
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt x) (hypot 1.0 (sqrt x)))))
double code(double x) {
return 1.0 / (sqrt(x) + hypot(1.0, sqrt(x)));
}
public static double code(double x) {
return 1.0 / (Math.sqrt(x) + Math.hypot(1.0, Math.sqrt(x)));
}
def code(x): return 1.0 / (math.sqrt(x) + math.hypot(1.0, math.sqrt(x)))
function code(x) return Float64(1.0 / Float64(sqrt(x) + hypot(1.0, sqrt(x)))) end
function tmp = code(x) tmp = 1.0 / (sqrt(x) + hypot(1.0, sqrt(x))); end
code[x_] := N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[1.0 ^ 2 + N[Sqrt[x], $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x} + \mathsf{hypot}\left(1, \sqrt{x}\right)}
\end{array}
Initial program 50.6%
flip--50.6%
div-inv50.6%
add-sqr-sqrt50.7%
add-sqr-sqrt51.5%
Applied egg-rr51.5%
associate-*r/51.5%
*-rgt-identity51.5%
remove-double-neg51.5%
sub-neg51.5%
div-sub50.6%
rem-square-sqrt50.4%
sqr-neg50.4%
div-sub50.7%
+-commutative50.7%
sqr-neg50.7%
rem-square-sqrt51.5%
associate--l+99.7%
+-inverses99.7%
metadata-eval99.7%
sub-neg99.7%
remove-double-neg99.7%
Simplified99.7%
add-sqr-sqrt99.7%
hypot-1-def99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ 1.0 x)) (sqrt x)))) (if (<= t_0 0.0001) (* 0.5 (sqrt (/ 1.0 x))) t_0)))
double code(double x) {
double t_0 = sqrt((1.0 + x)) - sqrt(x);
double tmp;
if (t_0 <= 0.0001) {
tmp = 0.5 * sqrt((1.0 / x));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((1.0d0 + x)) - sqrt(x)
if (t_0 <= 0.0001d0) then
tmp = 0.5d0 * sqrt((1.0d0 / x))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((1.0 + x)) - Math.sqrt(x);
double tmp;
if (t_0 <= 0.0001) {
tmp = 0.5 * Math.sqrt((1.0 / x));
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((1.0 + x)) - math.sqrt(x) tmp = 0 if t_0 <= 0.0001: tmp = 0.5 * math.sqrt((1.0 / x)) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) tmp = 0.0 if (t_0 <= 0.0001) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((1.0 + x)) - sqrt(x); tmp = 0.0; if (t_0 <= 0.0001) tmp = 0.5 * sqrt((1.0 / x)); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0001], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{1 + x} - \sqrt{x}\\
\mathbf{if}\;t_0 \leq 0.0001:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x 1)) (sqrt.f64 x)) < 1.00000000000000005e-4Initial program 5.1%
flip--5.1%
div-inv5.1%
add-sqr-sqrt5.2%
add-sqr-sqrt6.8%
Applied egg-rr6.8%
associate-*r/6.8%
*-rgt-identity6.8%
remove-double-neg6.8%
sub-neg6.8%
div-sub5.2%
rem-square-sqrt4.9%
sqr-neg4.9%
div-sub5.2%
+-commutative5.2%
sqr-neg5.2%
rem-square-sqrt6.8%
associate--l+99.6%
+-inverses99.6%
metadata-eval99.6%
sub-neg99.6%
remove-double-neg99.6%
Simplified99.6%
add-sqr-sqrt99.6%
hypot-1-def99.6%
Applied egg-rr99.6%
+-commutative99.6%
flip3-+63.7%
associate-/r/63.5%
+-commutative63.5%
hypot-1-def63.5%
add-sqr-sqrt63.5%
sqrt-pow263.5%
metadata-eval63.5%
sqrt-pow263.3%
metadata-eval63.3%
Applied egg-rr42.8%
Taylor expanded in x around inf 99.0%
if 1.00000000000000005e-4 < (-.f64 (sqrt.f64 (+.f64 x 1)) (sqrt.f64 x)) Initial program 99.7%
Final simplification99.3%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt x) (sqrt (+ 1.0 x)))))
double code(double x) {
return 1.0 / (sqrt(x) + sqrt((1.0 + x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt(x) + sqrt((1.0d0 + x)))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt(x) + Math.sqrt((1.0 + x)));
}
def code(x): return 1.0 / (math.sqrt(x) + math.sqrt((1.0 + x)))
function code(x) return Float64(1.0 / Float64(sqrt(x) + sqrt(Float64(1.0 + x)))) end
function tmp = code(x) tmp = 1.0 / (sqrt(x) + sqrt((1.0 + x))); end
code[x_] := N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x} + \sqrt{1 + x}}
\end{array}
Initial program 50.6%
flip--50.6%
div-inv50.6%
add-sqr-sqrt50.7%
add-sqr-sqrt51.5%
Applied egg-rr51.5%
associate-*r/51.5%
*-rgt-identity51.5%
remove-double-neg51.5%
sub-neg51.5%
div-sub50.6%
rem-square-sqrt50.4%
sqr-neg50.4%
div-sub50.7%
+-commutative50.7%
sqr-neg50.7%
rem-square-sqrt51.5%
associate--l+99.7%
+-inverses99.7%
metadata-eval99.7%
sub-neg99.7%
remove-double-neg99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x) :precision binary64 (if (<= x 1.0) (+ 1.0 (- (* x 0.5) (sqrt x))) (* 0.5 (sqrt (/ 1.0 x)))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 + ((x * 0.5) - sqrt(x));
} else {
tmp = 0.5 * sqrt((1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 1.0d0 + ((x * 0.5d0) - sqrt(x))
else
tmp = 0.5d0 * sqrt((1.0d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 + ((x * 0.5) - Math.sqrt(x));
} else {
tmp = 0.5 * Math.sqrt((1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = 1.0 + ((x * 0.5) - math.sqrt(x)) else: tmp = 0.5 * math.sqrt((1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(1.0 + Float64(Float64(x * 0.5) - sqrt(x))); else tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = 1.0 + ((x * 0.5) - sqrt(x)); else tmp = 0.5 * sqrt((1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(1.0 + N[(N[(x * 0.5), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;1 + \left(x \cdot 0.5 - \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
Taylor expanded in x around 0 99.3%
associate--l+99.4%
+-commutative99.4%
Applied egg-rr99.4%
if 1 < x Initial program 6.3%
flip--6.3%
div-inv6.3%
add-sqr-sqrt6.5%
add-sqr-sqrt8.1%
Applied egg-rr8.1%
associate-*r/8.1%
*-rgt-identity8.1%
remove-double-neg8.1%
sub-neg8.1%
div-sub6.4%
rem-square-sqrt6.1%
sqr-neg6.1%
div-sub6.5%
+-commutative6.5%
sqr-neg6.5%
rem-square-sqrt8.1%
associate--l+99.6%
+-inverses99.6%
metadata-eval99.6%
sub-neg99.6%
remove-double-neg99.6%
Simplified99.6%
add-sqr-sqrt99.6%
hypot-1-def99.6%
Applied egg-rr99.6%
+-commutative99.6%
flip3-+64.2%
associate-/r/64.0%
+-commutative64.0%
hypot-1-def64.0%
add-sqr-sqrt64.0%
sqrt-pow264.0%
metadata-eval64.0%
sqrt-pow263.8%
metadata-eval63.8%
Applied egg-rr43.6%
Taylor expanded in x around inf 98.0%
Final simplification98.7%
(FPCore (x) :precision binary64 (if (<= x 0.25) 1.0 (* 0.5 (sqrt (/ 1.0 x)))))
double code(double x) {
double tmp;
if (x <= 0.25) {
tmp = 1.0;
} else {
tmp = 0.5 * sqrt((1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.25d0) then
tmp = 1.0d0
else
tmp = 0.5d0 * sqrt((1.0d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.25) {
tmp = 1.0;
} else {
tmp = 0.5 * Math.sqrt((1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.25: tmp = 1.0 else: tmp = 0.5 * math.sqrt((1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.25) tmp = 1.0; else tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.25) tmp = 1.0; else tmp = 0.5 * sqrt((1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.25], 1.0, N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.25:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 0.25Initial program 99.9%
Taylor expanded in x around 0 96.5%
if 0.25 < x Initial program 6.3%
flip--6.3%
div-inv6.3%
add-sqr-sqrt6.5%
add-sqr-sqrt8.1%
Applied egg-rr8.1%
associate-*r/8.1%
*-rgt-identity8.1%
remove-double-neg8.1%
sub-neg8.1%
div-sub6.4%
rem-square-sqrt6.1%
sqr-neg6.1%
div-sub6.5%
+-commutative6.5%
sqr-neg6.5%
rem-square-sqrt8.1%
associate--l+99.6%
+-inverses99.6%
metadata-eval99.6%
sub-neg99.6%
remove-double-neg99.6%
Simplified99.6%
add-sqr-sqrt99.6%
hypot-1-def99.6%
Applied egg-rr99.6%
+-commutative99.6%
flip3-+64.2%
associate-/r/64.0%
+-commutative64.0%
hypot-1-def64.0%
add-sqr-sqrt64.0%
sqrt-pow264.0%
metadata-eval64.0%
sqrt-pow263.8%
metadata-eval63.8%
Applied egg-rr43.6%
Taylor expanded in x around inf 98.0%
Final simplification97.3%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ 1.0 (+ 1.0 (sqrt x))) (* 0.5 (sqrt (/ 1.0 x)))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 / (1.0 + sqrt(x));
} else {
tmp = 0.5 * sqrt((1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 1.0d0 / (1.0d0 + sqrt(x))
else
tmp = 0.5d0 * sqrt((1.0d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 / (1.0 + Math.sqrt(x));
} else {
tmp = 0.5 * Math.sqrt((1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = 1.0 / (1.0 + math.sqrt(x)) else: tmp = 0.5 * math.sqrt((1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(1.0 / Float64(1.0 + sqrt(x))); else tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = 1.0 / (1.0 + sqrt(x)); else tmp = 0.5 * sqrt((1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(1.0 / N[(1.0 + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{1}{1 + \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
flip--99.9%
div-inv99.9%
add-sqr-sqrt99.9%
add-sqr-sqrt99.9%
Applied egg-rr99.9%
associate-*r/99.9%
*-rgt-identity99.9%
remove-double-neg99.9%
sub-neg99.9%
div-sub99.9%
rem-square-sqrt99.9%
sqr-neg99.9%
div-sub99.9%
+-commutative99.9%
sqr-neg99.9%
rem-square-sqrt99.9%
associate--l+99.9%
+-inverses99.9%
metadata-eval99.9%
sub-neg99.9%
remove-double-neg99.9%
Simplified99.9%
add-sqr-sqrt99.9%
hypot-1-def99.9%
Applied egg-rr99.9%
inv-pow99.9%
add-sqr-sqrt99.9%
unpow-prod-down99.9%
Applied egg-rr99.9%
pow-sqr99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around 0 98.4%
if 1 < x Initial program 6.3%
flip--6.3%
div-inv6.3%
add-sqr-sqrt6.5%
add-sqr-sqrt8.1%
Applied egg-rr8.1%
associate-*r/8.1%
*-rgt-identity8.1%
remove-double-neg8.1%
sub-neg8.1%
div-sub6.4%
rem-square-sqrt6.1%
sqr-neg6.1%
div-sub6.5%
+-commutative6.5%
sqr-neg6.5%
rem-square-sqrt8.1%
associate--l+99.6%
+-inverses99.6%
metadata-eval99.6%
sub-neg99.6%
remove-double-neg99.6%
Simplified99.6%
add-sqr-sqrt99.6%
hypot-1-def99.6%
Applied egg-rr99.6%
+-commutative99.6%
flip3-+64.2%
associate-/r/64.0%
+-commutative64.0%
hypot-1-def64.0%
add-sqr-sqrt64.0%
sqrt-pow264.0%
metadata-eval64.0%
sqrt-pow263.8%
metadata-eval63.8%
Applied egg-rr43.6%
Taylor expanded in x around inf 98.0%
Final simplification98.2%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 50.6%
Taylor expanded in x around 0 49.2%
Final simplification49.2%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2023271
(FPCore (x)
:name "Main:bigenough3 from C"
:precision binary64
:herbie-target
(/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))
(- (sqrt (+ x 1.0)) (sqrt x)))