
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= x -1.65e-5)
(* x x)
(if (<= x -9.5e-175)
(+ x x)
(if (<= x 7e-75)
(* y y)
(if (<= x 7.5e-22) (+ x x) (if (<= x 1.5e+58) (* y y) (* x x)))))))
double code(double x, double y) {
double tmp;
if (x <= -1.65e-5) {
tmp = x * x;
} else if (x <= -9.5e-175) {
tmp = x + x;
} else if (x <= 7e-75) {
tmp = y * y;
} else if (x <= 7.5e-22) {
tmp = x + x;
} else if (x <= 1.5e+58) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.65d-5)) then
tmp = x * x
else if (x <= (-9.5d-175)) then
tmp = x + x
else if (x <= 7d-75) then
tmp = y * y
else if (x <= 7.5d-22) then
tmp = x + x
else if (x <= 1.5d+58) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.65e-5) {
tmp = x * x;
} else if (x <= -9.5e-175) {
tmp = x + x;
} else if (x <= 7e-75) {
tmp = y * y;
} else if (x <= 7.5e-22) {
tmp = x + x;
} else if (x <= 1.5e+58) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.65e-5: tmp = x * x elif x <= -9.5e-175: tmp = x + x elif x <= 7e-75: tmp = y * y elif x <= 7.5e-22: tmp = x + x elif x <= 1.5e+58: tmp = y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.65e-5) tmp = Float64(x * x); elseif (x <= -9.5e-175) tmp = Float64(x + x); elseif (x <= 7e-75) tmp = Float64(y * y); elseif (x <= 7.5e-22) tmp = Float64(x + x); elseif (x <= 1.5e+58) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.65e-5) tmp = x * x; elseif (x <= -9.5e-175) tmp = x + x; elseif (x <= 7e-75) tmp = y * y; elseif (x <= 7.5e-22) tmp = x + x; elseif (x <= 1.5e+58) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.65e-5], N[(x * x), $MachinePrecision], If[LessEqual[x, -9.5e-175], N[(x + x), $MachinePrecision], If[LessEqual[x, 7e-75], N[(y * y), $MachinePrecision], If[LessEqual[x, 7.5e-22], N[(x + x), $MachinePrecision], If[LessEqual[x, 1.5e+58], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.65 \cdot 10^{-5}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq -9.5 \cdot 10^{-175}:\\
\;\;\;\;x + x\\
\mathbf{elif}\;x \leq 7 \cdot 10^{-75}:\\
\;\;\;\;y \cdot y\\
\mathbf{elif}\;x \leq 7.5 \cdot 10^{-22}:\\
\;\;\;\;x + x\\
\mathbf{elif}\;x \leq 1.5 \cdot 10^{+58}:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -1.6500000000000001e-5 or 1.5000000000000001e58 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 99.4%
unpow299.4%
Simplified99.4%
Taylor expanded in x around inf 87.5%
unpow287.5%
Simplified87.5%
if -1.6500000000000001e-5 < x < -9.50000000000000052e-175 or 6.9999999999999997e-75 < x < 7.49999999999999978e-22Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 97.8%
count-297.8%
Simplified97.8%
Taylor expanded in x around inf 64.1%
count-264.1%
Simplified64.1%
if -9.50000000000000052e-175 < x < 6.9999999999999997e-75 or 7.49999999999999978e-22 < x < 1.5000000000000001e58Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 73.0%
unpow273.0%
Simplified73.0%
Final simplification77.8%
(FPCore (x y) :precision binary64 (if (or (<= x -2.0) (not (<= x 2.0))) (+ (* x x) (* y y)) (+ (* y y) (+ x x))))
double code(double x, double y) {
double tmp;
if ((x <= -2.0) || !(x <= 2.0)) {
tmp = (x * x) + (y * y);
} else {
tmp = (y * y) + (x + x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.0d0)) .or. (.not. (x <= 2.0d0))) then
tmp = (x * x) + (y * y)
else
tmp = (y * y) + (x + x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.0) || !(x <= 2.0)) {
tmp = (x * x) + (y * y);
} else {
tmp = (y * y) + (x + x);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.0) or not (x <= 2.0): tmp = (x * x) + (y * y) else: tmp = (y * y) + (x + x) return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.0) || !(x <= 2.0)) tmp = Float64(Float64(x * x) + Float64(y * y)); else tmp = Float64(Float64(y * y) + Float64(x + x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.0) || ~((x <= 2.0))) tmp = (x * x) + (y * y); else tmp = (y * y) + (x + x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.0], N[Not[LessEqual[x, 2.0]], $MachinePrecision]], N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision], N[(N[(y * y), $MachinePrecision] + N[(x + x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \lor \neg \left(x \leq 2\right):\\
\;\;\;\;x \cdot x + y \cdot y\\
\mathbf{else}:\\
\;\;\;\;y \cdot y + \left(x + x\right)\\
\end{array}
\end{array}
if x < -2 or 2 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 99.2%
unpow299.2%
Simplified99.2%
if -2 < x < 2Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 98.7%
count-298.7%
Simplified98.7%
Final simplification98.9%
(FPCore (x y) :precision binary64 (if (<= (* y y) 5.2e-243) (+ x x) (+ (* x x) (* y y))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 5.2e-243) {
tmp = x + x;
} else {
tmp = (x * x) + (y * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 5.2d-243) then
tmp = x + x
else
tmp = (x * x) + (y * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 5.2e-243) {
tmp = x + x;
} else {
tmp = (x * x) + (y * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 5.2e-243: tmp = x + x else: tmp = (x * x) + (y * y) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 5.2e-243) tmp = Float64(x + x); else tmp = Float64(Float64(x * x) + Float64(y * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 5.2e-243) tmp = x + x; else tmp = (x * x) + (y * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 5.2e-243], N[(x + x), $MachinePrecision], N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 5.2 \cdot 10^{-243}:\\
\;\;\;\;x + x\\
\mathbf{else}:\\
\;\;\;\;x \cdot x + y \cdot y\\
\end{array}
\end{array}
if (*.f64 y y) < 5.1999999999999995e-243Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 55.4%
count-255.4%
Simplified55.4%
Taylor expanded in x around inf 55.4%
count-255.4%
Simplified55.4%
if 5.1999999999999995e-243 < (*.f64 y y) Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 92.8%
unpow292.8%
Simplified92.8%
Final simplification81.9%
(FPCore (x y) :precision binary64 (+ (* y y) (* x (+ x 2.0))))
double code(double x, double y) {
return (y * y) + (x * (x + 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + (x * (x + 2.0d0))
end function
public static double code(double x, double y) {
return (y * y) + (x * (x + 2.0));
}
def code(x, y): return (y * y) + (x * (x + 2.0))
function code(x, y) return Float64(Float64(y * y) + Float64(x * Float64(x + 2.0))) end
function tmp = code(x, y) tmp = (y * y) + (x * (x + 2.0)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + x \cdot \left(x + 2\right)
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -1.7e+53) (* x x) (if (<= x 1.05e+59) (* y y) (* x x))))
double code(double x, double y) {
double tmp;
if (x <= -1.7e+53) {
tmp = x * x;
} else if (x <= 1.05e+59) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.7d+53)) then
tmp = x * x
else if (x <= 1.05d+59) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.7e+53) {
tmp = x * x;
} else if (x <= 1.05e+59) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.7e+53: tmp = x * x elif x <= 1.05e+59: tmp = y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.7e+53) tmp = Float64(x * x); elseif (x <= 1.05e+59) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.7e+53) tmp = x * x; elseif (x <= 1.05e+59) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.7e+53], N[(x * x), $MachinePrecision], If[LessEqual[x, 1.05e+59], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.7 \cdot 10^{+53}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 1.05 \cdot 10^{+59}:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -1.69999999999999999e53 or 1.04999999999999992e59 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
unpow2100.0%
Simplified100.0%
Taylor expanded in x around inf 91.0%
unpow291.0%
Simplified91.0%
if -1.69999999999999999e53 < x < 1.04999999999999992e59Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 60.7%
unpow260.7%
Simplified60.7%
Final simplification73.3%
(FPCore (x y) :precision binary64 (* x x))
double code(double x, double y) {
return x * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
public static double code(double x, double y) {
return x * x;
}
def code(x, y): return x * x
function code(x, y) return Float64(x * x) end
function tmp = code(x, y) tmp = x * x; end
code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 79.1%
unpow279.1%
Simplified79.1%
Taylor expanded in x around inf 42.1%
unpow242.1%
Simplified42.1%
Final simplification42.1%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* 2.0 x) (* x x))))
double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((2.0d0 * x) + (x * x))
end function
public static double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
def code(x, y): return (y * y) + ((2.0 * x) + (x * x))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(2.0 * x) + Float64(x * x))) end
function tmp = code(x, y) tmp = (y * y) + ((2.0 * x) + (x * x)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(2 \cdot x + x \cdot x\right)
\end{array}
herbie shell --seed 2023271
(FPCore (x y)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, A"
:precision binary64
:herbie-target
(+ (* y y) (+ (* 2.0 x) (* x x)))
(+ (+ (* x 2.0) (* x x)) (* y y)))