
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
(if (or (<= t_0 -5e-226) (not (<= t_0 0.0)))
t_0
(- (* (/ (* z (+ x z)) y) (- -1.0 (/ z y))) z))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -5e-226) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = (((z * (x + z)) / y) * (-1.0 - (z / y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-5d-226)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = (((z * (x + z)) / y) * ((-1.0d0) - (z / y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -5e-226) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = (((z * (x + z)) / y) * (-1.0 - (z / y))) - z;
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -5e-226) or not (t_0 <= 0.0): tmp = t_0 else: tmp = (((z * (x + z)) / y) * (-1.0 - (z / y))) - z return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -5e-226) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(Float64(Float64(Float64(z * Float64(x + z)) / y) * Float64(-1.0 - Float64(z / y))) - z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -5e-226) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = (((z * (x + z)) / y) * (-1.0 - (z / y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5e-226], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(N[(N[(N[(z * N[(x + z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision] * N[(-1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -5 \cdot 10^{-226} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{z \cdot \left(x + z\right)}{y} \cdot \left(-1 - \frac{z}{y}\right) - z\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -4.9999999999999998e-226 or 0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.9%
if -4.9999999999999998e-226 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < 0.0Initial program 10.9%
Taylor expanded in y around inf 97.3%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -5e-226) (not (<= t_0 0.0))) t_0 (/ (- z) (/ y (+ x y))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -5e-226) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z / (y / (x + y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-5d-226)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = -z / (y / (x + y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -5e-226) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z / (y / (x + y));
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -5e-226) or not (t_0 <= 0.0): tmp = t_0 else: tmp = -z / (y / (x + y)) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -5e-226) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(Float64(-z) / Float64(y / Float64(x + y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -5e-226) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = -z / (y / (x + y)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5e-226], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[((-z) / N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -5 \cdot 10^{-226} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-z}{\frac{y}{x + y}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -4.9999999999999998e-226 or 0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.9%
if -4.9999999999999998e-226 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < 0.0Initial program 10.9%
Taylor expanded in z around 0 94.8%
mul-1-neg94.8%
associate-/l*99.9%
distribute-neg-frac99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ x (- 1.0 (/ y z)))))
(if (<= y -2.15e+99)
(- z)
(if (<= y -4.9e+65)
(/ (* x (- z)) y)
(if (<= y -5e+27)
(- z)
(if (<= y -9e-57)
t_0
(if (<= y -3.6e-187) (+ x y) (if (<= y 1.8e+85) t_0 (- z)))))))))
double code(double x, double y, double z) {
double t_0 = x / (1.0 - (y / z));
double tmp;
if (y <= -2.15e+99) {
tmp = -z;
} else if (y <= -4.9e+65) {
tmp = (x * -z) / y;
} else if (y <= -5e+27) {
tmp = -z;
} else if (y <= -9e-57) {
tmp = t_0;
} else if (y <= -3.6e-187) {
tmp = x + y;
} else if (y <= 1.8e+85) {
tmp = t_0;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x / (1.0d0 - (y / z))
if (y <= (-2.15d+99)) then
tmp = -z
else if (y <= (-4.9d+65)) then
tmp = (x * -z) / y
else if (y <= (-5d+27)) then
tmp = -z
else if (y <= (-9d-57)) then
tmp = t_0
else if (y <= (-3.6d-187)) then
tmp = x + y
else if (y <= 1.8d+85) then
tmp = t_0
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x / (1.0 - (y / z));
double tmp;
if (y <= -2.15e+99) {
tmp = -z;
} else if (y <= -4.9e+65) {
tmp = (x * -z) / y;
} else if (y <= -5e+27) {
tmp = -z;
} else if (y <= -9e-57) {
tmp = t_0;
} else if (y <= -3.6e-187) {
tmp = x + y;
} else if (y <= 1.8e+85) {
tmp = t_0;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = x / (1.0 - (y / z)) tmp = 0 if y <= -2.15e+99: tmp = -z elif y <= -4.9e+65: tmp = (x * -z) / y elif y <= -5e+27: tmp = -z elif y <= -9e-57: tmp = t_0 elif y <= -3.6e-187: tmp = x + y elif y <= 1.8e+85: tmp = t_0 else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(x / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (y <= -2.15e+99) tmp = Float64(-z); elseif (y <= -4.9e+65) tmp = Float64(Float64(x * Float64(-z)) / y); elseif (y <= -5e+27) tmp = Float64(-z); elseif (y <= -9e-57) tmp = t_0; elseif (y <= -3.6e-187) tmp = Float64(x + y); elseif (y <= 1.8e+85) tmp = t_0; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x / (1.0 - (y / z)); tmp = 0.0; if (y <= -2.15e+99) tmp = -z; elseif (y <= -4.9e+65) tmp = (x * -z) / y; elseif (y <= -5e+27) tmp = -z; elseif (y <= -9e-57) tmp = t_0; elseif (y <= -3.6e-187) tmp = x + y; elseif (y <= 1.8e+85) tmp = t_0; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.15e+99], (-z), If[LessEqual[y, -4.9e+65], N[(N[(x * (-z)), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[y, -5e+27], (-z), If[LessEqual[y, -9e-57], t$95$0, If[LessEqual[y, -3.6e-187], N[(x + y), $MachinePrecision], If[LessEqual[y, 1.8e+85], t$95$0, (-z)]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{1 - \frac{y}{z}}\\
\mathbf{if}\;y \leq -2.15 \cdot 10^{+99}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -4.9 \cdot 10^{+65}:\\
\;\;\;\;\frac{x \cdot \left(-z\right)}{y}\\
\mathbf{elif}\;y \leq -5 \cdot 10^{+27}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -9 \cdot 10^{-57}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -3.6 \cdot 10^{-187}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{+85}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -2.1500000000000001e99 or -4.89999999999999956e65 < y < -4.99999999999999979e27 or 1.7999999999999999e85 < y Initial program 68.5%
Taylor expanded in y around inf 70.9%
mul-1-neg70.9%
Simplified70.9%
if -2.1500000000000001e99 < y < -4.89999999999999956e65Initial program 86.1%
Taylor expanded in z around 0 71.7%
mul-1-neg71.7%
+-commutative71.7%
Simplified71.7%
Taylor expanded in y around 0 72.1%
if -4.99999999999999979e27 < y < -8.99999999999999945e-57 or -3.59999999999999994e-187 < y < 1.7999999999999999e85Initial program 99.8%
Taylor expanded in x around inf 78.5%
if -8.99999999999999945e-57 < y < -3.59999999999999994e-187Initial program 100.0%
Taylor expanded in z around inf 73.2%
+-commutative73.2%
Simplified73.2%
Final simplification74.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (* z (- (- x) y)) y)))
(if (<= y -2.9e+224)
(- z)
(if (<= y -9e-57)
t_0
(if (<= y -4.5e-187)
(+ x y)
(if (<= y 3e+64) (/ x (- 1.0 (/ y z))) t_0))))))
double code(double x, double y, double z) {
double t_0 = (z * (-x - y)) / y;
double tmp;
if (y <= -2.9e+224) {
tmp = -z;
} else if (y <= -9e-57) {
tmp = t_0;
} else if (y <= -4.5e-187) {
tmp = x + y;
} else if (y <= 3e+64) {
tmp = x / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (z * (-x - y)) / y
if (y <= (-2.9d+224)) then
tmp = -z
else if (y <= (-9d-57)) then
tmp = t_0
else if (y <= (-4.5d-187)) then
tmp = x + y
else if (y <= 3d+64) then
tmp = x / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (z * (-x - y)) / y;
double tmp;
if (y <= -2.9e+224) {
tmp = -z;
} else if (y <= -9e-57) {
tmp = t_0;
} else if (y <= -4.5e-187) {
tmp = x + y;
} else if (y <= 3e+64) {
tmp = x / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (z * (-x - y)) / y tmp = 0 if y <= -2.9e+224: tmp = -z elif y <= -9e-57: tmp = t_0 elif y <= -4.5e-187: tmp = x + y elif y <= 3e+64: tmp = x / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(z * Float64(Float64(-x) - y)) / y) tmp = 0.0 if (y <= -2.9e+224) tmp = Float64(-z); elseif (y <= -9e-57) tmp = t_0; elseif (y <= -4.5e-187) tmp = Float64(x + y); elseif (y <= 3e+64) tmp = Float64(x / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (z * (-x - y)) / y; tmp = 0.0; if (y <= -2.9e+224) tmp = -z; elseif (y <= -9e-57) tmp = t_0; elseif (y <= -4.5e-187) tmp = x + y; elseif (y <= 3e+64) tmp = x / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z * N[((-x) - y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[y, -2.9e+224], (-z), If[LessEqual[y, -9e-57], t$95$0, If[LessEqual[y, -4.5e-187], N[(x + y), $MachinePrecision], If[LessEqual[y, 3e+64], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{z \cdot \left(\left(-x\right) - y\right)}{y}\\
\mathbf{if}\;y \leq -2.9 \cdot 10^{+224}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -9 \cdot 10^{-57}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -4.5 \cdot 10^{-187}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 3 \cdot 10^{+64}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -2.89999999999999989e224Initial program 50.1%
Taylor expanded in y around inf 87.9%
mul-1-neg87.9%
Simplified87.9%
if -2.89999999999999989e224 < y < -8.99999999999999945e-57 or 3.0000000000000002e64 < y Initial program 78.6%
Taylor expanded in z around 0 73.3%
mul-1-neg73.3%
+-commutative73.3%
Simplified73.3%
if -8.99999999999999945e-57 < y < -4.4999999999999998e-187Initial program 100.0%
Taylor expanded in z around inf 73.2%
+-commutative73.2%
Simplified73.2%
if -4.4999999999999998e-187 < y < 3.0000000000000002e64Initial program 99.9%
Taylor expanded in x around inf 83.5%
Final simplification78.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (- z) (/ y (+ x y)))))
(if (<= y -9.2e-57)
t_0
(if (<= y -5.2e-187)
(+ x y)
(if (<= y 3e+64) (/ x (- 1.0 (/ y z))) t_0)))))
double code(double x, double y, double z) {
double t_0 = -z / (y / (x + y));
double tmp;
if (y <= -9.2e-57) {
tmp = t_0;
} else if (y <= -5.2e-187) {
tmp = x + y;
} else if (y <= 3e+64) {
tmp = x / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -z / (y / (x + y))
if (y <= (-9.2d-57)) then
tmp = t_0
else if (y <= (-5.2d-187)) then
tmp = x + y
else if (y <= 3d+64) then
tmp = x / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -z / (y / (x + y));
double tmp;
if (y <= -9.2e-57) {
tmp = t_0;
} else if (y <= -5.2e-187) {
tmp = x + y;
} else if (y <= 3e+64) {
tmp = x / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -z / (y / (x + y)) tmp = 0 if y <= -9.2e-57: tmp = t_0 elif y <= -5.2e-187: tmp = x + y elif y <= 3e+64: tmp = x / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-z) / Float64(y / Float64(x + y))) tmp = 0.0 if (y <= -9.2e-57) tmp = t_0; elseif (y <= -5.2e-187) tmp = Float64(x + y); elseif (y <= 3e+64) tmp = Float64(x / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -z / (y / (x + y)); tmp = 0.0; if (y <= -9.2e-57) tmp = t_0; elseif (y <= -5.2e-187) tmp = x + y; elseif (y <= 3e+64) tmp = x / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[((-z) / N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -9.2e-57], t$95$0, If[LessEqual[y, -5.2e-187], N[(x + y), $MachinePrecision], If[LessEqual[y, 3e+64], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-z}{\frac{y}{x + y}}\\
\mathbf{if}\;y \leq -9.2 \cdot 10^{-57}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -5.2 \cdot 10^{-187}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 3 \cdot 10^{+64}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -9.2000000000000001e-57 or 3.0000000000000002e64 < y Initial program 74.5%
Taylor expanded in z around 0 71.3%
mul-1-neg71.3%
associate-/l*81.7%
distribute-neg-frac81.7%
+-commutative81.7%
Simplified81.7%
if -9.2000000000000001e-57 < y < -5.1999999999999999e-187Initial program 100.0%
Taylor expanded in z around inf 73.2%
+-commutative73.2%
Simplified73.2%
if -5.1999999999999999e-187 < y < 3.0000000000000002e64Initial program 99.9%
Taylor expanded in x around inf 83.5%
Final simplification81.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (- z) (/ y (+ x y)))))
(if (<= y -9.2e-57)
t_0
(if (<= y -4.8e-187)
(* (+ x y) (+ 1.0 (/ y z)))
(if (<= y 3e+64) (/ x (- 1.0 (/ y z))) t_0)))))
double code(double x, double y, double z) {
double t_0 = -z / (y / (x + y));
double tmp;
if (y <= -9.2e-57) {
tmp = t_0;
} else if (y <= -4.8e-187) {
tmp = (x + y) * (1.0 + (y / z));
} else if (y <= 3e+64) {
tmp = x / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -z / (y / (x + y))
if (y <= (-9.2d-57)) then
tmp = t_0
else if (y <= (-4.8d-187)) then
tmp = (x + y) * (1.0d0 + (y / z))
else if (y <= 3d+64) then
tmp = x / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -z / (y / (x + y));
double tmp;
if (y <= -9.2e-57) {
tmp = t_0;
} else if (y <= -4.8e-187) {
tmp = (x + y) * (1.0 + (y / z));
} else if (y <= 3e+64) {
tmp = x / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -z / (y / (x + y)) tmp = 0 if y <= -9.2e-57: tmp = t_0 elif y <= -4.8e-187: tmp = (x + y) * (1.0 + (y / z)) elif y <= 3e+64: tmp = x / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-z) / Float64(y / Float64(x + y))) tmp = 0.0 if (y <= -9.2e-57) tmp = t_0; elseif (y <= -4.8e-187) tmp = Float64(Float64(x + y) * Float64(1.0 + Float64(y / z))); elseif (y <= 3e+64) tmp = Float64(x / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -z / (y / (x + y)); tmp = 0.0; if (y <= -9.2e-57) tmp = t_0; elseif (y <= -4.8e-187) tmp = (x + y) * (1.0 + (y / z)); elseif (y <= 3e+64) tmp = x / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[((-z) / N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -9.2e-57], t$95$0, If[LessEqual[y, -4.8e-187], N[(N[(x + y), $MachinePrecision] * N[(1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3e+64], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-z}{\frac{y}{x + y}}\\
\mathbf{if}\;y \leq -9.2 \cdot 10^{-57}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -4.8 \cdot 10^{-187}:\\
\;\;\;\;\left(x + y\right) \cdot \left(1 + \frac{y}{z}\right)\\
\mathbf{elif}\;y \leq 3 \cdot 10^{+64}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -9.2000000000000001e-57 or 3.0000000000000002e64 < y Initial program 74.5%
Taylor expanded in z around 0 71.3%
mul-1-neg71.3%
associate-/l*81.7%
distribute-neg-frac81.7%
+-commutative81.7%
Simplified81.7%
if -9.2000000000000001e-57 < y < -4.80000000000000027e-187Initial program 100.0%
Taylor expanded in z around inf 73.7%
associate-+r+73.7%
*-lft-identity73.7%
associate-/l*73.5%
associate-/r/73.5%
distribute-rgt-in73.5%
+-commutative73.5%
Simplified73.5%
if -4.80000000000000027e-187 < y < 3.0000000000000002e64Initial program 99.9%
Taylor expanded in x around inf 83.5%
Final simplification81.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))))
(if (<= y -5.6e+216)
(- z)
(if (<= y -1.1e-28) (/ y t_0) (if (<= y 8e+86) (/ x t_0) (- z))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if (y <= -5.6e+216) {
tmp = -z;
} else if (y <= -1.1e-28) {
tmp = y / t_0;
} else if (y <= 8e+86) {
tmp = x / t_0;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
if (y <= (-5.6d+216)) then
tmp = -z
else if (y <= (-1.1d-28)) then
tmp = y / t_0
else if (y <= 8d+86) then
tmp = x / t_0
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if (y <= -5.6e+216) {
tmp = -z;
} else if (y <= -1.1e-28) {
tmp = y / t_0;
} else if (y <= 8e+86) {
tmp = x / t_0;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) tmp = 0 if y <= -5.6e+216: tmp = -z elif y <= -1.1e-28: tmp = y / t_0 elif y <= 8e+86: tmp = x / t_0 else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) tmp = 0.0 if (y <= -5.6e+216) tmp = Float64(-z); elseif (y <= -1.1e-28) tmp = Float64(y / t_0); elseif (y <= 8e+86) tmp = Float64(x / t_0); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); tmp = 0.0; if (y <= -5.6e+216) tmp = -z; elseif (y <= -1.1e-28) tmp = y / t_0; elseif (y <= 8e+86) tmp = x / t_0; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -5.6e+216], (-z), If[LessEqual[y, -1.1e-28], N[(y / t$95$0), $MachinePrecision], If[LessEqual[y, 8e+86], N[(x / t$95$0), $MachinePrecision], (-z)]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
\mathbf{if}\;y \leq -5.6 \cdot 10^{+216}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -1.1 \cdot 10^{-28}:\\
\;\;\;\;\frac{y}{t_0}\\
\mathbf{elif}\;y \leq 8 \cdot 10^{+86}:\\
\;\;\;\;\frac{x}{t_0}\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -5.59999999999999963e216 or 8.0000000000000001e86 < y Initial program 57.1%
Taylor expanded in y around inf 83.0%
mul-1-neg83.0%
Simplified83.0%
if -5.59999999999999963e216 < y < -1.09999999999999998e-28Initial program 88.6%
Taylor expanded in x around 0 64.9%
if -1.09999999999999998e-28 < y < 8.0000000000000001e86Initial program 99.9%
Taylor expanded in x around inf 74.9%
Final simplification75.0%
(FPCore (x y z)
:precision binary64
(if (<= y -4.8e+96)
(- z)
(if (<= y -4.4e+65)
(/ (* x (- z)) y)
(if (<= y -2.8e-49) (- z) (if (<= y 9.5e+83) (+ x y) (- z))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -4.8e+96) {
tmp = -z;
} else if (y <= -4.4e+65) {
tmp = (x * -z) / y;
} else if (y <= -2.8e-49) {
tmp = -z;
} else if (y <= 9.5e+83) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4.8d+96)) then
tmp = -z
else if (y <= (-4.4d+65)) then
tmp = (x * -z) / y
else if (y <= (-2.8d-49)) then
tmp = -z
else if (y <= 9.5d+83) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4.8e+96) {
tmp = -z;
} else if (y <= -4.4e+65) {
tmp = (x * -z) / y;
} else if (y <= -2.8e-49) {
tmp = -z;
} else if (y <= 9.5e+83) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -4.8e+96: tmp = -z elif y <= -4.4e+65: tmp = (x * -z) / y elif y <= -2.8e-49: tmp = -z elif y <= 9.5e+83: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -4.8e+96) tmp = Float64(-z); elseif (y <= -4.4e+65) tmp = Float64(Float64(x * Float64(-z)) / y); elseif (y <= -2.8e-49) tmp = Float64(-z); elseif (y <= 9.5e+83) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -4.8e+96) tmp = -z; elseif (y <= -4.4e+65) tmp = (x * -z) / y; elseif (y <= -2.8e-49) tmp = -z; elseif (y <= 9.5e+83) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -4.8e+96], (-z), If[LessEqual[y, -4.4e+65], N[(N[(x * (-z)), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[y, -2.8e-49], (-z), If[LessEqual[y, 9.5e+83], N[(x + y), $MachinePrecision], (-z)]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.8 \cdot 10^{+96}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -4.4 \cdot 10^{+65}:\\
\;\;\;\;\frac{x \cdot \left(-z\right)}{y}\\
\mathbf{elif}\;y \leq -2.8 \cdot 10^{-49}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 9.5 \cdot 10^{+83}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -4.79999999999999986e96 or -4.3999999999999997e65 < y < -2.79999999999999997e-49 or 9.5000000000000002e83 < y Initial program 71.8%
Taylor expanded in y around inf 66.6%
mul-1-neg66.6%
Simplified66.6%
if -4.79999999999999986e96 < y < -4.3999999999999997e65Initial program 86.1%
Taylor expanded in z around 0 71.7%
mul-1-neg71.7%
+-commutative71.7%
Simplified71.7%
Taylor expanded in y around 0 72.1%
if -2.79999999999999997e-49 < y < 9.5000000000000002e83Initial program 99.9%
Taylor expanded in z around inf 71.6%
+-commutative71.6%
Simplified71.6%
Final simplification69.4%
(FPCore (x y z) :precision binary64 (if (<= y -2.8e-49) (- z) (if (<= y 9.2e+83) (+ x y) (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.8e-49) {
tmp = -z;
} else if (y <= 9.2e+83) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.8d-49)) then
tmp = -z
else if (y <= 9.2d+83) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.8e-49) {
tmp = -z;
} else if (y <= 9.2e+83) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.8e-49: tmp = -z elif y <= 9.2e+83: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.8e-49) tmp = Float64(-z); elseif (y <= 9.2e+83) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.8e-49) tmp = -z; elseif (y <= 9.2e+83) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.8e-49], (-z), If[LessEqual[y, 9.2e+83], N[(x + y), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.8 \cdot 10^{-49}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 9.2 \cdot 10^{+83}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -2.79999999999999997e-49 or 9.1999999999999998e83 < y Initial program 72.6%
Taylor expanded in y around inf 62.9%
mul-1-neg62.9%
Simplified62.9%
if -2.79999999999999997e-49 < y < 9.1999999999999998e83Initial program 99.9%
Taylor expanded in z around inf 71.6%
+-commutative71.6%
Simplified71.6%
Final simplification67.5%
(FPCore (x y z) :precision binary64 (if (<= y -2.8e-49) (- z) (if (<= y 3e+64) x (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.8e-49) {
tmp = -z;
} else if (y <= 3e+64) {
tmp = x;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.8d-49)) then
tmp = -z
else if (y <= 3d+64) then
tmp = x
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.8e-49) {
tmp = -z;
} else if (y <= 3e+64) {
tmp = x;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.8e-49: tmp = -z elif y <= 3e+64: tmp = x else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.8e-49) tmp = Float64(-z); elseif (y <= 3e+64) tmp = x; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.8e-49) tmp = -z; elseif (y <= 3e+64) tmp = x; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.8e-49], (-z), If[LessEqual[y, 3e+64], x, (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.8 \cdot 10^{-49}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 3 \cdot 10^{+64}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -2.79999999999999997e-49 or 3.0000000000000002e64 < y Initial program 73.5%
Taylor expanded in y around inf 61.8%
mul-1-neg61.8%
Simplified61.8%
if -2.79999999999999997e-49 < y < 3.0000000000000002e64Initial program 99.9%
Taylor expanded in y around 0 57.4%
Final simplification59.5%
(FPCore (x y z) :precision binary64 (if (<= y -1.6e-58) y x))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.6e-58) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.6d-58)) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.6e-58) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.6e-58: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.6e-58) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.6e-58) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.6e-58], y, x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.6 \cdot 10^{-58}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.6e-58Initial program 77.9%
Taylor expanded in x around 0 55.1%
Taylor expanded in y around 0 20.3%
if -1.6e-58 < y Initial program 91.6%
Taylor expanded in y around 0 46.2%
Final simplification37.5%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 87.0%
Taylor expanded in y around 0 32.4%
Final simplification32.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023271
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:herbie-target
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))