
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
(FPCore (a b) :precision binary64 (exp (- (log1p (exp (- b a))))))
double code(double a, double b) {
return exp(-log1p(exp((b - a))));
}
public static double code(double a, double b) {
return Math.exp(-Math.log1p(Math.exp((b - a))));
}
def code(a, b): return math.exp(-math.log1p(math.exp((b - a))))
function code(a, b) return exp(Float64(-log1p(exp(Float64(b - a))))) end
code[a_, b_] := N[Exp[(-N[Log[1 + N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision]], $MachinePrecision])], $MachinePrecision]
\begin{array}{l}
\\
e^{-\mathsf{log1p}\left(e^{b - a}\right)}
\end{array}
Initial program 99.6%
*-lft-identity99.6%
associate-/l*99.6%
remove-double-div99.6%
exp-neg99.6%
associate-/r/99.6%
/-rgt-identity99.6%
*-commutative99.6%
distribute-rgt-in71.0%
exp-neg71.1%
rgt-mult-inverse99.6%
prod-exp100.0%
unsub-neg100.0%
Simplified100.0%
add-log-exp99.6%
*-un-lft-identity99.6%
log-prod99.6%
metadata-eval99.6%
add-log-exp100.0%
add-exp-log100.0%
log-rec100.0%
log1p-udef100.0%
Applied egg-rr100.0%
+-lft-identity100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (a b) :precision binary64 (if (<= a -0.49) (/ 1.0 (+ 1.0 (exp (- a)))) (/ 1.0 (+ 1.0 (exp b)))))
double code(double a, double b) {
double tmp;
if (a <= -0.49) {
tmp = 1.0 / (1.0 + exp(-a));
} else {
tmp = 1.0 / (1.0 + exp(b));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-0.49d0)) then
tmp = 1.0d0 / (1.0d0 + exp(-a))
else
tmp = 1.0d0 / (1.0d0 + exp(b))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -0.49) {
tmp = 1.0 / (1.0 + Math.exp(-a));
} else {
tmp = 1.0 / (1.0 + Math.exp(b));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -0.49: tmp = 1.0 / (1.0 + math.exp(-a)) else: tmp = 1.0 / (1.0 + math.exp(b)) return tmp
function code(a, b) tmp = 0.0 if (a <= -0.49) tmp = Float64(1.0 / Float64(1.0 + exp(Float64(-a)))); else tmp = Float64(1.0 / Float64(1.0 + exp(b))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -0.49) tmp = 1.0 / (1.0 + exp(-a)); else tmp = 1.0 / (1.0 + exp(b)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -0.49], N[(1.0 / N[(1.0 + N[Exp[(-a)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(1.0 + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -0.49:\\
\;\;\;\;\frac{1}{1 + e^{-a}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{1 + e^{b}}\\
\end{array}
\end{array}
if a < -0.48999999999999999Initial program 98.7%
*-lft-identity98.7%
associate-/l*98.7%
remove-double-div98.7%
exp-neg98.7%
associate-/r/98.7%
/-rgt-identity98.7%
*-commutative98.7%
distribute-rgt-in1.3%
exp-neg1.3%
rgt-mult-inverse98.7%
prod-exp100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in b around 0 100.0%
if -0.48999999999999999 < a Initial program 100.0%
*-lft-identity100.0%
associate-/l*100.0%
remove-double-div100.0%
exp-neg99.9%
associate-/r/99.9%
/-rgt-identity99.9%
*-commutative99.9%
distribute-rgt-in99.9%
exp-neg100.0%
rgt-mult-inverse100.0%
prod-exp100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in a around 0 98.6%
Final simplification99.0%
(FPCore (a b) :precision binary64 (if (<= a -730.0) (/ (exp a) a) (/ 1.0 (+ 1.0 (exp b)))))
double code(double a, double b) {
double tmp;
if (a <= -730.0) {
tmp = exp(a) / a;
} else {
tmp = 1.0 / (1.0 + exp(b));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-730.0d0)) then
tmp = exp(a) / a
else
tmp = 1.0d0 / (1.0d0 + exp(b))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -730.0) {
tmp = Math.exp(a) / a;
} else {
tmp = 1.0 / (1.0 + Math.exp(b));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -730.0: tmp = math.exp(a) / a else: tmp = 1.0 / (1.0 + math.exp(b)) return tmp
function code(a, b) tmp = 0.0 if (a <= -730.0) tmp = Float64(exp(a) / a); else tmp = Float64(1.0 / Float64(1.0 + exp(b))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -730.0) tmp = exp(a) / a; else tmp = 1.0 / (1.0 + exp(b)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -730.0], N[(N[Exp[a], $MachinePrecision] / a), $MachinePrecision], N[(1.0 / N[(1.0 + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -730:\\
\;\;\;\;\frac{e^{a}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{1 + e^{b}}\\
\end{array}
\end{array}
if a < -730Initial program 98.6%
Taylor expanded in b around 0 100.0%
Taylor expanded in a around 0 100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in a around inf 100.0%
if -730 < a Initial program 100.0%
*-lft-identity100.0%
associate-/l*100.0%
remove-double-div100.0%
exp-neg99.9%
associate-/r/99.9%
/-rgt-identity99.9%
*-commutative99.9%
distribute-rgt-in99.9%
exp-neg100.0%
rgt-mult-inverse100.0%
prod-exp100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in a around 0 98.1%
Final simplification98.6%
(FPCore (a b) :precision binary64 (/ 1.0 (+ (exp (- b a)) 1.0)))
double code(double a, double b) {
return 1.0 / (exp((b - a)) + 1.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (exp((b - a)) + 1.0d0)
end function
public static double code(double a, double b) {
return 1.0 / (Math.exp((b - a)) + 1.0);
}
def code(a, b): return 1.0 / (math.exp((b - a)) + 1.0)
function code(a, b) return Float64(1.0 / Float64(exp(Float64(b - a)) + 1.0)) end
function tmp = code(a, b) tmp = 1.0 / (exp((b - a)) + 1.0); end
code[a_, b_] := N[(1.0 / N[(N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{e^{b - a} + 1}
\end{array}
Initial program 99.6%
*-lft-identity99.6%
associate-/l*99.6%
remove-double-div99.6%
exp-neg99.6%
associate-/r/99.6%
/-rgt-identity99.6%
*-commutative99.6%
distribute-rgt-in71.0%
exp-neg71.1%
rgt-mult-inverse99.6%
prod-exp100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (a b) :precision binary64 (if (<= a -720.0) (/ (exp a) a) (/ 1.0 (+ (+ b 2.0) (* 0.5 (* b b))))))
double code(double a, double b) {
double tmp;
if (a <= -720.0) {
tmp = exp(a) / a;
} else {
tmp = 1.0 / ((b + 2.0) + (0.5 * (b * b)));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-720.0d0)) then
tmp = exp(a) / a
else
tmp = 1.0d0 / ((b + 2.0d0) + (0.5d0 * (b * b)))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -720.0) {
tmp = Math.exp(a) / a;
} else {
tmp = 1.0 / ((b + 2.0) + (0.5 * (b * b)));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -720.0: tmp = math.exp(a) / a else: tmp = 1.0 / ((b + 2.0) + (0.5 * (b * b))) return tmp
function code(a, b) tmp = 0.0 if (a <= -720.0) tmp = Float64(exp(a) / a); else tmp = Float64(1.0 / Float64(Float64(b + 2.0) + Float64(0.5 * Float64(b * b)))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -720.0) tmp = exp(a) / a; else tmp = 1.0 / ((b + 2.0) + (0.5 * (b * b))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -720.0], N[(N[Exp[a], $MachinePrecision] / a), $MachinePrecision], N[(1.0 / N[(N[(b + 2.0), $MachinePrecision] + N[(0.5 * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -720:\\
\;\;\;\;\frac{e^{a}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\left(b + 2\right) + 0.5 \cdot \left(b \cdot b\right)}\\
\end{array}
\end{array}
if a < -720Initial program 98.6%
Taylor expanded in b around 0 100.0%
Taylor expanded in a around 0 100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in a around inf 100.0%
if -720 < a Initial program 100.0%
*-lft-identity100.0%
associate-/l*100.0%
remove-double-div100.0%
exp-neg99.9%
associate-/r/99.9%
/-rgt-identity99.9%
*-commutative99.9%
distribute-rgt-in99.9%
exp-neg100.0%
rgt-mult-inverse100.0%
prod-exp100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in a around 0 98.1%
Taylor expanded in b around 0 65.1%
associate-+r+65.1%
+-commutative65.1%
unpow265.1%
Simplified65.1%
Final simplification75.2%
(FPCore (a b)
:precision binary64
(let* ((t_0 (* 0.5 (* a a))) (t_1 (- a t_0)))
(if (<= a -1.32e+154)
(/ 2.0 (* a a))
(if (<= a -1.25e+75)
(/ 1.0 (/ (+ 4.0 (* t_1 (- t_0 a))) (+ 2.0 t_1)))
(/ 1.0 (+ (+ b 2.0) (* 0.5 (* b b))))))))
double code(double a, double b) {
double t_0 = 0.5 * (a * a);
double t_1 = a - t_0;
double tmp;
if (a <= -1.32e+154) {
tmp = 2.0 / (a * a);
} else if (a <= -1.25e+75) {
tmp = 1.0 / ((4.0 + (t_1 * (t_0 - a))) / (2.0 + t_1));
} else {
tmp = 1.0 / ((b + 2.0) + (0.5 * (b * b)));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 0.5d0 * (a * a)
t_1 = a - t_0
if (a <= (-1.32d+154)) then
tmp = 2.0d0 / (a * a)
else if (a <= (-1.25d+75)) then
tmp = 1.0d0 / ((4.0d0 + (t_1 * (t_0 - a))) / (2.0d0 + t_1))
else
tmp = 1.0d0 / ((b + 2.0d0) + (0.5d0 * (b * b)))
end if
code = tmp
end function
public static double code(double a, double b) {
double t_0 = 0.5 * (a * a);
double t_1 = a - t_0;
double tmp;
if (a <= -1.32e+154) {
tmp = 2.0 / (a * a);
} else if (a <= -1.25e+75) {
tmp = 1.0 / ((4.0 + (t_1 * (t_0 - a))) / (2.0 + t_1));
} else {
tmp = 1.0 / ((b + 2.0) + (0.5 * (b * b)));
}
return tmp;
}
def code(a, b): t_0 = 0.5 * (a * a) t_1 = a - t_0 tmp = 0 if a <= -1.32e+154: tmp = 2.0 / (a * a) elif a <= -1.25e+75: tmp = 1.0 / ((4.0 + (t_1 * (t_0 - a))) / (2.0 + t_1)) else: tmp = 1.0 / ((b + 2.0) + (0.5 * (b * b))) return tmp
function code(a, b) t_0 = Float64(0.5 * Float64(a * a)) t_1 = Float64(a - t_0) tmp = 0.0 if (a <= -1.32e+154) tmp = Float64(2.0 / Float64(a * a)); elseif (a <= -1.25e+75) tmp = Float64(1.0 / Float64(Float64(4.0 + Float64(t_1 * Float64(t_0 - a))) / Float64(2.0 + t_1))); else tmp = Float64(1.0 / Float64(Float64(b + 2.0) + Float64(0.5 * Float64(b * b)))); end return tmp end
function tmp_2 = code(a, b) t_0 = 0.5 * (a * a); t_1 = a - t_0; tmp = 0.0; if (a <= -1.32e+154) tmp = 2.0 / (a * a); elseif (a <= -1.25e+75) tmp = 1.0 / ((4.0 + (t_1 * (t_0 - a))) / (2.0 + t_1)); else tmp = 1.0 / ((b + 2.0) + (0.5 * (b * b))); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(0.5 * N[(a * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(a - t$95$0), $MachinePrecision]}, If[LessEqual[a, -1.32e+154], N[(2.0 / N[(a * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, -1.25e+75], N[(1.0 / N[(N[(4.0 + N[(t$95$1 * N[(t$95$0 - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(2.0 + t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(b + 2.0), $MachinePrecision] + N[(0.5 * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \left(a \cdot a\right)\\
t_1 := a - t_0\\
\mathbf{if}\;a \leq -1.32 \cdot 10^{+154}:\\
\;\;\;\;\frac{2}{a \cdot a}\\
\mathbf{elif}\;a \leq -1.25 \cdot 10^{+75}:\\
\;\;\;\;\frac{1}{\frac{4 + t_1 \cdot \left(t_0 - a\right)}{2 + t_1}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\left(b + 2\right) + 0.5 \cdot \left(b \cdot b\right)}\\
\end{array}
\end{array}
if a < -1.31999999999999998e154Initial program 97.6%
*-lft-identity97.6%
associate-/l*97.6%
remove-double-div97.6%
exp-neg97.6%
associate-/r/97.6%
/-rgt-identity97.6%
*-commutative97.6%
distribute-rgt-in0.0%
exp-neg0.0%
rgt-mult-inverse97.6%
prod-exp100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in b around 0 100.0%
Taylor expanded in a around 0 100.0%
associate-+r+100.0%
neg-mul-1100.0%
unsub-neg100.0%
*-commutative100.0%
unpow2100.0%
associate-*l*100.0%
Simplified100.0%
Taylor expanded in a around inf 100.0%
unpow2100.0%
Simplified100.0%
if -1.31999999999999998e154 < a < -1.2500000000000001e75Initial program 100.0%
*-lft-identity100.0%
associate-/l*100.0%
remove-double-div100.0%
exp-neg100.0%
associate-/r/100.0%
/-rgt-identity100.0%
*-commutative100.0%
distribute-rgt-in0.0%
exp-neg0.0%
rgt-mult-inverse100.0%
prod-exp100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in b around 0 100.0%
Taylor expanded in a around 0 7.6%
associate-+r+7.6%
neg-mul-17.6%
unsub-neg7.6%
*-commutative7.6%
unpow27.6%
associate-*l*7.6%
Simplified7.6%
associate-+l-7.6%
flip--95.5%
metadata-eval95.5%
associate-*r*95.5%
*-commutative95.5%
associate-*r*95.5%
*-commutative95.5%
associate-*r*95.5%
*-commutative95.5%
Applied egg-rr95.5%
if -1.2500000000000001e75 < a Initial program 100.0%
*-lft-identity100.0%
associate-/l*100.0%
remove-double-div100.0%
exp-neg99.9%
associate-/r/99.9%
/-rgt-identity99.9%
*-commutative99.9%
distribute-rgt-in93.7%
exp-neg93.8%
rgt-mult-inverse100.0%
prod-exp100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in a around 0 94.7%
Taylor expanded in b around 0 63.3%
associate-+r+63.3%
+-commutative63.3%
unpow263.3%
Simplified63.3%
Final simplification71.8%
(FPCore (a b) :precision binary64 (if (<= b 4e+128) (/ (+ a 2.0) (- 4.0 (* a a))) (/ 1.0 (+ (+ b 2.0) (* 0.5 (* b b))))))
double code(double a, double b) {
double tmp;
if (b <= 4e+128) {
tmp = (a + 2.0) / (4.0 - (a * a));
} else {
tmp = 1.0 / ((b + 2.0) + (0.5 * (b * b)));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 4d+128) then
tmp = (a + 2.0d0) / (4.0d0 - (a * a))
else
tmp = 1.0d0 / ((b + 2.0d0) + (0.5d0 * (b * b)))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 4e+128) {
tmp = (a + 2.0) / (4.0 - (a * a));
} else {
tmp = 1.0 / ((b + 2.0) + (0.5 * (b * b)));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 4e+128: tmp = (a + 2.0) / (4.0 - (a * a)) else: tmp = 1.0 / ((b + 2.0) + (0.5 * (b * b))) return tmp
function code(a, b) tmp = 0.0 if (b <= 4e+128) tmp = Float64(Float64(a + 2.0) / Float64(4.0 - Float64(a * a))); else tmp = Float64(1.0 / Float64(Float64(b + 2.0) + Float64(0.5 * Float64(b * b)))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 4e+128) tmp = (a + 2.0) / (4.0 - (a * a)); else tmp = 1.0 / ((b + 2.0) + (0.5 * (b * b))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 4e+128], N[(N[(a + 2.0), $MachinePrecision] / N[(4.0 - N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(b + 2.0), $MachinePrecision] + N[(0.5 * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 4 \cdot 10^{+128}:\\
\;\;\;\;\frac{a + 2}{4 - a \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\left(b + 2\right) + 0.5 \cdot \left(b \cdot b\right)}\\
\end{array}
\end{array}
if b < 4.0000000000000003e128Initial program 99.5%
*-lft-identity99.5%
associate-/l*99.5%
remove-double-div99.5%
exp-neg99.5%
associate-/r/99.5%
/-rgt-identity99.5%
*-commutative99.5%
distribute-rgt-in72.8%
exp-neg72.8%
rgt-mult-inverse99.5%
prod-exp100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in b around 0 75.9%
Taylor expanded in a around 0 49.5%
neg-mul-149.5%
unsub-neg49.5%
Simplified49.5%
flip--64.6%
+-commutative64.6%
associate-/r/64.6%
metadata-eval64.6%
Applied egg-rr64.6%
associate-*l/64.6%
*-lft-identity64.6%
Simplified64.6%
if 4.0000000000000003e128 < b Initial program 100.0%
*-lft-identity100.0%
associate-/l*100.0%
remove-double-div100.0%
exp-neg100.0%
associate-/r/100.0%
/-rgt-identity100.0%
*-commutative100.0%
distribute-rgt-in60.0%
exp-neg60.0%
rgt-mult-inverse100.0%
prod-exp100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 92.1%
associate-+r+92.1%
+-commutative92.1%
unpow292.1%
Simplified92.1%
Final simplification68.3%
(FPCore (a b) :precision binary64 (if (<= b 4e+128) (/ 1.0 (+ (- 2.0 a) (* a (* a 0.5)))) (/ 1.0 (+ (+ b 2.0) (* 0.5 (* b b))))))
double code(double a, double b) {
double tmp;
if (b <= 4e+128) {
tmp = 1.0 / ((2.0 - a) + (a * (a * 0.5)));
} else {
tmp = 1.0 / ((b + 2.0) + (0.5 * (b * b)));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 4d+128) then
tmp = 1.0d0 / ((2.0d0 - a) + (a * (a * 0.5d0)))
else
tmp = 1.0d0 / ((b + 2.0d0) + (0.5d0 * (b * b)))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 4e+128) {
tmp = 1.0 / ((2.0 - a) + (a * (a * 0.5)));
} else {
tmp = 1.0 / ((b + 2.0) + (0.5 * (b * b)));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 4e+128: tmp = 1.0 / ((2.0 - a) + (a * (a * 0.5))) else: tmp = 1.0 / ((b + 2.0) + (0.5 * (b * b))) return tmp
function code(a, b) tmp = 0.0 if (b <= 4e+128) tmp = Float64(1.0 / Float64(Float64(2.0 - a) + Float64(a * Float64(a * 0.5)))); else tmp = Float64(1.0 / Float64(Float64(b + 2.0) + Float64(0.5 * Float64(b * b)))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 4e+128) tmp = 1.0 / ((2.0 - a) + (a * (a * 0.5))); else tmp = 1.0 / ((b + 2.0) + (0.5 * (b * b))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 4e+128], N[(1.0 / N[(N[(2.0 - a), $MachinePrecision] + N[(a * N[(a * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(b + 2.0), $MachinePrecision] + N[(0.5 * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 4 \cdot 10^{+128}:\\
\;\;\;\;\frac{1}{\left(2 - a\right) + a \cdot \left(a \cdot 0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\left(b + 2\right) + 0.5 \cdot \left(b \cdot b\right)}\\
\end{array}
\end{array}
if b < 4.0000000000000003e128Initial program 99.5%
*-lft-identity99.5%
associate-/l*99.5%
remove-double-div99.5%
exp-neg99.5%
associate-/r/99.5%
/-rgt-identity99.5%
*-commutative99.5%
distribute-rgt-in72.8%
exp-neg72.8%
rgt-mult-inverse99.5%
prod-exp100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in b around 0 75.9%
Taylor expanded in a around 0 65.0%
associate-+r+65.0%
neg-mul-165.0%
unsub-neg65.0%
*-commutative65.0%
unpow265.0%
associate-*l*65.0%
Simplified65.0%
if 4.0000000000000003e128 < b Initial program 100.0%
*-lft-identity100.0%
associate-/l*100.0%
remove-double-div100.0%
exp-neg100.0%
associate-/r/100.0%
/-rgt-identity100.0%
*-commutative100.0%
distribute-rgt-in60.0%
exp-neg60.0%
rgt-mult-inverse100.0%
prod-exp100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 92.1%
associate-+r+92.1%
+-commutative92.1%
unpow292.1%
Simplified92.1%
Final simplification68.7%
(FPCore (a b) :precision binary64 (if (<= a -1.65) (/ 1.0 (- (* 0.5 (* a a)) a)) (+ 0.5 (* a 0.25))))
double code(double a, double b) {
double tmp;
if (a <= -1.65) {
tmp = 1.0 / ((0.5 * (a * a)) - a);
} else {
tmp = 0.5 + (a * 0.25);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-1.65d0)) then
tmp = 1.0d0 / ((0.5d0 * (a * a)) - a)
else
tmp = 0.5d0 + (a * 0.25d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -1.65) {
tmp = 1.0 / ((0.5 * (a * a)) - a);
} else {
tmp = 0.5 + (a * 0.25);
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -1.65: tmp = 1.0 / ((0.5 * (a * a)) - a) else: tmp = 0.5 + (a * 0.25) return tmp
function code(a, b) tmp = 0.0 if (a <= -1.65) tmp = Float64(1.0 / Float64(Float64(0.5 * Float64(a * a)) - a)); else tmp = Float64(0.5 + Float64(a * 0.25)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -1.65) tmp = 1.0 / ((0.5 * (a * a)) - a); else tmp = 0.5 + (a * 0.25); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -1.65], N[(1.0 / N[(N[(0.5 * N[(a * a), $MachinePrecision]), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision], N[(0.5 + N[(a * 0.25), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.65:\\
\;\;\;\;\frac{1}{0.5 \cdot \left(a \cdot a\right) - a}\\
\mathbf{else}:\\
\;\;\;\;0.5 + a \cdot 0.25\\
\end{array}
\end{array}
if a < -1.6499999999999999Initial program 98.7%
*-lft-identity98.7%
associate-/l*98.7%
remove-double-div98.7%
exp-neg98.7%
associate-/r/98.7%
/-rgt-identity98.7%
*-commutative98.7%
distribute-rgt-in1.3%
exp-neg1.3%
rgt-mult-inverse98.7%
prod-exp100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in b around 0 100.0%
Taylor expanded in a around 0 57.5%
associate-+r+57.5%
neg-mul-157.5%
unsub-neg57.5%
*-commutative57.5%
unpow257.5%
associate-*l*57.5%
Simplified57.5%
Taylor expanded in a around inf 57.5%
neg-mul-157.5%
+-commutative57.5%
unpow257.5%
unsub-neg57.5%
Simplified57.5%
if -1.6499999999999999 < a Initial program 100.0%
*-lft-identity100.0%
associate-/l*100.0%
remove-double-div100.0%
exp-neg99.9%
associate-/r/99.9%
/-rgt-identity99.9%
*-commutative99.9%
distribute-rgt-in99.9%
exp-neg100.0%
rgt-mult-inverse100.0%
prod-exp100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in b around 0 59.4%
Taylor expanded in a around 0 58.9%
*-commutative58.9%
Simplified58.9%
Final simplification58.5%
(FPCore (a b) :precision binary64 (/ (+ a 2.0) (- 4.0 (* a a))))
double code(double a, double b) {
return (a + 2.0) / (4.0 - (a * a));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a + 2.0d0) / (4.0d0 - (a * a))
end function
public static double code(double a, double b) {
return (a + 2.0) / (4.0 - (a * a));
}
def code(a, b): return (a + 2.0) / (4.0 - (a * a))
function code(a, b) return Float64(Float64(a + 2.0) / Float64(4.0 - Float64(a * a))) end
function tmp = code(a, b) tmp = (a + 2.0) / (4.0 - (a * a)); end
code[a_, b_] := N[(N[(a + 2.0), $MachinePrecision] / N[(4.0 - N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a + 2}{4 - a \cdot a}
\end{array}
Initial program 99.6%
*-lft-identity99.6%
associate-/l*99.6%
remove-double-div99.6%
exp-neg99.6%
associate-/r/99.6%
/-rgt-identity99.6%
*-commutative99.6%
distribute-rgt-in71.0%
exp-neg71.1%
rgt-mult-inverse99.6%
prod-exp100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in b around 0 71.3%
Taylor expanded in a around 0 43.2%
neg-mul-143.2%
unsub-neg43.2%
Simplified43.2%
flip--58.1%
+-commutative58.1%
associate-/r/58.1%
metadata-eval58.1%
Applied egg-rr58.1%
associate-*l/58.1%
*-lft-identity58.1%
Simplified58.1%
Final simplification58.1%
(FPCore (a b) :precision binary64 (if (<= a -1.7) (/ 2.0 (* a a)) (+ 0.5 (* a 0.25))))
double code(double a, double b) {
double tmp;
if (a <= -1.7) {
tmp = 2.0 / (a * a);
} else {
tmp = 0.5 + (a * 0.25);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-1.7d0)) then
tmp = 2.0d0 / (a * a)
else
tmp = 0.5d0 + (a * 0.25d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -1.7) {
tmp = 2.0 / (a * a);
} else {
tmp = 0.5 + (a * 0.25);
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -1.7: tmp = 2.0 / (a * a) else: tmp = 0.5 + (a * 0.25) return tmp
function code(a, b) tmp = 0.0 if (a <= -1.7) tmp = Float64(2.0 / Float64(a * a)); else tmp = Float64(0.5 + Float64(a * 0.25)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -1.7) tmp = 2.0 / (a * a); else tmp = 0.5 + (a * 0.25); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -1.7], N[(2.0 / N[(a * a), $MachinePrecision]), $MachinePrecision], N[(0.5 + N[(a * 0.25), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.7:\\
\;\;\;\;\frac{2}{a \cdot a}\\
\mathbf{else}:\\
\;\;\;\;0.5 + a \cdot 0.25\\
\end{array}
\end{array}
if a < -1.69999999999999996Initial program 98.7%
*-lft-identity98.7%
associate-/l*98.7%
remove-double-div98.7%
exp-neg98.7%
associate-/r/98.7%
/-rgt-identity98.7%
*-commutative98.7%
distribute-rgt-in1.3%
exp-neg1.3%
rgt-mult-inverse98.7%
prod-exp100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in b around 0 100.0%
Taylor expanded in a around 0 57.5%
associate-+r+57.5%
neg-mul-157.5%
unsub-neg57.5%
*-commutative57.5%
unpow257.5%
associate-*l*57.5%
Simplified57.5%
Taylor expanded in a around inf 57.5%
unpow257.5%
Simplified57.5%
if -1.69999999999999996 < a Initial program 100.0%
*-lft-identity100.0%
associate-/l*100.0%
remove-double-div100.0%
exp-neg99.9%
associate-/r/99.9%
/-rgt-identity99.9%
*-commutative99.9%
distribute-rgt-in99.9%
exp-neg100.0%
rgt-mult-inverse100.0%
prod-exp100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in b around 0 59.4%
Taylor expanded in a around 0 58.9%
*-commutative58.9%
Simplified58.9%
Final simplification58.5%
(FPCore (a b) :precision binary64 (+ 0.5 (* a 0.25)))
double code(double a, double b) {
return 0.5 + (a * 0.25);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 0.5d0 + (a * 0.25d0)
end function
public static double code(double a, double b) {
return 0.5 + (a * 0.25);
}
def code(a, b): return 0.5 + (a * 0.25)
function code(a, b) return Float64(0.5 + Float64(a * 0.25)) end
function tmp = code(a, b) tmp = 0.5 + (a * 0.25); end
code[a_, b_] := N[(0.5 + N[(a * 0.25), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 + a \cdot 0.25
\end{array}
Initial program 99.6%
*-lft-identity99.6%
associate-/l*99.6%
remove-double-div99.6%
exp-neg99.6%
associate-/r/99.6%
/-rgt-identity99.6%
*-commutative99.6%
distribute-rgt-in71.0%
exp-neg71.1%
rgt-mult-inverse99.6%
prod-exp100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in b around 0 71.3%
Taylor expanded in a around 0 42.3%
*-commutative42.3%
Simplified42.3%
Final simplification42.3%
(FPCore (a b) :precision binary64 (/ 1.0 (- 2.0 a)))
double code(double a, double b) {
return 1.0 / (2.0 - a);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (2.0d0 - a)
end function
public static double code(double a, double b) {
return 1.0 / (2.0 - a);
}
def code(a, b): return 1.0 / (2.0 - a)
function code(a, b) return Float64(1.0 / Float64(2.0 - a)) end
function tmp = code(a, b) tmp = 1.0 / (2.0 - a); end
code[a_, b_] := N[(1.0 / N[(2.0 - a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2 - a}
\end{array}
Initial program 99.6%
*-lft-identity99.6%
associate-/l*99.6%
remove-double-div99.6%
exp-neg99.6%
associate-/r/99.6%
/-rgt-identity99.6%
*-commutative99.6%
distribute-rgt-in71.0%
exp-neg71.1%
rgt-mult-inverse99.6%
prod-exp100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in b around 0 71.3%
Taylor expanded in a around 0 43.2%
neg-mul-143.2%
unsub-neg43.2%
Simplified43.2%
Final simplification43.2%
(FPCore (a b) :precision binary64 0.5)
double code(double a, double b) {
return 0.5;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 0.5d0
end function
public static double code(double a, double b) {
return 0.5;
}
def code(a, b): return 0.5
function code(a, b) return 0.5 end
function tmp = code(a, b) tmp = 0.5; end
code[a_, b_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 99.6%
*-lft-identity99.6%
associate-/l*99.6%
remove-double-div99.6%
exp-neg99.6%
associate-/r/99.6%
/-rgt-identity99.6%
*-commutative99.6%
distribute-rgt-in71.0%
exp-neg71.1%
rgt-mult-inverse99.6%
prod-exp100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in a around 0 79.3%
Taylor expanded in b around 0 41.9%
Final simplification41.9%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 1.0 (exp (- b a)))))
double code(double a, double b) {
return 1.0 / (1.0 + exp((b - a)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (1.0d0 + exp((b - a)))
end function
public static double code(double a, double b) {
return 1.0 / (1.0 + Math.exp((b - a)));
}
def code(a, b): return 1.0 / (1.0 + math.exp((b - a)))
function code(a, b) return Float64(1.0 / Float64(1.0 + exp(Float64(b - a)))) end
function tmp = code(a, b) tmp = 1.0 / (1.0 + exp((b - a))); end
code[a_, b_] := N[(1.0 / N[(1.0 + N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{1 + e^{b - a}}
\end{array}
herbie shell --seed 2023271
(FPCore (a b)
:name "Quotient of sum of exps"
:precision binary64
:herbie-target
(/ 1.0 (+ 1.0 (exp (- b a))))
(/ (exp a) (+ (exp a) (exp b))))