
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- (- b) b) (* 2.0 a)))
(t_1 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -4e+152)
(if (>= b 0.0) t_0 (/ (* 2.0 c) (fma 2.0 (/ a (/ b c)) (* b -2.0))))
(if (<= b 5.7e-304)
(if (>= b 0.0) t_0 (/ (* 2.0 c) (- t_1 b)))
(if (<= b 2.2e+59)
(if (>= b 0.0) (/ (- (- b) t_1) (* 2.0 a)) (/ b a))
(if (>= b 0.0) t_0 (/ (- b) a)))))))
double code(double a, double b, double c) {
double t_0 = (-b - b) / (2.0 * a);
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -4e+152) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (2.0 * c) / fma(2.0, (a / (b / c)), (b * -2.0));
}
tmp_1 = tmp_2;
} else if (b <= 5.7e-304) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_0;
} else {
tmp_3 = (2.0 * c) / (t_1 - b);
}
tmp_1 = tmp_3;
} else if (b <= 2.2e+59) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (-b - t_1) / (2.0 * a);
} else {
tmp_4 = b / a;
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = -b / a;
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(Float64(Float64(-b) - b) / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -4e+152) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(2.0 * c) / fma(2.0, Float64(a / Float64(b / c)), Float64(b * -2.0))); end tmp_1 = tmp_2; elseif (b <= 5.7e-304) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = t_0; else tmp_3 = Float64(Float64(2.0 * c) / Float64(t_1 - b)); end tmp_1 = tmp_3; elseif (b <= 2.2e+59) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(Float64(-b) - t_1) / Float64(2.0 * a)); else tmp_4 = Float64(b / a); end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(Float64(-b) / a); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[((-b) - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -4e+152], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(b * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 5.7e-304], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(2.0 * c), $MachinePrecision] / N[(t$95$1 - b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 2.2e+59], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$1), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(b / a), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[((-b) / a), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(-b\right) - b}{2 \cdot a}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -4 \cdot 10^{+152}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\mathsf{fma}\left(2, \frac{a}{\frac{b}{c}}, b \cdot -2\right)}\\
\end{array}\\
\mathbf{elif}\;b \leq 5.7 \cdot 10^{-304}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{t_1 - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 2.2 \cdot 10^{+59}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_1}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
if b < -4.0000000000000002e152Initial program 38.5%
Taylor expanded in b around inf 38.5%
Taylor expanded in b around -inf 90.4%
+-commutative90.4%
fma-def90.4%
associate-/l*97.8%
*-commutative97.8%
Simplified97.8%
if -4.0000000000000002e152 < b < 5.6999999999999998e-304Initial program 89.0%
Taylor expanded in b around inf 89.0%
if 5.6999999999999998e-304 < b < 2.2e59Initial program 85.9%
Taylor expanded in b around -inf 85.9%
+-commutative40.6%
fma-def40.6%
associate-/l*40.6%
*-commutative40.6%
Simplified85.9%
Taylor expanded in c around inf 85.9%
if 2.2e59 < b Initial program 59.1%
Taylor expanded in b around inf 95.9%
Taylor expanded in c around 0 95.9%
associate-*r/95.9%
neg-mul-195.9%
Simplified95.9%
Final simplification91.5%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- (- b) b) (* 2.0 a)))
(t_1 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -1.48e+150)
(if (>= b 0.0) t_0 (/ (* 2.0 c) (fma 2.0 (/ a (/ b c)) (* b -2.0))))
(if (<= b 5.7e-304)
(if (>= b 0.0) t_0 (/ (* 2.0 c) (- t_1 b)))
(if (<= b 2.2e+59)
(if (>= b 0.0)
(/ (- (- b) t_1) (* 2.0 a))
(* (* 2.0 c) (/ 1.0 (fma 2.0 (* c (/ a b)) (* b -2.0)))))
(if (>= b 0.0) t_0 (/ (- b) a)))))))
double code(double a, double b, double c) {
double t_0 = (-b - b) / (2.0 * a);
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -1.48e+150) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (2.0 * c) / fma(2.0, (a / (b / c)), (b * -2.0));
}
tmp_1 = tmp_2;
} else if (b <= 5.7e-304) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_0;
} else {
tmp_3 = (2.0 * c) / (t_1 - b);
}
tmp_1 = tmp_3;
} else if (b <= 2.2e+59) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (-b - t_1) / (2.0 * a);
} else {
tmp_4 = (2.0 * c) * (1.0 / fma(2.0, (c * (a / b)), (b * -2.0)));
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = -b / a;
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(Float64(Float64(-b) - b) / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -1.48e+150) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(2.0 * c) / fma(2.0, Float64(a / Float64(b / c)), Float64(b * -2.0))); end tmp_1 = tmp_2; elseif (b <= 5.7e-304) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = t_0; else tmp_3 = Float64(Float64(2.0 * c) / Float64(t_1 - b)); end tmp_1 = tmp_3; elseif (b <= 2.2e+59) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(Float64(-b) - t_1) / Float64(2.0 * a)); else tmp_4 = Float64(Float64(2.0 * c) * Float64(1.0 / fma(2.0, Float64(c * Float64(a / b)), Float64(b * -2.0)))); end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(Float64(-b) / a); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[((-b) - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -1.48e+150], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(b * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 5.7e-304], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(2.0 * c), $MachinePrecision] / N[(t$95$1 - b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 2.2e+59], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$1), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] * N[(1.0 / N[(2.0 * N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision] + N[(b * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[((-b) / a), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(-b\right) - b}{2 \cdot a}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -1.48 \cdot 10^{+150}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\mathsf{fma}\left(2, \frac{a}{\frac{b}{c}}, b \cdot -2\right)}\\
\end{array}\\
\mathbf{elif}\;b \leq 5.7 \cdot 10^{-304}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{t_1 - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 2.2 \cdot 10^{+59}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_1}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot c\right) \cdot \frac{1}{\mathsf{fma}\left(2, c \cdot \frac{a}{b}, b \cdot -2\right)}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
if b < -1.47999999999999991e150Initial program 38.5%
Taylor expanded in b around inf 38.5%
Taylor expanded in b around -inf 90.4%
+-commutative90.4%
fma-def90.4%
associate-/l*97.8%
*-commutative97.8%
Simplified97.8%
if -1.47999999999999991e150 < b < 5.6999999999999998e-304Initial program 89.0%
Taylor expanded in b around inf 89.0%
if 5.6999999999999998e-304 < b < 2.2e59Initial program 85.9%
Taylor expanded in b around -inf 85.9%
+-commutative40.6%
fma-def40.6%
associate-/l*40.6%
*-commutative40.6%
Simplified85.9%
div-inv85.9%
*-commutative85.9%
associate-/r/85.9%
Applied egg-rr85.9%
if 2.2e59 < b Initial program 59.1%
Taylor expanded in b around inf 95.9%
Taylor expanded in c around 0 95.9%
associate-*r/95.9%
neg-mul-195.9%
Simplified95.9%
Final simplification91.5%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- (- b) b) (* 2.0 a)))
(t_1 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -2e+152)
(if (>= b 0.0) t_0 (/ (* 2.0 c) (fma 2.0 (/ a (/ b c)) (* b -2.0))))
(if (<= b 2e+59)
(if (>= b 0.0) (/ (- (- b) t_1) (* 2.0 a)) (/ (* 2.0 c) (- t_1 b)))
(if (>= b 0.0) t_0 (/ (- b) a))))))
double code(double a, double b, double c) {
double t_0 = (-b - b) / (2.0 * a);
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -2e+152) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (2.0 * c) / fma(2.0, (a / (b / c)), (b * -2.0));
}
tmp_1 = tmp_2;
} else if (b <= 2e+59) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_1) / (2.0 * a);
} else {
tmp_3 = (2.0 * c) / (t_1 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = -b / a;
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(Float64(Float64(-b) - b) / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -2e+152) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(2.0 * c) / fma(2.0, Float64(a / Float64(b / c)), Float64(b * -2.0))); end tmp_1 = tmp_2; elseif (b <= 2e+59) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_1) / Float64(2.0 * a)); else tmp_3 = Float64(Float64(2.0 * c) / Float64(t_1 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(Float64(-b) / a); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[((-b) - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -2e+152], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(b * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 2e+59], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$1), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(t$95$1 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[((-b) / a), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(-b\right) - b}{2 \cdot a}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+152}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\mathsf{fma}\left(2, \frac{a}{\frac{b}{c}}, b \cdot -2\right)}\\
\end{array}\\
\mathbf{elif}\;b \leq 2 \cdot 10^{+59}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_1}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{t_1 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
if b < -2.0000000000000001e152Initial program 38.5%
Taylor expanded in b around inf 38.5%
Taylor expanded in b around -inf 90.4%
+-commutative90.4%
fma-def90.4%
associate-/l*97.8%
*-commutative97.8%
Simplified97.8%
if -2.0000000000000001e152 < b < 1.99999999999999994e59Initial program 87.7%
if 1.99999999999999994e59 < b Initial program 59.1%
Taylor expanded in b around inf 95.9%
Taylor expanded in c around 0 95.9%
associate-*r/95.9%
neg-mul-195.9%
Simplified95.9%
Final simplification91.5%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- (- b) b) (* 2.0 a))))
(if (<= b -2e+152)
(if (>= b 0.0) t_0 (/ (* 2.0 c) (fma 2.0 (/ a (/ b c)) (* b -2.0))))
(if (>= b 0.0)
t_0
(/ (* 2.0 c) (- (sqrt (- (* b b) (* c (* a 4.0)))) b))))))
double code(double a, double b, double c) {
double t_0 = (-b - b) / (2.0 * a);
double tmp_1;
if (b <= -2e+152) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (2.0 * c) / fma(2.0, (a / (b / c)), (b * -2.0));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (2.0 * c) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(Float64(Float64(-b) - b) / Float64(2.0 * a)) tmp_1 = 0.0 if (b <= -2e+152) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(2.0 * c) / fma(2.0, Float64(a / Float64(b / c)), Float64(b * -2.0))); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(Float64(2.0 * c) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[((-b) - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -2e+152], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(b * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(2.0 * c), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(-b\right) - b}{2 \cdot a}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+152}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\mathsf{fma}\left(2, \frac{a}{\frac{b}{c}}, b \cdot -2\right)}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}
\end{array}
if b < -2.0000000000000001e152Initial program 38.5%
Taylor expanded in b around inf 38.5%
Taylor expanded in b around -inf 90.4%
+-commutative90.4%
fma-def90.4%
associate-/l*97.8%
*-commutative97.8%
Simplified97.8%
if -2.0000000000000001e152 < b Initial program 78.7%
Taylor expanded in b around inf 77.7%
Final simplification80.9%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- (- b) b) (* 2.0 a)) (/ (- b) a)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (-b - b) / (2.0 * a);
} else {
tmp = -b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-b - b) / (2.0d0 * a)
else
tmp = -b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (-b - b) / (2.0 * a);
} else {
tmp = -b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (-b - b) / (2.0 * a) else: tmp = -b / a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - b) / Float64(2.0 * a)); else tmp = Float64(Float64(-b) / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (-b - b) / (2.0 * a); else tmp = -b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[((-b) - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[((-b) / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - b}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
Initial program 72.4%
Taylor expanded in b around inf 71.6%
Taylor expanded in c around 0 36.4%
associate-*r/36.4%
neg-mul-136.4%
Simplified36.4%
Final simplification36.4%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- (- b) b) (* 2.0 a)) (/ (* 2.0 c) (* b -2.0))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (-b - b) / (2.0 * a);
} else {
tmp = (2.0 * c) / (b * -2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-b - b) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (b * (-2.0d0))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (-b - b) / (2.0 * a);
} else {
tmp = (2.0 * c) / (b * -2.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (-b - b) / (2.0 * a) else: tmp = (2.0 * c) / (b * -2.0) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - b) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(b * -2.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (-b - b) / (2.0 * a); else tmp = (2.0 * c) / (b * -2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[((-b) - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - b}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{b \cdot -2}\\
\end{array}
\end{array}
Initial program 72.4%
Taylor expanded in b around inf 71.6%
Taylor expanded in b around -inf 66.5%
*-commutative66.5%
Simplified66.5%
Final simplification66.5%
herbie shell --seed 2023271
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))