <= 3.3e-79: tmp = x * y elif x <= 1.0: tmp = z elif (x <= 2.65e+275) or not (x <= 1.4e+300): tmp = t_0 else: tmp = x * y return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-x)) tmp = 0.0 if (x <= -4.5e+110) tmp = t_0; elseif (x <= -2.65e-65) tmp = Float64(x * y); elseif (x <= 1.06e-159) tmp = z; elseif (x <= 3.3e-79) tmp = Float64(x * y); elseif (x <= 1.0) tmp = z; elseif ((x <= 2.65e+275) || !(x <= 1.4e+300)) tmp = t_0; else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * -x; tmp = 0.0; if (x <= -4.5e+110) tmp = t_0; elseif (x <= -2.65e-65) tmp = x * y; elseif (x <= 1.06e-159) tmp = z; elseif (x <= 3.3e-79) tmp = x * y; elseif (x <= 1.0) tmp = z; elseif ((x <= 2.65e+275) || ~((x <= 1.4e+300))) tmp = t_0; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * (-x)), $MachinePrecision]}, If[LessEqual[x, -4.5e+110], t$95$0, If[LessEqual[x, -2.65e-65], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.06e-159], z, If[LessEqual[x, 3.3e-79], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.0], z, If[Or[LessEqual[x, 2.65e+275], N[Not[LessEqual[x, 1.4e+300]], $MachinePrecision]], t$95$0, N[(x * y), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-x\right)\\
\mathbf{if}\;x \leq -4.5 \cdot 10^{+110}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -2.65 \cdot 10^{-65}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1.06 \cdot 10^{-159}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 3.3 \cdot 10^{-79}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 2.65 \cdot 10^{+275} \lor \neg \left(x \leq 1.4 \cdot 10^{+300}\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -4.5000000000000003e110 or 1 < x < 2.64999999999999992e275 or 1.4000000000000001e300 < x Initial program 94.7%
Taylor expanded in x around inf 99.8%
neg-mul-199.8%
sub-neg99.8%
Simplified99.8%
Taylor expanded in y around 0 69.0%
associate-*r*69.0%
mul-1-neg69.0%
Simplified69.0%
if -4.5000000000000003e110 < x < -2.65000000000000019e-65 or 1.06e-159 < x < 3.2999999999999998e-79 or 2.64999999999999992e275 < x < 1.4000000000000001e300Initial program 98.1%
Taylor expanded in y around inf 65.8%
if -2.65000000000000019e-65 < x < 1.06e-159 or 3.2999999999999998e-79 < x < 1Initial program 100.0%
Taylor expanded in x around 0 77.4%
Final simplification71.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- y z))))
(if (<= x -2.6e-65)
t_0
(if (<= x 1.06e-159)
z
(if (<= x 4.2e-79) (* x y) (if (<= x 1.35e-9) z t_0))))))
double code(double x, double y, double z) {
double t_0 = x * (y - z);
double tmp;
if (x <= -2.6e-65) {
tmp = t_0;
} else if (x <= 1.06e-159) {
tmp = z;
} else if (x <= 4.2e-79) {
tmp = x * y;
} else if (x <= 1.35e-9) {
tmp = z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y - z)
if (x <= (-2.6d-65)) then
tmp = t_0
else if (x <= 1.06d-159) then
tmp = z
else if (x <= 4.2d-79) then
tmp = x * y
else if (x <= 1.35d-9) then
tmp = z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y - z);
double tmp;
if (x <= -2.6e-65) {
tmp = t_0;
} else if (x <= 1.06e-159) {
tmp = z;
} else if (x <= 4.2e-79) {
tmp = x * y;
} else if (x <= 1.35e-9) {
tmp = z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y - z) tmp = 0 if x <= -2.6e-65: tmp = t_0 elif x <= 1.06e-159: tmp = z elif x <= 4.2e-79: tmp = x * y elif x <= 1.35e-9: tmp = z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y - z)) tmp = 0.0 if (x <= -2.6e-65) tmp = t_0; elseif (x <= 1.06e-159) tmp = z; elseif (x <= 4.2e-79) tmp = Float64(x * y); elseif (x <= 1.35e-9) tmp = z; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y - z); tmp = 0.0; if (x <= -2.6e-65) tmp = t_0; elseif (x <= 1.06e-159) tmp = z; elseif (x <= 4.2e-79) tmp = x * y; elseif (x <= 1.35e-9) tmp = z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.6e-65], t$95$0, If[LessEqual[x, 1.06e-159], z, If[LessEqual[x, 4.2e-79], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.35e-9], z, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y - z\right)\\
\mathbf{if}\;x \leq -2.6 \cdot 10^{-65}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 1.06 \cdot 10^{-159}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 4.2 \cdot 10^{-79}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1.35 \cdot 10^{-9}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -2.6000000000000001e-65 or 1.3500000000000001e-9 < x Initial program 95.6%
Taylor expanded in x around inf 98.0%
neg-mul-198.0%
sub-neg98.0%
Simplified98.0%
if -2.6000000000000001e-65 < x < 1.06e-159 or 4.1999999999999999e-79 < x < 1.3500000000000001e-9Initial program 100.0%
Taylor expanded in x around 0 77.4%
if 1.06e-159 < x < 4.1999999999999999e-79Initial program 99.9%
Taylor expanded in y around inf 66.9%
Final simplification87.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- y z))))
(if (<= x -2.65e-65)
t_0
(if (<= x 1.06e-159)
z
(if (<= x 3.3e-79)
(* x y)
(if (<= x 1020000000000.0) (* z (- 1.0 x)) t_0))))))
double code(double x, double y, double z) {
double t_0 = x * (y - z);
double tmp;
if (x <= -2.65e-65) {
tmp = t_0;
} else if (x <= 1.06e-159) {
tmp = z;
} else if (x <= 3.3e-79) {
tmp = x * y;
} else if (x <= 1020000000000.0) {
tmp = z * (1.0 - x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y - z)
if (x <= (-2.65d-65)) then
tmp = t_0
else if (x <= 1.06d-159) then
tmp = z
else if (x <= 3.3d-79) then
tmp = x * y
else if (x <= 1020000000000.0d0) then
tmp = z * (1.0d0 - x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y - z);
double tmp;
if (x <= -2.65e-65) {
tmp = t_0;
} else if (x <= 1.06e-159) {
tmp = z;
} else if (x <= 3.3e-79) {
tmp = x * y;
} else if (x <= 1020000000000.0) {
tmp = z * (1.0 - x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y - z) tmp = 0 if x <= -2.65e-65: tmp = t_0 elif x <= 1.06e-159: tmp = z elif x <= 3.3e-79: tmp = x * y elif x <= 1020000000000.0: tmp = z * (1.0 - x) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y - z)) tmp = 0.0 if (x <= -2.65e-65) tmp = t_0; elseif (x <= 1.06e-159) tmp = z; elseif (x <= 3.3e-79) tmp = Float64(x * y); elseif (x <= 1020000000000.0) tmp = Float64(z * Float64(1.0 - x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y - z); tmp = 0.0; if (x <= -2.65e-65) tmp = t_0; elseif (x <= 1.06e-159) tmp = z; elseif (x <= 3.3e-79) tmp = x * y; elseif (x <= 1020000000000.0) tmp = z * (1.0 - x); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.65e-65], t$95$0, If[LessEqual[x, 1.06e-159], z, If[LessEqual[x, 3.3e-79], N[(x * y), $MachinePrecision], If[LessEqual[x, 1020000000000.0], N[(z * N[(1.0 - x), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y - z\right)\\
\mathbf{if}\;x \leq -2.65 \cdot 10^{-65}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 1.06 \cdot 10^{-159}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 3.3 \cdot 10^{-79}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1020000000000:\\
\;\;\;\;z \cdot \left(1 - x\right)\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -2.65000000000000019e-65 or 1.02e12 < x Initial program 95.5%
Taylor expanded in x around inf 98.1%
neg-mul-198.1%
sub-neg98.1%
Simplified98.1%
if -2.65000000000000019e-65 < x < 1.06e-159Initial program 100.0%
Taylor expanded in x around 0 77.6%
if 1.06e-159 < x < 3.2999999999999998e-79Initial program 99.9%
Taylor expanded in y around inf 66.9%
if 3.2999999999999998e-79 < x < 1.02e12Initial program 100.0%
Taylor expanded in y around 0 80.5%
Final simplification88.1%
(FPCore (x y z)
:precision binary64
(if (<= x -9.5e-66)
(* x y)
(if (<= x 1.06e-159)
z
(if (<= x 3.3e-79) (* x y) (if (<= x 2.7e-10) z (* x y))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -9.5e-66) {
tmp = x * y;
} else if (x <= 1.06e-159) {
tmp = z;
} else if (x <= 3.3e-79) {
tmp = x * y;
} else if (x <= 2.7e-10) {
tmp = z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-9.5d-66)) then
tmp = x * y
else if (x <= 1.06d-159) then
tmp = z
else if (x <= 3.3d-79) then
tmp = x * y
else if (x <= 2.7d-10) then
tmp = z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -9.5e-66) {
tmp = x * y;
} else if (x <= 1.06e-159) {
tmp = z;
} else if (x <= 3.3e-79) {
tmp = x * y;
} else if (x <= 2.7e-10) {
tmp = z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -9.5e-66: tmp = x * y elif x <= 1.06e-159: tmp = z elif x <= 3.3e-79: tmp = x * y elif x <= 2.7e-10: tmp = z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -9.5e-66) tmp = Float64(x * y); elseif (x <= 1.06e-159) tmp = z; elseif (x <= 3.3e-79) tmp = Float64(x * y); elseif (x <= 2.7e-10) tmp = z; else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -9.5e-66) tmp = x * y; elseif (x <= 1.06e-159) tmp = z; elseif (x <= 3.3e-79) tmp = x * y; elseif (x <= 2.7e-10) tmp = z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -9.5e-66], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.06e-159], z, If[LessEqual[x, 3.3e-79], N[(x * y), $MachinePrecision], If[LessEqual[x, 2.7e-10], z, N[(x * y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.5 \cdot 10^{-66}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1.06 \cdot 10^{-159}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 3.3 \cdot 10^{-79}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 2.7 \cdot 10^{-10}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -9.5000000000000004e-66 or 1.06e-159 < x < 3.2999999999999998e-79 or 2.7e-10 < x Initial program 95.9%
Taylor expanded in y around inf 46.5%
if -9.5000000000000004e-66 < x < 1.06e-159 or 3.2999999999999998e-79 < x < 2.7e-10Initial program 100.0%
Taylor expanded in x around 0 77.4%
Final simplification59.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -1820.0) (not (<= x 1.0))) (* x (- y z)) (+ z (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1820.0) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1820.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * (y - z)
else
tmp = z + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1820.0) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1820.0) or not (x <= 1.0): tmp = x * (y - z) else: tmp = z + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1820.0) || !(x <= 1.0)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1820.0) || ~((x <= 1.0))) tmp = x * (y - z); else tmp = z + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1820.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1820 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot y\\
\end{array}
\end{array}
if x < -1820 or 1 < x Initial program 95.3%
Taylor expanded in x around inf 98.6%
neg-mul-198.6%
sub-neg98.6%
Simplified98.6%
if -1820 < x < 1Initial program 100.0%
*-commutative100.0%
distribute-lft-out--100.0%
*-rgt-identity100.0%
cancel-sign-sub-inv100.0%
+-commutative100.0%
associate-+r+100.0%
*-commutative100.0%
distribute-rgt-out100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
fma-udef100.0%
Applied egg-rr100.0%
Taylor expanded in y around inf 99.6%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (+ z (* x (- y z))))
double code(double x, double y, double z) {
return z + (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - z))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - z));
}
def code(x, y, z): return z + (x * (y - z))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = z + (x * (y - z)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - z\right)
\end{array}
Initial program 97.6%
*-commutative97.6%
distribute-lft-out--97.6%
*-rgt-identity97.6%
cancel-sign-sub-inv97.6%
+-commutative97.6%
associate-+r+97.6%
*-commutative97.6%
distribute-rgt-out100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
fma-udef100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 97.6%
Taylor expanded in x around 0 36.1%
Final simplification36.1%
herbie shell --seed 2023271
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))