| Alternative 1 | |
|---|---|
| Accuracy | 100.0% |
| Cost | 6592 |
\[\mathsf{expm1}\left(a \cdot x\right)
\]

(FPCore (a x) :precision binary64 (- (exp (* a x)) 1.0))
(FPCore (a x) :precision binary64 (expm1 (* a x)))
double code(double a, double x) {
return exp((a * x)) - 1.0;
}
double code(double a, double x) {
return expm1((a * x));
}
public static double code(double a, double x) {
return Math.exp((a * x)) - 1.0;
}
public static double code(double a, double x) {
return Math.expm1((a * x));
}
def code(a, x): return math.exp((a * x)) - 1.0
def code(a, x): return math.expm1((a * x))
function code(a, x) return Float64(exp(Float64(a * x)) - 1.0) end
function code(a, x) return expm1(Float64(a * x)) end
code[a_, x_] := N[(N[Exp[N[(a * x), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision]
code[a_, x_] := N[(Exp[N[(a * x), $MachinePrecision]] - 1), $MachinePrecision]
e^{a \cdot x} - 1
\mathsf{expm1}\left(a \cdot x\right)
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
Results
| Original | 65.9% |
|---|---|
| Target | 99.8% |
| Herbie | 100.0% |
Initial program 62.3%
Simplified100.0%
[Start]62.3% | \[ e^{a \cdot x} - 1
\] |
|---|---|
expm1-def [=>]100.0% | \[ \color{blue}{\mathsf{expm1}\left(a \cdot x\right)}
\] |
Final simplification100.0%
| Alternative 1 | |
|---|---|
| Accuracy | 100.0% |
| Cost | 6592 |
| Alternative 2 | |
|---|---|
| Accuracy | 67.8% |
| Cost | 964 |
| Alternative 3 | |
|---|---|
| Accuracy | 67.7% |
| Cost | 836 |
| Alternative 4 | |
|---|---|
| Accuracy | 57.3% |
| Cost | 192 |
herbie shell --seed 2023271
(FPCore (a x)
:name "expax (section 3.5)"
:precision binary64
:herbie-target
(if (< (fabs (* a x)) 0.1) (* (* a x) (+ 1.0 (+ (/ (* a x) 2.0) (/ (pow (* a x) 2.0) 6.0)))) (- (exp (* a x)) 1.0))
(- (exp (* a x)) 1.0))