
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- z y) y))
double code(double x, double y, double z) {
return fma(x, (z - y), y);
}
function code(x, y, z) return fma(x, Float64(z - y), y) end
code[x_, y_, z_] := N[(x * N[(z - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, z - y, y\right)
\end{array}
Initial program 97.6%
*-commutative97.6%
distribute-lft-out--97.6%
*-rgt-identity97.6%
cancel-sign-sub-inv97.6%
+-commutative97.6%
+-commutative97.6%
associate-+l+97.6%
+-commutative97.6%
*-commutative97.6%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- y))))
(if (<= x -1.45e+100)
(* x z)
(if (<= x -5.5e+49)
t_0
(if (<= x -1820.0)
(* x z)
(if (<= x 5e-79)
y
(if (<= x 5.5e+275) (* x z) (if (<= x 1.45e+300) t_0 (* x z)))))))))
double code(double x, double y, double z) {
double t_0 = x * -y;
double tmp;
if (x <= -1.45e+100) {
tmp = x * z;
} else if (x <= -5.5e+49) {
tmp = t_0;
} else if (x <= -1820.0) {
tmp = x * z;
} else if (x <= 5e-79) {
tmp = y;
} else if (x <= 5.5e+275) {
tmp = x * z;
} else if (x <= 1.45e+300) {
tmp = t_0;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -y
if (x <= (-1.45d+100)) then
tmp = x * z
else if (x <= (-5.5d+49)) then
tmp = t_0
else if (x <= (-1820.0d0)) then
tmp = x * z
else if (x <= 5d-79) then
tmp = y
else if (x <= 5.5d+275) then
tmp = x * z
else if (x <= 1.45d+300) then
tmp = t_0
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -y;
double tmp;
if (x <= -1.45e+100) {
tmp = x * z;
} else if (x <= -5.5e+49) {
tmp = t_0;
} else if (x <= -1820.0) {
tmp = x * z;
} else if (x <= 5e-79) {
tmp = y;
} else if (x <= 5.5e+275) {
tmp = x * z;
} else if (x <= 1.45e+300) {
tmp = t_0;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): t_0 = x * -y tmp = 0 if x <= -1.45e+100: tmp = x * z elif x <= -5.5e+49: tmp = t_0 elif x <= -1820.0: tmp = x * z elif x <= 5e-79: tmp = y elif x <= 5.5e+275: tmp = x * z elif x <= 1.45e+300: tmp = t_0 else: tmp = x * z return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-y)) tmp = 0.0 if (x <= -1.45e+100) tmp = Float64(x * z); elseif (x <= -5.5e+49) tmp = t_0; elseif (x <= -1820.0) tmp = Float64(x * z); elseif (x <= 5e-79) tmp = y; elseif (x <= 5.5e+275) tmp = Float64(x * z); elseif (x <= 1.45e+300) tmp = t_0; else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -y; tmp = 0.0; if (x <= -1.45e+100) tmp = x * z; elseif (x <= -5.5e+49) tmp = t_0; elseif (x <= -1820.0) tmp = x * z; elseif (x <= 5e-79) tmp = y; elseif (x <= 5.5e+275) tmp = x * z; elseif (x <= 1.45e+300) tmp = t_0; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-y)), $MachinePrecision]}, If[LessEqual[x, -1.45e+100], N[(x * z), $MachinePrecision], If[LessEqual[x, -5.5e+49], t$95$0, If[LessEqual[x, -1820.0], N[(x * z), $MachinePrecision], If[LessEqual[x, 5e-79], y, If[LessEqual[x, 5.5e+275], N[(x * z), $MachinePrecision], If[LessEqual[x, 1.45e+300], t$95$0, N[(x * z), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-y\right)\\
\mathbf{if}\;x \leq -1.45 \cdot 10^{+100}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq -5.5 \cdot 10^{+49}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -1820:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 5 \cdot 10^{-79}:\\
\;\;\;\;y\\
\mathbf{elif}\;x \leq 5.5 \cdot 10^{+275}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 1.45 \cdot 10^{+300}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -1.45e100 or -5.50000000000000042e49 < x < -1820 or 4.99999999999999999e-79 < x < 5.5000000000000002e275 or 1.44999999999999993e300 < x Initial program 96.0%
Taylor expanded in y around 0 67.9%
if -1.45e100 < x < -5.50000000000000042e49 or 5.5000000000000002e275 < x < 1.44999999999999993e300Initial program 95.2%
Taylor expanded in x around inf 100.0%
neg-mul-1100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in z around 0 72.0%
mul-1-neg72.0%
distribute-rgt-neg-out72.0%
Simplified72.0%
if -1820 < x < 4.99999999999999999e-79Initial program 100.0%
Taylor expanded in x around 0 79.3%
Final simplification73.1%
(FPCore (x y z) :precision binary64 (if (or (<= x -4e-41) (not (<= x 5e-79))) (* x (- z y)) y))
double code(double x, double y, double z) {
double tmp;
if ((x <= -4e-41) || !(x <= 5e-79)) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-4d-41)) .or. (.not. (x <= 5d-79))) then
tmp = x * (z - y)
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -4e-41) || !(x <= 5e-79)) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -4e-41) or not (x <= 5e-79): tmp = x * (z - y) else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -4e-41) || !(x <= 5e-79)) tmp = Float64(x * Float64(z - y)); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -4e-41) || ~((x <= 5e-79))) tmp = x * (z - y); else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -4e-41], N[Not[LessEqual[x, 5e-79]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{-41} \lor \neg \left(x \leq 5 \cdot 10^{-79}\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -4.00000000000000002e-41 or 4.99999999999999999e-79 < x Initial program 96.0%
Taylor expanded in x around inf 94.3%
neg-mul-194.3%
sub-neg94.3%
Simplified94.3%
if -4.00000000000000002e-41 < x < 4.99999999999999999e-79Initial program 100.0%
Taylor expanded in x around 0 81.1%
Final simplification88.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -1820.0) (not (<= x 3.8e-79))) (* x (- z y)) (* y (- 1.0 x))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1820.0) || !(x <= 3.8e-79)) {
tmp = x * (z - y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1820.0d0)) .or. (.not. (x <= 3.8d-79))) then
tmp = x * (z - y)
else
tmp = y * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1820.0) || !(x <= 3.8e-79)) {
tmp = x * (z - y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1820.0) or not (x <= 3.8e-79): tmp = x * (z - y) else: tmp = y * (1.0 - x) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1820.0) || !(x <= 3.8e-79)) tmp = Float64(x * Float64(z - y)); else tmp = Float64(y * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1820.0) || ~((x <= 3.8e-79))) tmp = x * (z - y); else tmp = y * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1820.0], N[Not[LessEqual[x, 3.8e-79]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1820 \lor \neg \left(x \leq 3.8 \cdot 10^{-79}\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if x < -1820 or 3.8000000000000001e-79 < x Initial program 95.8%
Taylor expanded in x around inf 95.7%
neg-mul-195.7%
sub-neg95.7%
Simplified95.7%
if -1820 < x < 3.8000000000000001e-79Initial program 100.0%
Taylor expanded in y around inf 80.9%
Final simplification89.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.18e-26))) (* x (- z y)) (+ y (* x z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.18e-26)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.18d-26))) then
tmp = x * (z - y)
else
tmp = y + (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.18e-26)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 1.18e-26): tmp = x * (z - y) else: tmp = y + (x * z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.18e-26)) tmp = Float64(x * Float64(z - y)); else tmp = Float64(y + Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.18e-26))) tmp = x * (z - y); else tmp = y + (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.18e-26]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], N[(y + N[(x * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1.18 \cdot 10^{-26}\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y + x \cdot z\\
\end{array}
\end{array}
if x < -1 or 1.17999999999999996e-26 < x Initial program 95.5%
Taylor expanded in x around inf 98.6%
neg-mul-198.6%
sub-neg98.6%
Simplified98.6%
if -1 < x < 1.17999999999999996e-26Initial program 100.0%
*-commutative100.0%
distribute-lft-out--100.0%
*-rgt-identity100.0%
cancel-sign-sub-inv100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
fma-udef100.0%
Applied egg-rr100.0%
Taylor expanded in z around inf 99.9%
Final simplification99.2%
(FPCore (x y z) :precision binary64 (if (<= x -1820.0) (* x z) (if (<= x 4.5e-79) y (* x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1820.0) {
tmp = x * z;
} else if (x <= 4.5e-79) {
tmp = y;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1820.0d0)) then
tmp = x * z
else if (x <= 4.5d-79) then
tmp = y
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1820.0) {
tmp = x * z;
} else if (x <= 4.5e-79) {
tmp = y;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1820.0: tmp = x * z elif x <= 4.5e-79: tmp = y else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1820.0) tmp = Float64(x * z); elseif (x <= 4.5e-79) tmp = y; else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1820.0) tmp = x * z; elseif (x <= 4.5e-79) tmp = y; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1820.0], N[(x * z), $MachinePrecision], If[LessEqual[x, 4.5e-79], y, N[(x * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1820:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 4.5 \cdot 10^{-79}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -1820 or 4.5000000000000003e-79 < x Initial program 95.8%
Taylor expanded in y around 0 62.1%
if -1820 < x < 4.5000000000000003e-79Initial program 100.0%
Taylor expanded in x around 0 79.3%
Final simplification69.5%
(FPCore (x y z) :precision binary64 (+ y (* x (- z y))))
double code(double x, double y, double z) {
return y + (x * (z - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x * (z - y))
end function
public static double code(double x, double y, double z) {
return y + (x * (z - y));
}
def code(x, y, z): return y + (x * (z - y))
function code(x, y, z) return Float64(y + Float64(x * Float64(z - y))) end
function tmp = code(x, y, z) tmp = y + (x * (z - y)); end
code[x_, y_, z_] := N[(y + N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + x \cdot \left(z - y\right)
\end{array}
Initial program 97.6%
*-commutative97.6%
distribute-lft-out--97.6%
*-rgt-identity97.6%
cancel-sign-sub-inv97.6%
+-commutative97.6%
+-commutative97.6%
associate-+l+97.6%
+-commutative97.6%
*-commutative97.6%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
fma-udef100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 97.6%
Taylor expanded in x around 0 37.8%
Final simplification37.8%
(FPCore (x y z) :precision binary64 (- y (* x (- y z))))
double code(double x, double y, double z) {
return y - (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y - (x * (y - z))
end function
public static double code(double x, double y, double z) {
return y - (x * (y - z));
}
def code(x, y, z): return y - (x * (y - z))
function code(x, y, z) return Float64(y - Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = y - (x * (y - z)); end
code[x_, y_, z_] := N[(y - N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y - x \cdot \left(y - z\right)
\end{array}
herbie shell --seed 2023271
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:precision binary64
:herbie-target
(- y (* x (- y z)))
(+ (* (- 1.0 x) y) (* x z)))